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    PLAYSTUDIOS, Inc. Announces Second Quarter Results

    PLAYSTUDIOS, Inc. (NASDAQ: MYPS) (“PLAYSTUDIOS” or the “Company”), an award-winning developer of free-to-play mobile and social games and the developer of the playAWARDS loyalty platform, today announced financial results for the second quarter ended June 30, 2025.

    Andrew Pascal, Chairman and Chief Executive Officer of PLAYSTUDIOS, commented, “While our core business continues to navigate meaningful market headwinds, we remain focused and energized by the progress we're making across our strategic priorities. We're seeing growing traction in our direct-to-consumer channel, promising early momentum in our sweepstakes initiative, and continued progress on the development of Tetris Block Party. Together, these efforts validate our direction and reinforce our confidence in the future. As we work to stabilize the business, we're also building the capabilities we believe will fuel the next phase of growth in the quarters ahead.”

    Second Quarter Financial Highlights

    • Revenue was $59.3 million during the second quarter of 2025, compared to $72.6 million during the second quarter of 2024.
    • Net loss was $2.9 million during the second quarter of 2025, representing a net loss margin of 5.0%, compared to net loss of $2.6 million during the second quarter of 2024, representing a net loss margin of 3.6%.
    • Consolidated AEBITDA, a non-GAAP financial measure defined below, was $10.7 million during the second quarter of 2025, representing a margin of 18.1%, compared to $14.1 million during the second quarter of 2024, representing a margin of 19.5%.
    • KPIs playGAMES. During the second quarter of 2025, PLAYSTUDIOS had Average DAU and Average MAU of 2.3 million and 10.0 million, respectively. ARPDAU was $0.28.
    • Direct to Consumer revenue was $6.7 million during the second quarter of 2025, compared to $3.2 million during the second quarter of 2024, representing an increase of 107%.
    • KPIs playAWARDS. During the second quarter of 2025, players purchased 199,485 rewards with a retail value of $13 million.
    • Liquidity. As of June 30, 2025, cash and cash equivalents on the balance sheet was $112.9 million. PLAYSTUDIOS’ $81 million revolving credit facility remains undrawn.
    • Shares outstanding. As of June 30, 2025, the Company had 125.2 million shares outstanding.

    Year to Date Financial Highlights

    • Revenue was $122.0 million through the second quarter of 2025, compared to $150.4 million through the second quarter of 2024.
    • Net loss was $5.8 million through the second quarter of 2025, representing a net loss margin of 4.8%, compared to net loss of $3.2 million through the second quarter of 2024, representing a net loss margin of 2.1%.
    • Consolidated AEBITDA, a non-GAAP financial measure defined below, was $23.2 million through the second quarter of 2025, representing a margin of 19.0%, compared to $29.5 million through the second quarter of 2024, representing a margin of 19.6%.
    • KPIs playGAMES. Through the second quarter of 2025, PLAYSTUDIOS had Average DAU and Average MAU of 2.5 million and 10.7 million, respectively. ARPDAU was $0.27.
    • Direct to Consumer revenue was $11.7 million through the second quarter of 2025, compared to $5.6 million through the second quarter of 2024, representing an increase of 110%.
    • KPIs playAWARDS. Through the second quarter of 2025, players purchased 480,137 rewards with a retail value of $29.6 million.

    Recent Business Highlights

    • Continued development of sweepstakes promotional capabilities, expected to launch externally in available markets in Q4 2025
    • Expanded direct-to-consumer monetization progress
    • Progressed development of Tetris Block Party, targeting launch in Q4 2025
    • Strengthened playAWARDS platform and released in game promotional events around the second annual myVIP World Tournament of Slots
    • Repurchased an aggregate of 1.4 million shares of our Class A common stock at an average price of $1.41 per share in the quarter

    Although currently not on pace, the Company is not changing its full year 2025 guidance of net revenue in the range of $250 to $270 million and Consolidated AEBITDA in the range of $45 to $55 million.

    We have not provided the most directly comparable GAAP measure for our Consolidated AEBITDA outlook because certain items that are part of the projected non-GAAP financial measure are outside of our control or cannot be reasonably estimated without unreasonable effort.

    Conference Call Details

    PLAYSTUDIOS will host a conference call at 5:00 p.m. Eastern Time today, which will include a brief discussion of the results followed by a question and answer session.

    The call will be accessible via the Internet through https://ir.playstudios.com or by calling (866) 405-1203 for domestic callers and (201) 689-8432 for international callers.

    A replay of the call will be archived at https://ir.playstudios.com.

    About PLAYSTUDIOS, Inc.

