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     217  0 Kommentare Electronic Arts Reports Q4 and Full Year FY20 Financial Results

    Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its fiscal fourth quarter and full year ended March 31, 2020.

    News and ongoing updates regarding EA and its games are available on EA’s blog at www.ea.com/news.

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    “We’re humbled to see people around the world connecting through our games during this unprecedented period,” said CEO Andrew Wilson. “Our focus continues to be on everything we can do for our people, our players, and our communities. Thanks to the amazing dedication and determination of our teams at Electronic Arts, we’re able to deliver the games, experiences and content choices that our players are looking for during this challenging time.”

    “We’ve had a strong year. Our results this quarter prove the value of the live services path we’ve been on now for a decade. The breadth and depth of our live services give the flexibility we need at times like this to meet player needs,” said COO and CFO Blake Jorgensen. “I want to thank everyone at EA for rising to the challenge. People across the company have shown extraordinary innovation, energy and ingenuity. Learnings from this period will forever change the way we work at EA.”

    Selected Operating Highlights and Metrics

    • Digital net bookings* for the fiscal year was $4.052 billion, up 9% year-over-year and now represents 78% of total net bookings.
    • FIFA 20 has more than 25 million unique players to date.
    • Madden NFL 20 reached the highest engagement levels in franchise history.
    • Apex LegendsTM was the most downloaded free-to-play game on PS4 in calendar 2019.
    • Star Wars Jedi: Fallen OrderTM has more than 10 million unique players to date.
    • In every quarter of fiscal 2020, monthly average players in The Sims 4TM were higher than the comparable period in the prior year.

    * Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games and mobile platform fees.

    Selected Financial Highlights and Metrics

    All financial measures are presented on a GAAP basis.

    • Net cash from operating activities was $498 million for the quarter and $1.797 billion for the fiscal year.
    • EA repurchased 2.7 million shares for $291 million during the quarter, bringing the total for the last twelve months to 12.3 million shares for $1.207 billion.

    Quarterly Financial Highlights

    Three Months Ended

    March 31,

    2020

    2019

    (in $ millions, except per share amounts)
    Digital net revenue

    1,219

    1,065

    Packaged goods and other net revenue

    168

    173

    Total net revenue

    1,387

    1,238

     
    Net income

    418

    209

    Diluted earnings per share

    1.43

    0.69

     
    Operating cash flow

    498

    599

     
    Value of shares repurchased

    291

    301

    Number of shares repurchased

    2.7

    3.2

    The following GAAP-based financial data and tax rate of 18% was used internally by company management to adjust its GAAP results in order to assess EA’s operating results:

     
     

    Three Months Ended March 31, 2020

    GAAP-Based Financial Data

    (in $ millions)

    Statement of
    Operations

    Acquisition-
    related
    expenses

    Change in
    deferred net
    revenue
    (online-enabled games)

    Mobile platform
    fees

    Stock-based
    compensation

    Total net revenue

    1,387

    -

     

    (131

    )

    (43

    )

    -

     

    Cost of revenue

    269

    (3

    )

    -

     

    (43

    )

    (1

    )

    Gross profit

    1,118

    3

     

    (131

    )

    -

     

    1

     

    Total operating expenses

    717

    (6

    )

    -

     

    -

     

    (90

    )

    Operating income

    401

    9

     

    (131

    )

    -

     

    91

     

    Interest and other income, net

    13

    -

     

    -

     

    -

     

    -

     

    Income before provision for income taxes

    414

    9

     

    (131

    )

    -

     

    91

     

    Number of shares used in computation:
    Diluted

    292

    For more information about the nature of the GAAP-based financial data, please refer to EA’s Form 10-Q for the fiscal quarter ended December 31, 2019.

    Fiscal Year Financial Highlights

    Twelve Months Ended

    March 31,

    2020

    2019

    (in $ millions, except per share amounts)
    Digital net revenue

    4,314

    3,710

    Packaged goods and other net revenue

    1,223

    1,240

    Total net revenue

    5,537

    4,950

     
    Net income 3,039*

    1,019

    Diluted earnings per share 10.30*

    3.33

     
    Operating cash flow

    1,797

    1,547

     
    Value of shares repurchased

    1,207

    1,192

    Number of shares repurchased

    12.3

    11.0

     
    *Includes the impact of one-time tax benefits recognized during the fiscal year.

