NVIDIA Unveils Quadro RTX, World’s First Ray-Tracing GPU - Seite 2
GPU | Memory | Memory with NVLink | Ray Tracing | CUDA Cores | Tensor Cores |
Quadro RTX 8000 | 48GB | 96GB | 10 GigaRays/sec | 4,608 | 576 |
Quadro RTX 6000 | 24GB | 48GB | 10 GigaRays/sec | 4,608 | 576 |
Quadro RTX 5000 | 16GB | 32GB | 6 GigaRays/sec | 3,072 | 384 |
Quadro RTX Server
The Quadro RTX Server defines a new standard for on-demand rendering in the datacenter, enabling easy configuration of on-demand render nodes for batch and
interactive rendering.
It combines Quadro RTX GPUs with new Quadro Infinity software (available in the first quarter of 2019) to deliver a powerful and flexible architecture to meet the demands of creative professionals. Quadro Infinity will enable multiple users to access a single GPU through virtual workstations, dramatically increasing the density of the datacenter. End-users can also easily provision render nodes and workstations based on their specific needs.
With industry-leading content creation and render software pre-installed, the Quadro RTX Server provides a powerful and easy-to-deploy rendering solution that can scale from small installations to the largest data centers, at one quarter of the cost of CPU-only render farms.
Industry Support for Quadro RTX
The makers of the world’s most widely used design and creative applications are already working closely with NVIDIA to bring the power of Quadro RTX to customers.
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Developers can access these Quadro RTX features through the new NVIDIA RTX™, a graphics platform that includes APIs for ray tracing, AI, rasterization, and simulation plus support for NVIDIA MDL materials and Pixar USD asset interchange to transform the creative process. Initially supported by 30 ISV applications and addressing more than 50 million users, RTX can be easily accessed by professionals across industries through a range of creative applications and tools.