    PLAYSTUDIOS (Nasdaq: MYPS) creator of the groundbreaking playAWARDS loyalty platform is a publisher and developer of award-winning mobile games, including the iconic Tetris mobile app, Pop! Slots, myVEGAS Slots, myVEGAS Blackjack, my KONAMI Slots, myVEGAS Bingo, MGM Slots Live, Solitaire, Spider Solitaire and Sudoku. The playAWARDS loyalty platform enables players to earn real-world rewards from a global collection of hospitality, entertainment, and leisure brands. playAWARDS partners include MGM Resorts International, Wolfgang Puck, Norwegian Cruise Line, Resorts World, IHG, Bowlero, Gray Line Tours, and Hippodrome Casino among others. Founded by a team of veteran gaming, hospitality, and technology entrepreneurs, PLAYSTUDIOS apps combine the best elements of popular casual games with compelling real-world benefits. To learn more about PLAYSTUDIOS, visit playstudios.com.

    Performance Indicators

    We manage our business by regularly reviewing several key operating metrics to track historical performance, identify trends in player activity, and set strategic goals for the future. Our key performance metrics are impacted by several factors that could cause them to fluctuate on a quarterly basis, such as platform providers’ policies, seasonality, player connectivity, and the addition of new content to games. We believe these measures are useful to investors for the same reasons. The key performance indicators may differ from similarly titled measures presented by other companies. For more information on our key performance indicators, please refer to the definitions below and the “Supplemental Data—playGAMES Key Performance Indicators” and “Supplemental Data—playAWARDS Key Performance Indicators” sections of this press release.

    Daily Active Users (“DAU”): DAU is defined as the number of individuals who played a game on a particular day. We track DAU by the player ID, which is assigned for each game installed by an individual. As such, an individual who plays two different PLAYSTUDIOS games on the same day is counted as two DAU while an individual who plays the same PLAYSTUDIOS game on two different devices is counted as one DAU. Brainium tracks DAU by app instance ID, which is assigned to each installation of a game on a particular device. As such, an individual who plays two different Brainium games on the same day is counted as two DAU while an individual who plays the same game on two different devices is counted as two DAU. The term “Average DAU” is defined as the average of the DAU, determined as described above, for each day during the period presented. We use DAU and Average DAU as measures of audience engagement to help us understand the size of the active player base engaged with our games on a daily basis.

    Monthly Active Users (“MAU”): MAU is defined as the number of individuals who played a game in a particular month. As with DAU, an individual who plays two different PLAYSTUDIOS games in the same month is counted as two MAU while an individual who plays the same game on two different devices is counted as one MAU, and an individual who plays two different Brainium games on the same day is counted as two MAU while an individual who plays the same game on two different devices is counted as two MAU. The term “Average MAU” is defined as the average of the MAU, determined as described above, for each calendar month during the period presented. We use MAU and Average MAU as measures of audience engagement to help us understand the size of the active player base engaged with our games on a monthly basis.

    Daily Paying Users (“DPU”): DPU is defined as the number of individuals who made a purchase in a mobile game during a particular day. As with DAU and MAU, we track DPU based on account activity. As such, an individual who makes a purchase on two different games in a particular day is counted as two DPU while an individual who makes purchases in the same game on two different devices is counted as one DPU. The term “Average DPU” is defined as the average of the DPU, determined as described above, for each day during the period presented. We use DPU and Average DPU to help us understand the size of our active player base that makes in-game purchases. This focus directs our strategic goals in setting player acquisition and pricing strategy.

    Daily Payer Conversion: Daily Payer Conversion is defined as DPU as a percentage of DAU on a particular day. Daily Player Conversion is also sometimes referred to as “Percentage of Paying Users” or “PPU”. The term “Average Daily Payer Conversion” is defined as the Average DPU divided by the Average DAU for a given period. We use Daily Payer Conversion and Average Daily Payer Conversion to help us understand the monetization of our active players.

    Average Daily Revenue Per DAU (“ARPDAU”): ARPDAU is defined for a given period as the average daily revenue per Average DAU, and is calculated as game and advertising revenue for the period, divided by the number of days in the period, divided by the Average DAU during the period. We use ARPDAU as a measure of overall monetization of our active players.

    playAWARDS Platform Metrics

    Available Rewards: Available Rewards is defined as the monthly average number of unique rewards available in our applications’ rewards stores. A reward appearing in more than one application’s reward store is counted only once. A reward is counted only once irrespective of the inventory available through that reward. For example, one reward for a free night in a hotel room with ten rooms available for such free night is counted as one reward. Available Rewards only include real-world partner rewards and exclude PLAYSTUDIOS digital rewards. We use Available Rewards as a measure of the value and potential impact of the program for an interested player. It is assumed that the greater the variety and breadth of rewards offered, the more likely players will be to ascribe value to the program.

