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      schrieb am 18.01.02 19:00:01
      Beitrag Nr. 1 ()


      Company

      fullteam

      Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and consumer electronics markets. Fullplay partners with many of the top brands in consumer electronics and entertainment, and holds a focused technology portfolio that includes the Dharma™ Digital Media Development Platform; the Fullplay Media OS™ and Media Manager™; the Darwin™ Digital Audio Jukebox; and the Fullplay Muse Media Center™

      From portable MP3 players to full-featured digital entertainment systems, Fullplay specializes in the design and development of embedded media systems for leading companies worldwide. These include:
      - Portable MP3 players
      - Internet radios
      - Digital jukebox systems
      - Digital car stereos
      - Home media servers
      - Set top boxes
      - Digital video recorders
      - Image viewers
      - Retail media kiosks and
      - download stations
      - In-seat entertainment systems

      Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements.
      Avatar
      schrieb am 18.01.02 19:09:32
      Beitrag Nr. 2 ()
      Avatar
      schrieb am 18.01.02 19:40:12
      Beitrag Nr. 3 ()
      Products



      full-media products

      The revolution starts here.

      Fullplay`s full line of full-media products puts us at the forefront of the most-exciting entertainment trend since the invention of television and the record player: the digital media revolution.

      So you can listen to the music. Watch movies. See your favorite digital images. Experience. And discover. In ways that were never possible before.

      In addition to offering our own line of Fullplay-branded consumer products, we provide software tools and hardware development for consumer electronics and PC companies that are interested in quickly and affordably getting to market.

      Follow the links here to find out more about our three product categories-- Dharma Reference Platform development tools, Darwin Digital Audio Device Designs, and Muse Video Products.

      Avatar
      schrieb am 18.01.02 22:04:42
      Beitrag Nr. 4 ()
      Von nachfolgender Bericht ist von:
      Kathy Knight-McConnell
      Investor to Investor
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      Dear Investor to Investor readers:

      Since Interactive Objects has changed its name to Fullplay Media Systems, its ticker symbol to FPLY, brought a new website on line, and released several new products, I have been placed in the position of having to write a new profile, start a new discussion thread, and catch up the news on my site. For this reason I made the decision to wait until I had all of the news and information together so I could write a single report on all of the new developments taking place. I like the new look of the web site which is crisp and very business oriented. The new products are now on display. I have spent some time going through the changes which has taken some time (and with a lot of interruptions along the way). Please forgive the delay in getting this information out to you. I have been working lately on an information overload from several different companies and there is just so much one person can do at one time. One note before I get deeper into my report, those people who are waiting for February 15th to see financials are focused on the wrong date as the next filing is a 10K fiscal report and is not due until end of March.

      I was able to reach Dennis Tevlin at CES late on Friday and speak with him for a few minutes. He has been hard to reach since he has been at the Consumer Electronics Show all week. He said he is quite pleased with the response they have had to the new products and name change. He declined giving any specific information about companies he has been speaking to or even about the “among others� booths (from his 1/4/02 email to shareholders) due to the fact that he does not want to compromise any business relationships that are not ready to be disclosed. He did say that he has been extremely busy for the whole time he’s been there, especially in the Cirrus Logic Marriott Suites Hotel discussions on the products and technology. Dennis said there were nine people from Fullplay Media at CES being kept busy in several booths demonstrating product and talking to interested parties. He has also had some requests for interviews which he had to put off until after CES because his schedule was just too busy. We will probably hear more about them later on.

      I have seen a few mentions here and there such as this one:

      Fullplay Media Systems is showcasing its Fullplay Muse Media Center at CES this week. The Muse combines elements of a CD and DVD player, digital image viewer, and PC, playing music and video to any PC in the home via HomePlug, Ethernet, or USB connection. It features Dolby 5.1 surround sound, a 40GB to 320GB hard drive for storage, and a 248x64 pixel LCD readout. http://www.practicallynetworked.com/ Fullplay has released a lot of new information in the past week in the form of several press releases since January 4, 2002 and an investor email from Dennis Tevlin which detail the change staking place internally and on Fullplay Media Systems new products which were launched during the 2002 Consumer Electronics Show in Las Vegas. The new products are the Dharma(TM) Digital Media Development Platform; the Fullplay Media OS and Media Manager; the Darwin(TM) Digital Audio Jukebox; and the Fullplay Muse Media Center(TM) This is the largest of all major trade shows that cover the consumer electronics industry with an attendence this year estimated at around 110,000. For the first time in company history Fullplay Media had its own tradeshow exhibit booth, directly across from Cirrus Logic`s exhibit booth in the main hall of the Las Vegas Convention Center. Fullplay’s products were also displayed in Cirrus Logic`s press/customer suites on the 2nd floor of the Marriott Suites Hotel located just across the street from the convention center. In addition to this wonderful exposure Fullplay showcased their new products inside of Cirrus Logic’s tradeshow booth and in the booths and press suites of numerous other companies which included Microsoft,PogoProducts! and others.

      It is quite apparent that the company has been working very hard and some good progress expanding their business during the last few months. The new changes and products go a long way toward explaining why Dennis Tevlin has not had time to sit down and spend time answering the list of questions I sent to him in October. Since then some of those questions have been answered and others are beginning to develop. I have set up a new discussion thread for Fullplay Media Systems at: http://www.investortoinvestor.com/dcforum/NewsletterDiscuss…

      I was recently invited to attend the Emerald Fund’s Ground Hog Day Forum 2002 scheduled for February 5th. It has not yet been established as to whether or not Fullplay Media Systems will be featured there this year, but I told Dennis I would go if the company was going to be there. I will let you know if this happens. I have been going through the new web site and noticed a new executive that I have not seen before. Jay Caras is the new Vice President of Business Development. He has replaced Kelly Wood in that position, although I understand from speaking to Dennis that some of the responsibilities have passed on to Don Wallis the new Vice President of Sales whose appointment was announced on October 4, 2001. The company is growing rapidly and has been expanding its business to the point where they needed more people to handle the work. According to the Fullplay Media website bio:

      Jay Caras joined Fullplay Media from Altec Lansing where he served as Vice President of Strategic Planning. In that role, he was responsible for technology review, development and acquisition as well as relationship management with major OEM customers and strategic partners. Prior to Altec, Caras served as Director of Advanced Technical Development at Analog Devices, a leading semiconductor manufacturer. Also, like other Fullplay managers, Caras spent time at Microsoft, as Product Manager for the Advanced Technology group. Additionally, he has consulted for many hardware and software companies including IBM, ESS, Xing Technology, Lernout & Hauspie and Diamond Multimedia.

      Notice that Mr. Caras has experience in product development and technical development of semiconductor chips for analog devices. Both very useful skills in the business of Fullplay Media. He is extremely well qualified for this position!

      I find it very interesting to note that Fullplay Media has expanded its services to include manufacturing. On the Services page you will see information under the following titles: Consulting, Product Design, Engineering, Manufacturing, Project Management and Technical Support. Read more: http://www.fullplaymedia.com/services/services.htm

      The Dadio OS is no longer mentioned on the new web site. I have verified that it is because the Dadio OS has been superceded by the Fullplay Media OS(TM) and Media Manager(TM) which were debuted at the 2002 Consumer Electronics Show. This new operating system has a lot more expanded capabilities than the Dadio OS, including video.

      Some informational comments from the company press release on the latest 10Q to keep in mind: The company delivered the first shipments of the in-store listening and viewing stations that have been custom designed for Trans World Entertainment, Inc. Several stores in the pilot program are up and running and early customer feedback has been great. As announced previously, Trans World plans to roll out approximately 25,000 devices throughout their 730 FYE mall-based specialty retail stores in 2002. (My Note: I would think we would see more revenues from this agreement reflected in the 10K since these types of agreements tend to be paid in stages. Delivery of the first units should most probably have triggered a payment of some sort, although I have no guidance on this.)

      The company entered into an agreement with PoGo!Products which will make iObjects` platform the basis for a new line of embedded media products sold under the PoGo!Products brand name. PoGo`s RipDrive(TM) handheld jukebox, an iObjects-based design, was recently introduced at Fall Comdex 2001. (My Note: Since this was written there are now 3 products showing on the Pogo web site at: http://www.pogoproducts.com and the partner description for Pogo!Products mentions the first two products by name - see below. I would venture to say that the third product is also associated with this agreement.)

      The company delivered technology for Microsoft`s new TV Photo Viewer product, which is being delivered to retailers throughout the U.S. during the 4th Quarter of 2001. (My Note: This should be beginning to generate royalties for Fullplay.)

      The company continued to make significant progress in its research and development efforts, successfully incorporating support for MPEG 1, 2 and 4 video compression, the standard formats used for DVD playback and internet video on demand. This means that iObjects can build products that provide both audio and video playback, significantly broadening the market potential of the company`s platform technology. The company has also been busy improving the core digital audio capabilities of its platform, having recently announced a proprietary MP3 encoder solution for low cost, low power microprocessors. (Obviously, the company has not only made progress, but has released new products from this research and development, which I have gone into more below.)

      Here is a short blurb about the Pogo!Products RipDrive(TM) on the MobileComputing web site: JukeBox in a Pocket

      At 10 ounces, it is hard to believe that the 20GB RipDrive from Pogo can hold the contents of more than 400 audio CDs or up to 350 hours of MP3 tunes. The 12-ounce device can even store key data files and runs on three AA batteries. The package comes with a pair of Koss over-the-ear headphones and a USB connection cable.

      Pogo Products http://www.pogoproducts.com

      http://www.mobilecomputing.com/shownews.cgi?2553

      Here is an interesting article that mentions the RipDrive that was printed in the New York Times on November 29, 2001 under a section called CIRCUITS: NEWS WATCH: AUDIO; MP3 Players Let the Music Go On and On and On By Roy Furchgott (NYT) 238 words It`s not as flashy as the new Apple iPod MP3 player, but if you are planning a music marathon, the latest version of the Remote Solution player, PBJ100, with 540 hours of storage, may go the distance.

      The original player, developed in cooperation with Compaq, has been upgraded with a 30-gigabyte hard drive that can hold about 7,500 songs, or approximately three weeks` worth of music without a repeat. Software has been upgraded to allow listeners to browse through their music while listening. The player maintains its original size, 6 by 3 by 0.9 inches, and six button controls on a silver, black or translucent blue case. The PBJ100, which costs $665, is available only on the Web, at www.mp3factorydirect.com.

      A spinoff company called Pogo Products (www.pogoproducts.com) will soon release the RipDrive, an MP3 player with less storage -- 300 hours of music -- that can also record directly from a microphone, tape or record player (remember those?), without ripping to MP3 format first.

      The new player will have a price between $400 and $500 and can also be used as an external drive to transport any kind of data to another machine.

      Roy Furchgott
      Copyright 2002 The New York Times Company

      The eBlitz ICON (Darwin) is available to buy now for $219.24. Check this link: http://www.learningwire.com/main.html?MainNav=Computers&SecN…

      There was a short mention of iObjects changing its name to Fullplay Media in the EastSide Journal:

      Bellevue firm changes name Interactive Objects, a Bellevue-based maker of embedded hardware and software for the digital media and consumer electronics markets, is changing its name to Fullplay Media Systems Inc. The company`s stock (OTC: OBJX) will start trading Monday under the symbol ``FPLY.``
      New products that were debuted at CES:

      The new Fullplay Media Operating System is a real time embedded operating system (OS) designed specifically for multimedia products. Fullplay`s Media OS is a completely modular design. Core OS features include FAT file systems support, multi-threaded operations, advanced memory management, a hardware abstraction layer, and task scheduling. Complete programming and debugging tools, as well as software libraries and system APIs are also provided with the basic Fullplay Media OS toolkit.

      Sitting on top of the Fullplay Media OS is Fullplay`s new Media Manager applications layer. The Media Manager controls the various codecs, digital rights management schemas, and streaming media services that are available today. The Fullplay Media Manager supports a wide array of audio formats including MP3, Microsoft WMA, Dolby AAC, PCM, Redbook CD, and Ogg Vorbis; video formats including MPEG-1, MPEG-2(DVD) and MPEG-4; image formats such as JPEG and Kodak Photo CD; and streaming media formats such as Shoutcast MP3 and Microsoft Windows Media Services. Digital rights management tools from Microsoft and InterTrust are also fully supported. The Fullplay Media OS and Media Manager represent the next generation of digital media systems design which enable new products that are as powerful as computers, but as simple to use as CD and DVD players.

      The Fullplay Media Manager is a "middleware" layer that is OS independent. As such it can work with other operating systems including Microsoft`s Windows CE(TM) and embedded XP(TM), Linux, and other embedded systems.

      For more information, check out the press release at:


      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#4 See the specs:

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#4 See the specs:

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.eastsidejournal.com/sited/story/html/78662

      New products that were debuted at CES:

      The new Fullplay Media Operating System is a real time embedded operating system (OS) designed specifically for multimedia products. Fullplay`s Media OS is a completely modular design. Core OS features include FAT file systems support, multi-threaded operations, advanced memory management, a hardware abstraction layer, and task scheduling. Complete programming and debugging tools, as well as software libraries and system APIs are also provided with the basic Fullplay Media OS toolkit.

      Sitting on top of the Fullplay Media OS is Fullplay`s new Media Manager applications layer. The Media Manager controls the various codecs, digital rights management schemas, and streaming media services that are available today. The Fullplay Media Manager supports a wide array of audio formats including MP3, Microsoft WMA, Dolby AAC, PCM, Redbook CD, and Ogg Vorbis; video formats including MPEG-1, MPEG-2(DVD) and MPEG-4; image formats such as JPEG and Kodak Photo CD; and streaming media formats such as Shoutcast MP3 and Microsoft Windows Media Services. Digital rights management tools from Microsoft and InterTrust are also fully supported. The Fullplay Media OS and Media Manager represent the next generation of digital media systems design which enable new products that are as powerful as computers, but as simple to use as CD and DVD players.

      The Fullplay Media Manager is a "middleware" layer that is OS independent. As such it can work with other operating systems including Microsoft`s Windows CE(TM) and embedded XP(TM), Linux, and other embedded systems.

      For more information, check out the press release at:

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#4 See the specs:

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#4 See the specs:

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">
      For more information, check out the press release at:


      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#4 See the specs:

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#4 See the specs:

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.eastsidejournal.com/sited/story/html/78662

      New products that were debuted at CES:

      The new Fullplay Media Operating System is a real time embedded operating system (OS) designed specifically for multimedia products. Fullplay`s Media OS is a completely modular design. Core OS features include FAT file systems support, multi-threaded operations, advanced memory management, a hardware abstraction layer, and task scheduling. Complete programming and debugging tools, as well as software libraries and system APIs are also provided with the basic Fullplay Media OS toolkit.

      Sitting on top of the Fullplay Media OS is Fullplay`s new Media Manager applications layer. The Media Manager controls the various codecs, digital rights management schemas, and streaming media services that are available today. The Fullplay Media Manager supports a wide array of audio formats including MP3, Microsoft WMA, Dolby AAC, PCM, Redbook CD, and Ogg Vorbis; video formats including MPEG-1, MPEG-2(DVD) and MPEG-4; image formats such as JPEG and Kodak Photo CD; and streaming media formats such as Shoutcast MP3 and Microsoft Windows Media Services. Digital rights management tools from Microsoft and InterTrust are also fully supported. The Fullplay Media OS and Media Manager represent the next generation of digital media systems design which enable new products that are as powerful as computers, but as simple to use as CD and DVD players.

      The Fullplay Media Manager is a "middleware" layer that is OS independent. As such it can work with other operating systems including Microsoft`s Windows CE(TM) and embedded XP(TM), Linux, and other embedded systems.

      For more information, check out the press release at:

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#4 See the specs:

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#4 See the specs:

      The Dharma II platform (the first development platform of its kind) is a kit that includes all of the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The tools available in this kit include a real time embedded OS, application software, schematics for target designs, sample BOMs, development tools, and documentation. The Dharma platform supports multiple embedded OS designs including the Fullplay Media OS(TM), Microsoft Windows CE(TM) and Embedded XP(TM), Linux, and VxWorks. It also supports a variety of embedded processor designs including RISC (ARM and MIPs cores) and DSP-based architectures from leading microprocessor companies such as Cirrus Logic, TI and Intel. This flexibility allows companies to use the architectures they are familiar with and to leverage existing relationships for component sourcing. Dharma is pre-configured and tested for the most common digital media product designs including: Portable MP3 players, Internet radios, Digital audio receivers, Digital jukebox systems, Digital car stereos, Home media servers, Set top boxes, Digital video recorders, Image viewers, Retail media kiosks and download stations, an In-seat entertainment systems. Dharma supports all leading codecs, digital rights management systems, storage subsystems, and networking protocols Fullplay can assist a company`s development efforts by training and supporting its engineering staff or by custom designing new products based on unique requirements. Either way, the Dharma development platform enables companies to achieve their goals faster and more reliably than ever before.

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…
      http://www.fullplaymedia.com/products/products_dharma.htm



      The Darwin Digital Jukebox brings full-sound digital audio into the home. It can convert existing CDs to MP3s as well as connect to a PC and download music right off of the Internet. The user can access all of his/her music in one place - even digitally capture and play those old LP records still sitting in music collections gathering dust. The Darwin Jukebox connects through the user’s already existing home music system. Listen to Internet radio from the comfort of a living room couch instead of sitting in front of the computer.

      The Darwin Digital JukeBox is as powerful as a PC, but as simple to use as a CD player. It is built around Fullplay`s industry-standard Dharma development platform and bridges the gap between a home stereo and a PC. It uses an Ethernet connection for a fast, standardized connection to the PC, allowing content management from the desktop, music streaming from the computer, as well as Internet radio streaming and other networking features. Features of the Darwin Digital Jukebox include a CD-ROM drive which plays standard audio and digital MP3, WMA and AAC audio formats and encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format with a 20GB HDD to store MP3, WMA, AAC and PCM music files on an internal 20GB hard drive (upgradeable to larger volumes).

      The manufacturer`s suggested retail price for the Darwin Digital Jukebox is $499.95 and will be available for pre-order via Fullplay`s website later in Q1 2002. Initial shipments for all pre-orders will not begin until Q2 2002.

      Read the press release:
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      To see more specs: http://www.fullplaymedia.com/products/products_darwin.htm



      The Muse Media Center is an all-in-one audio, video and image viewing system which combines the capabilities of a standard multi-disk CD player, a DVD player, a digital photo viewer, and a home computer, with the latest in digital recording and playback technology and a high capacity internal hard drive up to 320 GB. The Muse Media Center is built using Fullplay`s industry-standard Dharma(TM) development platform. For audiophiles, Muse creates both uncompressed PCM files as well as high bit rate MP3s (up to 320 Kbps)for CD quality audio playback. With support for leading digital video formats such as MPEG-1, MPEG-2 and MPEG-4, Muse can record or playback movies and videos from VCD, DVD or streamed from the PC or Internet. The basic design fits right into existing stereo or home entertainment systems and supports both analog and digital connections.

      The built in DVD/CD-RW combo drive plays standard audio and digital MP3, WMA and AAC audio formats. Encodes (records) standard audio CDs to both uncompressed digital PCM and compressed MP3 format and burns MP3, WMA and AAC digital format audio to CD-RW discs. Plays standard video DVDs and MPEG-1, MPEG-2, and MPEG-4 formats. Encodes (records) lossless, MPEG-1 (layer 3), and MPEG-4, and burns MPEG-4 video to DVD-RW discs. The High Capacity HDD stores digital audio, video and image files on the internal hard drive (40 GB to 320 GB available).

      The Muse Media Center makes connectivity a snap by including standard connections for PC networking (Ethernet), PC peripheral support (USB) and simple home networking through the user’s existing AC power lines (HomePlug). This allows the user to easily serve audio/video streams to receiver units elsewhere in the home, connect to a PC and share content, or go directly to the Internet to download music or videos.

      In essence Muse brings together different media types into a single system and greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat." target="_blank" rel="nofollow ugc noopener">http://www.investortoinvestor.com/dcforum/NewsletterDiscussion/76.html#7
      For specs: http://www.fullplaymedia.com/products/products_Muse.htm

      A more comprehensive description of Fullplay Media’s relationships with its partners is listed on the web site as follows:

      Cirrus/Maverick - Controlling over 80% market share for the latest generation of Digital Audio semiconductor solutions, Cirrus Logic, through its Maverick System on a Chip (SOC) product line, has established a firm and commanding presence with worldwide manufacturers of Digital Audio Players. Cirrus has endorsed Fullplay as its preferred partner for engineering services for any of its potential customers who are looking for quick time-to-market assistance in hardware design and firmware integration with the Maverick SOC. This close collaboration between Cirrus and Fullplay will continue to produce reduced barriers to entry for companies interested in bringing quality digital audio products to the consumer market.

      IBM was the first partner with whom Fullplay did development work on spinning media within the digital audio realm. Fullplay was the first company to provide integrated support to IBM for a prototype music player which accommodated music encoded through multiple codecs, to be stored and played on the IBM Microdrive. Now at 340MB, (with 1 GB in development) the MicroDrive, an engineering marvel, involves the disciplines of multiple sciences from ranging aerophysics to chemical engineering, first introduced the concept of high volume storage for digital audio files. In the fall of 1999, as part of its first digital audio reference platform, Fullplay demonstrated significant technical competencies in the areas of miniaturized spinning media and has cooperated extensively with IBM in providing engineering feedback on digital audio storage optimization.

      Microsoft, the world’s largest software company, partnered with Fullplay for its audio solution in Microsoft`s first digital audio product aimed at hand held PDAs. Microsoft took advantage of this pioneering digital audio engineering effort by purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files on devices built to run the Microsoft Windows CE operating system (subsequently rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the Fullplay Media OS for audio files encoded in Windows Media Audio and through the Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’ synergistic technical vision of extending seamless access to a single repository of music across multiple device configurations in the home, is grounded in close technical cooperation and development of project specific development within Microsoft’s Universal Plug and Play, "UPnP" architecture.

      Fraunhofer Gesellschaft is the scientific institute in Germany who, through its pioneering efforts in encoding digital audio, almost single handedly created the market for downloaded internet digital audio. Its vehicle for doing so is the immensely popular MPEG Layer-3 or simply `MP3`. Fraunhofer has collaborated with Fullplay`s core codec team by releasing MP3 based sources for further optimization. This optimized MP3 based codec is exclusively available to Fullplay licensees.

      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances.

      I-Jam Multimedia has partnered with Fullplay to bring players to market that showcase the Microsoft WMA Codec. By using the WMA format, I-Jam`s new player, dubbed the "Winjam," reduces the storage space required by MP3 audio files by one half. Focusing on "books on tape content" in addition to downloaded internet content and prerecorded music on the I-Jam LPâ„¢, a new standard for licensed content from the recording industry, I-Jam is poised to capitalize on new subscription based markets. In collaboration with Iomega, I-Jam will bring much of this protected content to market on a Winjam version of the popular Iomega Hipzip. Fullplay, of course, provides the underlying hardware and software design for both devices, thus enabling marketability of some of the first consumer products designed to play protected audio content on inexpensive removable media.

      Xiphophorus - Ogg Vorbis is an emerging `freeware` Codec that is gaining momentum in digital audio circles. This codec is the first completely open, professional audio encoding and streaming technology available on the market. It is well suited to Internet Radio and other forms of real-time and offline electronic distribution. Ogg Vorbis offers high-end compression and audio fidelity comparable to other MPEG Level 4 technologies. Ogg`s development libraries offer full encoding, decoding, and streaming capability for Windows, Linux/*BSD, Solaris, and MacOS. The scope of the engagement between Xiphophorus and Fullplay will grow to encompass cooperation around optimization of Vorbis sources for increasingly higher quality audio and music at fixed and variable bitrates for embedded audio devices. Stay tuned for further details of this engagement.

      Iomega - The world`s largest PC Storage Company, in expanding its product and focus beyond the PC, selected Fullplay as its strategic partner in bringing to market one of its first intelligent Digital devices, the HipZip. In a record setting three and a half months from product concept to product shipment, Iomega took our OS, and using a Dharma hardware design, partnered with our engineering services and built the HipZip. Using the popular PocketZip, a tiny popularly-priced 40MB disk, the Iomega HipZip introduces new standards of price performance for removable media in portable digital audio players shipping today.

      Trans World/FYE - Trans World Entertainment Corporation is one of the largest specialty music and video retailers in the United States, currently operating nearly one thousand stores under a variety of brand names. Trans World recently announced plans to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, fye® (for your entertainment). As part of this re-branding process, Trans World contracted Fullplay to design and build a listening/viewing station (LVS). The LVS system connects multimedia preview stations to an in-store Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The LVS device incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment.

      Inari - Founded in 1997 with headquarters in Draper, Utah, Inari which partners with Fullplay on the Dharma platform -- is the leading developer of Powerline networking technology and the only company shipping volume silicon. The company`s core technology, which transmits high-speed digital signals over existing AC electrical wiring, was developed by its engineers while part of Novell`s Embedded Systems Technology (NEST) division. As Intelogis, Inari became well known for its PassPort Plug-In Network home-networking product. Today, Inari is focusing its efforts on providing powerline chipsets to PC, Internet appliance, networking and consumer electronics vendors to embed into their products making them powerline-network ready.

      Redhat - The Red Hat/Fullplay relationship had its beginnings with the commencement of Fullplay`s media development efforts. In its bid to establish Linux as the development platform for embedded devices in the new Information Appliance World, Red Hat has leveraged the strength of our OS for embedded digital audio devices with the value-add of Red Hat’s engineering services. In a strategic alliance agreement with Fullplay, Red Hat promotes Fullplay’s OS as the preferred platform for digital audio integration for OEM customers desiring engineering services support from Red Hat.
      Avatar
      schrieb am 18.01.02 22:11:52
      Beitrag Nr. 5 ()
      Teil II:

      Dolby - Unofficially known as "MP4", Dolby AAC is actually a high-end, high-fidelity codec for digital audio. It is the result of a collaborative technical effort between AT&T, the Franhofer Institute, Sony, and Dolby to combine the best of these various company`s audio technologies. Fullplay codec manager provides rich native support for AAC. Forecast by many industry sources as a high volume format for encoded content by the recording industry, Dolby AAC is well positioned for the future of protected audio content. With this in mind, Fullplay Media OS provides seamless integration of AAC.

      InterTrust - A leader in Digital Rights Management (DRM) technology, Intertrust Technologies has partnered with Fullplay in delivering support for InterTrust`s Rights/PDâ„¢ digital rights management (DRM) software for embedded digital audio systems. Fullplay integrates InterTrust`s sophisticated DRM technology into our digital audio architecture for portable digital music players. An increasing number of content providers including: Universal, BMG, and Blockbuster are adopting Intertrust Rights Management strategy, indicating accelerating market acceptance for protected content. Integrating InterTrust`s DRM platform into our OS enables the delivery of secure digital music content to a new generation of digital audio players.

      Sandisk - Today, flash memory represents the smallest form factor solid state memory for digital audio devices. Sandisk, the leading vendor and holder of numerous patents for Compact FlashCard technology, first joined Fullplay in providing compatibility for their media with palm sized PCs operating with Microsoft`s Pocket PC platform. Since then, both companies’ engineering forces have worked collaboratively to enable flash memory and its derivatives, MMC, and SD, on other embedded platforms, notably the licensable reference platform from Fullplay developed around the Cirrus Logic Maverick System on a Chip architecture. As the inventor of CompactFlash, Sandisk is an influential innovator in solid state memory, and its cooperation with Fullplay will ensure continued compatibility and innovation in ensuring integration into sophisticated digital audio designs based on emerging audio chipset technology, well into the future.

      Audible.com - Audible makes available core technology (a specialized codec) that enables playback of audiobooks, lectures, public radio programs, and newspapers, on a variety of digital audio devices. In working with Fullplay, Audible capable devices will include the I-Jam and Iomega players.

      NetChip Technology, Inc. is a leading supplier of high-performance semiconductors and subsystems based on USB 1.1 and 2.0 and other leading edge, emerging technologies. The company’s innovative product designs, unparalleled level of customer support, and high level of product expertise have earned NetChip a solid reputation with peripheral device design engineers and business managers alike. NetChip partners with Fullplay on the Dharma platform.

      PoGo Products has licensed Fullplay’s digital media platform technologies to create a new line of digital media products which allow customers to directly record and capture high-quality digital audio files from any audio source, without requiring a PC. The first of these products, including the RipDrive Digital Jukebox and RipFlash Recordable MP3, were launched at Comdex in Fall, 2001. http://www.fullplaymedia.com/partners/partners.htm

      Check out this audio file on Cirrus Logic. It is gives a pretty good picture of one of Fullplay Media`s most important strategic partners: http://biz.yahoo.com/oo/020111/68733.html There is a short but interesting interview of David French, Cirrus Logic’s President & CEO speaking about how Cirrus Logic is positioning itself to be a leader in the digital entertainment revolution. http://www.oser.com/ces/interviews/CirrusLogic-int.html[/url]

      For more information about VCD format: http://mpeg.telecomitalialab.com/standards/mpeg-4/mpeg-4.htm

      Well, that is as much as I could gather for the time being. I must say I am very pleased with the progress being made at Fullplay Media Systems, although it make take some time for me to quit thinking of the company as iObjects after writing about them for going onto 4 years. Time does go by so quickly. This company has grown from a small upstart into a fairly well established company which has progressed extremely well under Dennis Tevlin’s leadership and Mark Phillips technical expertise. I have now to complete a new profile on the company which may take a little time since I have to sandwich it between all of the other projects I am working on these days. I will let you know when I have completed it. Please note that I am not nor have I ever been paid to write about Fullplay Media. I write about it because I like the company and expect great things from them. I don’t expect this company to stay on the Bulletin Board forever and I would not be surprised to see that the company has achieved revenues for the fiscal year ending December 31, 2001 somewhere in the neighborhood of $4 million if not higher based upon the progressively higher revenues over the previous three quarters. Since the company is not giving any guidance on numbers that is my educated guess. We shall see if I am right when the 10K comes out at the end of March.

      Kathy Knight-McConnell
      Investor to Investor
      http://www.investortoinvestor.com" target="_blank" rel="nofollow ugc noopener"> To read an overview of the MPEG-4 Standard:http://mpeg.telecomitalialab.com/standards/mpeg-4/mpeg-4.htm

      Well, that is as much as I could gather for the time being. I must say I am very pleased with the progress being made at Fullplay Media Systems, although it make take some time for me to quit thinking of the company as iObjects after writing about them for going onto 4 years. Time does go by so quickly. This company has grown from a small upstart into a fairly well established company which has progressed extremely well under Dennis Tevlin’s leadership and Mark Phillips technical expertise. I have now to complete a new profile on the company which may take a little time since I have to sandwich it between all of the other projects I am working on these days. I will let you know when I have completed it. Please note that I am not nor have I ever been paid to write about Fullplay Media. I write about it because I like the company and expect great things from them. I don’t expect this company to stay on the Bulletin Board forever and I would not be surprised to see that the company has achieved revenues for the fiscal year ending December 31, 2001 somewhere in the neighborhood of $4 million if not higher based upon the progressively higher revenues over the previous three quarters. Since the company is not giving any guidance on numbers that is my educated guess. We shall see if I am right when the 10K comes out at the end of March.

      Kathy Knight-McConnell
      Investor to Investor
      http://www.investortoinvestor.com" target="_blank" rel="nofollow ugc noopener">http://www.vcdhelp.com/vcd.htmhttp://mpeg.telecomitalialab.com/standards/mpeg-4/mpeg-4.htm

      Well, that is as much as I could gather for the time being. I must say I am very pleased with the progress being made at Fullplay Media Systems, although it make take some time for me to quit thinking of the company as iObjects after writing about them for going onto 4 years. Time does go by so quickly. This company has grown from a small upstart into a fairly well established company which has progressed extremely well under Dennis Tevlin’s leadership and Mark Phillips technical expertise. I have now to complete a new profile on the company which may take a little time since I have to sandwich it between all of the other projects I am working on these days. I will let you know when I have completed it. Please note that I am not nor have I ever been paid to write about Fullplay Media. I write about it because I like the company and expect great things from them. I don’t expect this company to stay on the Bulletin Board forever and I would not be surprised to see that the company has achieved revenues for the fiscal year ending December 31, 2001 somewhere in the neighborhood of $4 million if not higher based upon the progressively higher revenues over the previous three quarters. Since the company is not giving any guidance on numbers that is my educated guess. We shall see if I am right when the 10K comes out at the end of March.