    The following GAAP-based financial data and tax rate of 18% was used internally by company management to adjust its GAAP results in order to assess EA’s operating results:

    Twelve Months Ended March 31, 2020

    GAAP-Based Financial Data

    (in $ millions)

    Statement of
    Operations

    Acquisition-

    related
    expenses

    Change in
    deferred net
    revenue
    (online-enabled games)

    Mobile
    platform fees

    Stock-based
    compensation

    Total net revenue

    5,537

    -

     

    (165

    )

    (161

    )

    -

     

    Cost of revenue

    1,369

    (12

    )

    -

     

    (161

    )

    (4

    )

    Gross profit

    4,168

    12

     

    (165

    )

    -

     

    4

     

    Total operating expenses

    2,723

    (27

    )

    -

     

    -

     

    (343

    )

    Operating income

    1,445

    39

     

    (165

    )

    -

     

    347

     

    Interest and other income, net

    63

    -

     

    -

     

    -

     

    -

     

    Income before provision for income taxes

    1,508

    39

     

    (165

    )

    -

     

    347

     

    Number of shares used in computation:
    Diluted

    295

    For more information about the nature of the GAAP-based financial data, please refer to EA’s Form 10-Q for the fiscal quarter ended December 31, 2019.

    Operating Metric

    The following is a calculation of our total net bookings for the periods presented:

    Three Months Ended

    Twelve Months Ended

    March 31,

    March 31,

    2020

    2019

    2020

    2019

    (in $ millions)
    Total net revenue

    1,387

    1,238

    5,537

    4,950

    Change in deferred net revenue (online-enabled games)

    (131)

    173

    (165)

    182

    Mobile platform fees

    (43)

    (47)

    (161)

    (188)

    Net bookings

    1,213

    1,364

    5,211

    4,944

    Impact of COVID-19 on our Business Operations and Outlook

    We have focused on actions to support our people, our players, and our communities around the world affected by the COVID-19 pandemic. Substantially all of our global workforce has shifted to work from home, and our primary focus continues to be the safety and well-being of our employees. Our IT, security and digital platform teams mobilized to add capacity to our remote working systems to scale to a fully distributed workforce.

    Throughout this time, our studio teams have continued to deliver live service content while working from home. We launched our “Stay Home, Play Together” initiative to bring our players together when physical distancing is keeping us apart, and we’ve delivered dozens of Stay & Play programs to date, from special community livestreams and giveaways, to athletes and celebrities playing our games with fans. Our esports teams have conducted major online tournaments, and we’ve executed or plan to execute in the coming months more than 100 celebrity, athlete, community and charity online esports events.

    With more people staying at home, we have experienced, and are continuing to experience, heightened levels of engagement and live services net bookings growth to date. The full extent of the impact of the COVID-19 pandemic to our business, operations and financial results will depend on numerous evolving factors that we are not able to predict. The key risks to EA’s business are set forth under the heading “Forward-Looking Statements” in this release.

    Business Outlook as of May 5, 2020

    The following forward-looking statements reflect expectations as of May 5, 2020. Electronic Arts assumes no obligation to update these statements. Results may be materially different and are affected by many factors detailed in this release and in EA’s annual and quarterly SEC filings.

    Fiscal Year 2021 Expectations – Ending March 31, 2021

    Beginning in fiscal year 2021, we will make two changes to the way we report net bookings.

    • First, we will report mobile bookings gross of platform fees, instead of net, to align with industry practice. This will result in a gross up in net bookings but no change to underlying profit.
    • Second, we will update the presentation of net bookings by composition to focus on full game and live services sales & other, in line with the direction we continue to drive the business.

    Our fiscal year 2021 guidance reflects both of these changes. Where relevant, financial data for fiscal 2020 is recast for comparability. Please refer to our FY21 Financial Reporting Update on our IR website for additional information.

    Financial metrics:

    • Net revenue is expected to be approximately $5.525 billion.
      • Change in deferred net revenue (online-enabled games) is expected to be approximately $25 million.
    • Net income is expected to be approximately $978 million.
    • Diluted earnings per share is expected to be approximately $3.35.
    • Operating cash flow is expected to be approximately $1.575 billion.
    • The Company estimates a share count of 292 million for purposes of calculating fiscal year 2021 diluted earnings per share.

    Operational metric:

    • Net bookings is expected to be approximately $5.550 billion. For comparison purposes, if fiscal 2020 were to be recast in the same way, we would have reported net bookings of $5.375 billion.

    Twelve Months
    Ended

    Twelve Months
    Ending

    March 31, 2020

    March 31, 2021

    Actuals

    Outlook

    (in $ millions)
    Full game

    1,783

    1,700

    Live services & other

    3,592

    3,850

    Total net bookings recast

    5,375

    5,550

    Platform fee*

    (164)

    (190)

    Total net bookings as currently reported

    5,211

    5,360

     
    *Fee charged by third-party providers on various platforms, including mobile.

