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     446  0 Kommentare In-Flight Entertainment Market to Touch US$6.4 Billion Due to Advanced Technologies & Long Flight Durations - TMR - Seite 2

    Moreover, adoption of advanced technology has played a crucial role in expanding the growth in the in-flight entertainment market, as aircraft carriers are now integrated with video and audio devices. Presence of newer airliners with modern equipment and state of art infrastructure has also provided a fillip in this market. 

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    Concerns Related To Data Security to Challenge Market Growth 

    The global in-flight entertainment market is anticipated to grow at a significant rate in the projected tenure, but there are some challenges associated that might strict market to grow at full potential. One of the major concern is related to the privacy of data that is being collected through wireless communication and connectivity services. Another challenge is related to the high cost of using networking technologies and connectivity hardware. However, key stakeholders in the market are making persistent efforts to overcome these challenges by introducing advanced and new techniques, but until then these factors will barricade the smooth growth of this market.     

    The information presented in this review is based on a TMR report, titled, "In-flight Entertainment Market (Component - In-flight Entertainment Hardware, Communication System, Connectivity System, and Support Services; Fit - Line Fit and Retrofit; Application - Moving Map System, Audio System, Video System, In-flight Games, and Network Connectivity) - Global Industry Analysis, Size, Share, Growth, Trends and Forecast 2017 - 2022."

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    Global in-flight entertainment market has been segmented into:

    Component

    • In-flight Entertainment Hardware
    • Communication System
    • Connectivity System
    • Support Services

    Fit

    • Line Fit
    • Retrofit

    Application

    • Moving Map System
    • Audio System
    • Video System
    • In-flight Games
    • Network Connectivity

    Geography:

    • North America

    o    U.S.
    o    Canada

    • Europe

    o    U.K.
    o    Italy
    o    Spain
    o    France
    o    Germany
    o    Rest Of Europe

    • Asia Pacific excluding Japan

    o    China

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    PR Newswire (engl.)
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    In-Flight Entertainment Market to Touch US$6.4 Billion Due to Advanced Technologies & Long Flight Durations - TMR - Seite 2 ALBANY, New York, Feb. 19, 2019 /PRNewswire/ - Competition in the global in-flight entertainment market is likely to increase in the coming years, as key players in the market are providing advanced entertainment services to the passengers, observes …