    Purchases: Purchases is defined as the total number of rewards purchased for the period identified in which a player exchanges loyalty points for a reward. Purchases are net of refunds. Purchases only include purchases of real-world partner rewards and exclude any PLAYSTUDIOS digital rewards. Purchases are redeemed by the player directly with the rewards partner within the specified terms and conditions of the reward. The Company does not receive any compensation or revenue from Purchases. We use Purchases as a measure of audience interest and engagement with our playAWARDS platform.

    Retail Value of Purchases: Retail Value of Purchases is defined as the cumulative retail value of all rewards listed as Purchases for the period identified. The retail value of each reward listed as Purchases is the retail value as determined by the partner upon creation of the reward. In the case where the retail value of a reward adjusts depending on time of redemption, the average retail value is used. Retail Value of Purchases only include the retail value of real-world partner rewards and exclude the cost of any PLAYSTUDIOS branded merchandise. We use Retail Value of Purchases to help us understand the real-world value of the rewards that are purchased by our players.

    Retail Value of Daily Rewards Inventory: Retail Value of Daily Rewards Inventory is defined as the cumulative retail value of all rewards listed as available for the period divided by the number days in the period. For rewards with unlimited inventory, the maximum of number of rewards used in the calculation is 50. The retail value of each reward listed as available is the retail value as specified by the rewards partner upon creation of the reward. Retail Value of Daily Rewards Inventory only includes the retail value of real-world partner rewards and excludes the cost of any PLAYSTUDIOS branded merchandise. We use Retail Value of Daily Rewards Inventory to help us understand the real-world value of the rewards within our playAWARDS platform.

    Non-GAAP Financial Measures

    To provide investors with information in addition to results as determined by GAAP, the Company discloses Consolidated Adjusted Earnings Before Interest Taxes Depreciation and Amortization (“Consolidated AEBITDA”) as a non-GAAP measure that management believes provides useful information to investors. This measure is not a financial measure calculated in accordance with GAAP and should not be considered as a substitute for revenue, net income or any other operating performance measure calculated in accordance with GAAP.

    We define Consolidated AEBITDA as net income (loss) before interest, income taxes, depreciation and amortization, restructuring and related costs (consisting primarily of severance and other restructuring related costs), stock-based compensation expense, and other income and expense items (including special infrequent items, foreign currency gains and losses, and other non-cash items). We also present Consolidated AEBITDA Margin, a non-GAAP measure, which we calculate as Consolidated AEBITDA as a percentage of net revenue.

    We believe that the presentation of Consolidated AEBITDA provides useful information to investors regarding the Company’s results of operations because the measure assists both investors and management in analyzing and benchmarking the performance and value of our business. Consolidated AEBITDA provides an indicator of performance that is not affected by fluctuations in certain costs or other items. Accordingly, management believes that this measure is useful for comparing general operating performance from period to period, and management relies on this measure for planning and forecasting of future periods. Additionally, this measure allows management to compare results with those of other companies that have different financing and capital structures. However, other companies may define Consolidated AEBITDA differently, and as a result, our measure of Consolidated AEBITDA may not be directly comparable to that of other companies. For further information regarding these non-GAAP measures, including the reconciliation of these non-GAAP financial measures to their most directly comparable GAAP financial measures, please refer to the “Reconciliation of Net Loss to Consolidated AEBITDA” section of this press release.

    Forward-Looking Statements

    This press release contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995, including statements regarding our future financial and operating performance (including statements regarding outlook or guidance), our liquidity and capital resources, the development and release plans of our games, the impact of business restructuring and cost control initiatives including estimated amounts and timing of anticipated cost reductions, and our mergers and acquisition strategy, all of which involve risks and uncertainties. Actual results may differ materially from the results predicted, and reported results should not be considered as an indication of future performance. Forward-looking statements include all statements that are not historical facts and can be identified by terms such as “may,” “might,” “will,” “should,” “expects,” “plans,” “projects,” “anticipates,” “intends,” “believes,” “goal,” “work towards,” “estimates,” “predicts,” “potential” or “continue,” the negative of these terms and other comparable terminology that conveys uncertainty of future events or outcomes. These forward-looking statements involve known and unknown risks, uncertainties, assumptions and other factors that may cause actual results to differ materially from statements made in this press release, including our ability to develop and publish our games; risks related to defects, errors, or vulnerabilities in our games and IT infrastructure; our ability to attract new, and retain existing, players of our games; the failure to timely develop and achieve market acceptance of new games and maintain the popularity of our existing games; rapidly evolving technological developments in the gaming market; competition in the industry in which we operate; our financial performance; our ability to execute merger and acquisition transactions; legal and regulatory developments; risks associated with our international operations; geopolitical events and conditions; risks associated with business restructuring efforts, including the potential impact of restructuring activities on our business operations and financial performance; and general market, political, economic and business conditions. The achievement or success of the matters covered by such forward-looking statements involves significant risks, uncertainties and assumptions, including, but not limited to, the risks and uncertainties discussed in our filings with the Securities and Exchange Commission. All information provided in this release is based on information available to us as of the date of this press release and any forward-looking statements contained herein are based on assumptions that we believe are reasonable as of this date. Undue reliance should not be placed on the forward-looking statements in this press release, which are inherently uncertain. We undertake no duty to update this information unless required by law.

