checkAd

    Novint Technologies Inc. - bringt das Weihnachtsgeschäft den Anfang vom Aufstieg? - 500 Beiträge pro Seite

    eröffnet am 05.09.08 12:18:33 von
    neuester Beitrag 13.10.09 14:53:21 von
    Beiträge: 22
    ID: 1.144.011
    Aufrufe heute: 0
    Gesamt: 15.280
    Aktive User: 0

    Werte aus der Branche Gesundheitswesen

    WertpapierKursPerf. %
    34,86+71,13
    1,4700+37,38
    1,9199+32,41
    0,8200+22,39
    0,6300+14,55
    WertpapierKursPerf. %
    2,3200-12,45
    3,2000-14,21
    1,9500-15,22
    3,5100-18,37
    0,5998-29,32

     Durchsuchen

    Begriffe und/oder Benutzer

     

    Top-Postings

     Ja Nein
      Avatar
      schrieb am 05.09.08 12:18:33
      Beitrag Nr. 1 ()
      Der Betafaktor hat über das Unternehmen einen sehr interessanten Bericht geschrieben. Bisher konnte die Software bzw. Technik leider nicht angewendet werden, das soll sich jetzt ändern und damit auch Umsätze reinkommen. Das Problem war, dass es die Hardware dazu noch nicht gegeben hat und erst dann werden z.B. Spiele usw. dafür programmiert. Die ersten Spiele sollen jetzt im Weihnachtsgeschäft dafür herauskommen und damit dem USER ein ganz neues Gefühl vermitteln. Wenn dem so ist wird die Firma nicht mehr lange eine Marktkapitalisierung in diesem niedrigen Bereich haben von weniger als 20 Mio EUR. Eine Übernahme durch einen der grossen Player der Spielekonsolenbranche wäre natürlich auch noch eine Option...

      www.novint.com
      WKN: A0EQY7
      Kurs 04.09.2008: 0.73 USD
      US-Ticker: NVNT

      Was meint Ihr dazu? Hat jemand den Bericht im Betafaktor auch gelesen?
      Avatar
      schrieb am 29.09.08 14:17:40
      Beitrag Nr. 2 ()
      Antwort auf Beitrag Nr.: 34.994.511 von Smallcappicker am 05.09.08 12:18:33Betafaktor Bericht kenne ich nicht, habe mich aber mit dem Novint Falcon beschäftigt und will mir unbedingt einen kaufen. Leider liefern Amazon.com und tigerdirect.com den Falcon nicht nach Europa. Habe mir www.novint.com genau angeschaut. Die Videos sind ein Wahnsinn. 2 Supervideos vom CEO sind auch auf Youtube, einfach nach Novint Falcon suchen. Habe auch alle IGN Berichte gelesen und gehört, www.ign.com, nach Novint Falcon suchen, die loben den Falcon über den grünen Klee. Alle sagen, dass der Falcon besser als Wii ist, Popular Mechanics hat den Falcon Wii 2.0 genannt. Seit Weihnachten 06 wurde Wii über 32 millionen mal verkauft und ist rund die Hälfte teurer als der Falcon. Wenn der Falcon nur 10% davon erreicht, sind das 3,2 Units oder weit über 400 Millionen US$ Umsatz.
      Auf der Novint HP ist auch ein Video vom Intel Chief Technology Officer, wie er bei einer Rede den Falcon als Gerät vorstellt, mit dem man in Zukunt im Internet navigieren wird. Intel hat sogar ein Marketingagreement mit Novint gemacht!!

      Novint hat rund 32 Millionen Aktien ausstehend, ist daher mit rund 22 Millionen $ bewertet, ein Joke! Mit 70.000 verkauften Falcons sind sie profitabel, einen davon kaufe sicher ich.
      Habe mir schon einige Aktien gekauft, bei 1$ angefangen und auch Freitag bei 75 Cent zugelangt, weitere Limits habe ich auch platziert. Ich glaube, dass alles unter 1$ ein Geschenk ist und bin gespannt, wann die Aktie anspringt und wie weit uns die Reise führt. 5$ erwarte ich mir nächstes Jahr Minimum und wenn Intel Recht hat, und jeder der einen Computer hat kauft sich einen Falcon dann gehe ich bald in Frühpension.
      Avatar
      schrieb am 17.10.08 16:14:21
      Beitrag Nr. 3 ()
      Antwort auf Beitrag Nr.: 35.326.530 von gamerboy08 am 29.09.08 14:17:40...so bin jetzt auch mal mit 20k zu 0,45$ eingestiegen...scheint eine interessante Story zu sein..on verra..bei weiterem down werde ich sukkzessive aufstocken....

      ...mein Ansatzpunkt ist der, dass sich erfahrungsgemäss der Gamesektor in Krisenzeiten in Relation zum Gesamtmarkt besser entwickeln sollte, da die Leute mehr Zeit in Ihren 4 Wänden verbringen...