    In addition, the following outlook for GAAP-based financial data and a long-term tax rate of 18% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:

    Twelve Months Ending March 31, 2021

    GAAP-Based Financial Data

    GAAP
    Guidance

    Acquisition-
    related
    expenses

    Change in
    deferred net
    revenue
    (online-enabled games)

    Stock-based
    compensation

    (in $ millions)
    Total net revenue

    5,525

    -

     

    25

    -

     

    Cost of revenue

    1,382

    -

     

    -

    -

     

    Operating expense

    2,850

    (20

    )

    -

    (430

    )

    Income before provision for income taxes

    1,270

    20

     

    25

    430

     

    Net income

    978

    Number of shares used in computation:
    Diluted shares

    292

    First Quarter Fiscal Year 2021 Expectations – Ending June 30, 2020

    Financial metrics:

    • Net revenue is expected to be approximately $1.220 billion.
      • Change in deferred net revenue (online-enabled games) is expected to be approximately $(220) million.
    • Net income is expected to be approximately $270 million.
    • Diluted earnings per share is expected to be approximately $0.93.
    • The Company estimates a share count of 291 million for purposes of calculating first quarter fiscal year 2021 diluted earnings per share.

    Operational metric:

    • Net bookings is expected to be approximately $1.000 billion. For comparison purposes, if the first fiscal quarter of 2020 were to be recast in the same way, we would have reported net bookings of $782 million.

    In addition, the following outlook for GAAP-based financial data and a long-term tax rate of 18% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:

     

     

     

     

     

     

     

     

     

     

     

    Three Months Ending June 30, 2020

     

     

     

     

    GAAP-Based Financial Data

     

     

    GAAP
    Guidance

     

    Acquisition-
    related
    expenses

     

    Change in
    deferred net
    revenue
    (online-enabled games)

     

    Stock-based
    compensation

    (in $ millions)

     

     

     

     

     

     

     

     

    Total net revenue

     

    1,220

     

    -

     

     

    (220

    )

     

    -

     

    Cost of revenue

     

    210

     

    -

     

     

    -

     

     

    -

     

    Operating expense

     

    635

     

    (5

    )

     

    -

     

     

    (90

    )

    Income before provision for income taxes

     

    374

     

    5

     

     

    (220

    )

     

    90

     

    Net income

     

    270

     

     

     

     

     

     

    Number of shares used in computation:

     

     

     

     

     

     

     

     

    Diluted shares

     

    291

     

     

     

     

     

     

    For more information about the nature of the GAAP-based financial data, please refer to EA’s Form 10-Q for the fiscal quarter ended December 31, 2019.

    Conference Call and Supporting Documents

    Electronic Arts will host a conference call on Tuesday, May 5, 2020 at 2:00 pm PT (5:00 pm ET) to review its results for the fiscal fourth quarter and year ended March 31, 2020 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number (866) 393-4306 (domestic) or (734) 385-2616 (international), using the Conference ID 3759016 or via webcast at EA’s IR Website at http://ir.ea.com.

    EA has posted a slide presentation and a financial model of EA’s historical results and guidance. After the conference call, EA will also post the prepared remarks and the transcript from the conference call on EA’s IR Website.

    A dial-in replay of the conference call will be available until May 19, 2020 at (855) 859-2056 (domestic) or (404) 537-3406 (international) using pin code 3759016. An audio webcast replay of the conference call will be available for one year on EA’s IR Website.

    Forward-Looking Statements

    Some statements set forth in this release, including the information relating to EA’s fiscal 2021 expectations under the heading “Business Outlook as of May 5, 2020,” and other information regarding EA's fiscal 2021 expectations contain forward-looking statements that are subject to change. Statements including words such as “anticipate,” “believe,” “expect,” “intend,” “estimate,” “plan,” “predict,” “seek,” “goal,” “will,” “may,” “likely,” “should,” “could” (and the negative of any of these terms), “future” and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management’s current expectations. Our actual results could differ materially from those discussed in the forward-looking statements.

    Some of the factors which could cause the Company’s results to differ materially from its expectations include the following:

    • The Impact of the COVID-19 Pandemic: Continued disruptions, postponements or cancellations of sports seasons and sporting events around which the Company seeks to launch games and provide live services; worsening economic conditions that negatively impact discretionary consumer spending and consumer demand; the closure of several of the Company’s key locations, including its global headquarters in Redwood City, California and key studios across North America, Europe and Asia which could impact (1) the Company’s ability to meet product and live service development schedules, (2) the effectiveness of the Company’s quality controls and game testing measures, and (3) the Company’s ability to conduct normal business operations; the inability of third-party developers with whom the Company has partnerships to meet product development schedules; sustained closures of the physical stores of key retail partners and deterioration in the financial condition of such retail partners; delays in the release date and the decreased unit volume of next-generation consoles from the Company’s platform partners; volatility in foreign currency exchange rates; and other risks related to the COVID-19 pandemic that may be unforeseen as of the date of this release.
    • General Business Risks: Sales of the Company’s products and services; the Company’s ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company’s sales and marketing programs; the Company’s ability to realize the anticipated benefits of acquisitions; the Company’s ability to predict consumer preferences among competing platforms; the Company’s ability to develop and implement new technology; changes in our tax rates or tax laws timely development and release of the Company’s products and services; and the consumer demand for, and the availability of an adequate supply of console hardware units.

