'Beyond the Sticks' Esports Training to Premiere on Microsoft X-Box Mixer - 500 Beiträge pro Seite | Diskussion im Forum
eröffnet am 29.09.17 16:03:24 von
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TORONTO, ONTARIO--(Marketwired - Sept. 27, 2017) - Millennial Esports Corporation (TSX VENTURE: GAME) is partnering with Microsoft to broadcast 'Beyond the Sticks', a new esports training program, on X-Box Mixer, Microsoft's next gen streaming …
Lesen Sie den ganzen Artikel: 'Beyond the Sticks' Esports Training to Premiere on Microsoft X-Box Mixer
Lesen Sie den ganzen Artikel: 'Beyond the Sticks' Esports Training to Premiere on Microsoft X-Box Mixer
Big News!! - Amazon is coming to Millennial Esports, too!
http://www.esportsinsider.com/2017/09/amazon-taking-mobile-e…
http://www.esportsinsider.com/2017/09/amazon-taking-mobile-e…
Antwort auf Beitrag Nr.: 55.852.002 von ksheni am 29.09.17 16:03:24
Dieser Übernahmebetrag ist aus meiner Sicht ein Witz. Die bringen am 01.12.2017 mit "Gear Club Unlimited" ein durchaus schönes Spiel für die Nintendo Switch raus (Glaub das erste Rennautospiel für Switch/ kein Mario Kart ) .
Dieses Spiel wird angepreist mit 49,99€. Schätzen wir mal es bleiben mit allen Kosten 20,00€ pro verkauften Spiel über? Verkaufszahlen werden bei ca. 1-2 Millionen in 1/2 Jahren sein? Währen das 10-30 Millionen die abzgl den 10 Millionen übrig bleiben. (Ohne Ingamekäufe usw.)
Übrigens die App wurde 5,5 Millionen mal heruntergeladen . Hat durchgehend gute Bewertung.
Kann jemand diese Einschätzung teilen? Ich vermute sogar das die 20,00€ evtl. zu gering sind...?
Oder habe ich hier etwas missverstanden...
EDEN Games
Ich habe mich mal hier durchgekämpft... Wenn ich das hier richtig verstanden haben übernimmt Millennial Esport erst mal 82,5% vom EDEN Games zum 31.10.2017? Die restlichen 18,5% wahrscheinlich später. (Komplett ca 10.000.000 glaube € )Dieser Übernahmebetrag ist aus meiner Sicht ein Witz. Die bringen am 01.12.2017 mit "Gear Club Unlimited" ein durchaus schönes Spiel für die Nintendo Switch raus (Glaub das erste Rennautospiel für Switch/ kein Mario Kart ) .
Dieses Spiel wird angepreist mit 49,99€. Schätzen wir mal es bleiben mit allen Kosten 20,00€ pro verkauften Spiel über? Verkaufszahlen werden bei ca. 1-2 Millionen in 1/2 Jahren sein? Währen das 10-30 Millionen die abzgl den 10 Millionen übrig bleiben. (Ohne Ingamekäufe usw.)
Übrigens die App wurde 5,5 Millionen mal heruntergeladen . Hat durchgehend gute Bewertung.
Kann jemand diese Einschätzung teilen? Ich vermute sogar das die 20,00€ evtl. zu gering sind...?
Oder habe ich hier etwas missverstanden...
Hört sich doch ganz nett an
Hat die einer auf dem Schirm ?????
Antwort auf Beitrag Nr.: 56.398.429 von ader am 08.12.17 06:52:52
The purchase of Eden adds another dimension to the integrated Esports ecosystem Millennial Esports is building, while also providing the Company with an immediate ongoing stream of revenue generated by Gear.Club, which has been downloaded more than 6.5 million times. With the investment in Eden Games, Millennial Esports is now amongst the few revenue-generating Esports companies with assets in events, research and analytics, facilities, intellectual property, and mobile and console game publishing capabilities.