      Abgesehen davon scheint es ja hier um eine wirklich innovative Geschichte zu gehen, interessant scheinen mir zudem die Patentrechte..könnte für 3d Steuerungen in Zukunft Gold wert sein...

      Gruss vom Müller
      Avatar
      schrieb am 11.11.08 12:09:35
      Beitrag Nr. 4 ()
      Vertrieb über ebay läuft bereits in USA

      http://desc.shop.ebay.de/items/_W0QQLHQ5fPrefLocZ2?_nkw=novi…

      bin gespannt auf die ersten Umsatzzahlen...

      ....on verra...
      Avatar
      schrieb am 20.11.08 12:15:12
      Beitrag Nr. 5 ()
      http://biz.yahoo.com/e/081119/nvnt.ob10-q.html

      19-Nov-2008

      Quarterly Report


      ...keine wesentlichen Veränderungen zum Vorjahr....
      spannend wird erst wieder der nächste Report mit den Zahlen fürs Weihnachtsgeschäft...

      Gruss vom Müller

      Trading Spotlight

      Anzeige
      Nurexone Biologic
      0,4300EUR +4,62 %
      Die Aktie mit dem “Jesus-Vibe”!mehr zur Aktie »
      Avatar
      schrieb am 24.11.08 14:31:51
      Beitrag Nr. 6 ()
      Novint Technologies Begins Shipping Highly Anticipated Falcon Pistol Grip Bundle
      Monday November 24, 6:00 am ET

      http://biz.yahoo.com/iw/081124/0455027.html


      ...step by steb ;)

      ...und Gruss vom Müller
      Avatar
      schrieb am 24.11.08 14:34:34
      Beitrag Nr. 7 ()
      Antwort auf Beitrag Nr.: 36.014.415 von monmoulin am 20.11.08 12:15:12..."We have seen a lot of demand for the Pistol Grip Bundle:D and we believe that it will make a strong impact during the holiday season," said Tom Anderson, CEO, Novint Technologies. "The Falcon is a powerful platform and our exceptional lineup of popular AAA First Person Shooter titles makes the Pistol Grip Bundle a compelling value."

      ...go!
      Avatar
      schrieb am 07.01.09 21:50:05
      Beitrag Nr. 8 ()
      Novint to Show First AAA Games at CES

      http://biz.yahoo.com/iw/090107/0464101.html
      Avatar
      schrieb am 28.01.09 20:39:49
      Beitrag Nr. 9 ()
      hi

      gibt es denn schon verkaufszahlen zum falcon?

      bisher habe ich nur von guten kritiken gehört, aber nie was von zahlen.

      wenn einer nen link hat wäre ich sehr dankbar.
      Avatar
      schrieb am 28.01.09 21:09:27
      Beitrag Nr. 10 ()
      Check it out:
      http://thegamersmagazine.com/novint-falcon-test/
      "Fazit
      Der Novint Falcon gehört ohne Frage zu einer neuen Generation von Gaming Controllern, genau so wie der OCZ NiA, der Track IR von Natural Point oder die 3rd Space Gaming Vest von TN Games, doch im Gegensatz zu seinen Konkurrenten oder Mitläufern macht er vieles besser und definiert den Begriff „Force Feedback“ neu.
      Ihr habt noch nie ein Spiel so erlebt, wie mit dem Falcon, das Verspreche ich euch. Des Weiteren ist die Preis-Leistung (ca. 110 €) für ein solches High-End Produkt mehr als nur sehr gut. Ich liebe den Falcon und ihr solltet ihn euch schleunigst kaufen!
      Genau das ist der Grund, warum der Novint Falcon unseren „Goldenen Innovation Award“ bekommt."

      Balsam auf meiner Seele: "Ich liebe den Falcon und ihr solltet ihn euch schleunigst kaufen!" Goldener Innovation Award.

      Am Montag gibts wieder Geld, dann kann ich mir noch ein paar Aktien kaufen ;)
      Avatar
      schrieb am 27.02.09 09:09:41
      Beitrag Nr. 11 ()
      moin, derm kurs nach kann man wohl nicht davon ausgehen, dass der falcon ein kassenschlager ist. habe mich aber noch nicht näher damit beschäftigt. mit welchen spielen ist der falcon kompatibel bzw. wie schaut es mit dem vertrieb aus?
      Avatar
      schrieb am 16.04.09 16:26:47
      Beitrag Nr. 12 ()
      http://biz.yahoo.com/e/090416/nvnt.ob10-k.html