     

    PLAYSTUDIOS, INC.

    CONDENSED CONSOLIDATED STATEMENT OF OPERATIONS

    (Unaudited and in thousands, except per share data)

     

    Three Months Ended June 30,

     

    Six Months Ended June 30,

     

    2025

     

     

     

    2024

     

     

     

    2025

     

     

     

    2024

     

    Net revenue

    $

    59,338

     

     

    $

    72,590

     

     

    $

    122,047

     

     

    $

    150,418

     

    Operating expenses:

     

     

     

     

     

     

     

    Cost of revenue(1)

     

    14,563

     

     

     

    18,068

     

     

     

    30,342

     

     

     

    37,019

     

    Selling and marketing

     

    13,108

     

     

     

    17,064

     

     

     

    26,277

     

     

     

    35,640

     

    Research and development

     

    14,214

     

     

     

    16,743

     

     

     

    27,888

     

     

     

    34,764

     

    General and administrative

     

    11,345

     

     

     

    11,645

     

     

     

    23,206

     

     

     

    23,424

     

    Depreciation and amortization

     

    9,535

     

     

     

    11,654

     

     

     

    19,167

     

     

     

    23,220

     

    Restructuring and related

     

    60

     

     

     

    1,379

     

     

     

    1,395

     

     

     

    2,017

     

    Total operating costs and expenses

     

    62,825

     

     

     

    76,553

     

     

     

    128,275

     

     

     

    156,084

     

    Loss from operations

     

    (3,487

    )

     

     

    (3,963

    )

     

     

    (6,228

    )

     

     

    (5,666

    )

    Other income (expense), net:

     

     

     

     

     

     

     

    Change in fair value of warrant liabilities

     

    9

     

     

     

    717

     

     

     

    110

     

     

     

    653

     

    Interest income, net

     

    946

     

     

     

    1,374

     

     

     

    1,852

     

     

     

    2,794

     

    Other loss, net

     

    (207

    )

     

     

    (264

    )

     

     

    (1,005

    )

     

     

    (370

    )

    Total other income, net

     

    748

     

     

     

    1,827

     

     

     

    957

     

     

     

    3,077

     

    Loss before income taxes

     

    (2,739

    )

     

     

    (2,136

    )

     

     

    (5,271

    )

     

     

    (2,589

    )

    Income tax expense

     

    (209

    )

     

     

    (475

    )

     

     

    (557

    )

     

     

    (589

    )

    Net loss

    $

    (2,948

    )

     

    $

    (2,611

    )

     

    $

    (5,828

    )

     

    $

    (3,178

    )

     

     

     

     

     

     

     

     

    Net loss per share attributable to Class A and Class B common stockholders:

     

     

     

     

     

     

     

    Basic

    $

    (0.02

    )

     

    $

    (0.02

    )

     

    $

    (0.05

    )

     

    $

    (0.02

    )

    Diluted

    $

    (0.02

    )

     

    $

    (0.02

    )

     

    $

    (0.05

    )

     

    $

    (0.02

    )

    Weighted average shares of common stock outstanding:

     

     

     

     

     

     

     

    Basic

     

    125,448

     

     

     

    132,475

     

     

     

    125,351

     

     

     

    134,025

     

    Diluted

     

    125,448

     

     

     

    132,475

     

     

     

    125,351

     

     

     

    134,025

     

    (1)

    Amounts exclude depreciation and amortization.

    PLAYSTUDIOS, INC.

    CONDENSED CONSOLIDATED BALANCE SHEETS

    (Unaudited and in thousands, except par value amounts)

     

    June 30,
    2025

     

    December 31,
    2024

    ASSETS

     

    Current assets:

     

    Cash and cash equivalents

    $

    112,860

     

     

    $

    109,179

     

    Receivables, net

     

    28,700

     

     

     

    30,767

     

    Prepaid expenses and other current assets

     

    9,544

     

     

     

    7,156

     

    Total current assets

     

    151,104

     

     

     

    147,102

     

    Property and equipment, net

     

    14,647

     

     

     

    16,118

     

    Operating lease right-of-use assets

     

    9,110

     

     

     

    9,703

     

    Intangibles assets and internal-use software, net

     

    83,371

     

     

     

    90,996

     

