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    Entertainment & media revenues rebounding strongly from pandemic slump; shift to streaming, gaming and user-generated content is transforming industry  262  0 Kommentare PwC

    New York (ots/PRNewswire) - The global entertainment & media (E&M) industry has
    regained its momentum, with revenues outpacing the economy as a whole. The $2+
    trillion industry is on track to grow 6.5% in 2021 and 6.7% in 2022, fueled by
    strong demand for digital content and advertising. The renewed growth follows a
    challenging 2020, when in-person entertainment plummeted, including a 71%
    decline in movie theater box office revenues. These figures come from PwC's
    Global Entertainment & Media Outlook 2021-2025 , the 22nd annual analysis and
    forecast of E&M spending by consumers and advertisers across 53 territories.

    Other findings in this year's Outlook include:

    - The 3.8% decline in global E&M revenue, from US$2.1trn in 2019 to US$2.0trn in
    2020, was the biggest year-on-year drop in the Outlook's 22 years. But there
    were bright spots in a number of E&M segments created by shifting consumer
    demand.
    - From 2021 to 2025, we project global E&M revenue to grow at a healthy compound
    annual growth rate (CAGR) of 5.0%, taking industry revenues to US$2.6trn in
    2025.
    - Traditional TV/home video remains the largest E&M consumer segment
    (US$219.0bn) but will continue to shrink (-1.2% CAGR) over the next five
    years.
    - Video streaming boomed in 2020 and its growth trajectory will continue.
    Streaming video-on-demand (SVOD) is projected to grow at a CAGR of 10.6% to
    2025, making it an US$81.3bn industry. Meanwhile, cinema revenues are
    projected to rebound in 2021 as lockdowns ease but will not recover to
    pre-pandemic levels until at least 2024.
    - Video game and esports revenues continue their rapid ascent, reaching
    US$147.7bn in 2020, with a 5.7% CAGR projected to expand the segment to become
    an almost US$200bn business (US$194.4bn) by 2025.
    - Virtual reality (VR) is the fastest-growing E&M segment, albeit from a small
    base. Its revenues surged by 31.7% in 2020 to US$1.8bn and are projected to
    sustain a CAGR of 30%+ over the next five years to reach US$6.9bn business in
    2025.
    - Music is poised for robust growth following a massive 74.4% slump in live
    music revenues in 2020. We expect total music revenues to grow at a 12.8% CAGR
    over the next five years, fueled by digital streaming, which will expand to
    become a US$29.3 bn business by 2025, along with a return to live
    performances.
    - Spending on internet advertising rose by 9% to US$336bn in 2020, overtaking
    non-internet ad spending for the first time, and is projected for strong
    growth of 7.7% CAGR over the next five years.
    - Internet access accounted for 34% of E&M spending in 2020 and will increase at
    a 4.9% CAGR, from 2020's US$694bn to US$880bn in 2025. Mobile internet access
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    Entertainment & media revenues rebounding strongly from pandemic slump; shift to streaming, gaming and user-generated content is transforming industry PwC The global entertainment & media (E&M) industry has regained its momentum, with revenues outpacing the economy as a whole. The $2+ trillion industry is on track to grow 6.5% in 2021 and 6.7% in 2022, fueled by strong demand for digital content and …

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