      16-Apr-2009

      Annual Report



      ITEM 7. MANAGEMENT'S DISCUSSION AND ANALYSIS OF FINANCIAL CONDITION AND RESULTS OF OPERATIONS
      The following discussion and analysis of the results of operations and financial condition of Novint Technologies, Inc. for the fiscal years ending December 31, 2008 and 2007 should be read in conjunction with our financial statements and the notes to those financial statements that are included elsewhere in this report. Our discussion includes forward-looking statements based upon current expectations that involve risks and uncertainties, such as our plans, objectives, expectations, and intentions. Actual results and the timing of events could differ materially from those anticipated in these forward-looking statements as a result of a number of factors, including those set forth under the Risk Factors, Cautionary Statement Regarding Forward-Looking Information, and Business sections in this report. We use words such as "anticipate," "estimate," "plan," "project," "continuing," "ongoing," "expect," "believe," "intend," "may," "will," "should," "could," and similar expressions to identify forward-looking statements.

      Overview

      We were initially incorporated in the State of New Mexico as Novint Technologies, Inc. in April 1999. On February 26, 2002, we changed our state of incorporation to Delaware by merging into Novint Technologies, Inc., a Delaware corporation. We have no subsidiaries and operate our business under Novint Technologies, Inc. We are a haptics technology company (haptics refers to your sense of touch). We develop, market, and sell applications and technologies that allow people to use their sense of touch to interact with computers.

      We have derived revenues from 3D touch hardware sales, 3D touch software sales, and the development of professional applications for our customers. We launched our Falcon product in June 2007, and are selling it in our on-line store and in a number of retailers and other websites. We launched an on-line game store in November 2007. We also have completed a number of professional application contracts with customers who desire custom developed software.

      Novint focuses many of its efforts to exploit opportunities in the consumer console and PC interactive games market, and is also looking to expand its efforts in other areas of computer touch in funded projects. Using our haptics technology, games and applications will have the crucial missing "third sense", touch, to human computer interaction. Users will be able to directly and intuitively feel the shape, texture, and physical properties of virtual objects using our computer touch software. Our haptic technology and related hardware for consumers is the primary focus of our operations, but we will continue to develop our professional applications. We will devote much of our resources to further developing the video game market and seeking new business relationships with video game developers and publishers and hardware manufacturers. We began selling our haptic product, the Novint Falcon, in June 2007 through our website at www.novint.com. We currently are selling one haptic hardware product which is a haptic game controller device called the Novint Falcon marketed in a bundled package which includes several games. We launched an on-line game store in late 2007, where consumers can purchase and download a variety of game titles. In 2008, we launched a pistol grip attachment for the Falcon. Although our sales of the Novint Falcon and games since product launch have been limited, we anticipate sales of the Novint Falcon, the pistol grip, and games to increase resulting from the release of new software and games in 2009. One of the most significant drivers of revenue for Novint will be games and content. This is true not only in the revenue we get from the games themselves, but largely because this is a criterion we see many of our customers desiring in order to justify the Falcon hardware purchase. For example, if the Novint Falcon has many games available to play on it, a customer can purchase a single piece of hardware and then over time purchase multiple games that give a unique gaming experience, making the initial hardware purchase valuable over a larger amount of time and across a larger number of games. In 2008, we entered into licensing agreements with Valve Software and Electronic Arts among others, and therefore several new AAA level games will soon be supported by the Falcon.

      Critical Accounting Policies and Estimates

      High-quality financial statements require rigorous application of accounting policies. Our policies are discussed in our financial statements for the year ended December 31, 2008 and are considered by management to be critical for an understanding of our financial statements because their application places the most significant demands on management's judgment, with financial reporting results relying on estimation about the effect of matters that are inherently uncertain. We review the accounting policies we use in reporting our financial results on a regular basis. As part of such review, we assess how changes in our business processes and products may affect how we account for transactions. We have not changed our critical accounting policies or practices during 2008. New accounting policies and practices were implemented in 2007 and in 2008 as necessary based on the launch of our haptics product sales in June 2007.

      REVENUE AND COST RECOGNITION - We recognize revenue from the sale of software products under the provisions of Statement of Position ("SOP") 97-2, Software Revenue Recognition, as amended by SOP 98-4 and SOP 98-9. SOP 97-2 generally requires that revenue recognized from software arrangements be allocated to each element of the arrangement based on the relative vendor specific objective evidence of fair values of the elements, such as software products, upgrades, enhancements, post contract customer support, installation, or training. Under SOP 97-2, if the determination of vendor specific objective evidence of fair value for each element of the arrangement does not exist, all revenue from the arrangement is deferred until such time that evidence does exist or until all elements of the arrangement are delivered.



      --------------------------------------------------------------------------------

      SOP 97-2 was amended in December 1998 by SOP 98-9, Modification of SOP 97-2 Software Revenue Recognition with Respect to Certain Transactions. SOP 98-9 clarified what constitutes vendor specific objective evidence of fair value and introduced the concept of the "residual method" for allocating revenue to elements in a multiple element arrangement.