    Goodwill

     

    52,222

     

     

     

    52,222

     

    Deferred income taxes

     

    3,683

     

     

     

    3,399

     

    Other long-term assets

     

    2,096

     

     

     

    3,415

     

    Total non-current assets

     

    165,129

     

     

     

    175,853

     

    Total assets

    $

    316,233

     

     

    $

    322,955

     

    LIABILITIES AND STOCKHOLDERS’ EQUITY

     

     

     

    Current liabilities:

     

     

     

    Accounts payable

     

    3,688

     

     

     

    1,518

     

    Operating lease liabilities, current

     

    3,586

     

     

     

    3,405

     

    Accrued and other current liabilities

     

    34,162

     

     

     

    44,495

     

    Total current liabilities

     

    41,436

     

     

     

    49,418

     

    Minimum guarantee liability

     

    19,735

     

     

     

    18,000

     

    Contingent consideration

     

    2,996

     

     

     

    3,340

     

    Deferred income taxes

     

    531

     

     

     

    381

     

    Operating lease liability, non-current

     

    5,793

     

     

     

    6,659

     

    Other long-term liabilities

     

    451

     

     

     

    442

     

    Total non-current liabilities

     

    29,506

     

     

     

    28,822

     

    Total liabilities

    $

    70,942

     

     

    $

    78,240

     

    Stockholders’ equity:

     

     

     

    Preferred stock, $0.0001 par value (100,000 shares authorized, no shares issued and outstanding as of June 30, 2025 and December 31, 2024)

     

     

     

     

     

    Class A common stock, $0.0001 par value (2,000,000 shares authorized, 130,523 and 127,734 shares issued, and 108,784 and 108,287 shares outstanding as of June 30, 2025 and December 31, 2024, respectively)

     

    11

     

     

     

    11

     

    Class B common stock, $0.0001 par value (25,000 shares authorized, and 16,457 and 16,457 shares issued and outstanding as of June 30, 2025 and December 31, 2024, respectively.

     

    2

     

     

     

    2

     

    Additional paid-in capital

     

    335,674

     

     

     

    327,951

     

    Accumulated deficit

     

    (37,152

    )

     

     

    (31,324

    )

    Accumulated other comprehensive income (loss)

     

    1,548

     

     

     

    (632

    )

    Treasury stock, at cost, 21,739 and 19,450 shares at June 30, 2025 and December 31, 2024, respectively

     

    (54,792

    )

     

     

    (51,293

    )

    Total stockholders’ equity

     

    245,291

     

     

     

    244,715

     

    Total liabilities and stockholders’ equity

    $

    316,233

     

     

    $

    322,955

     

    PLAYSTUDIOS, INC.

    RECONCILIATION OF NET LOSS TO CONSOLIDATED AEBITDA

    (Unaudited and in thousands, except percentages)

     

    The following table sets forth the reconciliation of net loss and net loss margin to Consolidated AEBITDA and Consolidated AEBITDA Margin, respectively, which we calculate as Consolidated AEBITDA as a percentage of net revenue. Net loss and net loss margin are the most directly comparable GAAP measures.

     

    Three Months Ended June 30,

     

    Six Months Ended June 30,

     

    2025

     

     

    2024

     

     

     

    2025

     

     

    2024

     

    Revenue

    $

    59,338

     

     

    $

    72,590

     

     

    $

    122,047

     

    $

    150,418

     

     

     

     

     

     

     

     

     

    Net loss

    $

    (2,948

    )

     

    $

    (2,611

    )

     

    $

    (5,828

    )

    $

    (3,178

    )

    Net loss margin

     

    (5.0

    )%

     

     

    (3.6

    )%

     

     

    (4.8

    )%

     

    (2.1

    )%

    Adjustments:

     

     

     

     

     

     

     

    Depreciation & amortization

     

    9,535

     

     

    11,654

     

     

     

    19,167

     

     

    23,220

     

    Income tax expense

     

    209

     

     

    475

     

     

     

    557

     

     

    589

     

    Stock-based compensation expense

     

    4,608

     

     

    4,930

     

     

     

    8,866

     

     

    9,724

     

    Change in fair value of warrant liability

     

    (9

    )

     

     

    (717

    )

     

     

    (110

    )

     

     

    (653

    )

    Change in fair value of contingent consideration

     

    (169

    )

     

     

     

     

     

    156

     

     

     

     

    Restructuring and related(1)

     

    60

     

     

    1,378

     

     

     

    1,395

     

     

    2,016

     

    Other, net(2)

     

    (572

    )

     

    (971

    )

     

     

    (1,002

    )

     

    (2,266

    )

    Consolidated AEBITDA

     

    10,714

     

     

    14,138

     

     

     

    23,201

     

     

    29,452

     

    Consolidated AEBITDA Margin

     

    18.1

    %

     

    19.5

    %

     

     

    19.0

    %

     

    19.6

    %

    (1)

     

    Amounts reported during the three and six months ended June 30, 2024 relate to internal reorganization costs, including severance-related costs, fees related to evaluating various merger, acquisition and restructuring opportunities, and legal fees and others costs incurred in connection with litigation arising out of the Acies Merger transaction. Amounts reported during the three and six months ended June 30, 2025 relate to internal reorganization costs, including severance-related costs, fees related to evaluating various merger and acquisition opportunities, and non-recurring legal costs.