    In addition, other factors which could cause the Company’s results to differ materially from its expectations are described in Part II, Item 1A of Electronic Arts’ latest Quarterly Report on Form 10-Q under the heading “Risk Factors” as well as in other documents we have filed with the Securities and Exchange Commission, including our Annual Report on Form 10-K for the fiscal year ended March 31, 2019.

    These forward-looking statements are current as of May 5, 2020. Electronic Arts assumes no obligation to revise or update any forward-looking statement for any reason, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.

    While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Annual Report on Form 10-K for the fiscal year ended March 31, 2020. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-K for the fiscal year ended March 31, 2020.

    About Electronic Arts

    Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

    In fiscal year 2020, EA posted GAAP net revenue of $5.5 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS FIFA, Battlefield, Apex Legends, The Sims, Madden NFL, Need for Speed, Titanfall and Plants vs. Zombies. More information about EA is available at www.ea.com/news.

    EA SPORTS, Battlefield, The Sims, Need for Speed, Apex Legends and Plants vs. Zombies are trademarks of Electronic Arts Inc. STAR WARS & TM 2019 Lucasfilm Ltd. All rights reserved. John Madden, NFL and FIFA are the property of their respective owners and used with permission.

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Condensed Consolidated Statements of Operations

    (in $ millions, except per share data)

     

     

     

     

     

     

     

     

    Three Months Ended
    March 31,

     

    Twelve Months Ended
    March 31,

     

    2020

     

    2019

     

    2020

    2019

    Net revenue

    1,387

     

     

    1,238

     

    5,537

     

    4,950

    Cost of revenue

    269

     

     

    276

     

    1,369

     

    1,322

    Gross profit

    1,118

     

     

    962

     

    4,168

     

    3,628

    Operating expenses:

     

     

     

     

     

     

    Research and development

    402

     

     

    398

     

    1,559

     

    1,433

    Marketing and sales

    167

     

     

    229

     

    631

     

    702

    General and administrative

    142

     

     

    123

     

    506

     

    460

    Acquisition-related contingent consideration

     

     

    11

     

    5

     

    14

    Amortization of intangibles

    6

     

     

    5

     

    22

     

    23

    Total operating expenses

    717

     

     

    766

     

    2,723

     

    2,632

    Operating income

    401

     

     

    196

     

    1,445

     

    996

    Interest and other income (expense), net

    13

     

     

    23

     

    63

     

    83

    Income before provision for (benefit from) income taxes

    414

     

     

    219

     

    1,508

     

    1,079

    Provision for (benefit from) income taxes

    (4

    )

     

    10

     

    (1,531

    )

    60

    Net income

    418

     

     

    209

     

    3,039

     

    1,019

    Earnings per share

     

     

     

     

     

     

    Basic

    1.44

     

     

    0.70

     

    10.37

     

    3.36

    Diluted

    1.43

     

     

    0.69

     

    10.30

     

    3.33

    Number of shares used in computation

     

     

     

     

     

     

    Basic

    290

     

     

    299

     

    293

     

    303

    Diluted

    292

     

     

    301

     

    295

     

    306

    Results (in $ millions, except per share data)

    The following table reports the variance of the actuals versus our guidance provided on January 30, 2020 for the three months ended March 31, 2020 plus a comparison to the actuals for the three months ended March 31, 2019.

     

     

    Three Months Ended March 31,

     

    2020

     

     

     

    2020

     

    2019

     

    Guidance

     

    Variance

     

    Actuals

     

    Actuals

    Net revenue

     

     

     

     

     

     

     

    Net revenue

    1,325

     

     

    62

     

     

    1,387

     

     

    1,238

     

    GAAP-based financial data

     

     

     

     

     

     

     

    Change in deferred net revenue (online-enabled games)1

    (131

    )

     

     

     

    (131

    )

     

    173

     

    Mobile platform fees2

    (42

    )

     

    (1

    )

     

    (43

    )

     

    (47

    )

    Cost of revenue

     

     

     

     

     

     

     

    Cost of revenue

    257

     

     

    12

     

     

    269

     

     

    276

     

    GAAP-based financial data

     

     

     

     

     

     

     