      Our revenue recognition policy is as follows:

      Project revenue consists of programming services provided to unrelated parties under fixed-price contracts. Revenues from fixed price programming contracts are recognized in accordance with SOP 81-1, Accounting for Performance of Construction-Type and Certain Production-Type Contracts, and Accounting Research Bulletin 45, Long-Term Construction-Type Contracts, using the percentage-of-completion method, measured by the percentage of costs incurred to date compared with the total estimated costs for each contract. We account for these measurements in the accompanying balance sheets under costs and estimated earnings in excess of billings on contracts, and billings in excess of costs and estimated earnings on contracts. Provisions for estimated losses on uncompleted contracts are made and recorded in the period in which the loss is identified.

      Revenue from product sales relates to the sale of the Falcon haptics interface, which is a human-computer user interface (the "Falcon") and related accessories. The Falcon allows the user to experience the sense of touch when using a computer, while holding its interchangeable handle. The Falcons are manufactured by an unrelated party. Revenue from the product sales is recognized when the products are shipped to the customer and we have earned the right to receive and retain reasonable assured payments for the products sold and delivered. Consequently, if all these revenue from product sales requirements are not met, such sales will be recorded as deferred revenue until such time as all revenue recognition requirements are met.

      Emerging Issues Task Force (EITF) 00-10, Accounting for Shipping and Handling Fees and Costs, require amounts billed to a customer in a sales transaction related to shipping and handling, if any, to be classified and accounted for as revenues earned for the goods provided whereas shipping and handling costs incurred by a company are required to be classified as cost of sales.

      Arrangements made with certain customers, including slotting fees and co-operative advertising, are accounted for in accordance with EITF No. 01-9, Accounting for Consideration Given by a Vendor to a Customer (Including a Reseller of the Vendor's Products). These incentives are recognized as a reduction in revenue or as a selling, general, and administrative expense, respectively, when payment is made to a customer (or at the time we have incurred the obligation, if earlier) unless we receive a benefit over a period of time and we meet certain other criteria, such as retailer performance, recoverability, and enforceability, in which case the incentive is recorded as an asset and is amortized as a reduction of revenue over the term of the arrangement.

      EITF 01-14, Income Statement Characterization of Reimbursements Received for "Out-of-Pocket" Expenses Incurred, requires reimbursements received for out-of-pocket expenses incurred while providing services to be characterized in the statements of operations as revenue. Our out-of-pocket expenses incurred in connection with their project revenues are recognized in revenues based on a computed overhead rate that is included in their project labor costs to derive a project price.

      In accordance with EITF 99-19, Reporting Revenue Gross as a Principal versus Net as an Agent, the Company recognizes its product sales on a gross basis. We are responsible for fulfillment, including the acceptability of the product ordered. We have risks and rewards of ownership such as the risk of loss for collection, delivery, or returns. Title passes to the customer upon receipt of the product by the customer. In accordance with our agreement with our customer, further obligation is limited to the terms defined in its warranty.



      --------------------------------------------------------------------------------

      Our customers are provided a one (1) year limited warranty on the Falcon. This warranty guarantees that the products shall be free from defects in material and workmanship. Additionally, we offer our customers of the Falcon a 30 day money back guarantee. We continually evaluate our reserve accounts for both the limited warranty and 30 day money back guarantee based on its historical activities.

      IMPAIRMENT - In accordance with Statement of Financial Accounting ("SFAS") 144, Accounting for the Impairment or Disposal of Long-Lived Assets, we review our long-lived assets for impairment whenever events or changes in circumstances indicate that the carrying amount of an asset may not be recoverable. Recoverability of assets to be held and used is measured by a comparison of the carrying amount of an asset to future net cash flows expected to be generated by the asset. If such assets are considered to be impaired, the impairment to be recognized is measured by the amount by which the carrying amount of the assets exceeds the fair value of the assets. Assets to be disposed of are reported at the lower of the carrying amount or fair value less costs to sell.

      SOFTWARE DEVELOPMENT COSTS - We account for our software development costs in accordance with SFAS 86, Accounting for the Costs of Computer Software to be Sold, Leased, or Otherwise Marketed. This statement requires that, once technological feasibility of a developing product has been established, all subsequent costs incurred in developing that product to a commercially acceptable level be capitalized and amortized ratably over the estimated life of the product, which is 5 years. We have capitalized software development costs in connection with our haptic software beginning in 2000. Amortization is computed on the straight-line basis over the estimated life (5 years) of the haptics technology.

      We follow Statement of Position (SOP) No. 98-1, Accounting for the Costs of Computer Software Developed or Obtained for Internal Use, which requires capitalization of certain costs incurred during the development of internal use software.