      Kathy Knight-McConnell
      Investor to Investor
      http://www.investortoinvestor.com" target="_blank" rel="nofollow ugc noopener"> To read an overview of the MPEG-4 Standard:http://mpeg.telecomitalialab.com/standards/mpeg-4/mpeg-4.htm

      Well, that is as much as I could gather for the time being. I must say I am very pleased with the progress being made at Fullplay Media Systems, although it make take some time for me to quit thinking of the company as iObjects after writing about them for going onto 4 years. Time does go by so quickly. This company has grown from a small upstart into a fairly well established company which has progressed extremely well under Dennis Tevlin’s leadership and Mark Phillips technical expertise. I have now to complete a new profile on the company which may take a little time since I have to sandwich it between all of the other projects I am working on these days. I will let you know when I have completed it. Please note that I am not nor have I ever been paid to write about Fullplay Media. I write about it because I like the company and expect great things from them. I don’t expect this company to stay on the Bulletin Board forever and I would not be surprised to see that the company has achieved revenues for the fiscal year ending December 31, 2001 somewhere in the neighborhood of $4 million if not higher based upon the progressively higher revenues over the previous three quarters. Since the company is not giving any guidance on numbers that is my educated guess. We shall see if I am right when the 10K comes out at the end of March.

      Kathy Knight-McConnell
      Investor to Investor
      http://www.investortoinvestor.com

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      Avatar
      schrieb am 19.01.02 18:50:57
      Beitrag Nr. 6 ()



      fye LVS

      Trans World`s new Listening and Viewing Station (LVS) is a in-store kiosk system developed by Interactive Objects. The LVS system connects multimedia preview stations within any single store location to a Microsoft XP server that provides access to a complete library of music (150,000 CDs) and video trailers (10,000) from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time.The kiosks interact with the main system through a centrally managed networked infrastructure.

      The LVS device, incorporates both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS device also features a proximity-based recommendation engine that helps guide customers to similar content in the area surrounding the device.

      The LVS is a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies, and represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment. Click here to read the latest press release regarding this system.
      Avatar
      schrieb am 19.01.02 18:55:38
      Beitrag Nr. 7 ()

      Microsoft`s Windows Media Player for Windows CE™ (now Pocket PC) uses audio player technology initially developed and acquired by Microsoft from iObjects


      Windows Media Player

      Microsoft acquired Interactive Objects` exceptional audio player technology in April 1999, in order to provide the Windows CE (now Pocket PC) platform with the first stereo playback software aimed at the Palm-size PC market. By supporting Microsoft`s emerging Windows Media Technologies platform, iObjects showed early leadership in digital audio systems software development. The first Personal Digital Assistants on the market to play audio files did so thanks to this breakthrough pioneering effort by iObjects.
      Avatar
      schrieb am 19.01.02 18:59:49
      Beitrag Nr. 8 ()


      I-Jam`s WinJam Windows Media Audio player, featuring the Dadio Operating System


      I-Jam WinJam digital audio player

      The WinJam player from industry leader I-Jam uses slots for two MMC cards. It is a compact, stylish player based on an iObjects hardware reference design, and is optimized for the Microsoft Windows Media Audio (WMA) codec. Windows Media stores music in half the space as regular MP3 files. Using Dadio, the WinJam is aimed at the encrypted downloaded audio content market for books on tape and WMA formatted music.

      Special Dadio features include:

      - Large LCD Display for Track and Elapsed Time
      - Direct USB Connection for Content Download
      - Uses 2 x AA Batteries for up to 8 Hours of Continuous Operation
      Avatar
      schrieb am 19.01.02 19:04:58
      Beitrag Nr. 9 ()




      Iomega HipZip Digital Audio Player

      From the company who brought you the Zip™ drive, Iomega introduces a player based on a new media type optimized for Digital Audio. The big story here, of course, is the PocketZip™ – a tiny re-recordable disk with unequaled levels of price performance. Storing music in Microsoft’s WMA format, the HipZip can contain approximately 80 minutes of music (roughly the equivalent of one and one half Compact Disks). The product has a rugged design and features simple yet intuitive controls, a customizable equalizer, drag and drop file transfer capability, fast USB connectivity, and a menu-driven, backlit display all designed in a compact, palm-sized enclosure.

      The HipZip is built on a Dadio hardware reference design, and also features Dadio’s remarkable software integration which delivers support for multiple codecs and protection schemes that include Microsoft and Intertrust. You have music on your PC stored as MP3s or WMA files, or Dolby AAC and you want to download them to the HipZip? No problem. Through USB, the HipZip will allow you to quickly transfer all these files from your PC.

      Other special Dadio features include:

      - Backlit display of title, artist and album information.
      - Anti-skip design with sophisticated buffering.
      - Built-in lithium ion battery, good for thousands of rechargings,
      - producing 12 hours of continuous play per charge.
      - Universal music file format which allows for support of both free and
      - copyright-protected content.
      - Drag and drop file transfer.
      - Simple, intuitive controls.
      Avatar
      schrieb am 19.01.02 20:41:11
      Beitrag Nr. 10 ()




      Sehr positives Interview mit Dennis Tevlin
      President and Chief Executive Officer
      vom 17.01.2002
      dauert ca. 12 Minuten
      http://www.wallstreetreporter.com/v2/asp/profile/default.asp…
      Auf der rechten Seite, das 2. Interview unter OTCBB

      Er berichtet über Fullplay, von der Messe, Patner (insbesondere Microsoft), Mitarbeiter, Shareholder, Aussichten für 2002....

      Ich bin nach wie vor begeistert von Fullplay (ehem. iObjects), auch wenn der Kurs heruntergedrückt wird!

      Gruß,
      Brummbär
      Avatar
      schrieb am 19.01.02 21:46:30
      Beitrag Nr. 11 ()
      Im März 2001 hat iObjects (jetzt Fullplay Media Systems) eine Entwicklungs- und Dienstlleistungsvereinbarung mit SSI für einige Audioprodukte abgeschlossen.

      Diese Produkte könnten in der HighTech-Schmiede von Fullplay entwickelt worden sein:





      Hier die Pressemitteilung:
      http://www.iobjects.com/news/articles/pr2001_03_19.htm

      SSI Computer Announces Agreement To License iObjects` Dadio™ OS and Dharma™ Digital Audio Platforms For New Digital Audio Product Line Leading industry supplier of digital audio devices selects Interactive Objects as provider of software and hardware designs for next generation of popular NEO product line.

      Taipei, Taiwan; Bellevue, Washington - March 19, 2001 - SSI Computer Corp. announced today a royalty licensing and design services agreement with Interactive Objects, Inc., (iObjects) (OTC.BB:OBJX), to utilize the iObjects Dharma™ hardware platform and Dadio™ OS for the development of a new line of digital audio players to include home, portable and car stereo products. The product line will be built using the popular Cirrus Logic (NASDAQ:CRUS) Maverick™ microprocessor family and shall be sold under both SSI`s brand name "NEO" as well as through private label distributors and system integration partners.

      SSI Computer Corp, a leading supplier of PC peripheral equipment and an early pioneer in the distribution of Digital Audio Players utilizing the popular MP3 codec, is rapidly expanding both its distribution networks and its multimedia product line. SSI`s NEO product line covers the entire spectrum of products from Handheld Jukeboxes to Digital Audio Car Stereos using popular mini PC drive technology. As such, SSI is perfectly positioned to incorporate the full range of iObjects` platform technologies. Commenting on the agreement, Dean Chang, President and Chairman of SSI, observed, "We did an extensive search to find a technology platform that met our requirement for a complete product line and found that iObjects met our needs completely." SSI America distributes its products worldwide and is expanding its dealer network rapidly in both the U.S. and Europe. Its U.S. distributors currently include CompUSA.

      For his part, Dennis Tevlin, President and CEO of iObjects said, "SSI has established an excellent reputation for early leadership and successful execution in the digital audio market. SSI will help fulfill our vision of successfully delivering digital music in the car, in the home, and on the go."

      The new NEO product line will be tightly integrated with iObjects` innovative Dadio digital audio operating system (OS) and Dharma hardware platform. iObjects` platform technologies support the most popular audio codecs including mp3, Microsoft WMA, Dolby AAC, Audible, and Ogg Vorbis, and manage large play lists of up to 6,000 hours or 100,000 songs. Digital rights management (DRM) capabilities, such as Microsoft`s Windows Media™ and InterTrust`s Rights/PD™ DRM software for embedded systems, are also supported. The first products coming out of this agreement are scheduled for availability in Q2, 2001.
      Avatar
      schrieb am 19.01.02 21:54:37
      Beitrag Nr. 12 ()
      Eine Top-Einnahmequelle für das 3. Quartal 2001 und 1. Quartal 2002 wird wohl dieses hier sein:



      Trans World Entertainment/FYE and Interactive Objects Launch New In-Store Multimedia Station

      Bellevue, WA - October 24, 2001 - Interactive Objects `iObjects` (OTC: OBJX), a leading designer of embedded software and hardware solutions for digital media appliances, and Trans World Entertainment Corporation (Nasdaq:TWMC), the nation`s largest mall-based specialty music retailer, today announced the launch of Trans World`s new Listening and Viewing Station (LVS) system at its flagship FYE store in Rockefeller Center, New York City.

      The LVS system connects multimedia preview stations within any single store location to a Microsoft XP server that provides access to all of the songs and videos from the store`s catalog of titles. Using Windows Media 8 technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. The system will roll out to 21 stores in 5 major markets across the U.S. by the end of November and is part of an overall strategic initiative to re-brand the Company`s 730 mall-based specialty stores and its web site under a single, unified brand, FYE (for your entertainment). The additional stores are scheduled for a phased rollout beginning in 2002.

      The LVS device, which was designed by iObjects, is one of the first to support Microsoft`s Windows Media 8 technology; incorporating both WMA audio and MPEG level 4 video playback. The device contains a UPC bar code scanner and content recognition software that matches bar code data with the content`s metadata stored on a server. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The LVS device also features a proximity-based recommendations engine that helps guide customers to similar content in the area surrounding the device.

      "This system represents a major breakthrough in distributed media systems design," said Dennis Tevlin, President and CEO of iObjects. "We have created a low cost, state of the art system that can gracefully evolve to incorporate new features and services such as Microsoft`s .NET-based technologies. The LVS system represents the vanguard of a new type of multimedia experience in retail, hospitality, exhibition and in-seat entertainment. Trans World is at the forefront of this revolution."

      The re-branding initiative is the result of an 18-month in-depth analysis of the changing entertainment marketplace, the technology revolution and the emerging wired lifestyle, as well as extensive customer research. It is designed to drive sales and build brand equity by increasing the number and consistency of customer touchpoints and increasing efficiency in advertising and marketing functions. FYE will create a more relevant shopping experience for consumers, expanding product selection across the entertainment spectrum.

      "Our objective is to leverage our expertise in music and entertainment to build long-lasting relationships with our customers, said Trans World Vice President of Marketing, Mark Hogan. "Our partnership with innovative technology companies such as iObjects helps move us closer towards achieving our goal of broadening our customer base while fully realizing the benefits of a multi-market, multi-channel strategy."
      Avatar
      schrieb am 19.01.02 22:17:09
      Beitrag Nr. 13 ()
      Ein weitere Produkt ist der TV PHOTO VIEWER CD, eine Entwicklungsleistung für Microsoft:



      Create albums from digital photos on your PC, save them on a floppy disk, and view them on a TV in the comfort of your living room. Kick back with the remote control and share your albums on the big screen – they look great! With TV Photo Viewer, you can make your family the star of the show.

      Families now have a new and better way to watch and share digital photos. Use TV Photo Viewer to create digital photo albums and watch them unfold on TV TV Photo Viewer is a great gift for family and friends. You don`t need to have a digital camera to be able to enjoy the digital photos you want to see.

      Get more out of your photos! Digital photos once limited to your PC can now be seen in a relaxed, social setting on the living room TV Features

      Microsoft makes it easy to have fun TV Photo Viewer is designed to be easy enough for anyone in the family to use. And the remote control let`s you enjoy your photos without having to even get up!

      Microsoft TV Photo Viewer software

      Lets you select and sort, add captions and numbers, add a title page, and saves the digital album to disk. Then you can view the disk using TV Photo Viewer on any TV!

      Also includes Microsoft Picture It!® Express 2001

      A software application that enables more advanced photo editing such as adjusting brightness and removing red eye in specific photos, or making creative projects like greeting cards and calendars.

      Make albums of digital photos

      On floppy disks to view and share with family and friends. Up to 40 photos optimized for TV viewing fit on each disk.

      Photos look great on TV

      TV Photo Viewer software optimizes your digital photos for viewing on a television using proprietary Microsoft technology.

      To use Microsoft TV Photo Viewer software (included), you need:

      Computer/Processor

      Multimedia PC with a 166 MHz or higher Pentium-class processor or compatible

      Memory

      32MB for Microsoft Windows 98 or Millennium; 64 MB for Windows 2000 or Windows XP

      Hard Disk

      100 MB of available hard disk space (250 MB total required if you also install included Picture It! Express photo-editing software)

      Drive

      3.5-inch floppy disk drive; 4x speed CD-ROM drive or faster

      Display

      Super VGA, 16-bit color monitor or higher (24-bit recommended)

      Operating System

      Microsoft Windows® 98, Windows Millenium, Windows XP, or Microsoft Windows 2000 operating system

      Peripherals

      Microsoft Mouse or compatible pointing device

      Miscellaneous

      Microsoft Internet Explorer 4 or later browser software to view help


      Requirements for Internet functions (post photos to websites, e-mail photos and albums), you also need:

      28.8 kbps or faster modem

      MAPI-compatible e-mail and access to the Internet via MSN® Internet Access or another Internet service
      provider (connect time and local and long distance charges may apply)


      To use Microsoft TV Photo Viewer, you need:

      Computer/Processor

      NTSC TV with composite (RCA-style) video input; TVs without composite video input that have a coaxial input
      require a powered RF modulator (not included)

      Drive

      Standard, 1.44 MB high density 3.5 inch disk (one blank disk is included; additional disks sold seperately)

      Miscellaneous Digital Cameras, scanner, or other digital photos.

      2 AA batteries (included)
      Avatar
      schrieb am 20.01.02 12:18:53
      Beitrag Nr. 14 ()
      Hi,

      im Frühjahr soll ein "Digital Entertainment Box Forum Europe" in Europa mit Beiträgen über "Personal Video Recorders" von
      - Dennis Tevlin, President and Chief Executive Officer, Fullplay Media Systems (iObjects)
      - Mark Phillips, Chief Technology Officer and Senior Vice President, Research and Development, Fullplay Media Systems (iObjects)
      stattfinden.

      Hier die neue Agenda: http://www.jpa.com/events/DEBEurope/index.html
      In der alten Agenda kann man auch die Redner erkennen: http://www.jpa.com/events/DEBNY/

      JPA brings its dynamic executive forum to Europe to explore the issues critical to development and deployment of Digital Entertainment Boxes throughout the region. This forum will bring together the leaders in the industry for brisk and frank discussions about the technology, product design and end user requirements of boxes ranging from PVRs, digital cable, satellite and terrestrial television set-top receivers, game platforms and home gateways. Sessions on important issues such as standards, regulations, personalization technology and more will provide valuable information on the forces that impact the box.

      1. Vortrag, vorgetragen von:
      - Eric Li, Vice President of Business Development, EnReach
      - Dennis Tevlin, President and Chief Executive Officer, Fullplay Media Systems (iObjects)

      Personal Video Recorders: Where Is the Demand?
      As box makers sing the praises of time-shifted television and content owners look on with a wary eye, the Personal Video Recorder has become the mantra of the industry. Where is the reality? Do consumers want the functionality or has the industry talked itself into adopting the feature before the market has proven demand? If consumers want it, how will manufacturers educate the masses so demand picks up? Do PVRs enable the much sought after video-on-demand? Is cost, security or commercial skipping the real reason some network operators have not jumped on-board?

      Ein weiterer Vortrag, vorgetragen von:
      - Mark Phillips, Chief Technology Officer and Senior Vice President, Research and Development, Fullplay Media Systems (iObjects)
      - Terri Swartz, Vice President of Marketing, Navic Networks Chuck Kaplan, Vice President of Marketing and Sales, PowerTV

      Personalization and Information Management: Brave New World or Pipe Dream?

      The new mantra emerging from the advanced television industry is personalization. Many box makers and software developers swear that the way to sell more services is to personalize the system. Do consumers really want the television second-guessing their wants and desires or would they rather search out material for themselves? What enabling technology is needed to create a seamless experience between recommended content and researched content? What are the legal and ethical limitations of personalizing content?

      Gruß,
      Brummbär
      Avatar
      schrieb am 20.01.02 21:08:42
      Beitrag Nr. 15 ()
      Hi,

      hier ein etwas älteres Interview mit Dennis Tevlin:
      http://www.twst.com/pdf/objx.pdf

      Gruß,
      Brummbär
      Avatar
      schrieb am 22.01.02 15:45:07
      Beitrag Nr. 16 ()
      Tuesday January 22, 8:29 am Eastern Time
      Press Release
      SOURCE: Cirrus Logic Inc.
      Cirrus Logic Enables Samsung to Deliver a Combination Personal Video Recorder and DVD Player
      Samsung`s New DVD-H40 Includes Cirrus Logic Codec, Creates New Category of Consumer Digital Entertainment Products
      AUSTIN, Texas--(BUSINESS WIRE)--Jan. 22, 2002-- Cirrus Logic Inc. (Nasdaq:CRUS - news) announces that Samsung Electronics has developed a combination Personal Video Recorder (PVR)/DVD player based on the Cirrus Logic CS92288 MPEG Audio/Video Codec chip as incorporated into Cirrus Logic`s Encore(tm) reference design.

      Samsung`s new DVD-H40 is the forerunner of a new product category that combines popular digital entertainment features into a single, compact and affordable consumer device.

      The Cirrus CS92288 codec allows Samsung to offer high-quality DVD playback with popular PVR viewing control features, including the ability to pause and replay live broadcasts. The advanced audio/video compression capabilities of the codec also enable consumers to control the choice between video quality and storage demands.

      ``The DVD player has introduced interactivity into many living rooms and paved the way for the popular time-shifting and instant recording features of PVRs,`` said Kathleen Maher, Editor-in-Chief at Jon Peddie Research. ``By combining the features of a DVD player and a PVR into a single device, Samsung`s new low-cost set top box represents a new category of appliance that makes good sense for consumers. A platform, such as the Encore reference design from Cirrus Logic, provides designers with compelling product options for consumers who are interested in these new features but who absolutely demand ease-of-use in their consumer appliances.``

      ``DVD players are a major product category for Samsung and we wanted to reinforce our leadership in this market with a product that also offered the very popular time-shift features found in digital video recorders,`` said C. M. Kim, Principal Engineer of the Digital Video System (DVS) division. ``Cirrus Logic`s Encore reference design made it possible for us to cost-effectively produce such a product, and anyone looking for a mid-range DVD player can now additionally experience the viewing control previously available only in dedicated PVRs.``

      Cirrus` CS92288 codec is at the heart of the Encore reference design, offering both audio and video real-time encoding and decoding in a single, highly integrated device. It also supports the MPEG-1 and MPEG-2 digital-video standards as well as Dolby® Digital and MPEG digital-audio standards. The codec enables high-quality video recording in real time over a wide range of bit rates for different consumer applications. The Encore reference design includes the leading single chip solutions for digital recording and playback, and is a fully integrated design that comes with all the hardware, software and support required for rapid product development.

      Samsung Electronics

      Samsung Electronics Co. Ltd. is a global leader in semiconductor, the consumer electronics industry, and a digital convergence technology. Samsung Electronics employs approximately 54,000 people in 46 countries. The company is the world`s largest producer of memory chips, TFT-LCDs, CDMA mobile phones, VCRs and monitors, and it`s the fifth largest manufacturer of mobile phones. Samsung Electronics consists of four main business units: Digital Media, Semiconductor, Information & Communications and Home Appliance Business. For more information, please visit Samsung`s Web site at: http://www.samsungelectronics.com/.

      Cirrus Logic Inc.

      Cirrus Logic is the premier supplier of high-performance analog and DSP chip solutions for consumer entertainment electronics that allow people to see, hear, connect, and enjoy digital entertainment. Building on its global market share leadership in audio integrated circuits and its rich mixed-signal patent portfolio, the company targets mainstream audio, video and Internet entertainment applications in the consumer entertainment market. Cirrus Logic operates from headquarters in Austin, Texas, and major sites located in Fremont and El Dorado Hills, Calif.; Broomfield and Boulder, Colo.; as well as offices in Europe, Japan and Asia. More information about Cirrus Logic is available at www.cirrus.com.

      Safe Harbor Provision

      Except for historical information contained herein, the matters set forth in this news release are forward-looking statements that are dependent on certain risks and uncertainties including such factors, among others, as the ability of the Cirrus Logic CS92288 MPEG Audio/Video Codec to perform as expected, the risk factors listed in the company`s Form 10-K for the year ended March 31, 2001, and in other filings with the Securities and Exchange Commission. The foregoing information concerning Cirrus Logic`s business outlook represents our outlook as of the date of this news release, and Cirrus Logic undertakes no obligation to update or revise any forward-looking statements, whether as a result of new developments or otherwise.

      Cirrus Logic, and Encore are trademarks of Cirrus Logic Inc. All other product names noted herein may be trademarks of their respective holders.
      Avatar
      schrieb am 22.01.02 16:08:01
      Beitrag Nr. 17 ()
      Na hoffen wir das der Kurs jetzt wieder etwas Anzieht.
      Ist ja zum Mäusemelken , als der Kurs bei 4$ war , stand die Fa. lange nicht so gut da wie jetzt.

      Ich hoffe Fullplay entwickelt sich nicht zur Zockeraktie !!

      Grüße
      Diamond23
      Avatar
      schrieb am 22.01.02 20:51:51
      Beitrag Nr. 18 ()
      New information from CEO Tevlin today:
      Welcome to the new Fullplay eNews Letter
      Dear Investor,
      The last few weeks have been the busiest in the company`s history. We`ve almost caught our breath since returning from this year`s consumer electronics show (CES 2002), so I thought I would take a moment to communicate our progress and recent achievements.

      CES was a rousing success for Fullplay. We introduced two key new products in the form of the Muse Media Center and the Darwin Digital Jukebox, and unveiled a new development platform by introducing Dharma II and the Fullplay Media OS and Media Manager. The company hosted more than 50 high profile customer meetings during the show and was showcased in Cirrus Logic`s press, analyst and customer demo suites. Our trade show booth enjoyed steady traffic throughout the show and we picked up numerous leads and press contacts from our presence.
      We had products featured in Microsoft`s eHome exhibit, Cirrus` tradeshow booth and demo/press suite, PogoProducts` booth, and SSI`s booth. We were also gratified by the positive response our new name, image and marketing material received. If you haven`t seen our new look yet, check out our website at www.fullplaymedia.com.

      My overall impression of this year`s show is that attendance was reasonably strong in light of Sept 11th (and much bigger than Comdex in Nov.) and that products that offered practical solutions for consumers seeking to combine the benefits of consumer electronics products and computers were the stars of the show. As an example, companies such as Moxi Digital and SonicBlue, both of whom introduced new products in this category, received strong press coverage The convergence of consumer electronics and PC technology is proving to be a major disruptive market force. Companies from both sides of these industries are therefore trying to merge aspects of both technologies to protect existing business lines or gain a toehold in an emerging
      market. Companies such as SonicBlue and Moxi are essentially using PC platforms and incorporating consumer electronics features - adding CD/DVD support - to the networking, UI, and hard disk encoding solutions available on PCs. Consumer electronics companies are adding support for mp3, PVR functionality, and seeking network integration with PCs and other devices.

      Fullplay is unique in that we are using low cost microprocessor technology (the kind of microprocessors used in $99 DVDs and MP3 players) instead of PC platform technology to achieve our products designs. Instead of using PC processors that cost $100 to $150, we`re using processors that cost $5 to $10. As a result, we enjoy a very strong cost advantage in producing feature rich products that combine the best of both worlds. Our ability to take this approach is therefore quite appealing to consumer electronics companies and to semiconductor companies that sell chips into this market. That`s why we also believe that, while the PC platform represents the path of least resistance for some companies, it does not offer a sustainable advantage for high volume consumer products.

      Over the coming months, I am confident that the seeds we planted at CES will result in new business and very good press coverage for our company. In fact, in the press area, two webcast radio interviews were just conducted, one with CEO Cast, [link below] (search under FPLY) and the other with the Wall Street Reporter [link below]. Some other things are in the works and I will keep you posted as new coverage is published.

      On another note, over the last month, the company has brought on a few new employees that are worth bringing to your attention. Jay Caras, our new VP of Business Development, was recruited from Altec Lansing where he served as VP of Strategic Planning. In that role, he was responsible for technology review, development and acquisition as well as relationship management with major OEM customers and strategic partners. Prior to Altec, Caras served as Director of Advanced Technical Development at Analog Devices, a leading semiconductor manufacturer. Also, like other Fullplay managers, Caras spent time at Microsoft, working for Nathan Myrvold as one of the first Product Managers for the Advanced Technology group.

      The company has also recruited two new employees that specialize in hardware design and contract manufacturing. David Proctor, who was the original hardware architect for Microsoft`s Windows CE platform (and another former Microsoft employee), joined the company in December and will be leading our efforts in a number of advanced hardware design areas. Arch Holder, who also joined the company recently, is helping Fullplay develop contract-manufacturing relationships with the top tier manufacturers worldwide. Holder is one of the most experienced contract-manufacturing specialists in the industry, having recently set up and managed Microsoft`s xBox program with FlexTronics. Holder also spent over 20 years at IBM and was the point person managing IBM`s entry into the PC space in the early 80s, which was the first major roduct that IBM ever outsourced. I am pleased that we continue to attract top-notch talent.

      This is an exciting time to be in this industry. I really believe we are seeing a major shift in the way consumer electronics products are designed and Fullplay is at the forefront of this exciting transformation. I hope you can see that we at Fullplay are thinking and acting strategically in developing our business for long-term shareholder appreciation. We are looking forward to a great year. Thank you for your continued support.

      Regards,
      Dennis Tevlin
      CEO, Fullplay
      Avatar
      schrieb am 23.01.02 16:26:57
      Beitrag Nr. 19 ()
      Tja dem Kursverlauf zu urteilen , ist Fullplay nun doch zur Zockeraktie verkommen.
      Schade drum , bin mal gespannt wie lange das gut
      geht !!
      Hier muß ich Mock leider recht geben , es ist momentan mehr
      verdient wenn man fullplay immer wieder kauft und verkauft.
      An einen nachhaltigen Kursanstieg kann ich momentan nicht glauben.
      Ich bleibe zwar Investiert , aber überlege mir ernsthaft ein paar Stücke zu kaufen und mit zu zocken.

      Grüße
      Diamond23
      Avatar
      schrieb am 23.01.02 17:55:09
      Beitrag Nr. 20 ()
      Hi Diamond

      Ich teile Deine Meinung nicht, dass FPLY zur Zockeraktie verkommt. Zocker brauchen grosse Handelsvolumen um ihre Spielchen zu treiben. Die Volumen waren in den letzten Wochen absolut gering.

      Leider sind wir Investoren bei US-Aktien den Market Makern in den USA voll ausgeliefert. Obwohl es gesetzliche Grundlagen gibt, können die mehr oder weniger machen was sie wollen. Wenn die eine Möglichkeit sehen an einem Tag $0.02 pro Aktie rauszuholen, dann machen sie es.

      Bei FPLY ist fundamental alles in bester Ordnung. Somit beunruhigen mich solche Kursbewegungen weniger. Ich getraue mir ganz einfach nicht zu die Aktie immer im richtigen Moment zu kaufen und dann wieder zu verkaufen. Ich behalte meine Position und werde mich spätestens im zweiten Halbjahr 2002 sehr über meine Aktien freuen.

      Techroad
      Avatar
      schrieb am 23.01.02 18:03:26
      Beitrag Nr. 21 ()
      Hallo,
      FPLY ist leider eine Zockeraktie geworden, wie sonst kann man diese Kursbewegungen erklären. Schade, denn diese Kurskapriolen vertreiben die "seriösen" Anleger. Mir selbst macht es keinen Spass den Kurs laufend zu beobachten, allerdings habe ich mich das ein oder andere mal von Aktien getrennt die ich günstig eingekauft habe. Ich für meinen Teil bleibe noch ein Weilchen in FPLY investiert, aber die Stückzahl ist schwankend,wegen der Nachkäufe und Verkäufe, erhöhen werde ich sie nicht mehr.
      Gruss Sarrefranz
      Avatar
      schrieb am 23.01.02 19:22:29
      Beitrag Nr. 22 ()
      Guten Abend.

      mhh, gerade gefunden:

      http://cgi.ebay.com/aw-cgi/eBayISAPI.dll?ViewItem&item=13260…


      edig schläft auch nicht, schönes gerät!


      naja, ich bleibe meinen flpy treu.
      zockeraktie glaube ich nicht, eher zu wenig volumen.
      mit eingeführten produkten wächst der bekanntheitsgrad.
      wenn diese gut ankommen, wird auch das volumen steigen.
      ich glaube, daß der markt reif ist. kassette ist schon lange out, der walkman hat ausgedient. der discman ist mir zu groß, und, mechanische teile ?? nö, das muß nicht sein.
      ein kleiner spieler mit x stunden speicherplatz - perfekt.
      oder daheim:
      warum ein regal voller schallplatten (ok, schön zu haben, aber zum spielen dann doch zu schade ) wenn in einem musikanlagenbaustein ein halbes archiev mit einfacher anwahl
      sofort zu verfügung steht..
      ah, das wäre...... schön!


      naja, zwar nicht informativ, aber leidenschaftlich.

      jey mock:
      scheiß zockerei !! manchmal klappt es ja, aber sei ehrlich, so unter dem stich....
      tja, dann hat man dann also verkauft, cool 500E in 2 tagen, (in manchen threads funktioniert das auch 3 monate am stück, und wenn es fällt, dann wird "geshortet"..)

      .. aber dann, dann bringt fply doch tatsächlich mal richtige neuigkeiten ((bzw eine bestätigung von dem, was wir spätestens dann schon immer geahnt haben bzw schon immer wussten..)wir alle hoffen doch in unserem inneren....)).
      tja, murphy`s gesetze gelten auch an der börse.
      ein wiedereinstieg könnte sehr teuer werden.....ö
      .......und wäre hoffentlich immer noch billig......

      grins.
      nein. ich verkaufe nicht.

      äh.
      mhh..
      ok.
      verhandlungsbasis: 10E
      Hugh
      Avatar
      schrieb am 23.01.02 19:52:19
      Beitrag Nr. 23 ()
      ups..
      flpy, fply.
      mh. sorry.
      ist halt nicht so einfach, mit den buchstaben. aber das wird.