    Acquisition-related expenses

    (3

    )

     

     

     

    (3

    )

     

    (1

    )

    Stock-based compensation

     

     

    (1

    )

     

    (1

    )

     

    (1

    )

    Mobile platform fees2

    (42

    )

     

    (1

    )

     

    (43

    )

     

    (47

    )

    Operating expenses

     

     

     

     

     

     

     

    Operating expenses

    724

     

     

    (7

    )

     

    717

     

     

    766

     

    GAAP-based financial data

     

     

     

     

     

     

     

    Acquisition-related expenses

    (7

    )

     

    1

     

     

    (6

    )

     

    (16

    )

    Stock-based compensation

    (94

    )

     

    4

     

     

    (90

    )

     

    (72

    )

    Income before tax

     

     

     

     

     

     

     

    Income before tax

    359

     

     

    55

     

     

    414

     

     

    219

     

    GAAP-based financial data

     

     

     

     

     

     

     

    Acquisition-related expenses

    10

     

     

    (1

    )

     

    9

     

     

    17

     

    Change in deferred net revenue (online-enabled games)1

    (131

    )

     

     

     

    (131

    )

     

    173

     

    Mobile platform fees2

     

     

     

     

     

     

     

    Stock-based compensation

    94

     

     

    (3

    )

     

    91

     

     

    73

     

    Tax rate used for management reporting

    18

    %

     

     

     

    18

    %

     

    18

    %

    Earnings per share

     

     

     

     

     

     

     

    Basic

    1.06

     

     

    0.38

     

     

    1.44

     

     

    0.70

     

    Diluted

    1.05

     

     

    0.38

     

     

    1.43

     

     

    0.69

     

    Number of shares

     

     

     

     

     

     

     

    Basic

    291

     

     

    (1

    )

     

    290

     

     

    299

     

    Diluted

    293

     

     

    (1

    )

     

    292

     

     

    301

     

    1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

     

    2Mobile Platform Fees differ from Platform Fees due to fees on platforms other than mobile.

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Condensed Consolidated Balance Sheets

    (in $ millions)

     

     

     

     

     

    March 31, 2020

     

    March 31, 20193

    ASSETS

     

     

     

    Current assets:

     

     

     

    Cash and cash equivalents

    3,768

     

     

    4,708

     

    Short-term investments

    1,967

     

     

    737

     

    Receivables, net

    461

     

     

    623

     

    Other current assets

    321

     

     

    313

     

    Total current assets

    6,517

     

     

    6,381

     

    Property and equipment, net

    449

     

     

    448

     

    Goodwill

    1,885

     

     

    1,892

     

    Acquisition-related intangibles, net

    53

     

     

    87

     

    Deferred income taxes, net

    1,903

     

     

    35

     

    Other assets

    305

     

     

    114

     

    TOTAL ASSETS

    11,112

     

     

    8,957

     

    LIABILITIES AND STOCKHOLDERS’ EQUITY

     

     

     

    Current liabilities:

     

     

     

    Accounts payable

    68

     

     

    113

     

    Accrued and other current liabilities

    1,052

     

     

    1,052

     

    Deferred net revenue (online-enabled games)

    945

     

     

    1,100

     

    Senior notes, current, net

    599

     

     

     

    Total current liabilities

    2,664

     

     

    2,265

     

    Senior notes, net

    397

     

     

    994

     

    Income tax obligations

    373

     

     

    233

     

    Deferred income taxes, net

    1

     

     

    2

     

    Other liabilities

    216

     

     

    132

     

    Total liabilities

    3,651

     

     

    3,626

     

     

     

     

     

    Stockholders’ equity:

     

     

     

    Common stock

    3

     

     

    3

     

    Retained earnings

    7,508

     

     

    5,358

     

    Accumulated other comprehensive loss

    (50

    )

     

    (30

    )

    Total stockholders’ equity

    7,461

     

     

    5,331

     

    TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY

    11,112

     

     

    8,957

     

    3Derived from audited consolidated financial statements.

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Condensed Consolidated Statements of Cash Flows

    (in $ millions)

     

     

     

     

     

     

     

     

     

    Three Months Ended
    March 31,

     

    Twelve Months Ended
    March 31,

     

    2020

     

    2019

     

    2020

     

    20193

    OPERATING ACTIVITIES

     

     

     

     

     

     

     

    Net income

    418

     

     

    209

     

     

    3,039

     

     

    1,019

     

    Adjustments to reconcile net income to net cash provided by operating activities:

     

     

     

     

     

     

     

    Depreciation, amortization and accretion

    39

     

     

    37

     

     

    150

     

     

    145

     

    Acquisition-related contingent consideration

    5

     

     

    14

     

     