“Eden’s incorporation into Millennial Esports will provide an instant revenue stream,” said Millennial Esports CEO, Alex Igelman. “We are focused on diversifying both our industry and global footprint, and this is another big step for us to cover all key, profitable elements of the gaming and Esports sectors.“
Simultaneously to finalizing its investment in Eden Games, Millennial Esports received investment and commitments totalling $7 million from Global Blockchain, an investment company that provides investors access to a mixture of assets in the blockchain space, strategically chosen to balance stability and growth. Under the terms of the agreement, Global Blockchain Corp. will immediately invest $2 million into Millennial Esports, while committing a further $5 million to become lead investor in Millennial Esports’ previously announced blockchain initiative.
“Adding not only investment, but also expertise, from a leading blockchain-focused investment company like Global Blockchain will be key to the success and integration of Millennial Esports’ blockchain initiative and assets,” said Igelman. “With a management team comprised of blockchain pioneers who are widely respected within the investment industry, we are honoured to have Global Blockchain as our partner.”
Global Blockchain’s management team consists of industry leaders - including founders and early adopters of blockchain projects - with insights and experience going as far back as the beginning of the blockchain. Focusing on opportunities to capitalize on the growth of the blockchain ecosystem, between holdings in existing technologies, and holdings in technologies that do not yet exist, Global Blockchain is geared to maximize potential in a sector where new potential is being discovered on a regular basis.
“The blockchain initiative that Millennial Esports is working on is very exciting and is one of the biggest motivating factors behind our investment,” said Global Blockchain CEO, Rik Willard. “Millennial Esports is perfectly positioned to benefit from blockchain technology with access to the more than 20 million viewers of its O’Gaming platform and the almost 7 million users of Eden Games’ Gear.Club. That is an immediate potential user base of almost 30 million people.”
Eden Games recently released Gear.Club Unlimited, a console version for the Nintendo Switch, which has sold more than 10 million units worldwide. Plans are in the pipeline for PlayStation and Xbox versions, while the mobile version of Gear.Club continues to grow at a significant pace. Eden’s acquisition adds to the market leading expertise of Millennial Esports company IDEAS+CARS in the Esports racing vertical. Millennial Esports can now offer full service integrated solutions to gamers, brands, and partners in the exploding Esports racing market.
“With a management team second to none in Esports, Millennial Esports will give Eden the firepower we need to deliver some huge live projects and plans in the coming months and years,” said Eden Games CEO, David Nadal. “To work with Darren Cox on Esports racing properties has already been fantastic, while smashing our sales expectations on our Nintendo Switch game shows that our 5-year strategy with Millennial Esports is progressing in the right direction.”
“Eden’s move into mobile games was well timed and allows Millennial Esports to deliver some very strong commercial properties going forward. I am excited to announce big news for Eden and Millennial Esports in the coming weeks - our pipeline of activity is significant,” agreed Millennial Esports CMO, Darren Cox. “Combined with the investment of Global Blockchain and the incredible potential of our blockchain initiative, 2018 promises to be a very exciting year for Millennial Esports and our shareholders.”
-10% Canada u. -20% in DE. ... ?
Neue Turnierdaten:
https://www.millennialesports.gg/cs
Natürlich
TORONTO, Jan. 16, 2018 (GLOBE NEWSWIRE) -- Millennial Esports Corp. ("Millennial Esports" or the "Company") (TSX-V:GAME) announced on Monday that it has completed the purchase of a controlling interest in French video game publisher, Eden Games. As a result of the Company’s largest investment, all Eden Games properties, including the wildly popular mobile racing game Gear.Club, are now part of Millennial’s intellectual property assets. The Company also announced that it has received a commitment from industry pioneer Global Blockchain Corp. to invest $5 million into Millennial Esports’ blockchain initiative.The purchase of Eden adds another dimension to the integrated Esports ecosystem Millennial Esports is building, while also providing the Company with an immediate ongoing stream of revenue generated by Gear.Club, which has been downloaded more than 6.5 million times. With the investment in Eden Games, Millennial Esports is now amongst the few revenue-generating Esports companies with assets in events, research and analytics, facilities, intellectual property, and mobile and console game publishing capabilities.