      ...
      jetzt fehlt mir noch eine funkübertragung: spielerX---X kopfhörer bzw ohrstöpsel...
      so richtig drahtlos, natürlich alles winzig klein,
      perfekt.
      wird das auch ?
      :-)
      Avatar
      schrieb am 23.01.02 21:21:00
      Beitrag Nr. 24 ()
      Hi,

      nicht nur die MMM tragen dazu bei, dass Fullplay Media derzeitig total "Unterbewertet" ist, schaut doch euch mal all die anderen Kurse an: Der komplette Technologie Markt konsolidiert weiter. Maßgeblich trägt dazu die laufende US-Berichtssaison bei, da die Unternehmen allesamt im Trend von einem erfreulichen vierten Quartal berichten, jedoch für das 1. Halbjahr 2002 überwiegend sehr zurückhaltende Ausblicke präsentieren. Dies, sowie die jüngsten Aussagen des US-Notenbankchefs Alan Greenspan, der sich ebenfalls zurückhaltend zur unmittelbaren Konjunkturentwicklung äußerte, hat Einfluss auf die Aktienmärkte - auch auf Fullplay.

      Tatsache ist auch, dass der Markt nach seinem ungebremsten Anstieg im Anschluss der Tiefststände nach dem 11. September schlichtweg einer nachhaltigen Konsolidierung bedarf. So ist es äußerst unwahrscheinlich, dass sich die jüngste Erholungsbewegung nach den Septembertiefstständen weiter fortsetzt, ohne zumindest eine Zwischenbodenbildung zu vollziehen. Nach erfolgtem Abschluss der Konsolidierungs- bzw. Korrekturphase werden die Märkte meiner Überzeugung nach weiter nach oben laufen.

      Aber nun zu Fullplay Media!
      Mit dem Börsenjahr 2002 wird die Basis für einen neuen Positiv-Konjunkturzyklus gelegt und deshalb bin ich der Überzeugung, das Anleger, die jetzt geschickt positionieren, werden mit dieser Aktie meiner festen Überzeugung nach lange auf der Gewinnwelle schwimmen können.

      Fakt ist, dass es unter der Leitung von Dennis Tevlin Fullplay Media es trotz erschwerten Marktbedingungen bisher geschafft hat, das Ergebnis von Quartal zu Quartal zu steigern.
      Quartal....1998....1999....2000...2001
      Quartal......1998.....1999.....2000....2001
      MÄR............476.......583.......298.....622
      JUN..........1,340....1,203.......150.....965
      SEP.............900.......883.......225...1,050
      DEZ............ 870.......533.......517
      Summe.....3,586....3,202....1,190
      In $1.000

      Nachteil:
      Fullplay Media System ist eine noch sehr kleine Firma. MMM treiben offensichtlich ihr Spielchen, zum Schaden von uns Investoren. Ich kann nur hoffen, das der Bekanntheitsgrad von Fullplay jetzt steigt und das der Aufstieg in die Nasdaq dieses Jahr in Angriff genommen werden kann.

      Diese Korrekturphasen werde ich daher zum Positionsaufbau nutzen.

      Grüße,
      Brummbär
      Avatar
      schrieb am 23.01.02 21:28:03
      Beitrag Nr. 25 ()
      Hi schupfnudel,

      herzlich willkommen hier am Board und hoffentlich dürfen wir öfters von dir hören.
      Auch aus der Ecke LB / S / PF ...?

      Grüße,
      Brummbär
      Avatar
      schrieb am 24.01.02 07:14:40
      Beitrag Nr. 26 ()
      Hi,

      Fullplay wird in "WEEK IN REVIEW" von JPA erwähnt:
      http://www.jpa.com/articles/weekinreview/index.html

      Week in Review

      We are evolving and that makes a kind of sense given that technology is an engine of change. With this issue you will notice our new name, The Penton Review. The name change reflects our efforts to adapt to the new demands and expectations placed on the world of digital technology and we will continue to provide you with the vital intelligence you require on the digital technology marketplace. As you already know, JPA was acquired by Penton Media some time ago and now The Penton Review is published by Penton Digital Media Research, yet another name change. In the weeks ahead you will notice a redesign and some other important changes which are in response to our recent subscriber /readership survey. As always, The Penton Review will continue to "track digital technology."

      During the last few weeks, chipmakers have continued to place their bets on the future growth of multimedia devices and home entertainment centers and provide the kind of support that will make the lives OEMs a little easier. ATI Technologies has added NxtWave`s network interface module (NIM) receiver to its Xilleon digital reference design. The reference design was created for use in development of consumer electronics DTV and set-top boxes. Fullplay Media is introducing a new multimedia development platform that includes a real-time embedded OS, application software, schematics for target designs and sample BOMs. The Dharma II features layer architecture for cross-discipline development.

      Conexant is targeting the HDTV market with their new encoders. The new CX25872/3 and CX25874/5 are designed to handle high definition television content and combine adaptive flicker filtering, HDTV output capability and international support including copy protection. Philips Semiconductor is also marketing integrated video Encoder-Decoders. The new SAA7108A/09A is designed for the mass market and provides PC-99 compliant video capture and TV-out processing.

      STMicroelectronics is ready to provide OEMs with their CTV100, a two-chip kit with associated software designed to bridge the gap between conventional analog TV and Digital Technology.

      Another chipmaker, Xilinx is targeting information appliances like PDA`s, smart phones, digital cameras and wireless devices with their CoolRunner-II CPLD, a member of their family of Complex Programmable Logic Devices. The CoolRunner-II architecture features multiple banking for I/O voltages and programmable grounds.

      While a host of chipmakers create new products for multimedia devices, Motorola has introduced what they say are the first CDMA phones in North America. The 120x features PIM, text messaging, a WAP browser, and games. Options include an MP3 player, headset and speaker phone. And at the same time Motorola is introducing the CDMA phone, Zoran Corp is using their technology to develop a DVD platform with wireless networking capability to transmit streaming multimedia via Wi-Fi. Panasonic is showing off a new DVD player using Texas Instruments low-power TMS320DA105 digital signal processor that plays DVD-R. CD-R/RW and MP3

      All in all, products like those exhibited recently at the Consumer Electronics Show testify to the fact that multimedia devices blending audio and video together to provide an entertaining experience for consumers really represent a major growth market and opportunity for digital technology.
      Avatar
      schrieb am 27.01.02 09:15:13
      Beitrag Nr. 27 ()
      Hi,

      Flipster - Mobiler MPEG4-Player


      PoGo kündigt auch MP3-Recorder an

      PoGo Products will in der nächsten Woche (8. bis 11. Januar) auf der CES 2002 in Las Vegas einige mobile Geräte vorstellen, wobei es hauptsächlich um MP3-Player mit Aufnahmefunktionen geht. Es ist jedoch auch ein mobiler Videoplayer darunter, der zudem Microsoft Windows Media Videos und Digitalfotos darstellen können soll.

      Viele Details dazu hat PoGo Products noch nicht bekannt gegeben, nur dass der Flipster getaufte digitale Videoplayer mit einem leuchtstarken Farb-LCD ausgestattet sein soll, 128 MB internen Speicher besitzt und einen SD/MMC-Slot (SecureDigital / MultiMediaCard) zur Erweiterung hat. Damit entfällt leider die Möglichkeit, Festplatten im PC-Card- oder im kleineren Compact-Flash-Format einsetzen zu können. Trotzdem soll Flipster über einen eigenen Erweiterungsstecker um weitere Komponenten ergänzt werden können.

      Bei der Audiowiedergabe kann Flipster laut Herstellerangaben MP3-, WMA- und AAC-Formate wiedergeben, bei den Videoformaten gibt es abgesehen von "Microsoft Windows Media Videos" noch keine weiteren Informationen. Laut PoGo Products soll das Gerät auch zum Spielen, als Diktiergerät und für anderes genutzt werden können. Weitere technische Details sowie Preis und Verfügbarkeit dürfte der US-Hersteller erst in der nächsten Woche auf der CES bekannt geben. Allzu teuer wird PoGo den Flipster-Player wohl nicht anbieten, da bereits ab etwa 500,- Euro PocketPC-/WindowsCE-PDAs interessanter für die Videowiedergabe sind als ein eingeschränkter Videoplayer.

      Ebenfalls angekündigt hat PoGo den RipFlash, einen tragbaren MP3-Player, der neben internem Speicher auch Smart Media Cards nutzt und zudem von externen Audioquellen per Line-In direkt ins MP3-Format aufnehmen kann. RipFlash kann Audiodateien sowohl über einen internen Lautsprecher als auch über mitgelieferte Kopfhörer wiedergeben. Nähere Informationen gibt es bislang nicht.

      Das ebenfalls neue RipDrive kann ebenso wie RipFlash MP3-Dateien wiedergeben und selbstständig von externen Audioquellen (Line-In und Mikrofon-Eingang) aufnehmen. Zudem spielt er auch WMA-Dateien ab und verfügt über eine interne 20-GByte-Festplatte. Per USB-Schnittstelle an den PC angeschlossen kann RipDrive wie ein externes Laufwerk angesprochen werden, mit dem man MP3- und WMA-Dateien austauschen kann. Auch hier fehlen bisher weitere Angaben.

      Im September 2001 kündigte PoGo Products eine Partnerschaft mit iObjects an und gab an, in seinen künftigen digitalen Unterhaltungsgeräten dessen Technologie nutzen zu wollen. IObjects bietet mit "Dadio" ein eigenes Multimedia-Betriebssystem sowie passende Referenzdesigns ("Dharma"). Laut iObjects unterstützt Dadio die populärsten Codecs wie MP3, MPEG-4, WMA, Dolby AAC, Audible und Ogg Vorbis. Ob PoGo dies in seinen Produkten nutzen wird, bleibt abzuwarten.

      Schönen Sonntag,
      Brummbär
      Avatar
      schrieb am 28.01.02 20:49:50
      Beitrag Nr. 28 ()
      Von Kathy geschrieben:

      "1/27/02 - FPLY - Transcript of the 1/17/02 WallStreet Reporter Interview of Dennis Tevlin"

      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      "I have finally finished transcribing the interview as follows:"

      WSR - Good afternoon, Dennis, and welcome to the Wall Street Reporter.
      DT - Good afternoon, Levant, and thanks for having me.

      WSR - Thanks for joining us this afternoon. Dennis, why don’t we start with a brief overview of Fullplay Media Systems?

      DT - Sure. Fullplay Media Systems is an engineering design services company. We’re specialists in digital media systems. A simple way to look at it is, we use very low cost microprocessor technology to do things that are computationally very intensive. That means we can use standard consumer electronics like CDs and DVDs and add computer software and hardware technology to really blend the best of both worlds in the consumer electronics and PC type product design.

      WSR - Dennis, Fullplay has a very diversified product line. What are some of the new products you have recently introduced to the market?

      DT - Well, we just came back from the Consumer Electronics Show in Las Vegas. As you probably know, the Consumer Electronics Show is sort of the Grandaddy of all the big shows that a company like us would attend. We introduced a number of very exciting new products. First we introduced the MUSE Media Center. The MUSE Media Center is sort of an all in one DVD/CD jukebox. That means it can play and record your entire CD collection or DVD collection and it can be networked to other devices. So it’s an opportunity for a consumer to use one product to enjoy video, audio and as well, look at pictures that they may have taken with a digital camera. So that’s one product that we have introduced.
      Another product is the Darwin digital audio jukebox which is a sort of a CD jukebox system. Similar technology as a CD player that acts as a CD changer, if you will, by recording your CDs onto a hard drive enabling you to store your entire CD collection on a single home stereo type console.
      We also introduced new components to our development platform. The Dharma II development platform is an all in one development platform for audio, video and still image applications. Our own engineers use it to very rapidly create and prototype new product designs. We also license that technology to leading consumer electronics companies and other OEMs.

      And we also introduced the new Fullplay Media OS and Media Manager which basically is a software system that is designed from the ground up for embedded media applications such as MP3 type files or MPEG video or support for things like Kodak picture CDs.

      WSR - Dennis, there has been a number of operative changes in your sector of the market. What are we going to see from the Fullplay Media product pipeline in the near future?

      DT - We’re very focused on digitally connected homes, so we are looking for new ways in which to allow consumers to very easily combine the very best of physical media, CDs, DVDs with information which is available over the Internet. So we’d like to be able to make very affordable consumer friendly devices that allow consumers to really share the best of both worlds. Downloading stuff whether it be movies or songs from the Internet, accessing their entire audio and video collection from a central location in their house and also be able to stream it to other locations in their house very easily.

      So, I think, frankly, that’s and area that is garnering a lot of industry attention right now. Another company called Moxi Digital, a brand new company, introduced a new product in this category. Sonic Blue is very involved in this category. So I think you are going to see a lot of exciting products from Fullplay and other companies in this sector.

      WSR - Dennis, let’s talk about your partnerships. You have a number of well known names in your partnership portfolio. If you could name a couple of the key ones and the importance of those partnerships to Fullplay.

      DT - Sure. Cirrus Logic is one of the leading semiconductor firms in this market segment. They have a commanding share in the portable MP3 market. They’ve just entered into the DVD market through an acquisition of a company called LuxSonor. We work very closely with Cirrus Logic. We are one of their key design partners in this space.

      We work very closely with Microsoft. Myself, as well as a number of other key managers here at Fullplay are Microsoft alumni. We do a lot of advanced development work with Microsoft. We’ve worked on numerous Microsoft products.

      Another key partner is a company called TransWorld Entertainment. TransWorld is one of the leading CD/DVD specialty retailers in the United States. They have over a thousand stores. We just designed multimedia kiosks for digital on demand sample stations so a consumer can go into one of their retail stores swipe a CD or DVD, see a trailer of a movie or hear a sample from a song, as an effective promotional merchandising tool.

      So those are just a few of the leading companies that we work with, but we work with companies, really, throughout the entire industry. So we are very well positioned moving forward.

      WSR - Let’s talk about your management team. The management team plays a significant role in Fullplay. Tell us their backgrounds, Dennis.

      DT - Well, I came to Fullplay from Microsoft. I spent 8 years at Microsoft. Most recently I was General Manager of MSN. I was also one of the key managers in the Office business at Microsoft as a Director of Marketing for Desktop Applications. Prior to Microsoft, I spent time with Alcatel, a big French telecommunications company, as well as with ITT Information Systems.

      Jay Caras is a new member of our team. He is also a Microsoft alumni. He’s our Vice President of Business Development. He was most recently the Vice President of Strategic Planning at Altec Lansing. He’s had management positions with companies like Analog Devices and Microsoft.

      Tim Davis is our Chief Operations Officer. He is also a Microsoft alumni. He was Development Manager on the Windows NT products. He runs our operations.

      Mark Phillips is our Chief Technology Officer. He is kind of the product visionary, if you will.

      And then Don Wallis is our Vice President of Sales. Don came to Fullplay from SRS Labs and was formerly a Senior Manager at Toshiba and one of the guys responsible for getting Toshiba into the laptop market in the United States.

      So we’ve assembled a really top notch team both on the management side as well as on the engineering staff side. We’re still a small company, just a few more than 30 people, but small groups are capable of very big things.

      WSR - And Dennis, for the potential and current investors, what are some of your strategies to maximize shareholder value? And my follow up question will be what is the path to profitability?

      DT - Well, we have three lines of business that we focus on. First, we work with semiconductor companies in doing a variety of things. We do what’s called codec optimization, which is basically, taking applications such as MP3, Windows Media, MPEG, they are all different codec formats, if you will, a basic way to compress audio or video information. Essentially, we take those products from different companies and we port them to different microprocessor architectures. We then also create some go-to-market type reference designs for their OEM partners and then help their OEM partners get to market with products. So that’s a very important lucrative and strategic aspect to our business.

      We are really one of the only companies that is capable of doing this kind of very low level soft ramp optimizations. That’s a good business.

      The second area we are focused on is creating custom OEM products. A good example is the multimedia kiosks that we are doing for TransWorld Entertainment. These are small stations that allow people to sample audio and video in a retail environment. That’s a good example of a custom product.

      We’ve built a handful of other products for other leading companies such as Iomega. We built their portable MP3 player called the HipZip. We’ve built a number of other products.

      We have a new product coming out from a company called Pogo!Products, something called a RipDrive.

      And then the third area of business which is our newest area is coming out with our own product designs and introducing them under the Fullplay brand.

      WSR - Dennis, if you look at the coming months and beyond, what are some of the near term milestones going forward, especially the year 2002?

      DT - Well, I think you are going to see a lot of attention paid to these emerging categories of CD/DVD digital audio jukebox systems and I think we are smack dab in the middle of that revolution. So, from sort of the macro level, what’s happening is there is a real merger of classic consumer electronics type products with PC type products.

      Sometime I look at this and see it’s almost like the re-emergence of the consumer electronics industry because in the United States you have so much expertise in the computer and the software domains and now that same expertise is migrating into the core consumer electronics areas. So I think for consumers we are going to see devices that have a lot of advance capabilities that are more mature in terms of their design so easier to use, easier to install and at price points that really are attractive.

      So, I think you are going to see companies like ourselves doing very well and introducing a host of new products within this market category. I can think of everything like media type receivers and servers within the home environment, as well as any place yu can thnk of enjoying entertainment, music, video, whether it’s in your car, in an airplane, on the go and anywhere in between. This type of technology is very very viable.

      So, I think that is going to be the focus for 2002 and we’re pretty excited about debuting new products in this category and taking some big steps this year.

      WSR - For our audience and investors to find out more detailed information about Fullplay Media Systems, Dennis, what will be the best contact way?

      DT - Well, I would definitely encourage them to come to our website at: http://www.fullplaymedia.com It’s a recently revised web site that contains all of the up-to-date information on the company, our strategies and our products.

      END OF INTERVIEW
      Avatar
      schrieb am 29.01.02 12:57:49
      Beitrag Nr. 29 ()
      Hi,

      Fullplay Media System arbeitet auch mit Intel zusammen, hier der Beweis:
      http://www.pcasolutionscatalog.com/274.htm

      ...”Complete multimedia toolkit...”, hört sich gut an, finde ich.

      Gruß,
      Brummbär
      Avatar
      schrieb am 29.01.02 13:17:57
      Beitrag Nr. 30 ()
      an Brummbär
      Deine rufe werden leider nicht erhört. Wenn man das alles so liest ist Full Play ja fast bei allen Weltfirmen in
      Produktion.
      Blos was der Anleger nun braucht sind Zahlen,Zahlen,Zahlen,
      und das nun endlich in Gewinn gegangen wird.
      Vorher wird hier nichts mehr passieren.
      Deine Mühe um Full Play ist anerkennungswürdig.
      Hoffentlich dankt es Dir die Firma mal.
      Avatar
      schrieb am 29.01.02 13:47:46
      Beitrag Nr. 31 ()
      Leider hat Fargate recht , die schönsten Postings nützen nichts ( hier konnte Fullplay dabei sein oder da ).
      Wenn nicht die Zahlen überzeugen , wird sich nicht viel tun.
      Es zählen nun mal nur Fakten.
      Ich bin noch immer gut Investiert in Fullplay und finde es auch bemerkenswert welche Arbeit sich Brummbär macht , aber letztendlich sollte Fullplay mal durch seinen Kurs überzeugen sonst verlieren auch die hartnäckigsten Anleger
      die Geduld und das Vertrauen.

      Sorry wenn es etwas Frustriert klingt aber ich hatte Objx schon im Depot da war der Kurs bei 8Euro und die Fa. stand schlechter da als jetzt.

      Grüße
      Diamond23

      An Techroad ,
      Du bist ja auch schon ewig dabei , wie schätzt du die Lage ein oder kaufst und verkaufst du laufend ?
      Avatar
      schrieb am 30.01.02 07:47:37
      Beitrag Nr. 32 ()
      Hallo zusammen

      Es gibt überhaupt keinen Grund die Geduld zu verlieren. Natürlich muss FPLY mit guten Zahlen überzeugen. Das wird Full Play auch. Man muss allerdings ganz klar berücksichtigen, dass meiner Meinung nach die ganz guten Zahlen erst in der zweiten Jahreshälfte zum Vorschein kommen werden.

      FPLY ist auf dem richtigen Weg und hat in den letzten 18 Monaten erstaunliches geleistet. Leider wird das im Moment von Investoren völlig übersehen und man wird mit all den anderen HighTech- und Dotcomunternehmen in den gleichen Topf geworfen. Diese Situation kann sich ja auch wieder einmal ändern.

      Ich benütze die von Market Makern manipulierten Kursrückgänge um meine Position weiter auszubauen. Sobald die ersten guten Zahlen da sind, bezahlt man wahrscheinlich mehr als das Doppelte dafür.

      Techroad
      Avatar
      schrieb am 30.01.02 17:28:16
      Beitrag Nr. 33 ()
      für investoren gibts sicher keinen grund nervös zu werden!

      kann techroad da nur zustimmen

      allerdings: bei 8 dollar gigantomanisch überbewertet gewesen, man kann den damaligen zustand mit heutigem nicht vergleichen, der markt ist generell rationaler geworden, fply bei 1,8 war aber auch schon ziemlich ambitioniert, problem ist immer noch die mangelnde bewertungsmöglichkeit wegen fehlender umsätze aus produkten, höchst volatil:

      bin da etwas agiler: immer unter 0,8 kaufen und über 1,5 nen teil verticken, hat sich in den letzten jahren als gute rendite erwiesen

      diamond,

      wenn du nur den altbestand siehst ists natürlich ein ziemlich langer weg, aber du hast jetzt natürlich die möglichkeit massiv nachzukaufen und den einstiegspreis deutlich nach unten zu ziehen, muss aber jeder selber wissen, deshalb nicht jaulen leute

      mock/fargate nervt zwar manchmal mit dümmlichen/ängstlichen kommentaren, allerdings preis danach immer gut runter, kritik muss schon erlaubt sein (siehe mein statement zu 1,8 dollar), es lebe die vernunft

      cu gulliver

      never fall in love to a stock
      Avatar
      schrieb am 30.01.02 21:42:36
      Beitrag Nr. 34 ()
      Nun ist die letzte Unterstützung auch gefallen. Das heißt
      Kurs zu 0.60 sind wieder angesagt.
      Das Komische ist immer mit 20 - 40 tausend geht der Kurs
      so in die Knie. Bei Käufen dann mal über 100.000 geht es mal
      gerade 2 - 3 % nach oben.
      Avatar
      schrieb am 30.01.02 22:10:09
      Beitrag Nr. 35 ()
      Hi,

      das gar so seltenes Mock`sche Börsen-Szenario "Rette sich, wer kann" kommt bei mir, sowie bei einigen "Altgedienten", nach wie vor nicht an.
      Durchhalteparolen von einigen Boardteilnehmer (Techroad und Gulliver - mein besonderer Dank!), kommen offensichtlich auch nicht an, den diese verpuffen bis zum nächsten Aufruf von Mock, um wieder den Schein von Unbehagen zu verbreiten.

      Ich habe nichts gegen berechtigte Kritik einzuwenden, aber dieser Mock nervt.

      Die Börse ist nicht berechenbar und auch meine Meinung ist nur eine von vielen. Könnte es vielleicht sein, dass hier bei W.O., respektive hier im FPLY-Forum, ungelöste Rätsel von Fullplay noch keinen adäquaten Platz gefunden hat, denn "Nur wo fullplay draufsteht ist auch fullplay drin!" ?

      Jeder Investor benötigt Informationen und genau hier sollte dieser Thread ansetzen.

      Zu "never fall in love to a stock": vermutlich schon zu spät.

      Grüße,
      Brummbär
      Avatar
      schrieb am 30.01.02 23:05:58
      Beitrag Nr. 36 ()
      Hallo Brummbär

      Ich kann Dir nur zustimmen. Die Kommentare von Mock2 nerven total. Noch im letzten Jahr schrieb er, dass bei OBJX bald die Lichter ausgehen. Als die positiven News und Zahlen kamen, verschwand er plötzlich.

      Ich frage mich nur was seine Motivation ist in diesem Board zu posten. Solchme Kommentare machen eigentlich nur Leute die Aktien shorten.

      Techroad
      Avatar
      schrieb am 31.01.02 07:13:54
      Beitrag Nr. 37 ()
      Hi,

      endlich, der 1. PoGo! "RipFlash™" ist jetzt verfügbar:


      http://www.pogoproducts.com/pr_3.html

      POGO! PRODUCTS LAUNCHES THE FIRST PORTABLE FLASH MEMORY BASED MP3 PLAYER WITH DIRECT MP3 RECORDING

      Users Enjoy High Quality MP3 Recording Without the Use of a PC

      Brea, Calif., January 30, 2002 - PoGo! Products today launched its RipFlash™ Recordable MP3 Player. The RipFlash is a first-of-its-kind flash memory based combination MP3 player, MP3 recorder, and voice recording device which actually encodes analog audio using its internal microphone or from any audio source through the Line-In connector, into high quality digital MP3 audio without the need for a desktop PC.

      RipFlash Recordable MP3 technology allows the user to record directly from any audio device such as a portable CD player, record player, tape player, or even radio. Users may even record quick voice messages using the internal microphone, or use a high quality stereo microphone connected to the Line-In port for recording anything from live music to training seminars. The recordings can be played back through the onboard internal speaker, through the included ear bud headphones, or through any home or car audio system using the appropriate cables.

      RipFlash has a unique feature that can detect the "gap" in between the tracks of a CD when recording so that each song on the CD is saved as an individual MP3 file, allowing for easy identification.

      "We are thrilled about adding RipFlash to our line of Digital Audio Products," said Andy Parks, VP of PoGo! Products. "This player allows for extremely easy recording of all types of music media."

      RipFlash comes with 128MB of internal storage and also has a Smart Media Card slot for adding additional memory. It is also possible to upload and download MP3s, through the traditional method, using a Desktop PC and USB. RipFlash can be used for fun by any music lover of any age, for musicians who wish to record their live music sessions, or for the business person or student who has the need for recording and playing back training tapes, seminars, lectures, etc.

      RipFlash is now available for order at www.nextgadget.com and www.pogoproducts.com for $198 and comes with the RipFlash player, USB cable, Line-In cable, 2 AAA Batteries, and software for managing and transferring MP3 files between the RipFlash and any Windows based PC or laptop that supports USB.

      For more information, contact Christine Fullerton at 408-842-7269 or Christine@mediaperspectives.com

      About PoGo! Products
      Products Inc. is the collaborative effort of industry veterans who are known leaders in the consumer electronic space. Corporate headquarters for PoGo! Products and home base for sales and customer service is located in Brea, California, with all manufacturing of product done in Asia with engineering teams in both locations. www.pogoproducts.co

      Grüße,
      Brummbär
      Avatar
      schrieb am 01.02.02 06:42:01
      Beitrag Nr. 38 ()
      Avatar
      schrieb am 02.02.02 06:47:33
      Beitrag Nr. 39 ()
      Hi,

      hier noch ein weiterer Bericht über RipFlash:

      http://www.golem.de/0202/18069.html

      Hardware
      01.02.2002, 09:24

      PoGo! bringt portablen Flash-Memory-MP3-Rekorder


      Aufnahme von MP3-Musik ohne Zwischenschaltung eines Rechners

      PoGo! hat mit dem RipFlash einen MP3-Player vorgestellt, der auf seinen Flash-Speicher auch Musik und Sprachnotizen im MP3-Format aufnehmen kann. Das Gerät ist mit einem internen Mikrofon und einem Stereo-Line-In-Eingang ausgestattet, an den beliebiges Tonequipment angeschlossen werden kann.

      Mit dem Gerät lassen sich MP3-Aufnahmen ohne die Zwischenschaltung eines Rechners machen und über den internen Lautsprecher oder über eine Buchse auf externen Wiedergabegeräten auch wieder abspielen. Der RipFlash kann bei der Aufnahme auch die Leerstellen zwischen einzelnen Musikstücken erkennen und erlaubt so die Speicherung kompletter Alben und das Anspringen der einzelnen Tracks.

      Der RipFlash ist mit 128 MByte internem Flashspeicher ausgestattet und kann über einen Smart-Media-Card-Steckplatz mit austauschbaren Festwertspeichern erweitert werden. Neben den beschriebenen Ein- und Ausgabemöglichkeiten kann das Gerät über die USB-Schnittstelle mit PCs verbunden werden und Daten in beiderlei Richtung austauschen.

      Der RipFlash ist online unter www.pogoproducts.com für 198,- US-Dollar zu beziehen.
      Avatar
      schrieb am 05.02.02 07:05:38
      Beitrag Nr. 40 ()
      Hi,

      das Bild hier von Dennis Tevlin und der Text sagen vieles:

      Monday, February 04, 2002 - 12:00 a.m. Pacific

      Interface
      Fullplay Media has the tools to entertain

      http://seattletimes.nwsource.com/html/businesstechnology/134…
      Who: Fullplay Media Systems

      Where: Factoria.

      Who`s in charge: Dennis Tevlin, an eight-year veteran of Microsoft, where he was general manager of MSN and director of marketing for Office.

      Lineage: The company, which has 30 full-time employees, was founded in 1995 by several former Microsoft employees as Interactive Objects, a Web-applications developer. It evolved into a contract designer of embedded systems, and created its own operating system for digital-media devices.

      Hitting the big time: Big scores include contracts with Microsoft to design the media player for the PocketPC and the workings of a device for viewing digital pictures on television. It also developed Iomega`s HipZip media player.

      What`s new: Last month, the company announced plans to sell its own line of consumer media devices based on its "Dharma" platform, and renamed itself Fullplay Media Systems. A $499 digital-audio player and recorder, including a CD player and hard drive, goes on sale in the second quarter. A home-media center, including a DVD and CD player and photo-display system, is scheduled for fall.

      Turning point: The company had a major reorganization 18 months ago, after Tevlin was hired. It tightened its focus on its embedded media platform, stopped developing Web applications and cut staffing, Key contract: Developing interactive kiosks for TransWorld music and video stores. The kiosks read bar codes, enabling customers to present a CD or DVD and get a preview of a song or video.

      Numbers: The company had $1 million in revenue in third quarter 2001. Net loss was $157,000. The company is traded in the over-the-counter market.

      Outlook: "This year looks very, very bright," Tevlin said. "This year is, I think, a breakthrough year for Fullplay."

      — Brier Dudley

      Grüße,
      Brummbär
      Avatar
      schrieb am 05.02.02 12:11:32
      Beitrag Nr. 41 ()
      Den hier gibt es schon eine ganze Weile, geht also auch in das Q4-Ergebnis ein:

      SSI America Neo Jukebox MP3 Player





      DESCRIPTION

      The Neo Jukebox is a Hard Drive based MP3 player allowing you to take your entire music collection anywhere. The 30GB version allows up to store up to 600 CDs worth of music. Not only is the Neo Jukebox a MP3 Player but is also a portable hard drive. You can transfer any type of file to and from the device using the high speed USB port.

      Finding music is easy with the player thanks to the large LCD screen (128x68 Pixels) and back light. The Neo Jukebox is controlled by the 9 buttons on front of the player allowing you easy access to your music collection.

      With many features such as Random and Playlist support you have total control of how your music is played. You also will not have to worry about your music skipping thanks to the anti-shock buffer. The Neo Jukebox is indeed the music lovers dream come true.
      The Neo Jukebox is compatible with Windows 98/Me/2000 and MAC OS 9.

      http://ssiamerica.com/products/neojukebox/
      Avatar
      schrieb am 05.02.02 16:56:27
      Beitrag Nr. 42 ()
      hallo allerseits,

      (....) aus ulm, brummbär..

      naja, habe gerade 800 stück a` 80 cent bekommen.
      eigentlich ist das ja schon ein bisschen traurig.
      ich kann warten.
      noch bin ich uneingeschränkt überzeugt.
      ich werde weitere geschenke nicht ausschlagen.

      allen viel glück.
      schupfnudel
      Avatar
      schrieb am 07.02.02 17:50:01
      Beitrag Nr. 43 ()
      Hi,

      SSI bringt noch einen MP3 Player:

      P3 Player Model No.: NEO25IV




      - Upgradeable 2.5" HDD
      - File Up/Down load via built in USB port
      - Pocket book size
      - Build in Li-ion battery operating time more than 4 hours!
      - Copy your existing music collection using any computer with a CD-ROM and USB support.
      - Carry photos, presentations, documents etc. with you, NEO25IV is seen as a removable hard drive by your PC.
      - Think of your NEO25IV as a superb jukebox that also function as a digital wallet!