    5

     

     

    14

     

    Stock-based compensation

    91

     

     

    73

     

     

    347

     

     

    284

     

    Change in assets and liabilities

     

     

     

     

     

     

     

    Receivables, net

    340

     

     

    183

     

     

    164

     

     

    (88

    )

    Other assets

    (41

    )

     

    (65

    )

     

    35

     

     

    (24

    )

    Accounts payable

    (3

    )

     

    24

     

     

    (36

    )

     

    59

     

    Accrued and other liabilities

    (145

    )

     

    (120

    )

     

    119

     

     

    3

     

    Deferred income taxes, net

    (78

    )

     

    73

     

     

    (1,871

    )

     

    (16

    )

    Deferred net revenue (online-enabled games)

    (128

    )

     

    171

     

     

    (155

    )

     

    151

     

    Net cash provided by operating activities

    498

     

     

    599

     

     

    1,797

     

     

    1,547

     

    INVESTING ACTIVITIES

     

     

     

     

     

     

     

    Capital expenditures

    (40

    )

     

    (35

    )

     

    (140

    )

     

    (119

    )

    Proceeds from maturities and sales of short-term investments

    767

     

     

    733

     

     

    2,142

     

     

    1,688

     

    Purchase of short-term investments

    (738

    )

     

    (198

    )

     

    (3,359

    )

     

    (1,342

    )

    Acquisitions, net of cash acquired

     

     

     

     

     

     

    (58

    )

    Net cash provided by (used in) investing activities

    (11

    )

     

    500

     

     

    (1,357

    )

     

    169

     

    FINANCING ACTIVITIES

     

     

     

     

     

     

     

    Proceeds from issuance of common stock

    28

     

     

    25

     

     

    62

     

     

    61

     

    Cash paid to taxing authorities for shares withheld from employees

    (5

    )

     

    (6

    )

     

    (91

    )

     

    (122

    )

    Repurchase and retirement of common stock

    (291

    )

     

    (301

    )

     

    (1,207

    )

     

    (1,192

    )

    Payment of contingent consideration

    (32

    )

     

     

     

    (122

    )

     

     

    Net cash used in financing activities

    (300

    )

     

    (282

    )

     

    (1,358

    )

     

    (1,253

    )

    Effect of foreign exchange on cash and cash equivalents

    (22

    )

     

    4

     

     

    (22

    )

     

    (13

    )

    Change in cash and cash equivalents

    165

     

     

    821

     

     

    (940

    )

     

    450

     

    Beginning cash and cash equivalents

    3,603

     

     

    3,887

     

     

    4,708

     

     

    4,258

     

    Ending cash and cash equivalents

    3,768

     

     

    4,708

     

     

    3,768

     

     

    4,708

     

    3Derived from audited consolidated financial statements.

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Supplemental Financial Information and Business Metrics

    (in $ millions, except per share data)

     

     

     

     

     

     

     

     

     

     

     

     

     

    Q4

     

    Q1

     

    Q2

     

    Q3

     

    Q4

     

    YOY %

     

    FY19

     

    FY20

     

    FY20

     

    FY20

     

    FY20

     

    Change

    Net revenue

     

     

     

     

     

     

     

     

     

     

     

    Net revenue

    1,238

     

     

    1,209

     

     

    1,348

     

     

    1,593

     

     

    1,387

     

     

    12

    %

    GAAP-based financial data

     

     

     

     

     

     

     

     

     

     

     

    Change in deferred net revenue (online-enabled games)1

    173

     

     

    (427

    )

     

    (35

    )

     

    428

     

     

    (131

    )

     

     

    Mobile platform fees2

    (47

    )

     

    (39

    )

     

    (36

    )

     

    (43

    )

     

    (43

    )

     

     

    Gross profit

     

     

     

     

     

     

     

     

     

     

     

    Gross profit

    962

     

     

    1,022

     

     

    943

     

     

    1,085

     

     

    1,118

     

     

    16

    %

    Gross profit (as a % of net revenue)

    78

    %

     

    85

    %

     

    70

    %

     

    68

    %

     

    81

    %

     

     

    GAAP-based financial data

     

     

     

     

     

     

     

     

     

     

     

    Acquisition-related expenses

    1

     

     

    2

     

     

    2

     

     

    5

     

     

    3

     

     

     

    Change in deferred net revenue (online-enabled games)1

    173

     

     

    (427

    )

     

    (35

    )

     

    428

     

     

    (131

    )

     

     

    Mobile platform fees2

     

     

     

     

     

     

     

     

     

     

     

    Stock-based compensation

    1

     

     

    1

     

     

    1

     

     

    1

     

     

    1

     

     

     

    Operating income

     

     

     

     

     

     

     