“Eden’s incorporation into Millennial Esports will provide an instant revenue stream,” said Millennial Esports CEO, Alex Igelman. “We are focused on diversifying both our industry and global footprint, and this is another big step for us to cover all key, profitable elements of the gaming and Esports sectors.“
Simultaneously to finalizing its investment in Eden Games, Millennial Esports received investment and commitments totalling $7 million from Global Blockchain, an investment company that provides investors access to a mixture of assets in the blockchain space, strategically chosen to balance stability and growth. Under the terms of the agreement, Global Blockchain Corp. will immediately invest $2 million into Millennial Esports, while committing a further $5 million to become lead investor in Millennial Esports’ previously announced blockchain initiative.
“Adding not only investment, but also expertise, from a leading blockchain-focused investment company like Global Blockchain will be key to the success and integration of Millennial Esports’ blockchain initiative and assets,” said Igelman. “With a management team comprised of blockchain pioneers who are widely respected within the investment industry, we are honoured to have Global Blockchain as our partner.”
Global Blockchain’s management team consists of industry leaders - including founders and early adopters of blockchain projects - with insights and experience going as far back as the beginning of the blockchain. Focusing on opportunities to capitalize on the growth of the blockchain ecosystem, between holdings in existing technologies, and holdings in technologies that do not yet exist, Global Blockchain is geared to maximize potential in a sector where new potential is being discovered on a regular basis.
“The blockchain initiative that Millennial Esports is working on is very exciting and is one of the biggest motivating factors behind our investment,” said Global Blockchain CEO, Rik Willard. “Millennial Esports is perfectly positioned to benefit from blockchain technology with access to the more than 20 million viewers of its O’Gaming platform and the almost 7 million users of Eden Games’ Gear.Club. That is an immediate potential user base of almost 30 million people.”
Eden Games recently released Gear.Club Unlimited, a console version for the Nintendo Switch, which has sold more than 10 million units worldwide. Plans are in the pipeline for PlayStation and Xbox versions, while the mobile version of Gear.Club continues to grow at a significant pace. Eden’s acquisition adds to the market leading expertise of Millennial Esports company IDEAS+CARS in the Esports racing vertical. Millennial Esports can now offer full service integrated solutions to gamers, brands, and partners in the exploding Esports racing market.
“With a management team second to none in Esports, Millennial Esports will give Eden the firepower we need to deliver some huge live projects and plans in the coming months and years,” said Eden Games CEO, David Nadal. “To work with Darren Cox on Esports racing properties has already been fantastic, while smashing our sales expectations on our Nintendo Switch game shows that our 5-year strategy with Millennial Esports is progressing in the right direction.”
“Eden’s move into mobile games was well timed and allows Millennial Esports to deliver some very strong commercial properties going forward. I am excited to announce big news for Eden and Millennial Esports in the coming weeks - our pipeline of activity is significant,” agreed Millennial Esports CMO, Darren Cox. “Combined with the investment of Global Blockchain and the incredible potential of our blockchain initiative, 2018 promises to be a very exciting year for Millennial Esports and our shareholders.”
-10% Canada u. -20% in DE. ... ?
Neue Turnierdaten:
https://www.millennialesports.gg/cs
Wenn die wirklich eine halbwegs gute Blockchain Campagne rausbringen gehts durch die Decke mit dem Preis.
Die Blockchain kommt von der Global Blockchain Corp. diese sind die führenden Investoren von Kodak Coin, die Aktie bekam einen Kursanstieg von über 100% Prozent...diesen brauch auch Millennial, der CEO Alex Igelman äußerte sich zudem das es ein aufregendes Aktienhaler Jahr wird, also reinfeuern und mitschwimmen ;-)
Antwort auf Beitrag Nr.: 56.738.424 von 17WMBraDE am 17.01.18 09:01:30Die Kurse fallen bei Privat Placements sowie Stock Options kurzfristig gerne mal etwas, ich bin mal gespannt ob die Kapitalerhöhungen am Ende des Fiskaljahr also 31.8.18 an die Marktkapitalisierung angerechnet werden ;-)
Warum gehts hier so hart runter?