      Grüße,
      Brummbär
      Avatar
      schrieb am 08.02.02 07:00:59
      Beitrag Nr. 44 ()
      ...und einen MP3-Player für`s Auto:

      MP3 Player Model No.: NEO55(Car MP3 studio)


      - Copy your existing music collection using any computer with a CD-ROM and USB support.
      - Carry photos, presentations, documents etc. with you, NEO55 is seen as a removable hard drive by your PC.
      - Think of your NEO55 as a superb jukebox that also function as a car digital audio studio!
      - NEO55 provides audio source from MP3 format of file and FM radio channel (with 6 sets memory keys for channel and fuzzy logic channel searching).
      - NEO55 also accept on audio signal input (from CD-changer, MD, DAT, walkman and sound processor (surround second system) as well).
      - NEO55 come with a sub-woofer out put, allows you connect to any sub-woofer, out put low frequency under 300Hz.

      Grüße,
      Brummbär
      Avatar
      schrieb am 08.02.02 07:07:13
      Beitrag Nr. 45 ()
      ...und hier nochmal die Pressemitteilung vom 19. März 2001:

      SSI Computer Announces Agreement To License iObjects` Dadio™ OS and Dharma™ Digital Audio Platforms For New Digital Audio Product Line Leading industry supplier of digital audio devices selects Interactive Objects as provider of software and hardware designs for next generation of popular NEO product line.

      http://www.iobjects.com/news/articles/pr2001_03_19.htm
      Avatar
      schrieb am 11.02.02 14:41:37
      Beitrag Nr. 46 ()
      Hi,

      Empfehlung für Fullplay Media System, von einem gewissen "jpatota" (s. RB) geschrieben:

      Fullplay Media Systems (OTCBB: FPLY) $0.88

      Another sector that has been among the top performing areas lately has been consumer electronics. Consumers that have been reluctant to travel lately have instead spent more time at home. This has translated into increased expenditures on electronics, and in particular investments in entertainment. One company that is positioned to capitalize on this has been Fullplay Media Systems. Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and consumer electronics markets. Fullplay partners with many of the top brands in consumer electronics and entertainment, including Trans World Entertainment, where it delivered the first shipments of its in-store listening and viewing stations. Trans World plans to roll out approximately 25,000 devices throughout their 730 mall-based specialty retail stores in 2002.

      The company’s revenues are still small, but growing. It reported total revenues of approximately $1 million for the quarter ended September 30, 2001, a 367% increase versus the same period last year. We believe that its Muse Media Center ™, which was recently previewed at the 2002 Consumer Electronics Show in Las Vegas, holds great promise. The Muse Media Center™ replaces and combines the features of a standard, multi-disk CD player, a DVD player, a digital image viewing system, and a home computer. This greatly simplifies a consumer`s ability to access and enjoy movies, music and digital pictures regardless of whether they are stored on physical media such as CDs and DVDs, or downloaded from the Internet. The market potential is huge, as companies such as Sonic Solutions (NASDAQ: SNIC), which develops solutions for DVD creations, has recently seen its share price increase by 400% in less than two months.

      We believe that Fullplay’s recently launched Dharma system offers the same potential, as it includes all the tools and instructions for building a variety of digital media entertainment devices quickly and affordably. The convergence of consumer electronics and PC technology is proving to be a major disruptive market force. Companies from both industries are trying to merge aspects of both technologies to protect existing business lines or gain entrance in this emerging market.
      Fullplay is unique because it uses low-cost microprocessor technology, instead of PC platform technology to achieve product designs. This results in processors that cost $5 to $10, instead of $100 to $150.

      The company has an impressive array of partners, including Microsoft, IBM, Iomega and many others. We believe that that its CEO Dennis Tevlin, a former Microsoft executive, is well positioned to lead the company forward. Although the company has a nominal valuation, with approximately 15 million shares outstanding, we feel that there is significant upside potential, as the technology appears promising, the market is rapidly growing and management is experienced and focussed on the challenges ahead. We believe that based upon valuations of others in the sector that the stock could likely retest its 52-week high of $2 soon.

      Our analysts are constantly looking for undervalued companies.

      Grüße,
      Brummbär
      Avatar
      schrieb am 14.02.02 13:46:22
      Beitrag Nr. 47 ()
      Hi zusammen,
      Kathy hat einen interessanten Artikel gefunden.......

      It looks as though it was Microsoft who brought the Trans World deal to Full Play Media. Microsoft has apparently made a large investment in Trans World Media.
      Media retailer turns to Web services, Windows XP

      Emerging Microsoft technologies will help firm develop enhanced customer services

      By CAROL SLIWA
      (October 29, 2001)

      Many corporate IT professionals are checking out the technology behind Web services, but they`re often left searching for a business benefit to propel them to take the plunge.

      Trans World Entertainment Corp. was among the companies that had no interest in technology for technology`s sake. The Albany, N.Y.-based music and video retailer wanted to establish a single, solid brand and consistent customer experience for its online site and 700 of its brick-and-mortar stores, which include the Strawberries, Coconuts and Record Town chains, said Steven Skiba, the company`s chief technology officer.

      That business need and a series of technology innovations and improvements converged during the past year. And last week, Trans World`s new chain, FYE - an acronym meaning "For Your Entertainment" - became a prominent poster child for Microsoft`s .Net services, Windows XP operating system and Windows media technologies.

      "We started to learn more about .Net and its capabilities, and Microsoft started learning more about what we were doing for the consumer," said Skiba.

      Before year`s end, FYE plans to launch a "smart application" that will allow customers to catalog their music collections, share listings with friends, create wish lists, listen to music samples and view movie trailers. Customers will be able to access the application from their PCs at home and from any of the 25,000 listening and viewing stations and 1,000 kiosks that will be rolled out next year to FYE retail stores.

      Delivered via CD or download, the smart application runs on Windows XP, uses Windows media technologies, integrates Microsoft`s instant messaging client and relies on the vendor`s Passport system to authenticate users. Data will be sent via XML through the Simple Object Access Protocol.

      Customers who opt for a loyalty card, called a Backstage Pass, can get a more personalized experience through links to their history and preferences. An FYE tab on Microsoft`s Messenger will let users get recommendations or view top sellers and new releases.

      Calculated Risk

      Skiba said he didn`t worry about taking a risk on nascent technology, "because Microsoft was making such a big investment in it" and his own company was careful in its design work, proof of concept and investment analysis.

      "There were a lot of ways to implement this," Skiba said. "We had to continually test ourselves on the best."

      To get this far, Trans World has been laying the groundwork for more than a year. It had to wait for disk storage space to hit a per-gigabyte price that made the content-distribution system affordable, Skiba said. The company also needed a broadband network to deliver audio and video from servers at its home office to in-store kiosks, since the public Internet couldn`t be trusted to provide a consistent experience, Skiba said.

      Trans World also had to find listening/viewing station hardware with enough processing power to handle rich media content and sufficient staying power to last five years. And it needed a media-rich operating system for PCs and touch-screen-enabled kiosks.

      "It is a convergence of all these technologies that makes it work at this point in time," Skiba said.


      http://www.computerworld.com/cwi/community/story/0,3201,NAV6…
      Avatar
      schrieb am 14.02.02 22:20:55
      Beitrag Nr. 48 ()
      Hi,
      Blockbuster,

      hast du, Techroad oder ein anderer Fullplayer hier, etwas über den Prozessausgang gegen Kayleen Arafiles gehört?
      Dennis Tevlin hat Kayleen Arafiles wegen falsche Angaben bei der Übernahme von Avatar Interactive http://www.iobjects.com/news/articles/pr1999_04_19.htm verklagt.

      Notiz von Kathy am 10.12.01: "Litigations - According to the 10KSB Interactive Objects is in process of suing Kayleen Arafiles (who I understand to be the former sole proprietor of Avatar Interactive, Inc.) for alleged "misrepresentation. . . which materially affected its decision to enter into the transaction" (in the acquisition of Avatar Interactive). http://www.investortoinvestor.com/dcforum/NewslettersArchiv…

      Wenn Dennis den Prozess gewinnen sollte, wieviel Geld könnte er aus diesen Rechtsstreit heraus holen.


      Grüße,
      Brummbär
      Avatar
      schrieb am 14.02.02 22:49:04
      Beitrag Nr. 49 ()
      muß mich mal wieder melden. War 14 Tage im Urlaub und die Sonne in den Bergen tat mal gut.
      Ihr kramt nun langsam alles alte Kamellen raus um euch noch
      ein wenig Hoffnung zu geben.
      Der Absturz von über 50 % in 4 Wochen war schon deftig.
      Uns was neues gibt es nun mal nicht.
      Die Information von Full Play ist echt beschissen.
      Bei 1 $ sollte man Sicherheitshalber erst mal wieder
      aussteigen der Widerstand ist zu heftig.

      Bis Zahlen kommen sind noch Wochen hin !!
      Bin nur mal gespannt wenn dann die Zahlen von 1 - 3 kommen sollen. Müsten ja theoretisch spätestens Mitte bis Ende
      April kommen.

      Ist schon ein bisschen alles komisch bei dem Verein.
      Avatar
      schrieb am 15.02.02 00:03:43
      Beitrag Nr. 50 ()
      Fargate!

      Du hast ja gar keine Ahnung was Du für einen Mist redest. Du bist es, der immer wieder die alten Geschichten aufwärmt.

      In den letzten vier Wochen haben zahlreiche High-Tech Unternehmen Kursrückgänge verzeichnet.

      Gehe doch bitte wieder in den Urlaub. Ich möchte nicht die gleichen Sachen 100 x erklären.

      Techroad
      Avatar
      schrieb am 15.02.02 01:09:22
      Beitrag Nr. 51 ()
      Konnte mich in der letzten Zeit leider nur wenig um FPLY kümmern,manchmal ist es wirklich besser nicht jeden Tag in sein Depot zu sehen.Ich bin nach wie vor überzeugt von dieser Aktie,wenn ich eins nicht mag sind es Leute die hier versuchen unruhe zu stiften.
      Dieses Bord dient dazu um Informationen und Meinungen auszutauschen,bitte Fargate es wäre nett wenn auch Du Dich daran halten würdest,Kritik ist jederzeit willkommen,aber dann bitte Sachlich.
      Erst informieren und dann Deinen Beitrag hier reinstellen,geht das in Ordnung ?

      Ein Lob an Brummbär der immer wieder versucht uns mit Informationen auf dem laufenden zu halten.


      Blockbuster
      Avatar
      schrieb am 15.02.02 11:07:52
      Beitrag Nr. 52 ()
      Viel lob an Brummbär. Aber Brummbär ist doch nicht der Sprecher von Full Play, oder ?
      Der Markt wird nochmals stark runter kommen.
      Nun lieber bei 1 $ oder 1,10 Euro raus und 15 - 20 %
      runter wieder einsteigen.
      Solange keine größeren Umsätze ausgewiesen werden und
      entsprechende Gewinne ist ein Pendeln mit 50 % rauf und
      runter die Tatsache.
      Wer dies nicht nutzen will brauch sich auch nicht zu beklagen wenn er nie in Gewinn kommen wird.

      Im überigen sollten wir uns nicht schlau machen was mit Full Play los ist dies ist Sache von Full Play selber.

      Aber anscheinend sind diese nicht in Lage.
      Avatar
      schrieb am 15.02.02 17:22:25
      Beitrag Nr. 53 ()
      Hi,

      regt euch nicht auf, hier ist ein armer Schwachkopf am Werk. Jeder, der diesen "Mock`schen Analysen" (Mock = Gespött / Hohn / die Zielscheibe des Spottes / Narr - eigentlich ein trefflicher Name!) betreffend Fullplay durchliest, wird bemerken, das er ausschließlich unqualifiziertes Geschwätz ohne fundamentalen Hintergrund bringt.

      Gruß,
      Brummbär
      Avatar
      schrieb am 15.02.02 21:00:46
      Beitrag Nr. 54 ()
      Was an Aussagen Schwachsinn sein soll muß jeder selber
      beurteilen.
      Fakt ist und die Umsätze zeigen es nun mal auch das wir die
      1$ marke zur Zeit und so schnell nicht wieder sehen werden.
      Viel mehr besteht die Gefahr auf 0,60 $ noch zu landen.

      Sind dann aber immerhin auch schon wieder 50 % !!!!!!!!!

      Brummbär hat fast täglich neue und alte Postings wieder ins
      Boardt gebracht doch Ihm scheinen auch solangsam die
      alten Nachrichten auszugehen.

      Viel hatte man von der Messe im Januar erwartet. Aber wie
      es so ist andere waren mal wieder cleverer.
      Bis Ende März sollen wir nun warten, na gut, sollten dann aber Umsatz unter 2,5 Mio im Quartal liegen und kein
      Gewinn angefallen sein, dann gute Nacht Full Play.

      Ein alter Bekannter sagte mir noch neulich, die Amis sind die schlimmsten die wollen nur unser Geld hoffentlich
      behält er nicht am Ende noch recht.
      Avatar
      schrieb am 16.02.02 20:37:05
      Beitrag Nr. 55 ()
      Moin Fischkopf (Fargate, Mock2, Liema...)!

      Moin, so sagt man doch bei euch in Hamburg, oder?

      Normalerweise sollte ich mich um meine Renovierarbeit und meine Familie kümmern oder mal so richtig ausspannen. Stattdessen lese ich deinen Mist hier. Aber ich will mal nicht so sein und dir ein paar Tipps auf den Weg geben.

      Tipp 1:
      Wenn dich hier künftig noch einer halbwegs ernst nehmen soll, komme endlich mit Fakten, lass das dumme Gerede und bleib vor allem bei den Tatsachen.

      Tipp 2:
      Lies dir mal deine Postings durch und vergleiche diesen Mist (Klingt irgendwie geistig minderbemittelt, gelle?) mal mit der tatsächlichen Entwicklung von Fullplay - sei mal ehrlich, tut doch arg weh!?

      Und nun mein wichtigster Tipp:
      Halt dich besser zurück, sonst blamierst du dich noch mehr.

      Nen schönen Abend noch,
      Brummbär
      Avatar
      schrieb am 16.02.02 21:10:52
      Beitrag Nr. 56 ()
      ... aber jetzt noch einen Bericht über RipFlash:
      http://hardware.mp3.com/hardware/individual/3829.html

      RipFlash


      Developer Pogo Products
      MSRP $198
      Category Portables

      See/Submit User Reviews



      Pros:

      Records digital audio and voice on the fly 128MB of flash memory, expandable via SmartMedia Card slot Ergonomically well-designed Cons:

      No backlight
      No mute button
      No ID3 or filename display

      This little portable is big news. It`s not just a full-featured MP3 player/voice recorder, but also the first portable we know of that records any audio signals as MP3 files. The audio source can range from a home stereo system to a CD player to another portable MP3 player -- anything with a line-out or earphone jack. We tried them all, as well as a TV set and a computer`s CD-ROM drive, and were amazed at the results.

      The RipFlash encoded everything in real time at the bitrates we selected, all well-modulated and with no distortion or hiss. When we recorded multiple MP3 or CD tracks, the RipFlash treated each as a single file. If we wanted, we could have had the unit record them all as one long file. The choice was ours.

      While recorders like this won`t replace software encoders that "rip" entire CDs in a matter of minutes, they can come in very handy for making on-the-fly digital recordings. Say you want to tape a lecture in an auditorium. Find the public-address system and ask if you can plug the included cord into the amplifier`s line-out jack. Then you can get a much clearer recording than sitting near a speaker or leaving your recorder on the podium. That`s just one example. We`re sure you can think of more.

      Making MP3 voice recordings through the built-in microphone also is a snap. And the beauty part is that you can select bitrates of 16, 32, 64, 96, 128 or 192 kbps to extend recording time or improve quality in voice or audio mode. Most other digital recorders use less-common file formats for voice, which is why it`s so nice to see one that encodes voice as MP3. There`s also an adjustable voice-activation mode, which starts and stops recordings whenever a sound is detected. You can delete voice or audio files on the fly to make more space if needed.

      Files can be played back through the built-in monaural speaker or the included earbuds. Both are a little tinny for our tastes, but you can change the output through five equalizer settings and use better headphones if you have them. Volume levels aren`t as high as we`d like, but they`re perfectly adequate for personal use. If you want better voice quality, the line-in jack also will work with external stereo or mono microphones.

      Ergonomically, the 3-ounce, lightly rubberized RipFlash is better-arranged than some other digital voice recorders we`ve tried. It fits in your hand and stays there thanks to a convenient wrist strap. Or you can easily slip it into a shirt pocket.

      Dollars to megabytes, the RipFlash is a good value. It comes with 128MB of internal flash memory, and has a SmartMedia Card slot so you can boost storage. If you add a 128MB card, that`s about five total hours` worth of music or maybe 20 hours of voice recordings. The RipFlash itself will play back for nine to 10 hours on two AAA batteries.

      File transfers via USB are pretty speedy. We clocked a 5MB file to our PC in about 10 seconds. The included Mp3 File Transfer Manager supports the Windows desktop for locating MP3s on your hard drive. You can drag and drop files in the program itself but not from Windows Explorer. The program also plays any MP3s on your hard drive, but only offers start and stop; there`s no volume control, fast forward or reverse. RealJukebox is included for file ripping.

      Among the RipFlash`s few drawbacks: The LCD is crisp and easy to read, but isn`t backlit. ID3 tags and filenames aren`t displayed; instead, each voice or audio track is numbered and its elapsed time displayed. There`s no belt clip or carrying case, but that shouldn`t affect too many users. When you use the line-in for audio, you hear everything you`re recording through the speaker or the headphones. A mute button would be handy since you can`t adjust volume when recording. And you can`t change file order in flash memory or on a card.

      If you`re looking for a portable player that also records digital voice and audio in the convenient MP3 format, this is the model to beat. We expect to see a lot of people talking about it, and into it.


      Company Hype
      RipFlash Recordable MP3 Player is a first-of-its-kind flash memory based combination MP3 player and MP3 Recorder and voice recording device which actually encodes analog audio using its internal microphone or from any audio source through the Line In connector, into high quality MP3 audio without the need for a desktop PC.

      RipFlash Recordable MP3 technology allows the user to record directly from any audio device such as a portable CD Player,Radio, Record Player or Tape Player. Users may even record quick voice messages using the internal microphone, or use a high quality stereo microphone connected to the Line In for recording anything from live music to training seminars. The recordings can be played back through the on board internal speaker, or through the included ear bud headphones, or through any home or car audio system using the appropriate cables.

      RipFlash also has a unique feature that can detect the "gap" in between the tracks of a CD when recording so that each song on the CD is saved as an individual MP3 file.

      RipFlash can be used for fun for any music lover of any age, or for musicians who wish to record their live music sessions, or for the business person or student who has the need for recording and playback of training tapes, seminars, lectures, etc…

      RipFlash comes with 128MB of internal storage and also has a Smart Media Card slot for adding additional memory. You can upload and download MP3 files using a desktop PC and USB.
      Avatar
      schrieb am 17.02.02 22:07:20
      Beitrag Nr. 57 ()
      Kann nur hoffen das Du dich nicht am 30.3.2002 plamierst.
      Bei den ganzen Postings müsste ein Umsatz im 4. Quartal
      von ca. 3 Mio kommen oder ?? Gewinn 0,04 Cent ???

      Bei den Zahlen bin ich echt gespannt.
      Ansonsten kommen ja nun keine Neuigkeiten von FullPlay
      selber,oder ?
      Avatar
      schrieb am 18.02.02 19:39:14
      Beitrag Nr. 58 ()
      Man bist du eine Pfeife!

      Wie schreibst du den "blamierst"?

      Wie du auf $3 Mio Umsatz kommst ist mir echt ein Rätsel. Wo lebst du den eigentlich? Liest du die Postings auch richtig durch? Bisher wurden folgende Q4-Ergebnisse erzielt: 1998: $870.000, 1999: $533.000 und 2000: $517.000.

      Gewinn 0,04 Cents? Du wolltest sicherlich 0,04 Dollars schreiben?
      Bei 15 Mio Aktien sind das 600.000 $, also du hast wirklich ne Meise!

      Mach mal ne Auszeit, tut dir bestimmt gut

      Brummbär

      Btw, der 30.03.2002 ist ein Samstag!
      Avatar
      schrieb am 18.02.02 20:03:58
      Beitrag Nr. 59 ()
      Hier die Einnahmequellen für das 4. Quartal 2001, hoffe die Liste ist vollständig:

      - eBlitz ICON (Darwin)
      - HipZip von Iomega
      - Cirrus Logic,
      - Microsoft
      - Microsoft TV Photo Viewer
      - Microsoft™ Universal Plug and Play, "UpnP" ?
      - I-Jam`s WinJam
      - Trans World/FYE
      - Entwicklungs- und Dienstlleistungsvereinbarung mit SSI

      Gruß,
      Brummbär
      Avatar
      schrieb am 18.02.02 21:53:17
      Beitrag Nr. 60 ()
      per September war 1.050 Mio Umsatz
      da ja nun das 4 Quartal mit dem Weihnachtsgeschäft gerade
      in dem Bereich super gelaufen ist müßten 3 Mio schon drin
      sein. Bei einer Marge von 20 % üblicherweise können es
      4 Cent pro Aktie werden.Bei den Einnahmequellen die du
      selber aufzählst sind es gerade mal je 375.000 $
      Avatar
      schrieb am 19.02.02 09:16:21
      Beitrag Nr. 61 ()
      Nur zur Info:

      Fujitsu, NEC und Matsushita bauen Mobilcomputer mit Microsoft-Software

      Unter Geräten, die sich besser den Bedürfnissen ihrer Nutzer anpassen, versteht Microsoft beispielsweise drahtlos vernetzte Minirechner. Zusammen mit vier japanischen Computer-Herstellern will Microsoft nun erstmals entsprechende Geräte auf den Markt bringen. Die flachen Rechner in der Größe eines Notizblockes werden mit der Microsoft-Software Mira betrieben, berichtete die Agentur Bloomberg am Montag aus Tokio. Sie sollten in Japan und den USA bis Ende des Jahres auf den Markt kommen und etwa 800 US-Dollar (918 Euro) kosten.

      Zu den Microsoft-Partnern gehören Fujitsu, NEC und Matsushita. Mit Sony werde derzeit noch verhandelt. "Wir brauchen PC-Hersteller, die Mira-betriebene Computer bauen und wir benötigen Bildschirm-Produzenten, die Mira-betriebene Monitore herstellen", sagte ein leitender Angestellter von Microsoft dem Bericht zufolge. Microsoft-Chef Bill Gates hatte im Januar zur Eröffnung der Consumer Electronics Show in Las Vegas das Konzept Mira erstmals vorgestellt und Geräte für dieses Jahr angekündigt. Bei den Geräten soll der Monitor als tragbares Ein- und Ausgabemedium dienen. Zum Einsatz kommen sollen vor allem (Touchscreen-)LC-Displays, die sich in Webtablets verwandeln lassen.

      Die Mira-Software ist Teil einer breiteren Konzeptpalette, die bei Microsoft in der Abteilung eHome ausgeheckt wird. Technologien wie Mira oder Freestyle sollen den Verbraucher vom Standort eines heimischen PC unabhängig machen und überall den Zugriff zum Beispiel auf Audio- und Video-Dateien ermöglichen. (anw/c`t)
      Avatar
      schrieb am 19.02.02 09:22:08
      Beitrag Nr. 62 ()
      ... und dieses hier auch "Nur zur Info":

      Microsofts Webtablet Mira für CeBIT erwartet

      Neuling soll eine Kreuzung zwischen Pocket PC-PDA und Fernbedienung sein

      18. Februar 2002, 12:46 Uhr

      Von Dirk Delbrouck

      Gerüchten zufolge soll Microsoft (Börse Frankfurt: MSF) zur CeBIT (13. bis 20. März) den Webtablet Mira vorstellen. Wie von ZDNet berichtet, handelt es sich um ein Gerät, das PC, Fernseher und die Microsoft-eigenen .Net-Dienste miteinander verbindet.

      Der Neuling im Tablet-Design soll eine Kreuzung zwischen einem Pocket PC-basiertem PDA und einer Fernbedienung sein. Ein ähnliches Gerät hatte Elektronikkonzern Sony (Börse Frankfurt: SON1) bereits im Oktober vergangenen Jahres mit dem Clié PEG-T415 vorgestellt (ZDNet berichtete).

      Laut den Quellen wird Mira ein Funknetzwerk integriert haben und über ein großes Display verfügen. In Verbindung mit einem TV oder PC soll der Neuling im Internet browsen können. Verbunden mit Microsofts X-Box könne der User auf dem PDA auch spielen. Mira ist angeblich größer als ein herkömmlicher Handheld und soll in den Maßen sich an Microsofts Tablet-PC orientieren (ZDNet berichtete). Noch sind Markteinführungstermin, Preis und Hersteller ungewiss.

      Der Neuling soll sich von Konkurrenzprodukten durch seine Leichtigkeit und den geringeren Preis abheben. Die meiste Rechenarbeit übernimmt laut Microsoft der Server, daher benötige Mira keinen besonders schnellen und hitzeentwickelnden Prozessor.
      Avatar
      schrieb am 19.02.02 20:56:40
      Beitrag Nr. 63 ()
      ... und dieses hier, wie schon geschrieben "Nur zur Info":

      Beachtet das Gerät auf der linken Seite in der Mitte, es ist ein Casio E- 100 Series Pocket PC



      ... das hier kam heute:

      Casio: Pocket PC mit 65.536 Farb-LCD angekündigt

      PDA wird von einer 206 Intel Strongarm-CPU angetrieben / 64 MByte RAM / Gerät kostet zwischen 680 und 799 Euro

      18. Februar 2002, 13:34 Uhr

      Von Dirk Delbrouck

      Casio wird in diesem Jahr zur CeBIT (13. bis 20. März) den bereits seit fünf Wochen verfügbaren Cassiopeia E-200 Farbdisplay-PDA auf dem Stand 7e12 in Halle 1 vorstellen. Das Gerät kostet zwischen 680 und 799 Euro und arbeitet mit Microsofts Betriebssystem Pocket PC 2002. Dem Anwender soll der PDA eine Reihe von kabellosen Kommunikationsmöglichkeiten bieten.

      Der E-200 wird von einem 206 MHz schnellen Intel (Börse Frankfurt: INL) Strongarm SA-1110-Prozessor angetrieben. Der CPU-Cache ist 16 KByte groß, der Daten-Cache rund acht KByte. Der PDA wird mit einem 32 MByte großen Flash ROM sowie 64 MByte RAM ausgeliefert, so der Hersteller. Das Farb-TFT soll 65.536 Farben auf dem 3,5 Zoll großen LCD darstellen können. Die maximale Auflösung gibt Casio mit 240 x 320 Pixel an.

      Der Akku soll bis zu zwölf Stunden durchhalten. Das Gerät verfügt Casio zufolge über SD- sowie MMC-Slots sowie CF Card Slot (Typ II). Weitere Anschlüsse sind Serial RS232C, USB (via Cradle), IrDA sowie Kopfhörer. Optional bietet der Hersteller Funkmodems sowie einen Handy-Adapter für bestimmte Handy-Typen an.


      Der E-200 wird von einem 206 MHz schnellen Intel Strongarm SA-1110-Prozessor angetrieben (Foto: Casio)

      ... und schaut euch dann diese Seite an:
      http://www.pcasolutionscatalog.com/274.htm
      "Requirements:
      Intel® StrongARM* SA-1110 Microprocessor, Intel® XscaleTM microarchitecture"
      Avatar
      schrieb am 20.02.02 09:20:06
      Beitrag Nr. 64 ()
      Hi,
      das was Brummbär hier über Casiopeia schreibt, gilt genauso für die ganzen Compaq-Produkte (also Ipaq).

      - Auch hier wird MS Pocket PC 2002 verwendet.
      - Auch hier steckt der Intel Strong Arm Prozessor drin.
      etc.pp.






      Gruss
      Rick
      Avatar
      schrieb am 20.02.02 10:52:46
      Beitrag Nr. 65 ()
      Jeden Tag bringt Ihr neue Produkte. Alles Konkurenz oder ist
      hier überall Full Play drin ?
      Wenn ja dann sind doch die geschätzten 3 Mio Umsatz im
      4 Quartal ein Witz.
      Avatar
      schrieb am 20.02.02 12:45:49
      Beitrag Nr. 66 ()
      Hi Rick,

      genau das gleiche habe ich auch festgestellt.
      Lies mal diese (Info) hier:

      Microsofts mobile Omnipräsenz

      Sprach- und Datendienste, Multimedia-Anwendungen, E-Mail und Internet-Surfen unterwegs, Wiedergabe von Audio- und Video-Aufzeichnungen: Mobiltelefone, ehedem gerade gut genug zum Sprechen und zum Verschicken kurzer Textmitteilungen, entwickeln sich zum mobilen Daten- und Kommunikationszentrum. Microsoft will vorne dabei sein und weiß, dass es eine führende Stellung auf dem vermeintlichen Zukunftsmarkt allein nicht einnehmen kann.

      Deshalb zieht der Redmonder Riese einen Partner nach dem anderen ins Boot und scheint auf der 3GSM World in Cannes so omnipräsent, wie die mobilen Geräte und Applikationen zukünftig in den Händen nomadisierender Geschäftsleute, pendelnder Studenten und spielesüchtiger Schüler sein sollen. Gleich acht Mobilfunkunternehmen verbandeln sich mit Microsoft, um als Serviceanbieter eine der vier tragenden Säulen für dessen "Mobilitätsstrategie" zu bilden, wie es Microsofts Vizepräsident Ben Waldman auf der Mobilfunkmesse an der französischen Mittelmeerküste ausdrückte.

      Als Teil einer weiteren Säule dient sich Texas Instruments an. Der Halbleiterhersteller entwickelte spezielle, stromsparende OMAP-Chips, die in den neuen Jornada-PDAs von Hewlett-Packard arbeiten sollen. Die Premiere des HP Jornada 928 WDA auf der 3GSM World wiederum diente gleichzeitig als Auftakt für eine neue Pocket PC 2002 Phone Edition von Microsoft. Die Plattform soll zusammen mit dem Pocket-PC-Betriebssystem drahtlose Zugriffe über Sprache und Text auf netzinterne Daten ermöglichen.

      Schon vor Beginn der 3GSM World war eine Kooperation mit dem Chipriesen Intel bekannt geworden, aus der technische Konzepte für den Mobilfunkmarkt resultieren sollen. Es scheint also, als sei Microsoft beschwingt dabei, den Markt der mobilen Internet-Zugänge unter seine Fittiche zu nehmen. Die Vielzahl der Absprachen, Allianzen, Entwicklungskooperationen und anderweitiger Bündnisse weckt Ängste auf Seiten der Microsoft-Kritiker, die wie beim Betriebssystem Windows Bestrebungen für eine erneute Quasi-Monopolstellungen wittern.

      Bei all den Vernetzungen, von denen immer ein Faden nach Redmond führt, könnte sich der Softwareriese aber auch zwischen den unterschiedlichen Interessen verheddern und beim Verlassen seines eHomes stolpern. Nicht zuletzt hängt der Erfolg der neuen Technik von der Akzeptanz und Erschwinglichkeit neuer Mobilfunkstandards wie UMTS ab. Bisher scheint der Mobilfunkmarkt weniger von Euphorie denn durch Verzögerungen bei der Entwicklung von Geräten und beim Netzausbau zumindest in Deutschland von Unsicherheit geprägt.

      Jetzt frage ich mich so langsam, warum hat Dennis meine Frage nicht beantwortet:
      1. Microsoft appear to be a very important partner for iObjects. However, I have the impression that the co-operation is much more intensive than the public thinks. Which projects were completed in the last six months, and which projects are currently being worked on?

      2. The combination of audio and video compression seems interesting. UMTS will be introduced in Europe next year. UMTS is comparable with the Japanese FOMA, and is to be used for the mobile downloading of pieces of music, videos and pictures. Will iobjects raise itself to this challenge?

