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     156  0 Kommentare GCN, a GameSquare Esports Company, Appoints Chris Kindt as CMO and Drew Brunson as VP of Partnerships and Activations Amid Growing Commercial Opportunities - Seite 2

    Drew Brunson joins GCN from UMG Media, a division of Engine Media Holdings, and Caesar’s Entertainment Corporation where he led the esports practice. He is an experienced esports and marketing professional with a history of increasingly senior roles. Mr. Brunson adds additional bench strength to an already experienced and well-connected team of professionals at GCN. Drew will be responsible for production of industry leading events and activations. He brings considerable experience in production, having played a critical role in the development of Black Fire Innovation, a public-private partnership between UNLV and Caesars Entertainment, which includes an esports arena and state-of-the-art production equipment. As VP Partnerships and Activations of GCN, Drew will be responsible for sourcing significant financial agreements with global brands seeking to connect with the large, and growing, gaming and esports communities in North America as well as liaising with portfolio companies under the GameSquare umbrella in Europe, Asia, Latin America and North America. Prior to joining GCN, Drew held the role of Vice President of Strategic Initiatives at UMG Media and was the Esports Lead at Caesars Entertainment Corporation.

    About GameSquare Esports Inc.

    GameSquare Esports Inc. is an international gaming and esports company headquartered in Toronto, Canada. The Company is seeking to acquire additional assets and entities serving the gaming and esports markets and, more broadly, in sports and entertainment. GameSquare’s acquisition of Code Red Esports Ltd. (“Code Red”), an esports talent agency, provided an initial foothold in Europe through its UK operations. Code Red represents leading on-screen talent, players and influencers and works with leading global brands to develop influencer campaigns and esports marketing strategies. The Company’s second acquisition of Reciprocity Corp. provides access to Asia, Latin America and North America. Its gaming and esports assets include: a CrossFire franchise in China that it owns with its partner LGD Gaming, a 40% interest in a League of Legends team that competes in Latin America, and, its wholly owned subsidiary corporation, GCN, a digital media company focusing on the gaming and esports audience based in Los Angeles, USA.

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    GCN, a GameSquare Esports Company, Appoints Chris Kindt as CMO and Drew Brunson as VP of Partnerships and Activations Amid Growing Commercial Opportunities - Seite 2 TORONTO, April 22, 2021 (GLOBE NEWSWIRE) - GameSquare Esports Inc. (CSE: GSQ; FRA: 29Q1) (“GameSquare”, “GameSquare Esports” or the “Company”), an international gaming and esports company, is pleased to announce that the Gaming Community Network …

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