      STOCK BASED COMPENSATION - We account for stock based compensation in accordance with SFAS 123(R), Share-Based Payment, which requires the measurement and recognition of compensation expense for all share-based payment awards made to employees and directors, including employee stock options and employee stock purchases, related to a Employee Stock Purchase Plan based on the estimated fair values. We have used stock option awards in the past and continue to use them as a means of rewarding our employees and directors for their continued commitment and efforts in helping us execute our overall business plans.

      Stock options and warrants issued to consultants and other non-employees as compensation for services provided to the Company are accounted for based on the fair value of the services provided or the estimated fair market value of the option or warrant, whichever is more reliably measurable in accordance with SFAS 123 and Emerging Issues Task Force No. 96-18, Accounting for Equity Investments That are Issued to Other Than Employees for Acquiring or in Conjunction with Selling Goods or Services, including related amendments and interpretations. The related expense is recognized over the period the services are provided.

      RECENT ACCOUNTING PRONOUNCEMENTS

      The Company has adopted all recently issued accounting pronouncements. The adoption of the accounting pronouncements, including those not yet effective is not anticipated to have a material effect on the financial position or results of operations of the Company.

      In March 2008, the FASB issued SFAS No. 161, "Disclosures about Derivative Instruments and Hedging Activities - an amendment of FASB Statement No. 133," (SFAS "161") as amended and interpreted, which requires enhanced disclosures about an entity's derivative and hedging activities and thereby improves the transparency of financial reporting. Disclosing the fair values of derivative instruments and their gains and losses in a tabular format provides a more complete picture of the location in an entity's financial statements of both the derivative positions existing at period end and the effect of using derivatives during the reporting period. Entities are required to provide enhanced disclosures about (a) how and why an entity uses derivative instruments, (b) how derivative instruments and related hedged items are accounted for under Statement 133 and its related interpretations, and (c) how derivative instruments and related hedged items affect an entity's financial position, financial performance, and cash flows. SFAS No. 161 is effective for financial statements issued for fiscal years and interim periods beginning after November 15, 2008. Early adoption is permitted. At December 31, 2008, we did not have any derivative instruments or hedging activities. Management is aware of the requirements of SFAS 161 and will disclose when appropriate.



      --------------------------------------------------------------------------------

      In May 2008, the FASB issued SFAS No. 162, "The Hierarchy of Generally Accepted Accounting Principles." SFAS 162 will provide framework for selecting accounting principles to be used in preparing financial statements that are presented in conformity with U.S. generally accepted accounting principles (GAAP) for nongovernmental entities. SFAS 162 will be effective 60 days following the Securities and Exchange Commission's approval of the Public Company Accounting Oversight Board ("PCAOB") amendments to AU Section
      411. Management does not expect the adoption of SFAS 162 will have a material impact on its financial condition or results of operation.

      In May 2008, the FASB issued SFAS No. 163, "Accounting for Financial Guarantee Insurance Contracts - an interpretation of FASB Statement No. 60." SFAS 163 requires that an insurance enterprise recognize a claim liability prior to an event of default (insured event) when there is evidence that credit deterioration has occurred in an insured financial obligation. This Statement also clarifies how Statement 60 applies to financial guarantee insurance contracts, including the recognition and measurement to be used to account for premium revenue and claim liabilities. Those clarifications will increase comparability in financial reporting of financial guarantee insurance contracts by insurance enterprises. This Statement requires expanded disclosures about financial guarantee insurance contracts. The accounting and disclosure requirements of the Statement will improve the quality of information provided to users of financial statements. SFAS 163 will be effective for financial statements issued for fiscal years beginning after December 15, 2008. Management does not expect the adoption of SFAS 163 will have a material impact on its financial condition or results of operation.

      Results of Operations

      YEAR ENDED DECEMBER 31, 2008 COMPARED TO THE YEAR ENDED DECEMBER 31, 2007.

      REVENUES. During the year ended December 31, 2008, we had revenues of $435,475 as compared to revenues of $415,047 during the year ended December 31, 2007, an increase of approximately 5%. During the year ended December 31, 2008, our revenues were derived from the development of professional applications for customers totaling $138,225, and the sale of our haptics technology products totaling $297,250. Our haptics game controller device was launched in June 2007, and our on-line game store was launched in November 2007. Our sales of our haptics technology products increased 26% from 2007, while our revenues from the development of professional applications decreased 23% as we redirected our resources to the sales of our haptics technology products. We will continue to provide development of professional applications and in 2009 we expect to grow this part of our business similarly to how we have in the past. Much of our focus will remain on the video game business, but we expect to place more emphasis on professional applications in our Advanced Products Group, than we had from 2006 to 2008.