      Grüße,
      Brummbär
      Avatar
      schrieb am 20.02.02 17:16:13
      Beitrag Nr. 67 ()
      Hi Brummbär,

      wir finden offenbar die gleichen Meldungen und haben jeweils die gleichen Gedankengänge....

      Wichtig ist: hat FPLY hier Lizenzeinnahmen oder hat FPLY nur Dienstleistung an Microsoft (oder Intel) verkauft und MS (Intel) steckt jetzt die Kohle ein ?

      Aber wichtig ist genauso: überall ist FPLY-Technologie mit drin!

      Gruss
      Rick
      Avatar
      schrieb am 20.02.02 21:56:23
      Beitrag Nr. 68 ()
      So sehe ich das auch, Rick!

      Du hast dann sicherlich auch diese "Info" bereits gelesen:
      [SRS Labs ein Partner von FullPlay)

      Wednesday February 20, 7:32 am Eastern Time

      Press Release

      SOURCE: SRS Labs, Inc.

      SRS Labs Signs Key Licensing Agreement for Cellular Phone Market With Sharp Corporation in Japan

      Sharp to Include SRS Headphone in Phones for J-PHONE, Third Largest Cellular Phone Carrier in Japan

      SANTA ANA, Calif., Feb. 20 /PRNewswire-FirstCall/ -- SRS Labs, Inc. (Nasdaq: SRSL - news), a leading worldwide provider of audio and voice technology solutions, today announced that Sharp Corporation has licensed SRS Headphone(TM) and SRS WOW(TM) technologies for its cellular phone offerings. SRS Headphone will be included in Sharp`s newest digital phone for the third largest cellular carrier in Japan, J-PHONE. This use of SRS technology in a cellular phone significantly expands a long-standing relationship with Sharp. The J-PHONE J-SH51, manufactured by Sharp, will be available for the Japanese market in March.

      The new Sharp cellular phone is similar to a PDA, in that it incorporates functions such as a music player, personal calendar, digital still and movie camera, email, web access and more. Under the terms of the agreement, Sharp Corporation has licensed SRS Headphone technology for the J-SH51 phone to improve the sound quality of its MP3 playback. SRS Headphone technology enables customers with these new MP3 player-enabled cellular phones to enjoy an enhanced listening experience through headphones.

      The number of cellular phone subscribers in Japan reached approximately 67 million in the end of 2001. SRS Labs` regional sales office in Japan enables the company to quickly penetrate this important regional market through its understanding of the culture and its specific market needs. ``The combination of our local support, our platform strategy and the value of our brand name backed by the quality of our technology have helped to drive our success in this critical market,`` said Hank Kato, director of Japan operations for SRS Labs.

      ``This is a major step forward in our penetration of the cellular phone market,`` said Thomas C.K. Yuen, chairman, CEO and president of SRS Labs. ``We saw the cellular phone market evolving with users requiring additional PDA-like features that not only provide communication, but also news, video and audio entertainment. That`s where SRS technologies come in. We are pleased that we have now achieved significant market penetration with both our voice and audio technologies.``

      Yuen continued, ``As a long-time licensee, Sharp has expanded their use of our technologies to now include cellular phones. They saw the benefit of providing an SRS enhanced audio experience for music playback, which is becoming the next `must-have` feature for cellular phones. Since Japanese manufacturers such as Sharp are generally ahead of the technology curve, we expect Sharp to start a significant trend in this market area.``

      About SRS Headphone

      SRS Labs` Headphone technology provides a realistic and spacious listening experience through any standard headphones. Based on the same psychoacoustic research as the patented and award-winning Sound Retrieval System(TM) (SRS) technology, SRS Headphone was refined for audio playback through headphones or ear buds. The process repositions the sound so that the listener experiences the sound as if it is coming from locations all around the head, creating a more natural and exciting listening experience without relying on special recording techniques.

      About Sharp

      Sharp Corporation is a worldwide developer of innovative products and core technologies that play a key role in shaping the future of electronics. As a leader in liquid crystal displays (LCDs) and digital technologies, Sharp offers one of the broadest and most advanced lines of consumer electronics, information products and electronic components, while also creating new network businesses. Sharp currently employs about 59,800 people in the world and recorded consolidated annual sales of over 2,012.8 billion yen for the fiscal year ended March 31,2001. For more information, please visit Sharp`s Web site at http://sharp-world.com/index.html .

      About J-PHONE

      J-PHONE Co., Ltd. (J-PHONE) is one of Japan`s leading mobile operators, offering a full range of mobile communications services and extensive network coverage throughout Japan. As well as high-quality voice telephony, J-PHONE offers a sophisticated mobile interactive service, J-Sky, with features including photo transmission, connection to Internet providers, 3D graphics and Java applications. As of January 2001, J-PHONE had almost 11.8 million customers, of which more than 80% subscribed to J-Sky. J-PHONE has been awarded one of three licenses to operate 3G mobile services in Japan, and is currently at an advanced stage of development of a 3G W-CDMA mobile platform.

      J-PHONE was established on November 1 following the merger of three regional operating companies (J-Phone East, J-Phone West, and J-Phone Central) and J-Phone Communications, and is part of the JAPAN TELECOM group. On October 26, 2001, Vodafone Group Plc and its subsidiaries (the ``Vodafone Group``) increased its holding in JAPAN TELECOM to a controlling level of 66.7%, and its economic interest in J-PHONE to 69.7%.

      About SRS Labs

      SRS Labs, Inc. (www.srslabs.com ) and its subsidiaries provide advanced sound solutions for high growth consumer markets, including home theater, DVD, portable audio, wireless devices, game consoles, automotive, broadcast, Internet and personal computer software. SRS Labs, the parent company, develops the core technologies and licenses these patented technologies to over 200 well-known manufacturers and semiconductor companies, including Sony, RCA, Philips, Kenwood, Mitsubishi, Hitachi, Microsoft, and Pioneer. ValenceTech, Ltd., (www.valencetech.com ) SRS Labs` Hong Kong-based subsidiary, is a leading fabless ASIC design and manufacturing company providing analog and digital ASIC solutions to the world`s leading manufacturers of consumer electronics, gaming, telecommunications and computer products. SRS Labs` subsidiary, SRSWOWcast Technologies, (www.srstechnologies.com ) focuses on the Internet and broadcast markets by developing and licensing customized hardware and software products incorporating SRS Labs` patented technologies.

      SRS, Sound Retrieval System, SRS Headphone, and the SRS Logo are registered trademarks of SRS Labs, Inc. in the United States and selected foreign countries.

      Except for historical information contained in this release, statements in this release, including the statement by Mr. Yuen in paragraph five regarding cellular phone market trends are forward-looking statements and projections (which include statements concerning plans and objectives of management for future operations) that are based on management`s belief, as well as assumptions made by, and information currently available to, management. While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that the Company`s goals and strategy will be realized. Numerous factors (including risks and uncertainties) may affect the Company`s actual results and may cause results to differ materially from those expressed in forward-looking statements made by or on behalf of the Company. Some of these factors include SRS Labs` continued relationship with Sharp Cellular and its inclusion in future projects, the actual progression of the cell phone market and Sharp`s continued status as a leader in that market, the acceptance of new SRS Labs` products and technologies, the impact of competitive products and pricing, the timely development and release of technologies by the Company, general business and economic conditions, especially in Asia, and the economic impact of recent or future terrorist actions and other risks detailed in the Company`s Form 10-K and other periodic reports filed with the SEC.

      For further information, please contact: investors, Tami Yanito, +1-949-442-1070, ext. 3093, tami@srslabs.com, or media, Jennifer Drescher, +1-949-442-1070, ext. 5110, jenniferd@srslabs.com, both of SRS Labs, Inc.

      Grüße,
      Brummbär
      Avatar
      schrieb am 21.02.02 18:50:57
      Beitrag Nr. 69 ()
      Wer hat in Frankfurt heute
      5.000 Verkauft bei 0,90 ?
      In den USA ist seit Tagen fast kein Umsatz mehr.
      Die Aktien ist zur Zeit fast unverkäuflich.
      Wird sich dies noch mal ändern bis Ende März ?
      Avatar
      schrieb am 27.02.02 08:13:01
      Beitrag Nr. 70 ()
      Hi,

      dies stammt aus forbes.com:

      könnte der Rio Central ein Derivat von FPLYs Darwin oder Muse Center sein ? Wer hat weitere Infos ?

      SonicBlue RioCentral $1,500; Rio Receiver $170; Rio Riot $400


      In outfitting the home for digital sound, it`s hard to argue with the lineup of innovative products coming from SonicBlue`s Rio line. The Rio Central CD player (upper left) has a 40 gigabyte hard drive, which stores the music from up to 650 CDs. It can also burn music to CD-R discs for creating personal mixes and connects to the Internet to automatically load track and artist information for each CD played. Music stored on Rio Central can be streamed to several Rio Receiver (lower left) units placed around the house over a home network, or loaded to any portable MP3 player, including the Rio Riot (lower right), which boasts a 20-gig hard drive, enough for about 5,000 songs. The Rio Receiver can also play streaming audio feeds from radio stations over the Internet.


      Gruss
      Rick
      Avatar
      schrieb am 27.02.02 09:33:02
      Beitrag Nr. 71 ()
      Hi Rick,

      hier findest du die Antwort:

      http://www.sonicblue.com/audio/rio/rio_audiocenter.asp

      Gruß,
      Brummbär
      Avatar
      schrieb am 27.02.02 11:13:35
      Beitrag Nr. 72 ()
      tja, schwere Zeiten.

      Den meisten schon lange bekannt, für die Anderen kurz mal der Link:


      http://ragingbull.lycos.com/mboard/boards.cgi?board=BB:FPLY

      Das Ragingboard von fply ist ganz gut besucht. Auch hier hat man für den Kursverlauf der letzten 2 Monate keine schlüssige Erklärung.

      Eine überzeugte, aber auch sehr wachsamme Schupfnudel wünscht Euch viel Glück.
      Avatar
      schrieb am 28.02.02 09:28:57
      Beitrag Nr. 73 ()
      Trans World Entertainment Announces Fourth Quarter and Fiscal 2001 Results; Company Provides Operating Guidance for 2002


      http://biz.yahoo.com/prnews/020227/nyw096_1.html
      ...``During 2002 we will leverage our strong financial position and proven industry expertise, as we continue to expand Trans World`s leadership position. As we roll-out our new eWorks technology and customer loyalty programs in the second and third quarter this year we expect these initiatives to positively impact our financial results beginning in the second half of 2002. In addition, we will continue to develop the FYE brand, broaden our product offering and expand Trans World`s market share in categories such as DVD and video games, which have demonstrated solid growth in recent quarters,`` Mr. Higgins continued...
      Avatar
      schrieb am 28.02.02 12:55:20
      Beitrag Nr. 74 ()
      Hardware 28.02.2002, 10:01

      IDF: Microsoft und Intel passen WindowsCE .NET an XScale an


      Erste Geräte mit WindowsCE .NET und XScale-Prozessoren in Arbeit


      Auf dem Intel Developer Forum (IDF) in San Francisco verkündeten Microsoft und Intel, dass beide Unternehmen gemeinsam das Betriebssystem WindowsCE .NET an die XScale-Prozessoren von Intel anpassen wollen. Damit wolle man Entwicklern die Herstellung passender Software und Endgeräte erleichtern.

      Im Mittelpunkt der Entwicklung steht unter anderem eine möglichst gute Ausnutzung der Akkulaufzeiten, damit die fertigen mobilen Geräte möglichst lange ohne Stromanschluss auskommen. Zu den möglichen Geräteklassen zählen PDAs, SmartPhones, kleine Daten-Terminals, WebPads sowie Smart-Displays.

      Die Hersteller Cyberbank, Hitachi, Impactra, Intermec Technologies, Samsung Electronics und Symbol Technologies arbeiten bereits an Geräten, die als Betriebssystem WindowsCE .NET einsetzen und XScale-Prozessoren verwenden. In den kommenden Monaten wollen die Hersteller entsprechende Geräte auf den Markt bringen.

      Hierzu wieder mein alter Hinweis:
      http://www.pcasolutionscatalog.com/274.htm

      Gruß,
      Brummbär
      Avatar
      schrieb am 01.03.02 23:17:29
      Beitrag Nr. 75 ()
      Hi,

      nun wird es Zeit, dass FullPlay Media Systems wieder nach Norden geht.
      Wer macht mit?

      Liest euch nachfolgenden Text durch und sucht im Internet nach mobilen Einheiten.

      Company Overview:
      We create multimedia devices for audio and video applicatons using our Dharma hardware reference design and Dadio software stack. The platform options include Intel® StrongARM* SA-1110 Microprocessor and Intel® XScaleTM microarchitecture.

      Microsoft hat in Windows CE und Poket PC den von iObjects entwickelten Media Player integriert - ich meine auch in Smartphone 2002 (Stinger).
      Mich würde es überhaupt nicht wundern, wenn FullPlay aktiv bei der Geräteabstimmung und Feinjustage mitgeholfen hat - somit für diesen Support Geld einnimmt.

      Gruß,
      Brummbär
      Avatar
      schrieb am 02.03.02 09:13:47
      Beitrag Nr. 76 ()
      Hallo Leute,
      FPLY macht mit uns, seinen Aktionären, mal wieder eine Nervenprobe. Mein Kauflimit zu 0,6$ wurde zwar nicht erreicht, eine Kurserholung wie diese ist mir lieber. Anmerken möchte ich noch, das ein weiteres Kauflimit von mir für 2500 St. zu 0,7$, das ich gestern Mittag aufgab, nicht ausgeführt wurde. Es ist jetzt schon das Dritte mal, dass mir dies bei FPLY (OBJX) passiert. Hat jemand ähnliche Erfahrungen gemacht, oder hat jemand dafür eine Erklärung?
      Grüsse und wünsche uns weitere Tage wie diesen Freitag
      Avatar
      schrieb am 02.03.02 17:57:08
      Beitrag Nr. 77 ()
      Mangels englisch kenntnissen, muss ich mir die gefundenen Internetseiten ins deutsche übersetzen (anzeigen) lassen. Ich bitte dies zu entschuldigen, da die Übersetzungen sicher nicht so gut sind. Ich hoffe mal das was neues dabei ist.
      gruss Sarrefranz

      AUDIO U. TON
      Nikko kommt in eine Lizenzvereinbarung mit wechselwirkenden Gegenständen herein

      Nikko errichtet und verteilt eine Strecke der digitalen Audioprodukte, die auf Kleinteil design- und OS- Software Dharma der iObjects` Dadio unter mehrfachen Marken durch ihre weltweiten Vertriebswege basieren. Als Teil dieser Vereinbarung Ich-Stauen Sie Multimedia wird einer von US Nikkos. Verteiler des Nikko WinJam 88 . Der digitale Audiospieler stützt die Musik und anderen Audio, die ausschließlich im kodiert werden Format des Microsoft Windowsmittelaudio (WMA ).



      Wechselwirkende Gegenstände, Inc..

      Beschreibung:
      Wir verursachen Multimediavorrichtungen für die Audio- und videoapplicatons mit unserem Kleinteilbezugsdesign- und Software-Stapel Dharma Dadio.
      Die Plattformwahlen umfassen INTEL- ® StrongARM * ®- XScale TM des Mikroprozessors Sa-1110 und INTELS microarchitecture.

      Korporative Headquarters-Adresse:
      12600 AlleencSe Se 38th
      Suite 150
      Bellevue, WA 98006
      USA
      http://www.iobjects.com/

      Produkte:
      Dadio - Version: 2,0 -- Bibliothek
      Avatar
      schrieb am 03.03.02 11:48:10
      Beitrag Nr. 78 ()
      Hi Sarrefranz,

      die Geschichte mit Nikko WinJam 88 ist bekannt, bin mal gespannt wann dieser Player erscheint. Das FullPlay Media Systems auch auf der Basis von Intel® StrongARM* SA-1110 Microprocessor und Intel® XScaleTM microarchitecture Produkte auf der Plattform "Dharma" entwickelt und auch "Dadio" einsetzt, macht deinen Beitrag interessant, zumal aus meiner Sicht noch nicht raus ist, was Microsoft mit FullPlay Media Systems hinter den Kulissen gemeinsames unternimmt...

      ...denn, so Dennis Tevlin im August 14, 2001: "The company signed a new agreement with Microsoft Corp. (Nasdaq: MSFT) to design and produce a new class of consumer electronics device as a technology preview integrated with new WindowsXP features. This device will be unveiled at the WindowsXP product launch later this year, and features Dharma and Dadio technologies."

      Könntest du den Originaltext und die Bezugsquelle reinstellen?

      Gruß,
      Brummbär
      Avatar
      schrieb am 03.03.02 12:28:28
      Beitrag Nr. 79 ()
      Hallo Brummbär,
      das sind die beiden Seiten mit den Originalinfos.
      Ich hoffe Dir damit geholfen zu haben :-).

      http://www.fgn.com/newsletters/feb/gg_0228.html
      http://www.pcasolutionscatalog.com/iobjects.htm

      Gruss Sarrefranz
      Avatar
      schrieb am 03.03.02 19:07:29
      Beitrag Nr. 80 ()
      servus,
      muss mich mal wieder melden.
      hier ein pc-ephone von cyberbank mit der von brummbär angesprochenen msft-technologie:
      Avatar
      schrieb am 03.03.02 20:47:59
      Beitrag Nr. 81 ()
      servus sarrefranz!

      dein link http://www.fgn.com/newsletters/feb/gg_0228.html
      funktioniert leider nicht.

      wickerl
      Avatar
      schrieb am 03.03.02 21:55:00
      Beitrag Nr. 82 ()
      Hallo Wickerl,
      sicher führt Dich die Adresse zu dem Ziel, Dein link führt doch auch zu der Seite. Also, probiere es noch mal aus!
      Gruss Sarrefranz
      Avatar
      schrieb am 04.03.02 06:49:07
      Beitrag Nr. 83 ()
      sorry sarrefranz, habe dann wohl ein serverproblem:

      "Not Found

      The requested URL /newsletters/text/gg3.css was not found on this server."
      Avatar
      schrieb am 04.03.02 09:31:18
      Beitrag Nr. 84 ()
      Hi Wicerkl,
      falls du immer noch Probleme hast, hier der Originaltext:

      AUDIO & SOUND
      Nikko Enters In a Licensing Agreement with Interactive Objects

      Nikko will build and distribute a range of digital audio products based on iObjects’ Dharma hardware design and Dadio OS software under multiple brands through their worldwide distribution channels. As part of this agreement, I–Jam Multimedia will become one of Nikko’s U.S. distributors of the Nikko WinJam 88. The digital audio player supports music and other audio encoded exclusively in the Microsoft Windows Media Audio (WMA) format.

      Gruß,
      Brummbär
      Avatar
      schrieb am 05.03.02 06:24:14
      Beitrag Nr. 85 ()
      Oups, sorry Wickerl!
      Ich habe da wohl deinen Namen zu schnell eingetippt!
      Avatar
      schrieb am 05.03.02 06:27:46
      Beitrag Nr. 86 ()
      … auch die Zusammenarbeit mit Cirrus Logic ist sehr interessant:
      Dennis Tevlin im August 14, 2001:
      The company announced continued expansion of its partnership with Cirrus Logic, Inc. (Nasdaq: CRUS), the recognized leader in microprocessors for the digital audio market. iObjects and Cirrus Logic signed a wide-ranging, long-term development contract designed to create a new generation of Maverick™ microprocessor-based reference designs for digital media appliances. iObjects also announced platform support for Cirrus Logic`s new Maverick™ EP7409 and EP9312 microprocessors. The first in the market to support these processors, iObjects will enable manufacturers to quickly take advantage of these new CPUs and their breakthrough in cost performance.

      http://news.zdnet.de/story/0,,t101-s2090310,00.html

      Cirrus Logic hat einen Chip entwickelt, der den Preis für MP3-Player laut Marktbeobachtern auf unter 220 Mark fallen lassen könnte. Bisher kosten die meisten dieser Geräte noch weit über 400 Mark.

      Der neu entwickelte Maverick EP7409 Prozessor soll viele Komponenten eines digitalen Musikplayers in sich vereinen. Durch den Chip soll es den Herstellern von MP3-Playern möglich sein, günstigere Geräte mit einem geringeren Stromverbrauch auf den Markt zu bringen. Die CPU geht laut Cirrus Logic bereits Ende des Jahres in die Massenproduktion. Der in Austin, Texas, ansässigen Frima zufolge, soll der Maverick-Chip mit einem herkömmlichen Batteriesatz fast doppelt so lange Musik wiedergeben können, wie derzeitige Geräte.

      Grüße,
      Brummbär
      Avatar
      schrieb am 06.03.02 06:47:48
      Beitrag Nr. 87 ()
      servus!

      @brummbär -> no problem!
      @sarrefranz -> geht leider immer noch nicht

      @all
      von nikko müßte doch so langsam was kommen?
      http://www.megastockchat.com/objx/kathysays/
      On February 29, 2001, Nikko Electronics announced an
      agreement with iObjects to license and manufacture a range
      of digital audio products using iObjects` Dharma(TM)
      hardware design and Dadio(TM) OS software. Nikko
      Electronics, a recognized leader in the manufacture of
      consumer electronics products worldwide, will build and
      distribute products based on iObjects` technology under
      multiple brands through their worldwide distribution
      channels. As part of this agreement, Nikko will manufacture
      and distribute the WinJam 88 digital audio player previously
      announced by I-Jam Multimedia, LLC. I-Jam will become one
      of Nikko`s US distributors. The Nikko WinJam 88, based on
      iObjects technology, is the first digital audio player that will
      support music and other audio encoded exclusively in the
      Microsoft Windows Media Audio (WMA) format. The Nikko
      WinJam 88 is slated for release in Q2 2001.

      wickerl
      Avatar
      schrieb am 08.03.02 06:50:37
      Beitrag Nr. 88 ()
      Hi Wickerl,

      ich glaube, Nikko ist eher die Produkionsfirma und I-Jam der MP3-Markenname. Daniel ( s. RB) hat Recht wenn er sagt, dass Nikko eher der Spielzeugspezialist ist. MP3-Systeme passen nicht zu Nikko (IMO):
      Ob dieser WinJam 88 schon beziehbar ist? Ich habe leider hierzu keine Informationen im Netz gefunden!

      Grüße,
      Brummbär
      Avatar
      schrieb am 08.03.02 07:17:15
      Beitrag Nr. 89 ()
      Wickerl,
      vielleicht bringt uns diese Seite weiter:
      http://www.google.de/search?q=cache:GQk7BfU0Lw8C:www.mp3car.…


      I-Jam WJ-88 "WinJam"
      Color: Blue
      Storage: MB Solid State Memory. The Win-Jam features Windows Media Player 7.
      Windows Media is a new digital audio compression technology developed by Microsoft that delivers superior audio quality at half the file size of mp3. In addition, the Win-Jam includes our new backworn headphones that not only sound good but are comfortable to wear and will stay on your head during any activity

      Auch die Produktreihe "MP3-CAR" von I-Jam mit I-Jam IJ-100, I-Jam IJ-828, I-Jam IJ-360, I-Jam IJ-830 ist aufgelistet. Offensichtlich noch nicht verfügbar.
      Verfügbar ist jedoch der SSI Neo 25, auch ein Produkt mit FullPlay Media.

      Grüße,
      Brummbär
      Avatar
      schrieb am 08.03.02 21:10:35
      Beitrag Nr. 90 ()
      servus

      diese webseite ist gut, konnte dadurch diesen
      i-jam multimedia IJ-360 MP3 player entdecken
      (hat er nicht eine ähnlichkeit mit HipZip?)


      da steckt wohl i-jam, iom und fply drin?
      Avatar
      schrieb am 11.03.02 12:42:18
      Beitrag Nr. 91 ()
      servus
      am mittwoch, den 13. März 2002 findet in san francisco eine
      konferenz für hardware- und software-Bauteile für nicht
      PC’s statt.

      Embedded System Conference to highlight unique capabilities of non-PC devices

      ...Cirrus Logic, based in Austin, Texas, will announce an embedded chip and software product for portable MP3 players that for the first time will allow users to listen to music and record simultaneously.

      "The MP3 encodes faster than real time," said Jean Anne Booth, director of embedded technologies at Cirrus Logic.

      According to Booth, users can burn a CD of their favorite recordings and, while listening for the first time, record it to the player which actually finishes recording before the CD ends.

      "Users won`t have to carry around a bunch of CDs," Booth said.

      The system also allows the OEMs to implement various levels of digital rights technology such as counting down number of plays or putting in an expiration date.

      Fullplay Media Systems will use the Cirrus Logic solution in their Darwin Digital Jukebox OEM kit....

      wickerl


      http://www.infoworld.com/articles/hn/xml/02/03/07/020307hnem…
      Avatar
      schrieb am 11.03.02 15:35:10
      Beitrag Nr. 92 ()
      New Cirrus Logic Embedded Processor Allows Portable MP3 Recording Without a Computer Cirrus` EP7312-90 ARM-7 Enables New Categories of Portable Digital Entertainment Devices

      AUSTIN, Texas--(BUSINESS WIRE)--March 11, 2002--Cirrus Logic (Nasdaq:CRUS - news) launched one of the world`s fastest ARM-7 embedded microprocessors today, enabling manufacturers to cost effectively deliver portable music players that can record MP3 content while playing -- paving the way for entirely new categories of digital entertainment devices.

      ``Cirrus` EP7312-90 highlights how advances in embedded processor performance are helping manufacturers meet the increasingly discriminating demands of today`s digital entertainment consumers,`` said Mike Paxton, senior analyst at Cahners In-Stat/MDR. ``Extending encoding capabilities to portable audio devices is a step that will help manufacturers reach new customers.``

      The new low-power EP7312-90 runs at clock speeds up to 90 MHz, allowing for real-time MP3 encoding, as well as decoding for all major digital music standards. The processor delivers high performance with low power, enabling advanced user interfaces and operating systems in battery-powered entertainment devices. The EP7312-90 is ideal for a host of end products, including portable and set-top digital audio devices, car audio jukebox systems, as well as general purpose controller applications.

      ``The EP7312-90`s superior performance gives manufacturers the headroom to develop a new generation of digital entertainment products that eliminate the need for a personal computer for creating digital audio content,`` said Lew Paceley, vice president, Crystal Products Division, Cirrus Logic. ``With faster than real-time MP3 encoding capability, manufacturers can build portable rotating media and flash-based audio players that record and store CD/MP3 data during playback, allowing more than 10 hours of music content to be stored on a single CD-RW disc.``

      In addition to encoding MP3, the EP7312-90 also supports WMA, MP3 and AAC playback. Additionally, a digital audio interface (DAI) provides a glueless connection to today`s most popular DACs and ADCs, enabling scalable audio performance and price points.

      The EP7312-90 includes Cirrus Logic`s patent-pending MaverickKey(tm) technology, which provides consumer Internet product manufacturers with on-chip security utilizing specific hardware IDs, such as those assigned for DRM or other authentication mechanisms.

      Pricing and Availability

      Available immediately, the EP7312-90 is priced at $12.25 in 50K unit quantities and is offered in three different packages: 208 LQFP, 256 PBGA and 204 TFBGA. All packages are available in commercial and industrial temperature ranges.

      Cirrus Logic Inc.

      Cirrus Logic Inc. is the premier supplier of high-performance analog and DSP chip solutions for consumer entertainment electronics that allow people to see, hear, connect and enjoy digital entertainment. Building on its global market share leadership in audio integrated circuits and its rich mixed-signal patent portfolio, the company targets mainstream audio, video and Internet entertainment applications in the consumer entertainment market. Cirrus operates from headquarters in Austin, Texas, and major sites located in Fremont and El Dorado Hills, Calif., and Broomfield and Boulder, Colo., as well as offices in Europe, Japan and Asia. More information about Cirrus Logic is available at www.cirrus.com.

      Safe Harbor Provision

      Except for historical information contained herein, the matters set forth in this news release are forward-looking statements that are dependent on certain risks and uncertainties including such factors, among others, as the ability of the Cirrus Logic EP7312-90 to perform as expected, the risk factors listed in the company`s Form 10-K for the year ended March 31, 2001, and in other filings with the Securities and Exchange Commission. The foregoing information concerning Cirrus Logic`s business outlook represents our outlook as of the date of this news release, and Cirrus Logic undertakes no obligation to update or revise any forward-looking statements, whether as a result of new developments or otherwise.

      Cirrus Logic®and Crystal(tm) are trademarks of Cirrus Logic Inc. All other product names noted herein may be trademarks of their respective holders.



      --------------------------------------------------------------------------------
      Contact:

      Cirrus Logic Inc., Austin
      Jack Taylor, 512/912-3231
      jack.taylor@cirrus.com
      or
      Molly Muir, 512/912-6324
      molly.muir@cirrus.com
      Avatar
      schrieb am 11.03.02 21:48:01
      Beitrag Nr. 93 ()
      Hi,

      das sind gute Nachrichten für FullPlay, noch sieht kaum einer den Zusammenhang.
      Auch diese ältere news gehört sicherlich dazu:

      Interactive Objects Launches Breakthrough Price/Performance Solution for Digital Audio Recording

      MP3 Encoding Enabled on Low Cost Processors

      Las Vegas, NV - November 12, 2001 - Interactive Objects `iObjects` (OTC: OBJX) a leading designer of embedded software and hardware solutions for digital media appliances, today announced a new low-cost solution for digital audio encoding on portable mp3 players, PDAs, cell phones and other digital audio devices at the FALL 2001 Comdex Exhibition. iObjects` new mp3 encoder allows music to be digitally encoded (or recorded) using low cost processors that until now have been limited to the playback of digital audio. The new software is available immediately under license from iObjects to consumer electronics companies, PC manufacturers and other technology companies that are using RISC microprocessor cores from leading companies such as Cirrus Logic, Intel, and Texas Instruments.

      "Encoding a music file requires much greater computational power than does simple decoding or playback," said Dennis Tevlin, President and CEO of iObjects. "Our deep knowledge of the mp3 compression and decompression algorithms and of RISC core processor architectures has enabled us to break through a major barrier that has limited the capability of the first generation of mp3 players and other audio devices."

      iObjects` new mp3 encoding solution has been added to the company`s Dadio™ Digital Media Operating System as a standard feature. Products equipped with this new version of Dadio will be able to convert current CD music collections to digital files (a process known as "ripping") directly, without using a personal computer. Songs can be catalogued, arranged and replayed to different rooms using existing stereo system components or home networking systems. The Dadio mp3 encoder has been designed to the highest standards of usability. The new software will enable real-time playback, encoding into mp3, metadata matching for automatic content recognition, CD ripping, and writing to disk simultaneously, all without any button latency or delay.

      "The invention of a low cost recording solution for digital audio is key to making this technology truly pervasive," said Mark Phillips, CTO of iObjects. "By inventing our own algorithm that does not require a PC or a high cost microprocessor, we open the doors wide open for a new generation of products utilizing this capability."

      The first product offering this new capability is being demonstrated at Comdex by PoGo!Products at booth number L5511.

      Grüße,
      Brummbär

      Btw, hat nicht mal Herrmann nach der Vermarktungsmöglichkeit gefragt?
      Avatar
      schrieb am 11.03.02 22:05:45
      Beitrag Nr. 94 ()
      Hallo Brummbär

      Du hast absolut recht. Kaum jemand sieht die Zusammenhänge.
      Das sollte sich allerdings sehr bald ändern.

      Die Aktie ist auf diesem Niveau auf Sicht von 6 bis 12 Monaten ein klares "Strong Buy".

      Techroad
      Avatar
      schrieb am 12.03.02 07:01:33
      Beitrag Nr. 95 ()
      Hi Techroad,

      ich würde mich überhaupt nicht wundern, wenn diese Woche noch News kommen.
      Vielleicht hast du noch mehr Informationen aus deiner (sehr guten) Quelle erhalten?