Antwort auf Beitrag Nr.: 57.610.599 von CuCumis am 23.04.18 21:19:49
hier:
http://www.stockhouse.com/companies/bullboard/v.game/millenn…
...
Lt. stockhouse Forum, hat indirekt keiner eine Ahnung. Es gibt nur verschiedene Vermutungen. hier:
http://www.stockhouse.com/companies/bullboard/v.game/millenn…
Antwort auf Beitrag Nr.: 58.099.852 von 17WMBraDE am 29.06.18 16:11:10
By GlobeNewswire, July 19, 2018, 08:44:00 AM EDT
Millennial raises CDN$2.3 million in non-brokered offering
Formula 1 mobile racing game to be released in Fall
Synchronous mobile racing game platform nearing completion
TORONTO, July 19, 2018 (GLOBE NEWSWIRE) -- Millennial Esports Corp. ("Millennial" or the "Company") (TSX VENTURE:GAME) (OTCQB:MLLLF), a mobile video game publisher focused on Esports and Racing, announced today that it continues to make significant progress in implementing its mobile racing game development and Esports racing strategy. As part of that process the Company is pleased to provide shareholders with the following update on the Company's recent milestones and upcoming initiatives.
"The outlook for Esports is extremely positive, especially when it comes to mobile gaming, which is the fastest growing segment of the video game industry, with more than 2.1 billion players participating in a market valued at more than $50 billion," said Millennial Esports CEO, Alex Igelman. "We maintain our leadership position as a mobile racing game publisher and intend to continue to create new and exciting games for leading brands, as well as for ourselves, with the intention of generating multiple revenue streams for the Company through Eden Games."
Corporate Update
The Company recently closed a non-brokered offering of equity units of Millennial at a price of $0.12 per Equity Unit for gross proceeds of approximately CDN$2.3 million. The Company has repaid the initial drawn down on the revolving multi-draw credit facility with Eastmore Global announced on April 23, 2018 (the "Facility"). The Company currently has no intentions to draw down further amounts from the Facility.
Eden Games
Through Eden Games, Millennial is currently pursuing growth strategies on several fronts:
Eden, in association with publishers Codemasters, is in the final stages of completing development of the first Formula 1 mobile racing game. Scheduled for release in the fall, a trailer for the game was released to the public on Wednesday.
Eden's ground breaking synchronous multiplayer platform is nearing completion. With real time H2H racing features never before seen in a mobile racing game platform, we believe this new platform will revolutionize the mobile racing sector.
The Company will be working closely with Amazon to expand the relationship to include the development and global release of a new ‘lite' racing game tied into Amazon's GameOn tournament and prizing platform.
"We are in talks with numerous parties including well known automotive and racing brands to develop new mobile games relying on our proprietary engines," said Mr. Igelman in discussing Eden Games. "We believe developing multiple racing titles will increase our revenue streams, while lowering overall risk by enabling us to manage that risk on a project by project basis."
Stream Hatchet
The Company's Stream Hatchet business unit continues to establish itself as the leading authority on Esports streaming analytics. Through weekly blog posts and insight reports generated in tandem with Cynopsis Media, Stream Hatchet continues to win new fans in the industry, while working with leading global brands on projects concerning sensitive and valuable individualized business intelligence.
thE Arena
At thE Arena, Millennial's mobile racing game, Gear.Club, is being featured in live races for cash prizes. Through this new initiative, which takes place every Thursday, Friday, and Saturday, Millennial Esports offers gamers the chance to win up to $400 in cash, with select events offering up to $1,250 to top performers. Simultaeouslty, thE Arena management is in the final stages of negotiations with a number of leading Esports brands regarding upcoming events to the held at Millennial's facility in the months to come.