      COST OF GOODS SOLD AND GROSS PROFIT (LOSS). Cost of goods sold, which consists of the cost of the haptics technology products sold, materials purchased for resale to customers, the direct labor incurred for delivering on projects, warehousing and freight costs, and inventory write-downs were $811,572 for the year ended December 31, 2008, compared to $484,244 for the year ended December 31, 2007. Our overall gross loss percentage was approximately (86)% for the year ended December 31, 2008, compared to a gross loss percentage of (17)% for the year ended December 31, 2007. For the year ended December 31, 2008, our gross profit from our development of professional applications approximated 35%; an increase of 8% from 2007, as we entered into more contracts that were based on cost plus terms. Our gross loss experienced from the sale of our haptics technology product in 2008 was (143)%, an increase of 93% from 2007. Our gross loss experienced from the sales of our haptics technology product continues to be impacted by efforts to drive market penetration-freight costs to meet the demands of product distribution, costs to place product into major retail chains, third-party warehousing costs, and lower pricing for retailers and distributors. Our warehousing costs increased $94,836 from 2007, as the inventory levels increased, and we expanded to a second warehouse. Additionally, in 2008, we had an inventory write-down of approximately $213,000, which resulted from our review of the net realizable value of our inventory. We are currently investigating warehousing alternatives, and reviewing our distribution channels to reduce these costs.



      --------------------------------------------------------------------------------

      RESEARCH AND DEVELOPMENT EXPENSES. Research and development totaled $1,096,120 for the year ended December 31, 2008 compared to $1,142,986 for the year ended December 31, 2007, a decrease of $46,866 or 4%. Our research and development for 2008 decreased only slightly as we continued the development of software applications of our haptics technology, as well as specialized grips for use with the product. We anticipate our research and development expenses to decrease as we adjust the rate of development of new software associated with the haptics technology product to match the release schedule of our games.

      GENERAL AND ADMINISTRATIVE EXPENSES. General and administrative expenses totaled $5,749,393 for the year ended December 31, 2008, compared to $5,266,094 for the year ended December 31, 2007, an increase of $483,299 or 9%. The increase in general and administrative expenses compared to the prior year was primarily related to the growth in the business to support the sales and marketing of the haptics technology, offset by reduction in business and professional fees. Business and professional fees decreased approximately $1,293,000, royalty expense increased approximately $323,000, and payroll and other overhead expenses increase approximately $1,453,400 as new employees, insurance, office space, and other expenses were added to support the business. In 2009, we are reorganizing our infrastructure to significantly reduce our costs, while still continuing to market the product.

      DEPRECIATION AND AMORTIZATION EXPENSE. Depreciation and amortization expense totaled $545,029 for the year ended December 31, 2008 compared to $315,999 for the year ended December 31, 2007, an increase of $229,030 or 72%. This has increased as we have increased our investment in fixed assets, intangibles, and capitalized software and hardware.

      SALES AND MARKETING EXPENSE. Sales and marketing expense totaled $484,195 for the year ended December 31, 2008 compared to $1,391,792 for the year ended December 31, 2007, a decrease of $907,597 or 65%. In 2007, we had programs focused on the launch of the Falcon, which occurred in June 2007, and in 2008 expenses continued for website development, trade show expenses and an "Evangelist Program" to encourage early adopters to tell others about the product. We will be reviewing our marketing efforts, as we plan to launch several new games in 2009.

      LOSS FROM OPERATIONS. We had a loss from operations of $8,250,834 for the year ended December 31, 2008, compared to a loss from operations of $8,186,068 for the year ended December 31, 2007. Our net losses have increased as a result of the increase in our operating expenses as described above.

      NET LOSS. We had a net loss of $9,646,510, or $0.30 per share, for the year ended December 31, 2008, compared to $8,096,497, or $0.27 per share, for the year ended December 31, 2007. There was an increase in the net loss of $1,550,013, which is a result of an increase in the loss from operations of approximately $65,000, a decrease in interest income of approximately $221,000, a net increase in interest expense and debt discount related to convertible debt of approximately $1,267,000, offset by an increase in other income of approximately $3,000.



      --------------------------------------------------------------------------------

      Liquidity and Capital Resources

      As of December 31, 2008, we had a total cash balance of $55,315. Our cash flow from operating activities for the year ended December 31, 2008 resulted in a deficit of $7,230,159 compared with a deficit of $6,857,213 in the same period of the prior year. This increase in the deficit from operating activities of approximately $373,000 was a result of increasing inventory levels and investments in prepaid royalties, offset by an increase in payables and accrued expenses and an overall increase in non-cash reconciling items. Our cash flow from investing activities for the year ended December 31, 2008 resulted in a deficit of $792,893 compared with a deficit of $764,306 in the same period of the prior year; representing a continued investment in games through both licensing and internal development. Our cash flow from financing activities for the year ended December 31, 2008 resulted in a surplus of $5,374,000 primarily from the issuance of convertible notes payable and other notes payable compared to a surplus of $10,070,418 in the same period of the prior year from the net proceeds from the issuance of common stock. Overall, our cash decreased by $2,649,052 during the year ended December 31, 2008.