      "Cirrus Logic and Fullplay Media Systems will present an overview of Fullplay Media`s MP3 encoder implementation for the ARM7 core-based Cirrus Logic EP7312 processor. This is the first real-time MP3 encoder available for a low-cost embedded processor. Other MP3 encoder implementations typically require specialized DSPs or more expensive processors to achieve the same performance. We will present a broad overview of the generic MP3 encoding process and some details of our particular implementation. These particulars include fixed point operations to take advantage of fast ARM integer math, as well as cache and memory access optimizations that are specific to the EP7312 processor."

      Grüße,
      Brummbär
      Avatar
      schrieb am 12.03.02 20:56:18
      Beitrag Nr. 96 ()
      Tuesday March 12, 8:33 am Eastern Time

      Press Release

      SOURCE: Cirrus Logic Inc.

      ADVISORY/Cirrus Logic Introduces Groundbreaking
      Embedded Technologies, Showcases New Categories of Digital
      Entertainment Devices At ESC 2002

      (BUSINESS WIRE)--

      Who: Cirrus Logic Inc. (Nasdaq:CRUS - news), a premier supplier of
      high-performance analog and DSP chip solutions for consumer
      entertainment electronics.

      What: Innovative embedded technologies and consumer digital
      entertainment products, including:

      -- The debut of Cirrus` 7312-90 processor -- one of the
      world`s fastest general purpose ARM-7s, featuring speeds
      that enable faster than real-time MP3 encoding and
      decoding for all major CODECs.

      -- The 7312-90-powered Darwin Digital Jukebox from Fullplay,
      which has been selected by show organizers for inclusion
      in the ESC Innovation Showcase.

      -- Demonstrations of how Cirrus embedded technologies are
      driving the convergence of DVD and the Internet using
      Cirrus`s innovative CS98000 DVD processor.

      -- Demonstrations of combined DVD playback and popular PVR
      viewing control features, made possible by Cirrus embedded
      technologies.

      -- Demonstrations of the only wireless LAN technology
      available today capable of seamlessly transmitting
      high-quality digital audio and video content wirelessly
      throughout the home.

      When: Embedded Systems Conference (ESC)
      March 12-16, 2002, San Francisco
      Exhibit dates: March 13-15, 2002

      Where: Moscone Center -- Cirrus Logic booth No. 4868

      Today`s embedded technologies from Cirrus are enabling the creation of entirely new categories of digital entertainment devices. Cirrus
      embedded technology customers and executives are available to meet media and analysts at ESC to discuss the future of digital
      entertainment technologies.
      Avatar
      schrieb am 12.03.02 21:00:57
      Beitrag Nr. 97 ()
      ADVISORY/Cirrus Logic &
      Fullplay Media`s New Darwin
      Digital Jukebox Selected for ESC
      Innovation Showcase

      (BUSINESS WIRE)--

      WHEN: Wednesday, March 13, 2002 from 1:00 - 3:00 p.m. PST
      (show opens to the public at 3:00 p.m.)

      WHERE: Cirrus Logic Inc. booth No. 4868 at the Embedded Systems
      Conference (ESC), Moscone Center, San Francisco.

      WHAT: Cirrus Logic Inc. (Nasdaq:CRUS - news) will conduct a special
      broadcast media-ready demonstration of Fullplay Media`s
      Darwin Digital Audio Jukebox. This product, powered by
      Cirrus Logic, was selected by ESC show management for the
      2002 Innovation Showcase, an honor recognizing
      groundbreaking end-user products that incorporate the latest
      advances in embedded technology.

      WHO: Presenters include Jean Anne Booth, director of marketing
      for embedded technologies, Cirrus Logic, and Dennis Tevlin,
      chief executive officer, Fullplay Media.

      About the Jukebox:

      The Darwin Digital Audio Jukebox is an easy-to-use
      digital music player that enables consumers to play and
      record their favorite music from audio CDs, tapes, records
      or digital files such as MP3s. Among many benefits, it
      enables consumers to listen to digital music from the
      comfort of their living room -- instead of sitting in front of
      their computer.

      The Darwin Jukebox is the first entertainment device to
      employ Cirrus` new EP7312-90 processor. Debuting at
      ESC, the EP7312-90 is one of the world`s fastest
      embedded microprocessors. It enables the Darwin
      Jukebox to encode MP3 data faster than real-time, and
      much more cost-effectively than PC processors or fixed
      function DSPs.

      About Cirrus:

      Cirrus Logic Inc. is a premier supplier of
      high-performance analog and DSP chip solutions for
      consumer entertainment electronics that allow people to
      see, hear, connect and enjoy digital entertainment. Building
      on its global market share leadership in audio integrated
      circuits and its rich mixed-signal patent portfolio, the
      company targets mainstream audio, video and Internet
      entertainment applications in the consumer entertainment
      market. Cirrus operates from headquarters in Austin,
      Texas and major sites located in Fremont and El Dorado
      Hills, Calif. and Broomfield and Boulder, Colo., as well as
      offices in Europe, Japan and Asia. More information about
      Cirrus Logic is available at www.cirrus.com.

      Cirrus Logic® is a trademark of Cirrus Logic Inc.

      All other product names noted herein may be trademarks
      of their respective holders.
      Avatar
      schrieb am 12.03.02 21:56:31
      Beitrag Nr. 98 ()
      Was soll man dazu sagen? Wir sind auf dem richtigen Weg!

      Cirrus Logic Inc. (Nasdaq:CRUS - news) will conduct a special broadcast media-ready demonstration of Fullplay Media`s Darwin Digital Audio Jukebox. This product, powered by Cirrus Logic, was selected by ESC show management for the
      2002 Innovation Showcase, an honor recognizing groundbreaking end-user products that incorporate the latest
      advances in embedded technology.
      Avatar
      schrieb am 13.03.02 00:07:30
      Beitrag Nr. 99 ()
      Headline:
      MARCH 11, 2002
      CIRRUS LOGIC
      ESC Booth #4868 N
      Jack Taylor - Cirrus Logic, Inc.
      512/912-3231, jack.taylor@cirrus.com
      Headline:
      NEW CIRRUS LOGIC EMBEDDED PROCESSOR ALLOWS PORTABLE MP3 RECORDING WITHOUT A COMPUTER

      Cirrus` EP7312-90 ARM-7 Enables New Categories of Portable Digital-Entertainment Devices

      News summary:
      Cirrus Logic (NASDAQ: CRUS) announces the EP7312-90, one of the fastest ARM-7 embedded microprocessors, enabling manufacturers to cost-effectively deliver portable music players that can record MP3 content while playing—paving the way for entirely new categories of digital
      entertainment devices.
      The new low-power EP7312-90 runs at clock speeds up to 90 MHz, allowing for rapid MP3 encoding, as well as decoding for all major standard-compression algorithms. The processor
      meets high-performance and low-power requirements for any digital audio device requiring support for advanced user interfaces or operating systems.

      The EP7312-90 is ideal for a host of end products, including portable and set-top digital audio devices, car audio jukebox systems, and general-purpose controller applications. The processor has already been selected by Fullplay Media Systems, Inc. (OTC: FPLY) for its Darwin Digital Jukebox OEM kit. (Note to media: Fullplay president and CEO Dennis Tevlin will be attending ESC and is available for interviews.)

      Available immediately, the EP7312-90 is priced at $12.25 in 50K unit quantities and is offered in three different packages: 208 LQFP, 256 PBGA, and 204 TFBGA.
      Avatar
      schrieb am 13.03.02 09:28:26
      Beitrag Nr. 100 ()
      ...von Kathy:

      Nice article that mentions Fullplay and Cirrus in InforWorld"
      Embedded System Conference to highlight unique capabilities of non-PC devices
      By Ephraim Schwartz
      March 7, 2002 6:04 pm PT


      THE EMBEDDED SYSTEM Conference in San Francisco next week will be host to an eclectic array of hardware and software product announcements for non-PC devices.

      Embedded system manufacturers remain for the most part invisible to the general public, but it is their technology in the form of processors and embedded software that helps create the next generation of devices.

      At the show, TransDimension will announce the first USB chip that will allow peer-to-peer connections between handheld devices such as PDAs, cameras, cell phones, MP3 players, CD and DVD players, and television set top boxes.

      Until now, these smaller devices functioned only as so-called slave adapters connecting to a host adapter such as a desktop PC, but two slave devices could not connect to each other. The TransDimension OTG243 host/peripheral controller will allow these devices to connect and transfer data directly in a peer-to-peer model.

      The controller was designed as a single low-power chip with transfer speeds of 12Mbps for use on small devices. Although Bluetooth also connects devices wirelessly, USB requires a cable and there are advantages to the USB solution, said David Murray, vice president of marketing at TransDimension in Irvine, Calif.

      Bluetooth has a slower data transfer rate -- 700Kbps versus 12MBps -- and USB is found in far more devices. It is estimated there are more than 1 billion USB devices in the market today, far more than Bluetooth devices, said Murray.

      The chip is compliant with the USB-on-the-Go, a mobile USB standard and will work with any current USB-enabled device.

      Among its potential applications, the chip will allow users to download a digital image from their camera and connect it directly to a cell phone and send it via e-mail.

      TransDimension would not divulge customers, but David Murray said that there will be devices from major PDA, cell phone, and camera OEMs by the end of this year.

      Cirrus Logic, based in Austin, Texas, will announce an embedded chip and software product for portable MP3 players that for the first time will allow users to listen to music and record simultaneously.

      "The MP3 encodes faster than real time," said Jean Anne Booth, director of embedded technologies at Cirrus Logic.

      According to Booth, users can burn a CD of their favorite recordings and, while listening for the first time, record it to the player which actually finishes recording before the CD ends.

      "Users won`t have to carry around a bunch of CDs," Booth said.

      The system also allows the OEMs to implement various levels of digital rights technology such as counting down number of plays or putting in an expiration date.

      Fullplay Media Systems will use the Cirrus Logic solution in their Darwin Digital Jukebox OEM kit.

      Also at the show will be a numerous companies using unique technology to Internet-enable industrial devices for monitoring and control.

      One of the most unique products comes from CMX Systems in Jacksonville, Fla., whose CMX-MicroNet TCP/IP stack is being trialed in a robotic milking machine from Windmille Systems, in Nijkerk, Netherlands.

      "The robotic milking machines attach to the cow and we put Internet connectivity so that farmers can use a Web browser to monitor milk production from each cow," said J. R. Rodrigues, vice president of sales and marketing at CMX.

      Other uses include Emerson, which is using the software in its refrigerators for remote maintenance.

      The software stack allows companies to connect to the Internet or to any LAN, wired or wirelessly.

      By creating a small and lean stack, the CMX product gives connectivity to traditional 8-bit devices that up until now had no just capability, said Rodrigues.

      "Most people still to this day have trouble believing an 8-bit device can do this and there are an awful lot of 8-bit out there," said Rodrigues.

      CMX is also announcing a deal with NEC to use its software solution with NEC`s micro-controllers, which will further broaden the market for Internet-enabling small devices.

      Multi-Tech Systems in Minneapolis is also helping to create unique solutions by Internet-enabling previously unconnected devices.

      Multi-Tech`s ModemModule IP combines a 56Kbps modem with a TCP/IP protocol stack to send and receive data to devices that ordinarily would be connected over a modem over expensive long distance telephone lines.

      MacKenzie Labs in Glendora, Calif., a company that makes an in-store advertising audio system that plays music which is lowered as an ad for an in-store product is broadcast over the loud speaker will be one of the first to deploy the Multi-Tech module. Up until now, MacKenzie used a modem to change and download new audio advertising announcements nationally from a single site. Using the Multi-Tech solution, MacKenzie can change the ads using a local POP (Point of Presence) solution rather than long-distance lines.

      The Multi-Tech solution already has been approved by most telecommunications carriers worldwide, according to Duane Wald, OEM sales manager.

      Zendex in Dublin, Calif., will announce a ZXE-x86 embedded controller with an unprecedented 1GB of flash memory. The memory can be accessed via the Internet or any Ethernet connection and is designed to run on the Linux OS.

      The system will allow manufacturers to monitor and accumulate large amounts of data for analysis as well as to control and change manufacturing processes remotely, according to Forrest Sass, vice president of marketing at Zendex.

      Finally, Green Hills Software, in Santa Barbara, Calif., will announce Version 4.0 of Integrity, its high speed RTOS (real-time operating system) that will be used in everything from Boeing jet engines to laser printers, said John Carbone, vice president of marketing at Green Hills.

      Goodrich Aerospace selected the RTOS for its digital engine control system, which monitors and regulates fuel and air flow and reduces fuel consumption by about 12 percent. The same RTOS will be used in laser printers for high-speed printing of XML and HTML pages, said Carbone.

      The Embedded System Conference at the Moscone Convention Center in San Francisco opens on Wednesday, March 13.


      InfoWorld Editor at Large Ephraim Schwartz is based in San Francisco.

      http://www.infoworld.com/articles/hn/xml/02/03/07/020307hnem…
      Avatar
      schrieb am 13.03.02 16:36:05
      Beitrag Nr. 101 ()
      Hi,
      die letzte News nochmal in deutsch:

      ARM-7-Prozessor EP7312-90 mit neuen Möglichkeiten für portable digitale Unterhaltungsgeräte

      Portable MP3-Aufzeichnung ohne Computer durch neuen Embedded-Prozessor von Cirrus Logic

      München, 12. März 2002 — Cirrus Logic stellte mit dem EP7312-90 einen der weltweit schnellsten ARM-7 Embedded-Mikroprozessoren vor. Mit dem neuen Prozessor lassen sich innovative und gleichzeitig kostengünstige portable Musik-Player realisieren, die während der Musikwiedergabe gleichzeitig MP3-Content aufzeichnen können. Der EP7312-90 eröffnet damit völlig neue Dimensionen für Produkte der digitalen Unterhaltungstechnik.

      „Die hervorragende Leistung des EP7312-90 bietet Herstellern die nötige Leistungsreserve für die Entwicklung einer neuen Generation von digitalen Unterhaltungsprodukten, bei denen für die Erzeugung von digitalen Audio-Inhalten kein Computer mehr benötigt wird“, erklärte Lew Paceley, Vice President der Crystal Products Division von Cirrus Logic. „Mit einer schneller als in Echtzeit durchgeführten MP3-Codierung können Herstellern portable Audio-Player mit rotierenden Medien und Flash-Memory realisieren, die während der Wiedergabe CD/MP3-Daten aufzeichnen und speichern können. Dadurch ist es möglich, mehr als zehn Stunden Musik auf einer einzigen CD-RW-Disk aufzunehmen.“

      Der neue Low-Power-Prozessorbaustein EP7312-90 arbeitet mit Taktfrequenzen bis 90 MHz und ermöglicht die MP3-Codierung in Echtzeit sowie die Decodierung aller wichtigen digitalen Musikstandards. Der Prozessor bietet eine hohe Leistung bei geringer Leistungsaufnahme und erlaubt die Verwendung von Betriebssystemen und komfortabler Benutzeroberflächen in batteriebetriebenen Unterhaltungsprodukten. Der EP7312-90 eignet sich für eine Fülle von Endprodukten, unter anderem für portable digitale Audio-Player und digitale Audio-Geräte auf Set-Top-Box-Basis, für Jukebox-Systeme im Automobilbereich sowie für universelle Controller-Anwendungen.

      Zusätzlich zur MP3-Codierung unterstützt der EP7312-90 auch die WMA-, MP3- und AAC-Wiedergabe. Darüber hinaus ermöglicht eine digitale Audio-Schnittstelle (DAI) den direkten Anschluss an die gebräuchlichsten D/A- und A/D-Wandler und damit die Realisierung abgestufter Audio-Fähigkeiten in verschiedenen Preisklassen.

      Der EP7312-90 verwendet die zum Patent angemeldete MaverickKey-Technology von Cirrus Logic. Diese bietet Herstellern von Internet-fähigen Consumer-Produkten eine bereits auf dem Chip integrierte Kopierschutzfunktion unter Verwendung spezieller Hardware-IDs für das Digital Rights Management (DRM) oder andere Authentifizierungsverfahren.

      „Der EP7312-90 von Cirrus zeigt beispielhaft, wie Fortschritte bei der Embedded-Prozessorleistung Hersteller dabei unterstützen können, die steigenden Ansprüche der Konsumenten im Bereich der digitalen Unterhaltungstechnik zu erfüllen“, kommentierte Mike Paxton, Senior Analyst bei Cahners In-Stat/MDR. „Mit der Einführung von Codier-Fähigkeiten auch für portable Audio-Geräte werden Herstellern neue Kunden gewinnen können.“

      Verfügbarkeit
      Der EP7312-90 ist ab sofort verfügbar und wird in drei verschiedenen Ausführungen angeboten: als 208-poliger LQFP-Baustein, als 256-poliger PBGA-Baustein und als 204-poliger TFBGA-Baustein. Alle Ausführungen sind für kommerzielle und industrielle Temperaturbereiche lieferbar.

      Cirrus Logic
      Cirrus Logic ist ein Anbieter von leistungsfähigen Analog- und DSP-Chip-Lösungen im Bereich Consumer-Unterhaltungselektronik, die den Endanwendern überzeugende Kommunikations- und Unterhaltungsfunktionen bieten. Aufbauend auf seiner weltweiten Marktführerschaft bei Audio-ICs und seinem reichhaltigen, durch Patente abgesicherten Mixed-Signal-Portfolio, entwickelt das Unternehmen Lösungen für Mainstream-Audio-, Video- und Internet-Entertainment-Anwendungen im Consumer-Markt. Cirrus Logic wurde 1984 im Silicon Valley gegründet und hat seinen Firmensitz heute in Austin, Texas. Das Unternehmen unterhält große Niederlassungen in Fremont und El Dorado Hills, Kalifornien, in Broomfield und Boulder, Colorado, sowie Vertretungen in Europa, Japan und Asien. Weitere Informationen über Cirrus Logic stehen unter www.cirrus.com zur Verfügung.

      Weitere Informationen:
      Cirrus Logic Germany
      Mühlfelder Strasse 2
      82211 Herrsching
      Tel.: 08152-92460
      Fax: 08152-924699

      Pressekontakt:
      Anne Klein
      AxiCom GmbH
      Tel.: 089-800 908-23
      Fax: 089-800 908-10
      E-Mail: anne.klein@axicom.de
      Avatar
      schrieb am 13.03.02 16:39:24
      Beitrag Nr. 102 ()
      http://www.quicken.com/investments/news/story/bw/?story=/new…
      New Cirrus Logic Processor Selected by Fullplay Media to Power the Darwin Digital Jukebox
      Updated: Wednesday, March 13, 2002 09:31 AM ET

      Embedded Systems Conference 2002
      SAN FRANCISCO--(BUSINESS WIRE)--March 13, 2002--

      Darwin Jukebox Wins Placement in Prestigious Innovation Showcase at

      Embedded Systems Conference

      Cirrus Logic Inc. (Nasdaq:CRUS, news, msgs) today announced that its new EP7312-90, one of the world`s fastest ARM-7 embedded microprocessors, has been selected to power the Darwin Digital Jukebox, an innovative digital audio home entertainment center from Fullplay Media (OTC:FPLY, news, msgs). The Darwin Jukebox combines the capabilities of a standard CD/MP3 player, CD changer, and entertainment PC into a single system.
      Embedded Systems Conference (ESC) show organizers selected the Darwin Digital Jukebox as one of ten captivating devices included in the ESC Innovation Showcase after evaluating numerous product submissions. The showcase recognizes groundbreaking end-user products that incorporate the latest advances in embedded technology.

      The Darwin Jukebox leverages the unprecedented performance of the EP7312-90 processor to deliver a powerful, easy-to-use digital audio device that consumers can use to play and record their favorite music from a variety of sources, including standard audio CDs, tapes, records, or digital MP3 and WMA files. The Jukebox features a CD drive, a 20GB hard drive, Ethernet connection, and RCA inputs, enabling consumers to link it to their PC and stereo and create a single integrated audio system. Because the EP7312-90 runs at record clock speeds up to 90 MHz, there is ample processing capability for the jukebox to encode MP3 files at faster than real-time speed, as well as decode all digital music standards.

      According to Fullplay`s president and chief executive officer, Dennis Tevlin, the company chose the Cirrus Logic EP7312-90 processor for its breakthrough high performance and ease of programmability.

      "Encoding a music file requires much greater computational power than does simple decoding or playback," said Tevlin. "Fullplay`s deep knowledge of MP3 algorithms, together with the power of Cirrus` new EP7312-90 has allowed us to smash previous computational barriers to offer a next generation MP3 audio device."

      "While other jukebox encode/decode products rely on either PC processors or fixed function DSPs, the Darwin utilizes the EP7312-90`s market specific design to precisely address the jukebox`s processing needs," said Lew Paceley, vice president of marketing for Crystal Products Division, Cirrus Logic. "This precision helps Fullplay offer a powerful, efficient digital audio jukebox at price points attractive to consumers."

      The Darwin Digital Jukebox will be available for pre-order via Fullplay`s new website in early spring. The EP7312-90 processor is available immediately from Cirrus Logic.

      Fullplay Media

      Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and consumer electronics markets. Fullplay partners with many of the top brands in consumer electronics and entertainment, and holds a focused technology portfolio that includes the Dharma(TM) Digital Media Development Platform; the Fullplay Media OS and Media Manager; the Darwin(TM) Digital Audio Jukebox; and the Fullplay Muse Media Center(TM). Fullplay is headquartered at 12600 SE 38th, Suite 150, Bellevue, WA 98006, USA. Fullplay is listed on the OTC.BB under the symbol "FPLY" and can be reached on the web at www.fullplaymedia.com.

      Cirrus Logic, Inc.

      Cirrus Logic, Inc. is a premier supplier of high-performance analog and DSP chip solutions for consumer entertainment electronics that allow people to see, hear, connect, and enjoy digital entertainment. Building on its global market share leadership in audio integrated circuits and its rich mixed-signal patent portfolio, the company targets mainstream audio, video and Internet entertainment applications in the consumer entertainment market. Cirrus operates from headquarters in Austin, Texas and major sites located in Fremont and El Dorado Hills, California and Broomfield and Boulder, Colorado, as well as offices in Europe, Japan and Asia. More information about Cirrus Logic is available at www.cirrus.com.

      Safe Harbor Provision

      Except for historical information contained herein, the matters set forth in this news release are forward-looking statements that are dependent on certain risks and uncertainties including such factors, among others, as the ability of the Cirrus Logic EP7312-90 to perform as expected, the risk factors listed in the company`s Form 10-K for the year ended March 31, 2001, and in other filings with the Securities and Exchange Commission. The foregoing information concerning Cirrus Logic`s business outlook represents our outlook as of the date of this news release, and Cirrus Logic undertakes no obligation to update or revise any forward-looking statements, whether as a result of new developments or otherwise.

      Cirrus Logic(R)and Crystal(TM) are trademarks of Cirrus Logic, Inc. All other product names noted herein may be trademarks of their respective holders.



      CONTACT: Cirrus Logic Inc.
      Jack Taylor, 512/970-2515
      jack.taylor@cirrus.com
      or
      Strategic Communications Inc.
      Jody Flynn, 415/883-8868
      jflynn@strategiccomm.biz
      Avatar
      schrieb am 13.03.02 18:56:42
      Beitrag Nr. 103 ()
      Hi,

      Es wundert mich etwas das FPLY diese gute Neuigkeit nicht veröffentlicht,die Zusammenarbeit zwischen Fullplay und Cirrus scheint intensiver denn je,dennoch hüllt Tevlin sich seit dem 8.Januar in Schweigen,ein wenig Shareholder Value täte dieser Company ganz gut.
      Avatar
      schrieb am 13.03.02 19:36:02
      Beitrag Nr. 104 ()
      hast du den kurssprung heut gesehen??

      zanker (seid montag dabei)
      Avatar
      schrieb am 13.03.02 20:13:49
      Beitrag Nr. 105 ()
      servus,
      hier sind weitere news zu fply und cru:

      http://biz.yahoo.com/bw/020313/130137_1.html
      Wednesday March 13, 9:31 am Eastern Time

      Press Release

      SOURCE: Cirrus Logic Inc.

      New Cirrus Logic Processor Selected by Fullplay Media to
      Power the Darwin Digital Jukebox

      Darwin Jukebox Wins Placement in Prestigious Innovation Showcase at
      Embedded Systems Conference

      SAN FRANCISCO--(BUSINESS WIRE)--March 13, 2002-- Cirrus Logic Inc. (Nasdaq:CRUS -
      news) today announced that its new EP7312-90, one of the world`s fastest ARM-7 embedded
      microprocessors, has been selected to power the Darwin Digital Jukebox, an innovative digital audio
      home entertainment center from Fullplay Media (OTC:FPLY - news). The Darwin Jukebox combines
      the capabilities of a standard CD/MP3 player, CD changer, and entertainment PC into a single system.

      Embedded Systems Conference (ESC) show organizers selected the Darwin Digital Jukebox as one of
      ten captivating devices included in the ESC Innovation Showcase after evaluating numerous product
      submissions. The showcase recognizes groundbreaking end-user products that incorporate the latest
      advances in embedded technology.

      The Darwin Jukebox leverages the unprecedented performance of the EP7312-90 processor to deliver
      a powerful, easy-to-use digital audio device that consumers can use to play and record their favorite
      music from a variety of sources, including standard audio CDs, tapes, records, or digital MP3 and
      WMA files. The Jukebox features a CD drive, a 20GB hard drive, Ethernet connection, and RCA
      inputs, enabling consumers to link it to their PC and stereo and create a single integrated audio system.
      Because the EP7312-90 runs at record clock speeds up to 90 MHz, there is ample processing
      capability for the jukebox to encode MP3 files at faster than real-time speed, as well as decode all
      digital music standards.

      According to Fullplay`s president and chief executive officer, Dennis Tevlin, the company chose the
      Cirrus Logic EP7312-90 processor for its breakthrough high performance and ease of programmability.

      ``Encoding a music file requires much greater computational power than does simple decoding or
      playback,`` said Tevlin. ``Fullplay`s deep knowledge of MP3 algorithms, together with the power of
      Cirrus` new EP7312-90 has allowed us to smash previous computational barriers to offer a next
      generation MP3 audio device.``

      ``While other jukebox encode/decode products rely on either PC processors or fixed function DSPs,
      the Darwin utilizes the EP7312-90`s market specific design to precisely address the jukebox`s processing needs,`` said Lew Paceley, vice
      president of marketing for Crystal Products Division, Cirrus Logic. ``This precision helps Fullplay offer a powerful, efficient digital audio
      jukebox at price points attractive to consumers.``

      The Darwin Digital Jukebox will be available for pre-order via Fullplay`s new website in early spring. The EP7312-90 processor is
      available immediately from Cirrus Logic.

      Fullplay Media

      Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and
      consumer electronics markets. Fullplay partners with many of the top brands in consumer electronics and entertainment, and holds a
      focused technology portfolio that includes the Dharma(TM) Digital Media Development Platform; the Fullplay Media OS and Media
      Manager; the Darwin(TM) Digital Audio Jukebox; and the Fullplay Muse Media Center(TM). Fullplay is headquartered at 12600 SE
      38th, Suite 150, Bellevue, WA 98006, USA. Fullplay is listed on the OTC.BB under the symbol ``FPLY`` and can be reached on the
      web at www.fullplaymedia.com.

      Cirrus Logic, Inc.

      Cirrus Logic, Inc. is a premier supplier of high-performance analog and DSP chip solutions for consumer entertainment electronics that
      allow people to see, hear, connect, and enjoy digital entertainment. Building on its global market share leadership in audio integrated
      circuits and its rich mixed-signal patent portfolio, the company targets mainstream audio, video and Internet entertainment applications in
      the consumer entertainment market. Cirrus operates from headquarters in Austin, Texas and major sites located in Fremont and El
      Dorado Hills, California and Broomfield and Boulder, Colorado, as well as offices in Europe, Japan and Asia. More information about
      Cirrus Logic is available at www.cirrus.com.

      Safe Harbor Provision

      Except for historical information contained herein, the matters set forth in this news release are forward-looking statements that are
      dependent on certain risks and uncertainties including such factors, among others, as the ability of the Cirrus Logic EP7312-90 to perform
      as expected, the risk factors listed in the company`s Form 10-K for the year ended March 31, 2001, and in other filings with the
      Securities and Exchange Commission. The foregoing information concerning Cirrus Logic`s business outlook represents our outlook as of
      the date of this news release, and Cirrus Logic undertakes no obligation to update or revise any forward-looking statements, whether as a
      result of new developments or otherwise.

      Cirrus Logic®and Crystal(TM) are trademarks of Cirrus Logic, Inc. All other product names noted herein may be trademarks of their
      respective holders.



      wickerl
      Avatar
      schrieb am 13.03.02 21:33:14
      Beitrag Nr. 106 ()
      Hi,
      Zanker,

      gratuliere, FullPlay Media System ist eine gute aber langfristige Wahl
      Ich habe ein paar Threads und Postings von dir gelesen - ich sage nur: herzlich willkommen!

      Orchid,

      FullPlay ist mir persönlich mit seiner PR-Arbeit viel lieber als Firmen, die fortlaufend irgendwelche News bringen um den Kurs nach oben zu drücken. Ein schlechtes, aber treffendes Negativbeispiel ist der Neue Markt. Persönlich habe ich mit PA Power meine PR-Push Erfahrung machen müssen.

      FullPlay Media Systems meldet in der Regel die nur wirklich wichtigen News, Nebenschauplätze werden nicht hochgespielt. Aber du hast Recht, die Zusammenarbeit mit dem Audio-ICs Marktführer Cirrus Logic ist sehr gut. Nicht umsonst wurde ein 5 Jahresvertrag abgeschlossen. Ich denke, die Zusammenarbeit mit Microsoft ist genau so gut.

      Grüße,
      Brummbär
      Avatar
      schrieb am 14.03.02 07:02:11
      Beitrag Nr. 107 ()
      Hi,
      Orchid,

      nun sind die News auch bei FullPlay offiziell:


      New Cirrus Logic Processor Selected By Fullplay Media
      To Power The Darwin Digital Jukebox

      Darwin Jukebox Wins Placement in Prestigious Innovation Showcase at Embedded Systems Conference

      SAN FRANCISCO, Calif. - March 13, 2002 - Cirrus Logic Inc. (Nasdaq: CRUS) today announced that its new EP7312-90, one of the world`s fastest ARM-7 embedded microprocessors, has been selected to power the Darwin Digital Jukebox, an innovative digital audio home entertainment center from Fullplay Media (OTC: FPLY). The Darwin Jukebox combines the capabilities of a standard CD/MP3 player, CD changer, and entertainment PC into a single system....

      http://www.fullplaymedia.com/newsroom/newsroom_archive/pr200…

      Grüße,
      Brummbär
      Avatar
      schrieb am 14.03.02 21:01:28
      Beitrag Nr. 108 ()
      servus

      dieser preisvergleich macht hoffnung,
      eine weiters argument für fply:

      Sonicblue Rio Central = $ 1500


      HP Digital Entertainment Center DE100C = $ 1000


      fply Darwin = $ 500


      thank`s domi27,
      wickerl
      Avatar
      schrieb am 15.03.02 06:41:26
      Beitrag Nr. 109 ()
      Hi,

      diesen Brief hat wohl Dennis Tevlin an Kathy geschrieben:

      "Dear Investor,
      Fullplay`s Darwin Jukebox is being featured by Cirrus Logic at the Embedded Systems Conference (ESC) this week in San Francisco. A big win thus far has been Darwin`s selection by ESC show management for the 2002 Innovation Showcase, an honor recognizing groundbreaking end-user products that incorporate the latest advances in embedded technology. ESC show organizers selected the Darwin Digital Jukebox as one of ten captivating devices included in the ESC Innovation Showcase after evaluating numerous product submissions. Cirrus Logic has sent out a number of press releases and media alerts in support of Darwin and our ESC Innovation Showcase selection and we are grateful for their continuing support. Included below are links to the releases that went out.