"While we continue to generate revenue through all our business units, our focus moving forward is on streamlining costs and dominating the mobile racing space," said Mr. Igelman in discussing Millennial's strategy. "With more than half of the world's 2.1 billion mobile gamers playing 10 or more times a week and smartphones predicted to account for 41 per cent of gaming revenue by 2020, the upside and growth potential in this sector are tremendous."
https://www.nasdaq.com/press-release/millennial-esports-prov…
News
Millennial Esports Provides Update on Milestones and Strategic InitiativesBy GlobeNewswire, July 19, 2018, 08:44:00 AM EDT
Millennial raises CDN$2.3 million in non-brokered offering
Formula 1 mobile racing game to be released in Fall
Synchronous mobile racing game platform nearing completion
TORONTO, July 19, 2018 (GLOBE NEWSWIRE) -- Millennial Esports Corp. ("Millennial" or the "Company") (TSX VENTURE:GAME) (OTCQB:MLLLF), a mobile video game publisher focused on Esports and Racing, announced today that it continues to make significant progress in implementing its mobile racing game development and Esports racing strategy. As part of that process the Company is pleased to provide shareholders with the following update on the Company's recent milestones and upcoming initiatives.
"The outlook for Esports is extremely positive, especially when it comes to mobile gaming, which is the fastest growing segment of the video game industry, with more than 2.1 billion players participating in a market valued at more than $50 billion," said Millennial Esports CEO, Alex Igelman. "We maintain our leadership position as a mobile racing game publisher and intend to continue to create new and exciting games for leading brands, as well as for ourselves, with the intention of generating multiple revenue streams for the Company through Eden Games."
Corporate Update
The Company recently closed a non-brokered offering of equity units of Millennial at a price of $0.12 per Equity Unit for gross proceeds of approximately CDN$2.3 million. The Company has repaid the initial drawn down on the revolving multi-draw credit facility with Eastmore Global announced on April 23, 2018 (the "Facility"). The Company currently has no intentions to draw down further amounts from the Facility.
Eden Games
Through Eden Games, Millennial is currently pursuing growth strategies on several fronts:
Eden, in association with publishers Codemasters, is in the final stages of completing development of the first Formula 1 mobile racing game. Scheduled for release in the fall, a trailer for the game was released to the public on Wednesday.
Eden's ground breaking synchronous multiplayer platform is nearing completion. With real time H2H racing features never before seen in a mobile racing game platform, we believe this new platform will revolutionize the mobile racing sector.
The Company will be working closely with Amazon to expand the relationship to include the development and global release of a new ‘lite' racing game tied into Amazon's GameOn tournament and prizing platform.
"We are in talks with numerous parties including well known automotive and racing brands to develop new mobile games relying on our proprietary engines," said Mr. Igelman in discussing Eden Games. "We believe developing multiple racing titles will increase our revenue streams, while lowering overall risk by enabling us to manage that risk on a project by project basis."
Stream Hatchet
The Company's Stream Hatchet business unit continues to establish itself as the leading authority on Esports streaming analytics. Through weekly blog posts and insight reports generated in tandem with Cynopsis Media, Stream Hatchet continues to win new fans in the industry, while working with leading global brands on projects concerning sensitive and valuable individualized business intelligence.
thE Arena
At thE Arena, Millennial's mobile racing game, Gear.Club, is being featured in live races for cash prizes. Through this new initiative, which takes place every Thursday, Friday, and Saturday, Millennial Esports offers gamers the chance to win up to $400 in cash, with select events offering up to $1,250 to top performers. Simultaeouslty, thE Arena management is in the final stages of negotiations with a number of leading Esports brands regarding upcoming events to the held at Millennial's facility in the months to come.
"While we continue to generate revenue through all our business units, our focus moving forward is on streamlining costs and dominating the mobile racing space," said Mr. Igelman in discussing Millennial's strategy. "With more than half of the world's 2.1 billion mobile gamers playing 10 or more times a week and smartphones predicted to account for 41 per cent of gaming revenue by 2020, the upside and growth potential in this sector are tremendous."
https://www.nasdaq.com/press-release/millennial-esports-prov…
Hier wird es bald aufwärts gehen. Am 4 Dezember wird Gear Club Unlimited 2 für die Switch veröffentlicht. Das sollte den Umsatz ordentlich steigern.
Ist denn hier überhaupt noch was los?
Habe vor über einem Jahr ja bei 0,55 € verkauft.
Habe vor über einem Jahr ja bei 0,55 € verkauft.
