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    A Quantum Leap in Gaming  922  0 Kommentare NVIDIA Introduces GeForce GTX 1080 - Seite 2

    VRWorks: A New Level of Presence for VR
    To fully immerse users in virtual worlds, the enhanced NVIDIA VRWorks software development kit offers a never before experienced level of "VR presence." It combines what users see, hear and touch with the physical behavior of the environment to convince them that their virtual experience is real.

    • 2x VR Graphics Performance: VRWorks Graphics now includes a simultaneous multi-projection capability that renders natively to the unique dimensions of VR displays instead of traditional, 2D monitors. It also renders geometry for the left and right eyes simultaneously in a single pass.
    • Enveloping Audio: VRWorks Audio uses the NVIDIA OptiX™ ray-tracing engine to trace the path of sounds across an environment in real time, fully reflecting the size, shape and material of the virtual world.
    • Interactive Touch and Physics: NVIDIA PhysX® for VR detects when a hand controller interacts with a virtual object, and enables the game engine to provide a physically accurate visual and haptic response. It also models the physical behavior of the virtual world around the user so that all interactions -- whether an explosion or a hand splashing through water -- behave as if in the real world.

    NVIDIA has integrated these technologies into a new VR experience called VR Funhouse.

    "GeForce GTX 1080 promises to be the ultimate graphics card for experiencing EVE: Valkyrie," said Hilmar Veigar Pétursson, CEO of CCP Games. "We are looking forward to bringing NVIDIA's new VRWorks features to Valkyrie to take the game's visuals and performance to another level."

    Ansel: Capturing the Artistry of Gaming
    NVIDIA also announced Ansel, a powerful game capture tool that allows gamers to explore, capture and share the artistry of gaming in ways never before possible.

    With Ansel, gamers can compose the gameplay shots they want, pointing the camera in any direction and from any vantage point within a gaming world. They can capture screenshots at up to 32x screen resolution, and then zoom in where they choose without losing fidelity. With photo-filters, they can add effects in real time before taking the perfect shot. And they can capture 360-degree stereo photospheres for viewing in a VR headset or Google Cardboard.

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    Verfasst von Marketwired
    A Quantum Leap in Gaming NVIDIA Introduces GeForce GTX 1080 - Seite 2 AUSTIN, TX--(Marketwired - May 6, 2016) - NVIDIA today announced the NVIDIA® GeForce® GTX 1080 -- the first gaming GPU based on the company's new Pascal™ architecture -- providing up to 2x more performance in virtual reality compared to the …

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