    (2)

     

    Amounts reported in “Other, net” include interest expense, interest income, gains/losses from equity investments, foreign currency gains/losses, and non-cash gains/losses on the disposal of assets.

    PLAYSTUDIOS, INC.

    SUPPLEMENTAL DATA - SEGMENT INFORMATION

    (Unaudited and in thousands, except percentages)

     

    The following table sets forth the financial data for our reportable segments.

     

     

    Three Months Ended June 30, 2025

     

    Three Months Ended June 30, 2024

     

    playGAMES

     

    playAWARDS

     

    Total

     

    playGAMES

     

    playAWARDS

     

    Total

    Net revenue

     

     

     

     

     

     

     

     

     

     

     

    Virtual currency

    $

    47,981

     

    $

    227

     

     

    $

    48,208

     

     

    $

    56,477

     

    $

     

     

    $

    56,477

     

    Advertising

     

    11,128

     

     

     

     

     

     

    11,128

     

     

     

    16,006

     

     

     

     

     

     

    16,006

     

    Other

     

     

     

     

    2

     

     

     

    2

     

     

     

    105

     

     

     

    2

     

     

     

    107

     

     

     

    59,109

     

     

     

    229

     

     

     

    59,338

     

     

     

    72,588

     

     

     

    2

     

     

     

    72,590

     

    Segment expenses

     

     

     

     

     

     

     

     

     

     

     

    Cost of sales

     

    14,539

     

     

     

    24

     

     

     

    14,563

     

     

     

    18,068

     

     

     

     

     

     

    18,068

     

    Payroll & related

     

    9,079

     

     

     

    1,453

     

     

     

    10,532

     

     

     

    9,783

     

     

     

    2,798

     

     

     

    12,581

     

    User acquisition

     

    9,066

     

     

     

     

     

     

    9,066

     

     

     

    13,122

     

     

     

     

     

     

    13,122

     

    Other

     

    9,950

     

     

     

    1,138

     

     

     

    11,088

     

     

     

    9,695

     

     

     

    680

     

     

     

    10,375

     

     

     

    42,634

     

     

     

    2,615

     

     

     

    45,249

     

     

     

    50,668

     

     

     

    3,478

     

     

     

    54,146

     

     

     

     

     

     

     

     

     

     

     

     

     

    Reportable segment AEBITDA

     

    16,475

     

     

     

    (2,386

    )

     

     

    14,089

     

     

     

    21,920

     

     

     

    (3,476

    )

     

     

    18,444

     

     

     

     

     

     

     

     

     

     

     

     

     

    Other operating expense

     

     

     

     

     

     

     

     

     

     

     

    Corporate and other

     

     

     

     

     

    3,375

     

     

     

     

     

     

     

    4,306

     

    Restructuring expenses

     

     

     

     

     

    60

     

     

     

     

     

     

     

    1,379

     

    Other reconciling items

     

     

     

     

     

    (2

    )

     

     

     

     

     

     

    138

     

    Stock based compensation

     

     

     

     

     

    4,608

     

     

     

     

     

     

    $

    4,930

     

    Depreciation and amortization

     

     

     

     

     

    9,535

     

     

     

     

     

     

     

    11,654

     

     

     

     

     

     

     

    17,576

     

     

     

     

     

     

     

    22,407

     

    Non-operating income (expense)

     

     

     

     

     

     

     

     

     

     

     

    Change in fair value of warrant liabilities

     

     

     

     

     

    9

     

     

     

     

     

     

     

    717

     

    Interest income, net

     

     

     

     

     

    946

     

     

     

     

     

     

     

    1,374

     

    Other expense

     

     

     

     

    $

    (207

    )

     

     

     

     

     

    $

    (264

    )

     

     

     

     

     

     

    748

     

     

     

     

     

     

     

    1,827

     

     

     

     

     

     

     

     

     

     

     

     

     

    Loss before income taxes

     

     

     

     

     

    (2,739

    )

     

     

     

     

     

     

    (2,136

    )

    Income tax expense

     

     

     

     

    $

    (209

    )

     

     

     

     

     

    $

    (475

    )

    Net loss

     