      The annual financial statements for years ended December 31, 2008 and 2007 have been prepared on a going concern basis, which contemplates the realization of assets and the satisfaction of liabilities in the normal course of business. We have incurred recurring losses and at December 31, 2008, had an accumulated deficit of $30,391,914. For the year ended December 31, 2008, we sustained a net loss of $9,646,510. These factors, among others, indicate we may be unable to continue as a going concern for a reasonable period of time. These financial statements do not include any adjustments relating to the recoverability and classification of recorded asset amounts or the amounts and classification of liabilities that may be necessary should the Company be unable to continue as a going concern. Our continuation as a going concern is contingent upon its ability to obtain additional financing, and to generate revenue and cash flow to meet its obligations on a timely basis. We believe there are several factors in continuing as a going concern and meeting our cash needs over the next twelve months. The first is that we have dramatically reduced our expenses both in our direct operational expenses and in staff and payrolls. While we do believe these expense reductions are a significant step towards our goal of continuing as a going concern, we also believe we still have the resources to continue to sell our hardware and software products. Another factor in is that we have put more emphasis on bringing in funded haptics development projects. These projects were historically good projects for our company, in that they brought in revenue and expanded our intellectual property portfolio. We believe we can grow our business in professional applications within our Advanced Products Group, as haptics has uses in a wide variety of fields, and we have a great deal of unique expertise in haptics. We are also going to be releasing new AAA games. These games could drive new Falcon, and we have a reasonable amount of inventory compared to our current monthly expense rate. A final factor in continuing as a going concern, is that we may need to raise additional funding through debt or equity financing during the next twelve months if our Falcon sales do not ramp up quickly enough, if we are unable to get enough funded development contracts, or if we need to bring in that type of financing to grow the business more quickly per our business plan.

      Gruss vom Müller
      Avatar
      schrieb am 04.05.09 17:05:25
      Beitrag Nr. 13 ()
      Gamerboy & Monmoulin

      Warum könnte sich der Falcon zwei Jahre nach Markteinführung evtl. doch noch zum Kassenschlager entwickeln? Kennt man das Produkt in der Szene? Ich weiss von den beiden neuen Kooperationen, u.a. mit Electronic Arts aber reicht das aus? Hat der Falcon besondere Qualitäten für kommende 3D Anwendungen & Spiele? Sind inzwischen andere Produkte am Markt, die evtl. besser sind?
      Avatar
      schrieb am 04.05.09 19:37:45
      Beitrag Nr. 14 ()
      Antwort auf Beitrag Nr.: 37.091.274 von EvertonFC am 04.05.09 17:05:253D ist schwer im kommen...und Novint ist als Pionier mit dabei, im privaten wie auch neu im gewerblichen Berreich...eine Alternative zum Produkt sehe ich derzeit nicht...

      Gruss vom Müller
      Avatar
      schrieb am 04.06.09 16:19:37
      Beitrag Nr. 15 ()
      http://finance.yahoo.com/q/is?s=nvnt.ob

      NOVINT TECHNOLOGIES INC Financials
      EDGAR Online Financials(Thu 9:04am)



      Total Revenue 132 203 76 84
      Cost of Revenue 134 564 84 83

      Gross Profit (3) (360) (8) 1

      Operating Expenses
      Research Development 73 178 324 281
      Selling General and Administrative 848 2,016 1,366 1,392
      Non Recurring - - - -
      Others 154 165 161 119

      Total Operating Expenses - - - -


      Operating Income or Loss (1,077) (2,719) (1,860) (1,791)

      Income from Continuing Operations
      Total Other Income/Expenses Net (391) 868 (430) (434)
      Earnings Before Interest And Taxes (1,468) (1,851) (2,290) (2,225)
      Interest Expense 118 1,337 46 30
      Income Before Tax (1,586) (3,188) (2,335) (2,256)
      Income Tax Expense - - - -
      Minority Interest - - - -

      Net Income From Continuing Ops (1,586) (3,188) (2,335) (2,256)

      Non-recurring Events
      Discontinued Operations - - - -
      Extraordinary Items - - - -
      Effect Of Accounting Changes - - - -
      Other Items - - - -


      Net Income (1,586) (3,188) (2,335) (2,256)
      Preferred Stock And Other Adjustments - - - -

      Net Income Applicable To Common Shares ($1,586) ($3,188) ($2,335) ($2,256)



      Gruss vom Müller
      Avatar
      schrieb am 24.06.09 11:33:18
      Beitrag Nr. 16 ()
      Endlich: http://store.steampowered.com/news/2610/
      Steam News
      Team Fortress 2, Half-Life 2: Episode 1 & 2, and Portal Update Released
      June 23, 2009, 3:21 pm - Valve - Product Update
      Updates to Team Fortress 2, Half-Life 2: Episode 1 & 2, and Portal have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

      Team Fortress 2, Episode 1 & 2, and Portal
      Added support for the Novint Falcon

      Endlich werden über 16 Millionen Steam Mitglieder vom Falcon erfahren und können mit dem Falcon TF2, HL Ep. 1&2 und Portal spielen. Left4Dead läuft ebenfalls schon im Beta Betrieb.