      Regards,
      Dennis Tevlin
      CEO, Fullplay²

      http://www.cirrus.com/press/news/index.cfm?CategoryID=4&Cate…
      http://www.cirrus.com/press/news/index.cfm?NewsID=272
      http://www.fullplaymedia.com/newsroom/newsroom_archive/pr200…

      Grüße,
      Brummbär
      Avatar
      schrieb am 15.03.02 20:41:43
      Beitrag Nr. 110 ()
      schnell einsteigen, es geht los!

      >>>>>|^^^^^^^^^^^^^^^^| ||__
      >>>>>|THE OBJX EXPRESS ||||"|,____
      >>>>>|_...__..___...__..=0==|=||_|__|...,]
      >>>>>"(@)`(@)```(@)*(@)********(@)+...............GGOOOOOoooooo..………………………………………………………………………………..
      in deutschland: ++18,82%
      in den usa: ++12.82%
      http://quote.yahoo.com/q?s=FPLY.OB&d=t

      wickerl
      Avatar
      schrieb am 15.03.02 21:00:18
      Beitrag Nr. 111 ()
      Na ja,

      Tagesumsatz bis jetzt 16k Stück.
      Wirklich nicht gerade vom Hocker reißend!
      Avatar
      schrieb am 16.03.02 08:24:43
      Beitrag Nr. 112 ()
      Hi,

      Wickerl,
      du solltest deinen Track in FPLY umtaufen. Sonst gehe ich mit dir konform.

      Michiko,
      Wickerl hat recht, auch wenn der Umsatz noch nicht signifikant ansteigt. Der Umsatzverlauf ist bei FullPlay (noch) kein Indikator für steigende Kurse. Zum Beispiel war der letzte Anstieg auffällig geprägt durch kleinere Umsätze kurz vor Handelsschluss. Den aktuellen Chart habe ich mir noch nicht angeschaut, aber der müsste jetzt sehr interessant sein.

      Auch ich betrachte die gegenwärtige Kurslage als idealen Zeitpunkt zum Einsteigen und hierfür sprechen folgende Ereignisse:

      Zum Monatsende präsentiert FullPlay Media Systems ihre Q4- und Jahresabschlusszahlen. Ich bin überzeugt, das Q4-Ergebnis wird gut ausfallen und das Ergebnis für 2002 wird das Beste sein, seit Bestehen des Unternehmens. Aber das alleine ist für mich nicht das Wesentliche. Viel interessanter sind die Aussichten für 2003 und die werden das Ergebnis von 2002 übertreffen.

      Fullplay Media Systems liefert fleißig Trans World`s neue Multimedia Entertainment Systeme "FYE LVS" aus. Dieser Auftrag alleine wird das Q1- und insbesondere das Q2- Ergebnis beflügeln.

      Die Produktion von Darwin Digital Jukebox hat bereits begonnen und der Verkauf soll Anfang Q2 via Fullplay`s Webseite für nur $499.95
      anlaufen.

      Und dann gibt es noch PoGo Product! RipFlash, Flipster und RipDrive, Cirrus Logic, Microsoft, I-Jam`s WinJam, SSI, Entwicklungs- und Dienstleistungsplattform Dharma und viele TOP SECRETs.

      Schönes Wochenende und
      happy share price next week,
      Brummbär
      Avatar
      schrieb am 16.03.02 15:59:00
      Beitrag Nr. 113 ()
      servus

      @brummbär
      THE OBJX EXPRESS bleibt, er hat mir bisher immer glück gebracht.
      es hat sich bei dir auch ein kleiner tippfehler eingeschlichen
      2001 wir gut und 2002 wird noch besser! oder?

      @Michiko
      wenn am montag der schlußkurs wieder höher ist als am freitag, dann ist
      der OBJX EXPRESS on the dream-road

      wickerl
      Avatar
      schrieb am 16.03.02 21:25:18
      Beitrag Nr. 114 ()
      Serva, Brummbär und Wickerl.

      Ein Cash, ein Königreich für ein Cash! :laugh:

      Gruß

      Michi
      Avatar
      schrieb am 16.03.02 22:11:52
      Beitrag Nr. 115 ()
      Hi,
      das hier habe ich so eben gefunden.


      What`s New

      Trans World Entertainment, a leading retailer of music and video products, retained Insync Design to provide the Industrial Design for a Listening and Viewing Station to appear in their FYE retail outlets.
      The device uses a system that provides customers access to all of the songs and videos from the store’s catalog of titles. Using Windows Media 8 technology to store and stream content, song and videos can be previewed from any device at any time. Insync worked closely with Interactive Objects, a leading designer of embedded software and hardware solutions for digital media products.
      The LVS device will appear nation-wide in 2002.
      Avatar
      schrieb am 17.03.02 14:28:30
      Beitrag Nr. 116 ()
      Hi

      LVS Station von Transworld und FPLY

      http://www.inthemidst.com/work/prototypes/fye/fye.htm

      Im RB Board wird spekuliert das FPLY pro LVS Station 450$ bis 500$ erhält,zur Erinnerung TWMC plant im Jahre 2002 ca. 25000 LVS (Listening und Viewing Stationen) in den USA aufzustellen,grobgerechnet wären das 10 mil. USD Revenue für FPLY allein von Transworld.
      Natürlich sind das nur spekulationen,erklärt aber auch dies
      hier http://www.iobjects.com/news/articles/pr2001_03_28.htm

      Fullplay hat nur 50% der Finanzierung in Anspruch genommen,von den anderen 50% war nie wieder die Rede,nicht weil Tevlin Schwierigkeiten hatte die anderen Hälfte zu bekommen,sondern Er wußte das dieses Finanzierung durch die Einnahmen die FPLY im Jahre 2002 hat,gar nicht mehr von Nöten sein wird.


      Ich denke im 4Q.01 wird FPLY die Einnahmen vom 3Q.01 nochmals toppen,evtl. springt sogar ein minimaler Gewinn raus,Interessant wird dieses Jahr auf alle Fälle.

      Schönen Sonntag Euch allen

      Blockbuster
      Avatar
      schrieb am 17.03.02 14:28:31
      Beitrag Nr. 117 ()
      Hi

      LVS Station von Transworld und FPLY

      http://www.inthemidst.com/work/prototypes/fye/fye.htm

      Im RB Board wird spekuliert das FPLY pro LVS Station 450$ bis 500$ erhält,zur Erinnerung TWMC plant im Jahre 2002 ca. 25000 LVS (Listening und Viewing Stationen) in den USA aufzustellen,grobgerechnet wären das 10 mil. USD Revenue für FPLY allein von Transworld.
      Natürlich sind das nur spekulationen,erklärt aber auch dies
      hier http://www.iobjects.com/news/articles/pr2001_03_28.htm

      Fullplay hat nur 50% der Finanzierung in Anspruch genommen,von den anderen 50% war nie wieder die Rede,nicht weil Tevlin Schwierigkeiten hatte die anderen Hälfte zu bekommen,sondern Er wußte das dieses Finanzierung durch die Einnahmen die FPLY im Jahre 2002 hat,gar nicht mehr von Nöten sein wird.


      Ich denke im 4Q.01 wird FPLY die Einnahmen vom 3Q.01 nochmals toppen,evtl. springt sogar ein minimaler Gewinn raus,Interessant wird dieses Jahr auf alle Fälle.

      Schönen Sonntag Euch allen

      Blockbuster
      Avatar
      schrieb am 18.03.02 08:49:38
      Beitrag Nr. 118 ()
      Hallo Freunde,

      das Thema Stinger von MSFT hatten wir schonmal. Hier eine Meldung, in der auf die Video- und Audio-Funktionalität hingewiesen wird. Könnte hier FPLY drinstecken ?????????

      Monday March 18, 12:00 am Eastern Time

      Microsoft Stinger smartphone to make debut
      SEATTLE, March 18 (Reuters) - Microsoft Corp. (NasdaqNM:MSFT - news) on Monday said Cingular, the No. 2 U.S. wireless telephone firm, will roll out its Stinger smart phone, marking the debut of the product and an important milestone in the software giant`s quest to expand computing beyond the personal computer.

      In addition to the smart phone launch, two other wireless companies are kicking off phone services based on Microsoft`s Pocket PC handheld computer, the company said.

      Verizon Communications (NYSE:VZ - news) will use the Pocket PC Phone Edition -- a new version of the device with Microsoft phone software built in -- to run on its wireless networks, Andy Haon, director of Microsoft`s mobility group, said in an interview.

      And VoiceStream, a unit of Germany`s Deutsche Telekom (NYSE:DT - news), is starting a GPRS, or general packet radio service, offering based on a regular Pocket PC with custom telephone software added, Haon said.

      Microsoft`s smart phone platform, named Stinger, has been on the drawing boards for years. An important piece of Microsoft`s march into mobile services, the phones feature a color screen running a stripped-down version of the Windows operating system. They can surf the Internet, send and receive e-mail, and play audio and video files.

      ``It`s a big milestone,`` Haon said of the Cingular deal. ``You`ll see the phased roll-out of smart phones around the world now.``

      While the Stinger is a phone with computer functions added, the Pocket PC Phone Editions are computers with phones added. The devices have bigger, touch-sensitive screens, as well as software for word processing and handling spreadsheets.

      Microsoft is aiming both types of devices -- which cost more than products from rivals like Palm Inc. (NasdaqNM:PALM - news) -- squarely at the corporate market, Haon said.

      To promote its data service, Verizon will distribute and market a new wireless-ready Pocket PC called the Thera made by mobile handset maker Audiovox (NasdaqNM:VOXX - news), Microsoft said.

      Cingular is a joint venture of BellSouth Corp. (NYSE:BLS - news) and SBC Communications Inc. (NYSE:SBC - news).

      Gruss
      Rick
      Avatar
      schrieb am 18.03.02 12:34:02
      Beitrag Nr. 119 ()
      Hi,
      Rick,

      wir beide sind wieder auf der gleichen Wellenlinie. Microsoft hat übrigens den offiziellen Namen für sein neues Handy-Betriebssystem bekannt gegeben: "Windows Powered Smartphone 2002". Bislang lief das System unter dem Codenamen "Stinger". Die Software wurde für Smartphones entwickelt, die die Funktionen eines Handys mit denen eines PDAs vereinen.

      Microsoft worked very closely with FullPlay Media Systems! FullPlay Media System (damals noch Interactive Objects) hat den ursprünglichen Media Player (Windows CE) für Microsoft entwickelt und der wurde, sicherlich ein paar mal von FullPlay überarbeitet, in "Windows Powered Smartphone 2002" übernommen.

      Du hast ja auch schon das gleiche festgestellt, die Windows Powered Pocket PC- und Smartphone Softwareformen von Microsoft benützen Intels StrongARM* SA-1110 Microprocessor für mobile Geräte und den " XScaleTM "-Chip.
      Hierzu wieder mein alter Hinweis:
      http://www.pcasolutionscatalog.com/274.htm

      Der Vice President der Microsoft Mobility sagte einmal "Letztlich sind wir bestrebt, die Hindernisse für Gerätehersteller aus dem Weg zu räumen, um ein rasches Wachstum des Marktes für innovative Geräte bei niedrigen Kosten zu ermöglichen".

      Auch die letzte News von T-Online und Microsoft spielt eine wichtig Rolle für FullPlay (IMO). Über die Vereinbarung bezüglich der MS-Software hinaus soll es von T-Mobile auch eine "Microsoft Windows Powered Pocket PC 2002 Edition" von Handys und Smartphones geben. Zusätzlich will man OEMs dazu bewegen, die grundlegende Entwicklung dieser Geräte zu übernehmen.

      Die Hilfestellung für OEMs kommt sicherlich von „Fullplay`s industry-standard Dharma(TM) development platform”.

      Dennis Tevlin sagte Mitte Januar 2002: „Fullplay is unique in that we are using low cost microprocessor technology (the kind of microprocessors used in $99 DVDs and MP3 players) instead of PC platform technology to achieve our products designs. Instead of using PC processors that cost $100 to $150, we`re using processors that cost $5 to $10. As a result, we enjoy a very strong cost advantage in producing feature rich products that combine the best of both worlds. Our ability to take this approach is therefore quite appealing to consumer electronics companies and to semiconductor companies that sell chips into this market. That`s why we also believe that, while the PC platform represents the path of least resistance for some companies, it does not offer a sustainable advantage for high volume consumer products.”

      Wickerl,
      ss muss natürlich 2001 und nicht 2002 sowie 2002 und nicht 2003 lauten.
      Sorry!

      Blockbuster,
      du hast absolut recht, dieses Jahr wird sehr, sehr Interessant!
      Auch ich bin gespannt was die 25.000 LVS`s einbringen werden. Über $10 Mio sind durchaus real!


      Grüße,
      Brummbär
      Avatar
      schrieb am 19.03.02 10:09:10
      Beitrag Nr. 120 ()
      Hallo zusammen!

      Transworld wird sicher ein tolle Sache werden. Es ist allerdings zu bemerken, dass meiner Meinung nach die Auswirkungen bei den Zahlen erst so richtig im zweiten Halbjahr sichtbar werden.

      Nicht zu vergessen sind allerdings auch die Aufträge von Cirrus Logic. Ich erwarte auch dort eine weiterhin sehr positive Entwicklung.

      Die Aktie ist auf dem jetzigen Niveau weiterhin extrem billig. Ich erwarte, dass in den nächsten Wochen wieder etwas "action" in die Sache reinkommt. Wir werden sehen ...

      Techroad
      Avatar
      schrieb am 19.03.02 20:39:54
      Beitrag Nr. 121 ()
      Hi,

      ist dieses Teil hier auch von FullPlay Media System`s?


      I-JA M Jam Station, which is a fully developed system to allow secure point-of-sale downloading of proprietary label music and book content onto either conventional compact discs or newly developed Pocket Zip drives and disks and Pocket Zip drive enabled digital audio players, is now available for purchase. The Jam Station system is the smallest, fastest, and most secure of any system available today for this purpose. The size of the user interface is no larger than that of a laptop computer, making it substantially smaller than any other similar products on the market.

      The Jam Station retail kiosk, owned by BRL Holdings, is based on a patented server system that allows one main server, located within the store, to drive up to 100 of the kiosk stations.

      http://www.kiomag.com/musicstation

      Grüße,
      Brummbär
      Avatar
      schrieb am 19.03.02 22:12:19
      Beitrag Nr. 122 ()
      Hallo zusammen!

      Ich bin mit der Performance von heute zufrieden! :-)
      Avatar
      schrieb am 19.03.02 22:20:03
      Beitrag Nr. 123 ()
      ...ich auch!

      >>>>>|^^^^^^^^^^^^^^^^| ||__
      >>>>>|THE OBJX EXPRESS ||||"|,____
      >>>>>|_...__..___...__..=0==|=||_|__|...,]
      >>>>>"(@)`(@)```(@)*(@)********(@)+....+15.29 %.........GGOOOOOoooooo..…………………………………………………..

      wickerl
      Avatar
      schrieb am 20.03.02 06:28:14
      Beitrag Nr. 124 ()
      charttechnisch: kaufsignal!!
      Avatar
      schrieb am 20.03.02 13:29:29
      Beitrag Nr. 125 ()
      Hallo
      Das ist mein erter Beitrag hier also etwas Nachsicht bitte. Vor cirka zwei Jahren habe ich nach einem Bericht in der Telebörse voll zugeschlagen zu 2.60€. Heute weiß ich natürlich um den Fehler aber damals im allgemeinen Hype der Börese, wohl Pech gehabt. Wie stehen denn die Aussichten die Anteile +-0 wieder loszuwerden? Oder doch besser nachkaufen?
      Avatar
      schrieb am 20.03.02 15:25:42
      Beitrag Nr. 126 ()
      Hallo Durenald

      Meiner Meinung nach gibt es für Dich nur eine Möglichkeit. Du solltest ein paar Aktien nachkaufen. FullPlay ist verglichen mit vor zwei Jahren ein viel besseres Unternehmen. Speziell die Zusammensetzung des Managements konnte in den letzten 12 Monaten extrem verbessert werden.

      Techroad
      Avatar
      schrieb am 20.03.02 22:39:28
      Beitrag Nr. 127 ()
      servus,
      ich würde auch dazukaufen

      >>>>>|^^^^^^^^^^^^^^^^| ||__
      >>>>>|THE OBJX EXPRESS ||||"|,____
      >>>>>|_...__..___...__..=0==|=||_|__|...,]
      >>>>>"(@)`(@)```(@)*(@)********(@)+....+ 14,29%.........GGOOOOOoooooo..…………………………………………………..

      wickerl
      Avatar
      schrieb am 20.03.02 22:42:20
      Beitrag Nr. 128 ()
      SRS Labs ist ein partner von fply

      http://biz.yahoo.com/prnews/020320/law060_1.html

      Wednesday March 20, 12:30 pm Eastern Time

      Press Release

      SOURCE: SRS Labs, Inc.

      SRS Labs Expands Revenue Potential With Success of
      Platform Strategy

      Company Benefits From Coverage of Technologies Across Extensive Range of Semiconductor Platforms

      SANTA ANA, Calif., March 20 /PRNewswire-FirstCall/ -- SRS Labs, Inc. (Nasdaq: SRSL - news), the leading provider of innovative
      audio and voice technology solutions, today announced the successful execution of its platform strategy has led to the broadest availability
      of solutions for its audio and voice technologies to date. Over 10 different SRS Labs audio and voice technologies are immediately
      available on more than 75 different analog and digital products from 13 leading semiconductor companies for the consumer electronics
      and computer industries. This greater availability of its technology portfolio has led to the shipment of over 250 million hardware and
      software products worldwide featuring SRS technologies to date.

      Thomas C.K. Yuen, chairman, CEO and president of SRS Labs, Inc. said, ``Our successful platform strategy was a contributing factor to
      the 70 percent increase in licensing revenue in 2001 over the prior year and provides the basis for the company`s anticipated revenue
      increase of 20-25 percent for 2002, as announced earlier this year.``

      SRS Labs` platform strategy is to achieve strategic coverage for its technology solutions within all of its targeted vertical product markets
      for expansion of sales and licensing opportunities. By developing strong relationships with the leading software and semiconductor
      companies, SRS audio technologies can be delivered to customers worldwide across high growth and high volume product applications.

      The company appointed Roselynn Pajela to the role of Platform Development Manager to spearhead the expansion of the company`s
      relationships with key solution providers and to manage the porting of the technologies to important digital semiconductor products. Ms.
      Pajela states, ``By porting our audio solutions to new digital platforms, we gain access to new customers, decrease our time to market by
      as much as 50 percent (from 6-18 months to now 3-9 months), and can now exploit opportunities in strong growth categories like digital
      audio players, digital TVs, cell phones, DVD players, and digital set-top boxes.``

      Pajela continued, ``An excellent example of how our strategy has been effective is the rapid adoption of TruSurround. By working closely
      with our platform partners early in the development cycle, we have penetrated many of the leading DVD player manufacturers around the
      world. Through the broad implementation availability, superior quality of the technology and strong brand recognition of the logo,
      TruSurround has become the established standard for virtual surround sound.``

      TruSurround`s sophisticated processing technique has been adopted by the world`s leading consumer electronics companies, including
      Sony, Thomson, Hughes Network Systems, Mitsubishi, Philips, Funai, Yamaha, Pioneer, Toshiba, Marantz, Hitachi, and Aiwa. It has
      already shipped in over 10 million home theater products, including DVD players, TVs, satellite receivers and set-top boxes. SRS Labs
      has been granted patents for TruSurround in the United States and Asia, with a recent notice of allowance from the European Patent
      Office.

      The company plans to continue increasing the number of products and add new partners and product solutions each quarter, expanding its
      targeted vertical product markets such as home theater, wireless, portable audio, car audio, telecommunication and others. The company
      is committed to continue broadening its semiconductor coverage with select partners. Yuen stated, ``Looking ahead to the future, our
      platform strategy will continue to be a powerful tool in addressing emerging new markets in an efficient and timely manner.``

      Partial listing of SRS Labs` current platform partners and solutions:

      DIGITAL SIGNAL PROCESSORS with SRS Audio Solutions:

      * AKM: SRS, TruSurround, TruBass, FOCUS, Circle Surround 5.1
      * Analog Devices: Circle Surround II, TruSurround, WOW, VIP
      * Broadcom: TruSurround
      * Cirrus Logic: SRS, Circle Surround II, TruSurround
      * Mitsubishi: TruSurround
      * Motorola: TruSurround
      * Samsung: VIP
      * ST Microelectronics: SRS, WOW, TruSurround, TruBass
      * Texas Instruments (TI): WOW, VIP
      * Toshiba: SRS, TruSurround, WOW, VIP

      ANALOG CHIPS with SRS Audio Solutions:

      * Analog Devices: Circle Surround 5.1
      * ASP Microelectronics: WOW
      * Mitsubishi: SRS, Focus, SRS Headphone, SRS Mono
      * Motorola: TruSurround
      * NJRC: SRS, Focus, TruSurround, SRS Headphone, TruBass, WOW
      * Toshiba: SRS


      About SRS Labs, Inc.

      SRS Labs, Inc. ( www.srslabs.com ) and its subsidiaries provide advanced sound solutions for high growth consumer markets, including
      home theater, DVD, portable audio, wireless devices, game consoles, automotive, broadcast, Internet and personal computer software.
      SRS Labs, the parent company, develops the core technologies and licenses these patented technologies to over 200 well-known
      manufacturers and semiconductor companies, including Sony, RCA, Philips, Kenwood, Mitsubishi, Hitachi, Microsoft, and Pioneer.
      ValenceTech, Ltd., ( www.valencetech.com ) SRS Labs` Hong Kong-based subsidiary, is a leading fabless ASIC design and
      manufacturing company providing analog and digital ASIC solutions to the world`s leading manufacturers of consumer electronics, gaming,
      telecommunications and computer products. SRS Labs` subsidiary, SRSWOWcast Technologies, ( www.srstechnologies.com ) focuses
      on the Internet and broadcast markets by developing and licensing customized hardware and software products incorporating SRS Labs`
      patented technologies.

      SRS, and the SRS symbol are registered trademarks of SRS Labs, Inc.
      Avatar
      schrieb am 22.03.02 09:16:51
      Beitrag Nr. 129 ()
      Hi,
      Techroad,

      du hast nach wie vor den besten Kontakt zu FullPlay Media Systems, bist schon sehr lange dabei und auch so recht umgänglich. Ich würde mich freuen, wenn du mir drei Fragen beantworten könntest:

      Hier meine 1. Frage, in den nächsten Tagen folgen weitere:
      Microsoft arbeitet sehr eng mit FullPlay Media System zusammen, sie haben an zahlreichen Microsoftprodukten gearbeitet und eine Menge Vorentwicklungsarbeiten geleistet.

      Dennis Tevlin: "We work very closely with Microsoft. Myself, as well as a number of other key managers here at Fullplay are Microsoft alumni.We do a lot of advanced development work with Microsoft. We`ve worked on numerous Microsoft products."

      Meine Theorie kennst du ja, wie ist deine Meinung?

      Grüße,
      Brummbär
      Avatar
      schrieb am 22.03.02 09:31:11
      Beitrag Nr. 130 ()
      ...auch eine interessante story:
      http://www.cnn.com/2002/TECH/ptech/03/18/embedded.devices.id…
      New devices bypass the PC
      March 18, 2002 Posted: 8:22 a.m. EST (1322 GMT)

      By Matt Berger

      SAN FRANCISCO, California (IDG) -- Companies making ardware and software for embedded systems that power a broad pectrum of devices, from handheld computers to industrial automation equipment, last week joined forces to bring new products to market at the Embedded Systems Conference here.

      Lineo, which makes a Linux-based embedded operating system for a variety of devices, announced a new hardware partner that will use Lineo`s Embedix Plus PDA software to run a new handheld device.

      InfoMart, based in Bangalore, India, has developed a device called the Kaii with the Embedix Plus PDA operating system, according to Lineo. Using a processor from Hitachi, the Kaii will run at 160 MHz and will be equipped with 64MB of RAM and 32MB of ROM.

      Lineo, in Lindon, Utah, already has tuned its operating system to run on the Zaurus handheld from Sharp.

      Lineo has also extended its embedded Linux operating system to run on an IBM PowerPC chip used in television set-top boxes, the company says. The Lineo Embedix software development kit and a board support package together will allow hardware makers to build such features as personal video recording and Web access into set-top boxes powered by the PowerPC chip.

      Lineo will make the SDK available for $3,000, while the BSP is priced at $1,495. Both products are due for release in the second half of the year, the company says.

      Let the music play
      Cirrus Logic also announced new hardware and support from manufacturers. The Austin, Texas, chip maker released an embedded processor called the EP7312-90 last week that is based on designs from ARM. The chip is intended for use in home and portable music players. It is capable of allowing a device to record digital music files without the need for a PC, Cirrus Logic says.

      Most portable MP3 players require a user to download music files from a PC, whereas Cirrus Logic says its new chip allows music to be recorded on a device directly from storage media such as a CD or Compact Flash card. Cirrus Logic`s chip costs $12.25 when purchased in quantities of 50,000 units, the company says.

      At least one company has announced that it will use the chip in a new device. Fullplay Media Systems, a manufacturer of digital music devices, announced last week that it will use the EP7312-90 in its Darwin Digital Jukebox, a home entertainment center device for storing, recording, and playing digital music files.

      Several operating system and tool vendors put their software on a wider range of hardware at the show, including server appliances and television set-top boxes.

      Metrowerks, an Austin-based software development tools maker, released a version of its CodeWarrior development environment tuned for building embedded systems for networked devices such as "smart" vending machines, Internet appliances, and industrial kitchen equipment. The CodeWarrior Development System, Embedded Network Edition, can be used to build software based on operating systems from Lineo, and processors from Motorola, which is the parent company of Metrowerks.

      An evaluation edition of the tools is currently available for about $700. A full license for the tools costs $42,500, the company says.

      Grüße,
      Brummbär
      Avatar
      schrieb am 22.03.02 21:21:06
      Beitrag Nr. 131 ()
      servus

      über 70 mal wurde dieser thread bis jetzt angeklickt.
      mich würde mal interessieren, was für leute sind das
      und ob diese auch fply besitzen bzw. ob interesse an
      fply besteht oder nicht?

      bitte äußert euch mit einer kurzen rückmeldung

      wickerl
      Avatar
      schrieb am 22.03.02 21:54:40
      Beitrag Nr. 132 ()
      Hi,
      Wickerl,

      ich melde mich mal als erster: Ich bin ein happy Shareholder!

      Techroad,
      ich meinte natürlich deine Meinung zu der Zusammenarbeit zwischen Microsoft und FullPlay Media Systems!

      Grüße,
      Brummbär
      Avatar
      schrieb am 22.03.02 22:02:11
      Beitrag Nr. 133 ()
      GanzbescheidenhebeichdasFingerchen

      Bin nur ganz dünn drin, verfolge aber ganz dick alle Postings!

      Gruß

      Michi
      Avatar
      schrieb am 22.03.02 22:55:08
      Beitrag Nr. 134 ()
      bin auch schon seit über 2 Jahren dabei. habe aber leider nicht so viel zeit
      und energie wie brummbär, theCooleWickerl, techroad und all die anderen.
      mfg an alle shareholder
      bpu
      Avatar
      schrieb am 23.03.02 12:51:21
      Beitrag Nr. 135 ()
      Hallo,

      ich verfolge OBJX schon eine ganze Weile - bin damals (vor ca. 4 Jahren) von einem "Sven Insider" (vielleicht kennt den ja noch einer) darauf aufmerksam geworden. War mal mehr und mal weniger investiert - momentan sollala....
      Unser baby macht ja ganz schöne Bocksprünge; wenn man mutiger wäre könnte man schön in kleinem Stil traden ;-))
      Wer FPLY kennt, der weiss - unter 1 € kaufen und zu 1,25 oder 1,5 verkaufen - klappt fast immer (wenn man nicht Angst hätte danach die Ralley, die jederzeit heftig losgehen kann, zu verpassen).
      bis die tage - lese hier regelm. (Favoriten!)
      Rost
      Avatar
      schrieb am 25.03.02 08:34:21
      Beitrag Nr. 136 ()
      Hi,

      tja, so treffen sich die Shareholder. Ich bekenne: ich gehöre auch zu diesem kleinen Personenkreis.

      Habe FPLY / OBJX schon so lange, dass ich garnicht mehr weiss, wie lange eigentlich genau. Sicher seit 1999, vielleicht sogar schon länger...


      Hinweis zu den 70 mal gelesen: Es zählt jeder Treffer, also auch wenn ich zweimal am Tag reingehe. Insofern reduziert sich die Anzahl Personen.

      Gruss
      Rick
      Avatar
      schrieb am 25.03.02 15:53:49
      Beitrag Nr. 137 ()
      Bin schon ewig dabei , hab auch schon mal fette Gewinne mit OBJX gemacht.
      Bin damals mehr zufällig im Börse Online Forum drauf gestoßen.
      Sehr Interessant diese Aktie zu verfolgen !!!
      Avatar
      schrieb am 25.03.02 20:00:57
      Beitrag Nr. 138 ()
      Hallo
      Hier ist der nächste Anteilseigner. Seit ca.zwei Jahren investiert bis jetzt mit Megaverlußt.
      bye
      Avatar
      schrieb am 26.03.02 07:00:26
      Beitrag Nr. 139 ()
      servus Durenald, Diamond23, Rick, Rost, bpu, Michi, brummbär
      servus alle

      ich bin seit über 1/2 J. shareholder und bin gespannt wie
      die story mit fply für mich einmal enden wird. vielen dank
      für eure offenheit!

      wickerl
      Avatar
      schrieb am 26.03.02 17:58:49
      Beitrag Nr. 140 ()
      Hi,

      mit meiner zweiten Frage an Techroad möchte ich, nachdem sich mittlerweile so viele als Shareholder hier vorgestellt haben (sehr positiv!), alle Sharholders mit einbeziehen:

      Am Freitag, den 29. März oder am Montag, den 1. April wird FullPlay Media Systems die Q4-Zahlen bringen. Einige haben es sicherlich mitbekommen, in den Staaten läuft noch eine Umfrage „wieviel Einkommen hat FPLY im 4 Quartal erzielt“.
      - less than $750,000 revenue; -.03 or more loss eps?
      - $750,000-1.0 mill. revenue; -.01 or -.02 eps?
      - $1.0-1.25 mill rev; .00 or +.01 eps?
      - 1.25-1.5 mill revenue; +.02 to .03 eps?
      - Greater than $1.5 mill. revenue; +.04 or more gain eps?

      Diese Seite zeigt eine Zusammenfassung der letzten revenues: http://biz.yahoo.com/fin/l/o/objx.html

      Ich tippe auf „1.25-1.5 mill revenue; +.02 to .03 eps”
      was ist euer Tipp?