     

     

     

     

    Operating income

    196

     

     

    415

     

     

    268

     

     

    361

     

     

    401

     

     

    105

    %

    Operating income (as a % of net revenue)

    16

    %

     

    34

    %

     

    20

    %

     

    23

    %

     

    29

    %

     

     

    GAAP-based financial data

     

     

     

     

     

     

     

     

     

     

     

    Acquisition-related expenses

    17

     

     

    8

     

     

    10

     

     

    12

     

     

    9

     

     

     

    Change in deferred net revenue (online-enabled games)1

    173

     

     

    (427

    )

     

    (35

    )

     

    428

     

     

    (131

    )

     

     

    Stock-based compensation

    73

     

     

    73

     

     

    92

     

     

    91

     

     

    91

     

     

     

    Net income

     

     

     

     

     

     

     

     

     

     

     

    Net income

    209

     

     

    1,421

     

     

    854

     

     

    346

     

     

    418

     

     

    100

    %

    Net income (as a % of net revenue)

    17

    %

     

    118

    %

     

    63

    %

     

    22

    %

     

    30

    %

     

     

    GAAP-based financial data

     

     

     

     

     

     

     

     

     

     

     

    Acquisition-related expenses

    17

     

     

    8

     

     

    10

     

     

    12

     

     

    9

     

     

     

    Change in deferred net revenue (online-enabled games)1

    173

     

     

    (427

    )

     

    (35

    )

     

    428

     

     

    (131

    )

     

     

    Stock-based compensation

    73

     

     

    73

     

     

    92

     

     

    91

     

     

    91

     

     

     

    Tax rate used for management reporting

    18

    %

     

    18

    %

     

    18

    %

     

    18

    %

     

    18

    %

     

     

    Diluted earnings per share

    0.69

     

     

    4.75

     

     

    2.89

     

     

    1.18

     

     

    1.43

     

     

    107

    %

    Number of diluted shares used in computation

     

     

     

     

     

     

     

     

     

     

     

    Basic

    299

     

     

    297

     

     

    295

     

     

    292

     

     

    290

     

     

     

    Diluted

    301

     

     

    299

     

     

    296

     

     

    294

     

     

    292

     

     

     

    1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

     

    2Mobile Platform Fees differ from Platform Fees due to fees on platforms other than mobile.

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Supplemental Financial Information and Business Metrics

    (in $ millions)

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Q4

     

    Q1

     

    Q2

     

    Q3

     

    Q4

     

    YOY %

     

     

    FY19

     

    FY20

     

    FY20

     

    FY20

     

    FY20

     

    Change

    QUARTERLY NET REVENUE PRESENTATIONS

     

     

     

     

     

     

     

     

     

     

     

     

    Net revenue by composition

     

     

     

     

     

     

     

     

     

     

     

     

    Full game downloads

     

    169

     

     

    132

     

     

    180

     

     

    286

     

     

    211

     

     

    25

    %

    Live services

     

    714

     

     

    731

     

     

    573

     

     

    677

     

     

    832

     

     

    17

    %

    Mobile4

     

    182

     

     

    186

     

     

    169

     

     

    161

     

     

    176

     

     

    (3

    %)

    Total digital

     

    1,065

     

     

    1,049

     

     

    922

     

     

    1,124

     

     

    1,219

     

     

    14

    %

    Packaged goods and other

     

    173

     

     

    160

     

     

    426

     

     

    469

     

     

    168

     

     

    (3

    %)

    Total net revenue

     

    1,238

     

     

    1,209

     

     

    1,348

     

     

    1,593

     

     

    1,387

     

     

    12

    %

    Total digital

     

    86

    %

     

    87

    %

     

    68

    %

     

    71

    %

     

    88

    %

     

     

    Packaged goods and other

     

    14

    %

     

    13

    %

     

    32

    %

     

    29

    %

     

    12

    %

     

     

    Total net revenue %

     

    100

    %

     

    100

    %

     

    100

    %

     

    100

    %

     

    100

    %

     

     

    GAAP-based financial data

     

     

     

     

     

     

    Full game downloads

     

    44

     

     

    (57

    )

     

    (5

    )

     

    31

     

     

    (21

    )

     

     

    Live services

     

    131

     

     

    (227

    )

     

    (80

    )

     

    316

     

     

    (43

    )

     

     

    Mobile4

     

     

     

    (25

    )

     

    (11

    )

     

    16

     

     

    5

     

     

     

    Total digital

     

    175

     

     

    (309

    )

     

    (96

    )

     

    363

     

     

    (59

    )

     

     

    Packaged goods and other

     

    (2

    )

     

    (118

    )

     

    61

     

     

    65

     

     

    (72

    )

     

     