     

     

     

    $

    (2,948

    )

     

     

     

     

     

    $

    (2,611

    )

     

    Six Months Ended June 30, 2025

     

    Six Months Ended June 30, 2024

     

    playGAMES

     

    playAWARDS

     

    Total

     

    playGAMES

     

    playAWARDS

     

    Total

    Net revenue

     

     

     

     

     

     

     

     

     

     

     

    Virtual currency

    $

    98,673

     

    $

    375

     

     

    $

    99,048

     

     

    $

    116,724

     

    $

     

     

    $

    116,724

     

    Advertising

     

    22,991

     

     

     

     

     

     

    22,991

     

     

     

    33,448

     

     

     

     

     

     

    33,448

     

    Other

     

     

     

     

    8

     

     

     

    8

     

     

     

    244

     

     

     

    2

     

     

     

    246

     

     

     

    121,664

     

     

     

    383

     

     

     

    122,047

     

     

     

    150,416

     

     

     

    2

     

     

     

    150,418

     

    Segment expenses

     

     

     

     

     

     

     

     

     

     

     

    Cost of sales

     

    30,302

     

     

     

    40

     

     

     

    30,342

     

     

     

    37,019

     

     

     

     

     

     

    37,019

     

    Payroll & related

     

    18,254

     

     

     

    3,020

     

     

     

    21,274

     

     

     

    19,906

     

     

     

    5,849

     

     

     

    25,755

     

    User acquisition

     

    19,223

     

     

     

     

     

     

    19,223

     

     

     

    27,876

     

     

     

     

     

     

    27,876

     

    Other

     

    19,101

     

     

     

    1,998

     

     

     

    21,099

     

     

     

    20,244

     

     

     

    1,251

     

     

     

    21,495

     

     

     

    86,880

     

     

     

    5,058

     

     

     

    91,938

     

     

     

    105,045

     

     

     

    7,100

     

     

     

    112,145

     

     

     

     

     

     

     

     

     

     

     

     

     

    Reportable segment AEBITDA

     

    34,784

     

     

     

    (4,675

    )

     

     

    30,109

     

     

     

    45,371

     

     

     

    (7,098

    )

     

     

    38,273

     

     

     

     

     

     

     

     

     

     

     

     

     

    Other operating expense

     

     

     

     

     

     

     

     

     

     

     

    Corporate and other

     

     

     

     

     

    6,908

     

     

     

     

     

     

     

    8,821

     

    Restructuring expenses

     

     

     

     

     

    1,395

     

     

     

     

     

     

     

    2,017

     

    Other reconciling items

     

     

     

     

     

    1

     

     

     

     

     

     

     

    157

     

    Stock based compensation

     

     

     

     

     

    8,866

     

     

     

     

     

     

    $

    9,724

     

    Depreciation and amortization

     

     

     

     

     

    19,167

     

     

     

     

     

     

     

    23,220

     

     

     

     

     

     

     

    36,337

     

     

     

     

     

     

     

    43,939

     

    Non-operating income (expense)

     

     

     

     

     

     

     

     

     

     

     

    Change in fair value of warrant liabilities

     

     

     

     

     

    110

     

     

     

     

     

     

     

    653

     

    Interest income, net

     

     

     

     

     

    1,852

     

     

     

     

     

     

     

    2,794

     

    Other expense

     

     

     

     

    $

    (1,005

    )

     

     

     

     

     

    $

    (370

    )

     

     

     

     

     

     

    957

     

     

     

     

     

     

     

    3,077

     

     

     

     

     

     

     

     

     

     

     

     

     

    Loss before income taxes

     

     

     

     

     

    (5,271

    )

     

     

     

     

     

     

    (2,589

    )

    Income tax expense

     

     

     

     

    $

    (557

    )

     

     

     

     

     

    $

    (589

    )

    Net loss

     

     

     

     

    $

    (5,828

    )

     

     

     

     

     

    $

    (3,178

    )

    PLAYSTUDIOS, INC.

    SUPPLEMENTAL DATA - NET REVENUE

    (Unaudited and in thousands, except percentages)

     

    The following table summarizes the Company’s virtual currency revenue disaggregated by type and by platform:

     

    Three Months Ended
    June 30,

     

    Six Months Ended
    June 30,

    2025

     

    2024

    Change

    % Change

     

    2025

     

    2024

    Change

    % Change

    Net revenue

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Virtual currency

    48,208

     

     

    56,477

     

     

    (8,269

    )

     

    (14.6

    %)

     

    99,049

     

     

    116,724

     

     

    (17,675

    )

     

    (15.1

    %)

    Advertising

    11,128

     

     

    16,006

     

     

    (4,878

    )

     

    (30.5

    %)

     

    22,991

     

     

    33,448

     