Ist hier noch jemand an Board? Habe Aktien vom Reverse Split erhalten.
Hi,
ja , habe Aktien von Frankly, aktuell übernommen, die jetzt in die neu gegründete Engine Media gewandelt werden sollen. Bisher ist im Depot noch nicht gewandelt.
Prinzipiel ist die Aktie heiß.
nmM.
ja , habe Aktien von Frankly, aktuell übernommen, die jetzt in die neu gegründete Engine Media gewandelt werden sollen. Bisher ist im Depot noch nicht gewandelt.
Prinzipiel ist die Aktie heiß.
nmM.
hier mal die letzte PR
https://www.stockwatch.com/News/Item?bid=U-C9070-U%3aMLLLF-2…
Sorry, aber Dank Corona, hat das Thema E-Sport eine vollkommen neue Bewertung erfahren. Mit Frankly und WinView bieten sich richtig coole Möglichkeiten. Eurosport, ect... mit an Bord. Reichweite 600 Mill Nutzer!!!!
Die Werbeindustrie wird sich drum Schlagen hier mitzumischen
https://www.stockwatch.com/News/Item?bid=U-C9070-U%3aMLLLF-2…
Sorry, aber Dank Corona, hat das Thema E-Sport eine vollkommen neue Bewertung erfahren. Mit Frankly und WinView bieten sich richtig coole Möglichkeiten. Eurosport, ect... mit an Bord. Reichweite 600 Mill Nutzer!!!!
Die Werbeindustrie wird sich drum Schlagen hier mitzumischen
News von gestern:
https://www.stockwatch.com/News/Item?bid=U-C4575-U%3aMLLLF-2…
Der E-Sport Bereich boomt - Engine Media veknüpft alle relevanten Bereiche
https://www.stockwatch.com/News/Item?bid=U-C4575-U%3aMLLLF-2…
Der E-Sport Bereich boomt - Engine Media veknüpft alle relevanten Bereiche
Hab auch noch was. Habe damals ziemlich früh investiert und bin auch immernoch zu 85% im Minus weil ich millennial esports damals total falsch eingeschätzt habe. Habe 2 Mal wieder was rein gesteckt und habe nun 450stück.
Im Vergleich zu vor 6 Monaten habe ich nun aber Hoffnung, dass wir irgendwann auf meinen avg Einstiegspreis von 4,25 kommen.
Im Vergleich zu vor 6 Monaten habe ich nun aber Hoffnung, dass wir irgendwann auf meinen avg Einstiegspreis von 4,25 kommen.
Antwort auf Beitrag Nr.: 63.793.541 von CuCumis am 25.05.20 14:20:45Hi Cucumis,
da würde ich mich freuen bei 4 plus x. Bin aktuell bei 25% im Minus. Die neuen Aktien sind auch noch nicht gewandelt.
Grundsätzlich sehe ich hier aber Wachstum, Wachstum,...die haben sich richtig gut aufgestellt, gute Angebote im Collegesport, Raicing, ect... und Top Partner um auf allen Kanälen und Enggeräten gestreamt zu werden. Ergänzt durch News, Gaming, .....
Mein Jahresziel liegt zwischen 1,25 und 2,50 €
da würde ich mich freuen bei 4 plus x. Bin aktuell bei 25% im Minus. Die neuen Aktien sind auch noch nicht gewandelt.
Grundsätzlich sehe ich hier aber Wachstum, Wachstum,...die haben sich richtig gut aufgestellt, gute Angebote im Collegesport, Raicing, ect... und Top Partner um auf allen Kanälen und Enggeräten gestreamt zu werden. Ergänzt durch News, Gaming, .....
Mein Jahresziel liegt zwischen 1,25 und 2,50 €
Meine Stücke sind gewandelt und bin im Grünen :-)
Sehe positiv in die Zukunft - hier geht noch einiges...
Sehe positiv in die Zukunft - hier geht noch einiges...
Bin jetzt ertmal bei 0,87 Can € und knapp 40 % Plus raus. Warte mal ab und steig günstig wieder ein :-)
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