    Total change in deferred net revenue (online-enabled games) by composition1

     

    173

     

     

    (427

    )

     

    (35

    )

     

    428

     

     

    (131

    )

     

     

    Mobile platform fees2

     

    (47

    )

     

    (39

    )

     

    (36

    )

     

    (43

    )

     

    (43

    )

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    Net revenue by platform

     

     

     

     

     

     

     

     

     

     

     

     

    Console

     

    826

     

     

    760

     

     

    923

     

     

    1,163

     

     

    928

     

     

    12

    %

    PC/Browser

     

    217

     

     

    249

     

     

    242

     

     

    257

     

     

    269

     

     

    24

    %

    Mobile

     

    190

     

     

    196

     

     

    177

     

     

    169

     

     

    185

     

     

    (3

    %)

    Other

     

    5

     

     

    4

     

     

    6

     

     

    4

     

     

    5

     

     

     

    Total net revenue

     

    1,238

     

     

    1,209

     

     

    1,348

     

     

    1,593

     

     

    1,387

     

     

    12

    %

    GAAP-based financial data

     

     

     

     

     

     

    Console

     

    87

     

     

    (344

    )

     

    8

     

     

    388

     

     

    (143

    )

     

     

    PC/Browser

     

    88

     

     

    (59

    )

     

    (31

    )

     

    24

     

     

    7

     

     

     

    Mobile

     

    (2

    )

     

    (25

    )

     

    (11

    )

     

    16

     

     

    5

     

     

     

    Other

     

     

     

    1

     

     

    (1

    )

     

     

     

     

     

     

    Total change in deferred net revenue (online-enabled games) by platform1

     

    173

     

     

    (427

    )

     

    (35

    )

     

    428

     

     

    (131

    )

     

     

    Mobile platform fees2

     

    (47

    )

     

    (39

    )

     

    (36

    )

     

    (43

    )

     

    (43

    )

     

     

    1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.

     

    2Mobile Platform Fees differ from Platform Fees due to fees on platforms other than mobile.

     

    4Mobile Digital: excludes non-Digital mobile items such as licensing

    ELECTRONIC ARTS INC. AND SUBSIDIARIES

    Unaudited Supplemental Financial Information and Business Metrics

    (in $ millions)

     

     

     

     

     

     

     

     

     

     

     

     

     

    Q4

     

    Q1

     

    Q2

     

    Q3

     

    Q4

     

    YOY %

     

    FY19

     

    FY20

     

    FY20

     

    FY20

     

    FY20

     

    Change

    CASH FLOW DATA

     

     

     

     

     

     

     

     

     

     

     

    Operating cash flow

    599

     

    158

     

    37

     

    1,104

     

    498

     

    (17

    %)

    Operating cash flow - TTM

    1,547

     

    1,585

     

    1,748

     

    1,898

     

    1,797

     

    16

    %

    Capital expenditures

    35

     

    45

     

    27

     

    28

     

    40

     

    14

    %

    Capital expenditures - TTM

    119

     

    132

     

    128

     

    135

     

    140

     

    18

    %

    Repurchase and retirement of common stock

    301

     

    305

     

    306

     

    305

     

    291

     

    (3

    %)

    DEPRECIATION

     

     

     

     

     

     

     

     

     

     

     

    Depreciation expense

    31

     

    30

     

    30

     

    29

     

    31

     

     

    BALANCE SHEET DATA

     

     

     

     

     

     

     

     

     

     

     

    Cash and cash equivalents

    4,708

     

    3,533

     

    2,940

     

    3,603

     

    3,768

     

     

    Short-term investments

    737

     

    1,654

     

    1,943

     

    1,999

     

    1,967

     

     

    Cash and cash equivalents, and short-term investments

    5,445

     

    5,187

     

    4,883

     

    5,602

     

    5,735

     

    5

    %

    Receivables, net

    623

     

    329

     

    856

     

    798

     

    461

     

    (26

    %)

    STOCK-BASED COMPENSATION

     

     

     

     

     

     

     

     

     

     

     

    Cost of revenue

    1

     

    1

     

    1

     

    1

     

    1

     

     

    Research and development

    49

     

    49

     

    61

     

    60

     

    59

     

     

    Marketing and sales

    9

     

    7

     

    10

     

    10

     

    10

     

     

    General and administrative

    14

     

    16

     

    20

     

    20

     

    21

     

     

    Total stock-based compensation

    73

     

    73

     

    92

     

    91

     

    91

     

     

     



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    Electronic Arts Reports Q4 and Full Year FY20 Financial Results Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its fiscal fourth quarter and full year ended March 31, 2020. News and ongoing updates regarding EA and its games are available on EA’s blog at www.ea.com/news. …