     

    (10,457

    )

     

    (31.3

    %)

    Other revenue

    2

     

     

    107

     

     

    (105

    )

     

    (98.1

    %)

     

    7

     

     

    246

     

     

    (239

    )

     

    (97.2

    %)

    Total net revenue

    59,338

     

     

    72,590

     

     

     

     

     

     

    122,047

     

     

    150,418

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Virtual currency revenue

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Third party platforms

    41,525

     

     

    53,245

     

     

    (11,720

    )

     

    (22.0

    %)

     

    87,395

     

     

    111,168

     

     

    (23,773

    )

     

    (21.4

    %)

    Direct-to-consumer (DTC) platforms

    6,683

     

     

    3,232

     

     

    3,451

     

     

    106.8

    %

     

    11,654

     

     

    5,556

     

     

    6,098

     

     

    109.8

    %

    Total virtual currency revenue

    48,208

     

     

    56,477

     

     

     

     

     

     

    99,049

     

     

    116,724

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    DTC revenue as a percentage of virtual currency revenue

    13.9

    %

     

    5.7

    %

     

    8.2

    %

     

    143.9

    %

     

    11.8

    %

     

    4.8

    %

     

    7.0

    %

     

    145.8

    %

    PLAYSTUDIOS, INC.

    SUPPLEMENTAL DATA – PLAYGAMES KEY PERFORMANCE INDICATORS

    (Unaudited and in thousands, except percentages and ARPDAU)

     

    Three Months Ended
    June 30,

     

    Six Months Ended
    June 30,

     

    2025

     

     

     

    2024

     

    Change

    % Change

     

     

    2025

     

     

     

    2024

     

    Change

    % Change

    Average DAU

     

    2,347

     

     

     

    3,220

     

     

    (873

    )

    (27.1

    )%

     

     

    2,489

     

     

     

    3,357

     

     

     

    (868

    )

     

    (25.9

    )%

    Average MAU

     

    10,046

     

     

     

    13,597

     

     

    (3,551

    )

    (26.1

    )%

     

     

    10,730

     

     

     

    14,174

     

     

     

    (3,444

    )

     

    (24.3

    )%

    Average DPU

     

    19

     

     

     

    24

     

     

    (5

    )

    (20.8

    )%

     

     

    20

     

     

     

    26

     

     

     

    (6

    )

     

    (23.1

    )%

    Average Daily Payer Conversion

     

    0.8

    %

     

     

    0.8

    %

    — pp

    %

     

     

    0.8

    %

     

     

    0.8

    %

     

    — pp

     

    %

    ARPDAU (in dollars)

    $

    0.28

     

     

    $

    0.25

     

    $

    0.03

     

    12.0

    %

     

    $

    0.27

     

     

    $

    0.25

     

     

    $

    0.02

     

     

    8.0

    %

    pp = percentage points

     

    PLAYSTUDIOS, INC.

    SUPPLEMENTAL DATA – PLAYAWARDS KEY PERFORMANCE INDICATORS

    (Unaudited and in thousands, except percentages and Available Rewards)

     

    Three Months Ended
    June 30,

     

    Six Months Ended
    June 30,

     

    2025

     

    2024

    Change

    % Change

     

     

    2025

     

    2024

    Change

    % Change

    Available Rewards (in units)

     

    331

     

     

    561

     

     

    (230

    )

     

    (41.0

    %)

     

     

    349

     

     

    541

     

     

    (192

    )

     

    (35.5

    %)

    Purchases (in units)

     

    199

     

     

    520

     

     

    (321

    )

     

    (61.6

    %)

     

     

    480

     

     

    1,020

     

     

    (540

    )

     

    (52.9

    %)

    Retail Value of Purchases

    $

    12,662

     

    $

    31,405

     

    $

    (18,743

    )

     

    (59.7

    %)

     

    $

    29,647

     

    $

    71,997

     

    $

    (42,350

    )

     

    (58.8

    %)

    Retail Value of Daily Rewards Inventory

    $

    3,060

     

    $

    1,775

     

    $

    1,285

     

     

    72.4

    %

     

    $

    2,532

     

    $

    1,838

     

    $

    694

     

     

    37.8

    %

     


    The PlayStudios Registered (A) Stock at the time of publication of the news with a raise of 0,00 % to 0,928EUR on Lang & Schwarz stock exchange (04. August 2025, 22:18 Uhr).



    Business Wire (engl.)
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    PLAYSTUDIOS, Inc. Announces Second Quarter Results PLAYSTUDIOS, Inc. (NASDAQ: MYPS) (“PLAYSTUDIOS” or the “Company”), an award-winning developer of free-to-play mobile and social games and the developer of the playAWARDS loyalty platform, today announced financial results for the second quarter …