The Most Exciting Tech Niche For 2020
FN Media Group Presents Safehaven.com Market Commentary
NEW YORK, Dec. 30, 2019 /PRNewswire/ -- This is where Fortnite meets Formula One. And it's a wildly exciting meeting point. When the next champion crosses the finish line as The World's Fastest Gamer, they will get a prize worth $1-million. And that's just the tip of the iceberg in a sector that Goldman Sachs predicts will top $1 billion by the end of this year, and nearly $3 billion by 2022. And while the Fortnite 2018 World Cup was one of the biggest events in esports ever, with 40 million players competing for a total prize pool of $30 million, The World's Fastest Gamer has an important edge. Mentioned in today's commentary includes: Amazon.com, Inc. (NASDAQ:AMZN), NIKE, Inc. (NYSE:NKE), PepsiCo, Inc. (NASDAQ:PEP), Alphabet Inc. (NASDAQ:GOOGL), Alibaba Group Holding Limited (NYSE:BABA).
This is exactly where real sports meets esports. It's where Fortnite meets Formula One. It's the best of both worlds.. The company behind the World's Fastest Gamer is Torque Esports (GAME.V, MLLLD), and when you lift the hood on this company, it's got some serious horse power that goes way beyond this prestigious racing event.
In a gaming market that's bigger than Hollywood, Torque has its foot slammed on the gas, and it's tapping into multiple gaming sectors. That includes a data-collection and processing service that will dominate the industry, and a top-tier video game developer linked to the Formula One brand, Porsche and Nintendo. But that's not all. Torque is minting REAL race car drivers, and the winner of this season's WFG will be thrust into real-world professional motorsport career.
This could be the biggest breakout story in the esports arena. For Torque, it's just one of a collection of huge moves inside this same, exciting new space.
Here are 5 reasons to keep a very close eye on the Torque finish line:
#1 From $50B to $120B In Only 3 Years
Gaming revenue has tripled since 2000—rising from less than $50 billion to more than $120 billion per year. This industry is now officially bigger than Hollywood. Major video game releases—Activision's Call of Duty or Square Enix's classic Final Fantasy VII—can cost tens of millions of dollars to produce.
Fortnite, a wildly popular third-person shooter, will hold its World Cup in 2019, with a prize pool of $100 million. The four biggest esports events of 2018 generated 190.1 million viewing hours. The potential audience for esports in 2019 could be as high as 438 million people.