      Jetzt gehts los, oder wie Jessica Dimarzio auf
      http://www.amazon.com/Novint-Technologies-NF1-L01-004-Falcon…
      schreibt:
      "DON'T THINK JUST BUY!!!,
      June 5, 2009
      I don't have much to say other than this product is amazing. I took me a week to decide to make this purchase. Don't wait that long, buy it now so you can start playing soon. You need to feel this thing it's great."
      Avatar
      schrieb am 29.06.09 15:39:06
      Beitrag Nr. 17 ()
      Manhattan Scientifics Says 20 Million Computer Gamers Gain Access to Novint's Falcon Gaming Technology


      http://finance.yahoo.com/news/Manhattan-Scientifics-Says-20-…

      Gruss vom Müller
      Avatar
      schrieb am 09.07.09 15:44:57
      Beitrag Nr. 18 ()
      Novint Technologies, Inc. (OTC.BB:NVNT - News), the pioneer of 3D Touch for consumer computing, is pleased to announce strong sales of the Falcon during the past two weeks.

      Related Quotes
      Symbol Price Change
      NVNT.OB 0.37 0.00


      {"s" : "nvnt.ob","k" : "c10,l10,p20,t10","o" : "","j" : ""} Over the past 6 months, Novint has reduced expenses in an effort to streamline the company and its operations. In doing so, Novint has maintained its most critical resources, including key staff, inventory, and Intellectual Property, and did so in order to be well positioned to grow and become profitable.

      To further increase revenues and income, Novint also began to once again put effort into high end professional contracts which resulted in, among other things, a joint project with SimQuest to utilize the Falcon in medical applications, which Novint has made great progress on this year. We are continuing to focus on high end professional contracts and expect to continue to expand our revenues in this area.

      In addition, Novint continues to work on releasing major video game titles. The first of these titles, contained in Valve's Orange Box, were released about two weeks ago. The release of these Falcon-enabled games has driven a strong percentage increase in consumer Falcon sales.

      "I believe Novint has crossed a threshold where many gamers who see the Falcon want to buy it," said CEO Tom Anderson. "I believe we are at a point where guerilla marketing efforts and word of mouth will significantly increase our consumer Falcon sales. Combine that with our renewed diversification into the pro-app market, and our expense reductions, and I think Novint is ideally positioned for a very bright future."

      http://finance.yahoo.com/news/Improved-Sales-Reduced-iw-4251…

      Gruss vom Müller
      Avatar
      schrieb am 25.08.09 19:29:18
      Beitrag Nr. 19 ()
      19-Aug-2009

      Quarterly Report

      http://biz.yahoo.com/e/090819/nvnt.ob10-q.html


      Tuesday August 25, 2009

      Novint Falcon Support Added to Award-Winning 'Left 4 Dead' Video Game

      http://finance.yahoo.com/news/Novint-Falcon-Support-Added-iw…

      Gruss vom Müller
      Avatar
      schrieb am 01.09.09 15:34:34
      Beitrag Nr. 20 ()
      Novint Awarded Subcontract to Develop Physical Rehabilitation Game for Military

      http://www.ariva.de/Erfolgreiches_StartUp_Unternehmen_t37673…
      Avatar
      schrieb am 01.09.09 15:35:39
      Beitrag Nr. 21 ()
      uuuups Linkkorrektur

      [urlhttp://finance.yahoo.com/news/Novint-Awarded-Subcontract-to-iw-575584292.html?x=0&.v=1][/url]

      Gruss vom Müller
      Avatar
      schrieb am 13.10.09 14:53:21
      Beitrag Nr. 22 ()
      Novint Awarded Military R&D Subcontract to Give Robots the Sense of Touch

      http://finance.yahoo.com/news/Novint-Awarded-Military-RampD-…

      Gruss vom Müller


      Beitrag zu dieser Diskussion schreiben


      Zu dieser Diskussion können keine Beiträge mehr verfasst werden, da der letzte Beitrag vor mehr als zwei Jahren verfasst wurde und die Diskussion daraufhin archiviert wurde.
      Bitte wenden Sie sich an feedback@wallstreet-online.de und erfragen Sie die Reaktivierung der Diskussion oder starten Sie
      hier
      eine neue Diskussion.
      Novint Technologies Inc. - bringt das Weihnachtsgeschäft den Anfang vom Aufstieg?