      Gruß,
      Brummbär
      Avatar
      schrieb am 26.03.02 20:48:13
      Beitrag Nr. 141 ()
      gute idee brummbär

      umsatz q4 > $1.5 mill.
      und ein gewinn von > 0,2 mill.

      ich habe auch zwei gründe:
      1) im letzten quartal 2002 waren in der company alle sehr
      fleißig, die hatten stress pur.
      2) bisher hat dieser tevlin im vergleich zum vorjahresquartal
      die einnahmen verdoppelt oder die letzten 2 quartale
      sogar vervierfacht. eine verdreifachung traue ich der
      mannschaft schon zu.

      wickerl
      Avatar
      schrieb am 27.03.02 21:36:52
      Beitrag Nr. 142 ()
      servus brummbär

      wenn du glück hast wird eventuell bald deine frage zu msft
      und fply auf der web page von fply beantwortet.
      da tut sich gerade was. es sollen auch vorbereitungen für den
      verkauf von darwin und andere produkte laufen.

      zum partner msft sind 2 weitere ms-symbole dazu gekommen:
      http://www.fullplaymedia.com/partners/partners.htm

      Microsoft - Microsoft, the world’s largest software company, partnered with Fullplay for its
      audio solution in Microsoft’s first digital audio product aimed at hand held PDAs.
      Microsoft took advantage of this pioneering digital audio engineering effort by
      purchasing the Fullplay Digital Audio Player to play MP3 and Windows Media Audio files
      on devices built to run the Microsoft Windows CE operating system (subsequently
      rebranded as Pocket PC.) Fullplay continues this partnership by providing support in the
      Fullplay Media OS for audio files encoded in Windows Media Audio and through the
      Fullplay development efforts for the Microsoft TV Photo Viewer. The companies’
      synergistic technical vision of extending seamless access to a single repository of
      music across multiple device configurations in the home, is grounded in close technical
      cooperation and development of project specific development within Microsoft’s
      Universal Plug and Play, "UPnP" architecture. Visit their web page at
      www.microsoft.com. or vist Microsofts Media page
      www.microsoft.com/windows/windowsmedia/default.asp.com
      Avatar
      schrieb am 29.03.02 09:00:21
      Beitrag Nr. 143 ()
      Hi,

      hier das Abstimmungsergebnis aus den USA:
      - 29% schätzten $1,0-1,25 Mio. Einkommen; 0,00 oder + 0,01 Einkommen pro Share,
      - 43% schätzten $1,25-1,5 Mio. Einkommen; + 0,02 Einkommen pro Share,
      - 29% schätzten $1,5 Mio. Einkommen; +,04 oder mehr Einkommen pro Share;
      Der Durchschnitt der Befragten tippten auf ein Einkommen von $1,4 Million bzw. ca. + 0,02 Einkommen pro Share.

      Heute, jedoch wahrscheinlicher am Montag, wissen wir mehr. Ich gehe nach wie vor davon aus, dass FullPlay die $1,25 Mio übersteigen wird. Dies würde das höchste Einkommen seit Bestehen der Firma sein. Wir können uns schon mal auf ein nettes Ostergeschenk freuen.

      Wickerl,
      ich werde die Webseite von FullPlay im Auge behalten. Danke für die Info!

      schöne Osterfeiertage,
      Brummbär
      Avatar
      schrieb am 31.03.02 20:00:48
      Beitrag Nr. 144 ()
      Hallo zusammen!

      Ich bin der Meinung, dass wir vom 4. Quartal keine positiven Ueberraschungen erwarten koennen. Wie ich hier bereits mehrmals geschrieben haben, erwarte ich die ersten wirklich sehr positiven Zahlen erst ab Mitte Jahr.

      Ich bin der Meinung, dass der 11. September auch bei FPLY bzw. deren Kunden gewisse Spuren hinterlassen hat. Wir muessen auch beruecksichtigen, dass FPLY weiterhin von ein paar sehr namhaften aber doch immer noch wenigen Kunden abhaengig ist.

      Techroad
      Avatar
      schrieb am 01.04.02 22:37:01
      Beitrag Nr. 145 ()

      wann kommen nun die zahlen?
      Avatar
      schrieb am 01.04.02 23:56:12
      Beitrag Nr. 146 ()
      Monday April 1, 4:03 pm Eastern Time
      Press Release
      SOURCE: Fullplay Media
      Fullplay Media Announces Results for the Year and Fourth Quarter Ended December 31, 2001
      BELLEVUE, Wash.--(BUSINESS WIRE)--April 1, 2002--Fullplay Media Systems, Inc. (OTC: FPLY - news) today announced results for the year and fourth quarter ended December 31, 2001.

      The Company reported total revenues for the year ended December 31, 2001 of $3,139,041 compared to revenues of $1,189,503 for the year ended December 31, 2000. Revenues for the fourth quarter ended December 31, 2001 were $502,329 as compared with total revenues of $516,472 for the fourth quarter of 2000.

      Total operating costs for the fourth quarter and year ended December 31, 2001 were $1,133,882 and $4,642,621, respectively, compared to $1,185,842 and $3,229,418, respectively, for the fourth quarter and year ended December 31, 2000.

      Net loss for the quarter and year ended December 31, 2001 was $623,494, or $0.04 per share and $1,462,753, or $0.10 per share, respectively. Net loss for the quarter and year ended December 31, 2000 was $664,115, or $0.04 per share and $1,986,757, or $0.13 per share, respectively.

      The Company announced that it expects revenues of $9 to $10 million for 2002, reflecting a significant increase compared to prior years. The bulk of this revenue is forecasted to occur in the second half of 2002. Revenues for the first quarter 2002 are expected to be lower than those reported for the fourth quarter 2001.

      ``Fullplay increased revenue by almost 300% in 2001,`` said Dennis Tevlin, President and CEO of Fullplay. ``During the past 6 months we have been sharply focused on the development of our Dharma II platform, our Darwin and Muse products, and on the development of new products for key OEM customers. Based on these efforts and the beginnings of an overall market recovery which now appears to be gaining hold, we look forward to record revenues for the entire year 2002.``

      In other news, the Company announced that on March 18, 2002, King County Superior Court made an oral ruling in favor of the Company on all claims in the matter of John Guarino and Ryan Smith (two founders of the Company) vs. Interactive Objects, Inc. The Company is awaiting an award from the court of any applicable fees and costs.

      ``We are very pleased to put this litigation behind us,`` said Rich Barber, CFO of Fullplay. ``It is unfortunate that it was necessary to devote substantial time, resources and attention to defending this spurious matter, especially in the last six months, but we feel vindicated that the Court agreed with our position. At this point it is our objective to recover from the plaintiffs as much of our legal and related costs as possible.``

      A detailed account of Interactive Objects` financial results for 2001 will be filed today with the Securities and Exchange Commission on Form 10-KSB.

      About Fullplay Media Systems, Inc.

      Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and consumer electronics markets. Fullplay partners with many of the top brands in consumer electronics and entertainment, and holds a focused technology portfolio that includes the Dharma(TM) Digital Media Development Platform; the Fullplay Media OS and Media Manager; the Darwin(TM) Digital Audio Jukebox; and the Muse Media Center. Fullplay is headquartered at 12600 SE 38th, Suite 150, Bellevue, WA 98006, USA. Fullplay is listed on the OTC.BB under the symbol ``FPLY`` and can be reached on the web at www.fullplaymedia.com.

      Certain information included in this communication contains statements that are forward-looking, such as statements relating to the future anticipated direction of the high technology industry, plans for future expansion, various business development activities, planned capital expenditures, future funding sources, anticipated sales growth and potential contracts. These forward statements are subject to a number of known and unknown risks and uncertainties that could cause actual operations or results to differ materially from those anticipated. These risks include, among others, risks associated with unproven sales of the Company`s products, risks associated with the software development and risks associated with liquidity. Certain of these risks and other risks are described in the Company`s Form 10-KSB filed with the Securities and Exchange Commission (SEC) and available from the SEC`s Web site at http://www.sec.gov/.



      --------------------------------------------------------------------------------
      Contact:

      Fullplay Media
      Tony Dirksen, 425/653-5505
      tonyd@fullplaymedia.com
      Avatar
      schrieb am 02.04.02 20:14:35
      Beitrag Nr. 147 ()
      servus

      wer von euch hat mit

      Bernd Steudle
      Elsaesser Strasse 7
      D-75173 Pforzheim
      Germany

      zu tun?
      Avatar
      schrieb am 02.04.02 20:48:11
      Beitrag Nr. 148 ()
      Hi

      Ok,die Zahlen sind wohl für jeden hier eine kleine Entäuschung,und das 1Q.02 wird wohl noch schlechter ausfallen,aber wie Techroad es hier schon schon erwähnt hatte ist der 11 September auch nicht spurlos an FPLY vorbeigegangen.
      Ich habe zwar schon einige Filings gelesen,aber ein Filing in dem der CEO am 2.4.02 (das Jahr hat ja noch ein paar Tage)die Einnahmen fürs laufende Jahr prognostiziert hab` ich noch nirgends lesen können.
      Tevlin spricht von 9-10 mil. USD,eine Steigerungsrate von 200% im Vergleich zu 2001,sicherlich muß und wird er dieses Aussage Untermauern müssen mit Fakten.
      Die SEC Richtlinien sind in den USA bei weitem strenger als hier in D,diese Aussage ist bindend,auch Dennis Tevlin dürfte wissen,was für Konsequenzen es haben wird wenn am Ende des Jahres dieses Ziel nicht erreicht wird.

      Also freuen wir uns auf die andere Hälfte von 2002 und warten auf die Dinge die da kommen werden,Sie werden kommen da bin ich mir ziemlich sicher.

      Blockbuster
      Avatar
      schrieb am 02.04.02 20:49:17
      Beitrag Nr. 149 ()
      @alle - kein Kommentar zu den Zahlen??
      Da ich nicht soooo gut Englisch kann - wer hatte denn jetzt recht?
      mfg
      Rost
      Avatar
      schrieb am 02.04.02 21:23:11
      Beitrag Nr. 150 ()
      Hi,
      Techroad,

      herzlichen Glückwunsch, du hattest mit deinen Äußerungen mal wieder Recht - auch mit den Hindergrundinformationen. Ich hatte zwar ein wenig mehr erwartet, aber ich bin nicht unzufrieden mit dem Erreichten.

      Wenn man davon ausgeht, das der Aktienkurs in der Regel die Zukunft widerspiegelt, dann kann der aktuelle Kurs die erwarteten Einnahmen von $9 bis $10 Mio. für 2002 und das für`s erste gut ausgegangene Gerichtsverfahren in Sachen John Guarino und Ryan Smith noch nicht reflektieren.
      Dennis Tevlin wird sicherlich heute oder morgen wieder einen Investor Letter mit näheren Informationen schreiben.

      Blockbuster,
      ich sehe es genauso wie du auch. Dennis Tevlin hat bisher immer das gehalten was er versprochen hat. Die 9 - 10 Mio. sind eher etwas zu konservativ, neue Aufträge sind hier bestimmt nicht eingerechnet.

      Wickerl,
      sehr interessant deine Frage. Immerhin hat Bernd Steudle 809,352 Vorzugsaktien - die hätt` ich jetzt auch ganz gerne.

      Grüße,
      Brummbär
      Avatar
      schrieb am 04.04.02 06:39:22
      Beitrag Nr. 151 ()
      Dear Investor,

      Earlier this week we released results for the year and quarter ended Dec. 31, 2001. 2001 was a
      landmark year for Fullplay Media. We successfully transitioned the company to a new business
      model focused entirely on the growing market for digital media products and services. Revenue
      nearly tripled over the prior year to reach approximately $3.2 million. The company raised
      additional financing in a Series A offering to strategic investors to develop new products and OEM
      platforms. Our core technology platform was extended to support video, digital pictures, and
      networking, and a new business opportunity was created in point of sale and merchandising
      systems such as the Listening and Viewing Station (LVS) developed for Trans World/FYE. In
      response to customer needs, we deepened our expertise in hardware design, manufacturing
      support, and systems integration. Our management team was strengthened by new hires in the
      areas of finance, sales, business development and hardware design. We also positioned the
      company for continued growth and innovation by working with leading semiconductor firms in
      early stage development projects. This was all accomplished despite a difficult business climate
      that began to deteriorate early in the year and fell off dramatically after 9/11. In fact, it really
      wasn`t until after 9/11 that the company felt the brunt of the recession. A number of key
      projects that had been planned by large OEMs were delayed or otherwise cancelled.

      As we look towards the remainder of 2002, we have reason to be optimistic, if not enthusiastic.
      We now see the beginnings of a recovery with large OEMs moving forward again with key product
      development projects that had been put on hold. Based on current business projections, the
      company has forecasted revenue of between $9 million and $10 million for the year, aiming to
      sustain the almost 300% growth rate achieved in 2001. We expect our OEM business with
      companies such as Cirrus Logic, Microsoft and Trans World/FYE, to continue being the main driver
      for revenue in 2002. Over time, however, we expect Fullplay branded products to become a
      larger part of our business and sustain continued growth. As announced earlier this year, the
      company is readying two new product designs for market. The first, Darwin Jukebox, was recently
      honored as an ESC Innovation Showcase product and is being made available initially as an OEM
      design kit. Later this year Darwin Jukebox will be available as a Fullplay product. Fullplay`s Home
      Media Center, which was previewed at CES 2002, is in development and early versions will be
      available later this year for OEM sampling.

      The successful resolution in the matter of Smith, Guarino vs. the Interactive Objects (Fullplay)
      removes a major distraction and cost burden for the company. We are very happy to report a
      complete victory. It is unfortunate that it was necessary to devote substantial time, resources
      and attention to defending this spurious matter, especially in the last six months, but we feel
      vindicated that the Court agreed with our position. At this point it is our objective to recover
      from the plaintiffs as much of our legal and related costs as possible. Moreover, this ruling now
      frees the company to raise additional capital without the threat of a lawsuit hanging over our
      heads.

      The convergence of consumer electronics, digital media, and the Internet is creating a
      tremendous market opportunity. With strong customer relationships in place, new products
      emerging from development, and the path cleared of legal obstacles, we look forward to a great
      year. Thank you for your continued support.

      Regards,
      Dennis Tevlin
      President & CEO, Fullplay Media
      Avatar
      schrieb am 04.04.02 20:27:22
      Beitrag Nr. 152 ()

      BREA, Calif.--(BUSINESS WIRE)--April 4, 2002--

      Flipster(TM) Allows Users to Experience Full Motion Video, Listen to MP3 Music, Record Real-Time Voice, View Still Images, and Play Games All in the Palm of Their Hand

      PoGo! Products today introduced Flipster, the first dedicated portable multimedia player that supports a variety of multimedia formats. About the size of a deck of cards, Flipster allows users to enjoy watching full motion videos (MPEG-4) on its full color LCD display, store and listen to MP3 audio, view high-resolution still images, record and listen to voice memos and live recordings as well as play games.

      Equipped with Microsoft(R) Windows Media Player(TM), Flipster is available in both 128MB and 64MB of internal memory and includes an expansion slot for adding additional storage in the form of MMC or SD cards. Flipster ships with easy drag and drop software allowing files to easily be downloaded to the device via USB. Flipster also views and plays industry standard audio, image, and video formats, so no conversion of file formats is required.

      "Flipster has combined all the great multimedia formats into a small device," said Andy Park, Vice President of PoGo! Products. "This is not only a gadget lovers dream come true, but it is also a powerful tool for the business professional" Flipster has a unique folding clamshell design, similar to a cell phone, and is powered by a rechargeable lithium-ion snap-on battery, which allows users enjoyment without the worry of battery drainage. PoGo! Products has included an expansion connector that will allow future accessory options that will add features such as a digital camera, TV tuner, and wireless connectivity. Flipster runs Microsoft(R) Windows CE OS and all content is supported by all MS Windows operating systems, making Flipster compatible with nearly all corporate enterprise systems.

      Flipster will be available by mid April for $399.00.

      About PoGo! Products

      PoGo! Products Inc.http://pogoproducts.com/products_2.html is the collaborative effort of industry veterans who are known leaders in the consumer electronic space. Corporate headquarters for PoGo! Products and home base for sales and customer service is located in Brea, California, with all manufacturing of product done in Asia with engineering teams in both locations.
      Avatar
      schrieb am 07.04.02 14:12:52
      Beitrag Nr. 153 ()
      Von Kathy:

      March 14, 2002 05:49 PM
      ESC: Software, hardware gets inside new devices
      By Matt Berger

      SAN FRANCISCO -- Companies making hardware and software for embedded systems that power a broad spectrum of devices, from handheld computers to industrial automation equipment, this week joined forces to bring new products to market at the Embedded Systems Conference here.

      Lineo, which makes a Linux-based embedded operating system for a variety of devices, announced a new hardware partner that will use Lineo`s Embedix Plus PDA software to run a new handheld device.

      InfoMart, based in Bangalore, India, has developed a device called the Kaii with the Embedix Plus PDA operating system, according to Lineo. Using a processor from Hitachi, the Kaii will run at 160MHz and will be equipped with 64MB of RAM and 32MB of ROM.

      Lineo, in Lindon, Utah, already has tuned its operating system to run on the Zaurus handheld from Sharp.

      Lineo has also extended its embedded Linux operating system to run on an IBM PowerPC chip used in levision set-top boxes, the company said. The Lineo Embedix SDK (software development kit) and a BSD (board support package) together will allow hardware makers to build such features as personal video recording and Web access into set-top boxes powered by the PowerPC chip.

      Lineo will make the SDK available for $3,000, while the BSP is priced at $1,495. Both products are due for release in the second half of the year, the company said.

      Cirrus Logic also announced new hardware and support from manufacturers. The Austin, Texas-based chip maker released an embedded processor called the EP7312-90 this week that is based on designs from ARM. The chip is intended for use in home and portable music players. It is capable of allowing a device to record digital music files without the need for a PC, Cirrus Logic said.

      Most portable MP3 players require a user to download music files from a PC, whereas Cirrus Logic said its new chip allows music to be recorded on a device directly from storage media such as a CD or Compact Flash card. Cirrus Logic`s chip costs $12.25 when purchased in quantities of 50,000 units, the company said.

      At least one company has announced that it will use the chip in a new device. Fullplay Media Systems, a manufacturer of digital music devices, announced this week that it will use the EP7312-90 in its Darwin Digital Jukebox, a home entertainment center device for storing, recording, and playing digital music files. Several operating system and tool vendors put their software on a wider range of hardware at the show, including server appliances and television set-top boxes.


      Wind River Systems released a set of development tools called VSPWorks that lets developers build systems to run a version of its VXWorks real-time operating system tuned for DSPs (digital signal processors). DSPs are used to power devices used by the aerospace and defense industries as well as network equipment and consumer electronics devices, such as cell phones. The tool kit from Alameda, Calif.-based Wind River is used to design and debug such systems.

      VSPWorks can be used to design systems that use chips including the SHARC, Hammerhead, and ADSP-21020 from Analog Devices; two families of chips from Texas Instruments; and the PowerPC chip from Motorola. The tools are currently available for download from Wind River`s Web site at no cost.

      Pittsburgh-based TimeSys, a maker of embedded Linux operating systems and development tools, announced that versions of its products have been optimized for Sun Microsystems` UltraSparc IIe line of processors. Those chips, used in the embedded systems market to run such things as server appliances, already supports an embedded Linux platform from Lineo.

      TimeSys will begin making its embedded Linux operating system and development tools available on Monday as a free download from its Web site, a company representative said. The basic package of tools and support is free. But that version can`t be used to build a hard real-time system, for devices used in mission-critical applications such as in medical environments. Extra add-on tools can be purchased from TimeSys to get real-time capabilities, the company said.

      Metrowerks, an Austin-based software development tools maker, released a version of its CodeWarrior development environment tuned for building embedded systems for networked devices such as "smart" vending machines, Internet appliances, and industrial kitchen equipment. The CodeWarrior Development System, Embedded Network Edition, can be used to build software based on operating systems from Lineo, and processors from Motorola, which is the parent company of Metrowerks.

      An evaluation edition of the tools is currently available for about $700. A full license for the tools costs $42,500, the company said.

      http://www.infoworld.com/articles/hn/xml/02/03/14/020314hnes…

      Schönen Sonntag,
      Brummbär
      Avatar
      schrieb am 07.04.02 21:06:54
      Beitrag Nr. 154 ()
      Cirrus Logic streamt Videos drahtlos im Heimnetz

      Sender und Empfänger mit Unterstützung für MPEG1, MPEG2 und MPEG4

      Cirrus Logic bietet mit dem "Wireless Spigot" eine Ergänzung für das eigene "Maestro Home Media Center"-Digitalvideorekorder-Referenzdesign. Mit dem Wireless-Spigot-Hardware-Referenzdesign, einem Empfänger auf Basis von Wireless-LAN-Technologie (WLAN), soll ein Fernseher drahtlos mit MPEG1-, MPEG2- und MPEG4-Videostreams versorgt werden können.

      Der Wireless Spigot empfängt die digitalen Inhalte vom "Home Media Center" und wandelt sie in ein analoges Signal, das von herkömmlichen Fernsehern wiedergegeben werden kann. Es sollen mehrere im Heimnetz platzierte Wireless Spigots gleichzeitig mit verschiedenen Videostreams versorgt werden können. Cirrus Logics Whitecap-802.11b-Technologie soll dabei die Leistung des Netzwerks überwachen und die Datenraten kontrollieren.

      "Unser neues Referenzdesign erweitert die Vorteile des [Digitalvideorekorders] auf jeden Fernseher im Heim und erlaubt allen Haushaltsmitgliedern, das Programm ihrer Wahl anzusehen. Dies ist die Art der ansprechenden Leistungen, welche den Adoptionszyklus der nächsten Generation von [Digitalvideorekordern] beschleunigen wird", so Michael Canning, Vice President und General Manager von Cirrus Logics Video Recording Division.

      Wireless Spigot unterstützt MPEG1-, MPEG2- und MPEG4-Standards. Dies beinhaltet laut Cirrus auch "MPEG-4-Dateien, die über Breitbandverbindungen heruntergeladen wurden". Ob das auch Microsofts WM8- und DivXNetworks DivX-Format beinhaltet, wurde nicht bekannt gegeben. Allerdings hat kürzlich ein Cirrus-Logic-Mitarbeiter gegenüber der US-Presse ausgeplaudert, dass dies kein Problem wäre. Das wurde allerdings kurz darauf von der Firmenleitung relativiert, vermutlich will man nicht den Unmut der Filmbranche auf sich ziehen.

      Die Steuerung des Wireless Spigot erfolgt über eine Infrarotfernbedienung und ein laut Cirrus benutzerfreundliches Bildschirmmenü. Darüber sollen die auf einem zentralen Heim-Medien-Server liegenden Filme ausgewählt werden können.

      Das Cirrus-Logic-Spigot-Referenzdesign ist nun im Maestro-Home-Media-Center-Referenzdesign enthalten, das als Heimnetzwerk-Server arbeitet. Das komplette Maestro-Paket mit Designs für das Home Media Center und Spigot können beim Hersteller für 25.000 US-Dollar inklusive Board, Software, Schemazeichnungen und weiterem Zubehör bestellt werden. Es ist sowohl mit Ethernet- und Wireless-Netzwerktechnologie erhältlich.
      Avatar
      schrieb am 07.04.02 21:26:45
      Beitrag Nr. 155 ()
      Cirrus Logic schließt Übernahme von Stream Machine ab

      Cirrus Logic, Anbieter von Analog- und DSP-Chip-Lösungen für die Consumer-Unterhaltungselektronik, hat die Übernahme der Stream Machine Company, Anbieter von MPEG-2-Video-Aufzeichnungstechnologien, abgeschlossen. Diese Übernahme bedeutet eine wesentliche Stärkung des Total Entertainment (Total-E)-Lösungsangebotes von Cirrus Logic zur Realisierung zukunftweisender vernetzter Home-Entertainment-Anwendungen. Die proprietäre Video-Komprimierungstechnologie von Stream Machine gewährleistet hohe Video-Qualität für verschiedene Home-Entertainment-Anwendungen, unter anderem DVD-Recorder, PVRs (Personal Video Recorders), digitale Camcorder und PC-Video-Peripherie.

      Cirrus Logic erwarb das im Privatbesitz befindliche Unternehmen Stream Machine für ca. 5,4 Mio eigene Stammaktien und Optionen. Das Anlagevermögen von Stream Machine beträgt etwa 2 Mio US-$. Im September-Quartal lag der Umsatz bei ca. 1 Mio US-$, bei Betriebsausgaben von ca. 4 Mio US-$ Ausgehend von ihren aktuellen Prognosen erwartet Cirrus Logic, dass die Übernahme von Stream Machine innerhalb von drei Quartalen nach Abschluss der Transaktion zur Proforma-Aktienrendite beitragen wird. Der Umsatz mit Produkten von Stream Machine soll von ca. 1 Mio US-$ im Dezember-Quartal 2001 auf 30 bis 40 Mio US$im Geschäftsjahr 2003 gesteigert werden.

      Nach Prognosen der Marktforschungsgesellschaft Cahners In-Stat wird die Anzahl der Produkte mit MPEG-Codierung, z. B. Personal Video Recorder und DVD-Recorder, in den kommenden Jahren stark zunehmen. Im PVR-Bereich wird ein Anstieg von ca. 520.000 (2001) auf über 11 Mio Einheiten (2005) vorhergesagt, bei DVD-Recordern ein Anstieg von 540.000 (2001) auf über 17 Mio Einheiten im Jahre 2005. Cahners In-Stat sagt in Bezug auf den Gesamtmarkt für MPEG-2 Encoder-Chips ein jährliches Wachstum von 135 % voraus, von unter 2 Mio (2001) auf über 35 Mio Stück (2005). Dies entspricht einem Halbleiter-Marktvolumen von über 370 Mio US-$ im Jahre 2005, gegenüber 38 Mio US-$ im Jahr 2001
      Avatar
      schrieb am 07.04.02 21:26:50
      Beitrag Nr. 156 ()
      Cirrus Logic schließt Übernahme von Stream Machine ab

      Cirrus Logic, Anbieter von Analog- und DSP-Chip-Lösungen für die Consumer-Unterhaltungselektronik, hat die Übernahme der Stream Machine Company, Anbieter von MPEG-2-Video-Aufzeichnungstechnologien, abgeschlossen. Diese Übernahme bedeutet eine wesentliche Stärkung des Total Entertainment (Total-E)-Lösungsangebotes von Cirrus Logic zur Realisierung zukunftweisender vernetzter Home-Entertainment-Anwendungen. Die proprietäre Video-Komprimierungstechnologie von Stream Machine gewährleistet hohe Video-Qualität für verschiedene Home-Entertainment-Anwendungen, unter anderem DVD-Recorder, PVRs (Personal Video Recorders), digitale Camcorder und PC-Video-Peripherie.

      Cirrus Logic erwarb das im Privatbesitz befindliche Unternehmen Stream Machine für ca. 5,4 Mio eigene Stammaktien und Optionen. Das Anlagevermögen von Stream Machine beträgt etwa 2 Mio US-$. Im September-Quartal lag der Umsatz bei ca. 1 Mio US-$, bei Betriebsausgaben von ca. 4 Mio US-$ Ausgehend von ihren aktuellen Prognosen erwartet Cirrus Logic, dass die Übernahme von Stream Machine innerhalb von drei Quartalen nach Abschluss der Transaktion zur Proforma-Aktienrendite beitragen wird. Der Umsatz mit Produkten von Stream Machine soll von ca. 1 Mio US-$ im Dezember-Quartal 2001 auf 30 bis 40 Mio US$im Geschäftsjahr 2003 gesteigert werden.

      Nach Prognosen der Marktforschungsgesellschaft Cahners In-Stat wird die Anzahl der Produkte mit MPEG-Codierung, z. B. Personal Video Recorder und DVD-Recorder, in den kommenden Jahren stark zunehmen. Im PVR-Bereich wird ein Anstieg von ca. 520.000 (2001) auf über 11 Mio Einheiten (2005) vorhergesagt, bei DVD-Recordern ein Anstieg von 540.000 (2001) auf über 17 Mio Einheiten im Jahre 2005. Cahners In-Stat sagt in Bezug auf den Gesamtmarkt für MPEG-2 Encoder-Chips ein jährliches Wachstum von 135 % voraus, von unter 2 Mio (2001) auf über 35 Mio Stück (2005). Dies entspricht einem Halbleiter-Marktvolumen von über 370 Mio US-$ im Jahre 2005, gegenüber 38 Mio US-$ im Jahr 2001
      Avatar
      schrieb am 07.04.02 21:31:20
      Beitrag Nr. 157 ()
      ARM-7-Prozessor EP7312-90 mit neuen Möglichkeiten für portable digitale Unterhaltungsgeräte Portable MP3-Aufzeichnung ohne Computer durch neuen Embedded-Prozessor von Cirrus Logic

      München, 12. März 2002 - Cirrus Logic stellte mit dem EP7312-90 einen der weltweit schnellsten ARM-7 Embedded-Mikroprozessoren vor. Mit dem neuen Prozessor lassen sich innovative und gleichzeitig kostengünstige portable Musik-Player realisieren, die während der Musikwiedergabe gleichzeitig MP3-Content aufzeichnen können. Der EP7312-90 eröffnet damit völlig neue Dimensionen für Produkte der digitalen Unterhaltungstechnik.

      "Die hervorragende Leistung des EP7312-90 bietet Herstellern die nötige Leistungsreserve für die Entwicklung einer neuen Generation von digitalen Unterhaltungsprodukten, bei denen für die Erzeugung von digitalen Audio-Inhalten kein Computer mehr benötigt wird", erklärte Lew Paceley, Vice President der Crystal Products Division von Cirrus Logic. "Mit einer schneller als in Echtzeit durchgeführten MP3-Codierung können Herstellern portable Audio-Player mit rotierenden Medien und Flash-Memory realisieren, die während der Wiedergabe CD/MP3-Daten aufzeichnen und speichern können. Dadurch ist es möglich, mehr als zehn Stunden Musik auf einer einzigen CD-RW-Disk aufzunehmen."

      Der neue Low-Power-Prozessorbaustein EP7312-90 arbeitet mit Taktfrequenzen bis 90 MHz und ermöglicht die MP3-Codierung in Echtzeit sowie die Decodierung aller wichtigen digitalen Musikstandards. Der Prozessor bietet eine hohe Leistung bei geringer Leistungsaufnahme und erlaubt die Verwendung von Betriebssystemen und komfortabler Benutzeroberflächen in batteriebetriebenen Unterhaltungsprodukten. Der EP7312-90 eignet sich für eine Fülle von Endprodukten, unter anderem für portable digitale Audio-Player und digitale Audio-Geräte auf Set-Top-Box-Basis, für Jukebox-Systeme im Automobilbereich sowie für universelle Controller-Anwendungen.

      Zusätzlich zur MP3-Codierung unterstützt der EP7312-90 auch die WMA-, MP3- und AAC-Wiedergabe. Darüber hinaus ermöglicht eine digitale Audio-Schnittstelle (DAI) den direkten Anschluss an die gebräuchlichsten D/A- und A/D-Wandler und damit die Realisierung abgestufter Audio-Fähigkeiten in verschiedenen Preisklassen.

      Der EP7312-90 verwendet die zum Patent angemeldete MaverickKey-Technology von Cirrus Logic. Diese bietet Herstellern von Internet-fähigen Consumer-Produkten eine bereits auf dem Chip integrierte Kopierschutzfunktion unter Verwendung spezieller Hardware-IDs für das Digital Rights Management (DRM) oder andere Authentifizierungsverfahren.

      "Der EP7312-90 von Cirrus zeigt beispielhaft, wie Fortschritte bei der Embedded-Prozessorleistung Hersteller dabei unterstützen können, die steigenden Ansprüche der Konsumenten im Bereich der digitalen Unterhaltungstechnik zu erfüllen", kommentierte Mike Paxton, Senior Analyst bei Cahners In-Stat/MDR. "Mit der Einführung von Codier-Fähigkeiten auch für portable Audio-Geräte werden Herstellern neue Kunden gewinnen können."

      Verfügbarkeit
      Der EP7312-90 ist ab sofort verfügbar und wird in drei verschiedenen Ausführungen angeboten: als 208-poliger LQFP-Baustein, als 256-poliger PBGA-Baustein und als 204-poliger TFBGA-Baustein. Alle Ausführungen sind für kommerzielle und industrielle Temperaturbereiche lieferbar.

      Cirrus Logic
      Cirrus Logic ist ein Anbieter von leistungsfähigen Analog- und DSP-Chip-Lösungen im Bereich Consumer-Unterhaltungselektronik, die den Endanwendern überzeugende Kommunikations- und Unterhaltungsfunktionen bieten. Aufbauend auf seiner weltweiten Marktführerschaft bei Audio-ICs und seinem reichhaltigen, durch Patente abgesicherten Mixed-Signal-Portfolio, entwickelt das Unternehmen Lösungen für Mainstream-Audio-, Video- und Internet-Entertainment-Anwendungen im Consumer-Markt. Cirrus Logic wurde 1984 im Silicon Valley gegründet und hat seinen Firmensitz heute in Austin, Texas. Das Unternehmen unterhält große Niederlassungen in Fremont und El Dorado Hills, Kalifornien, in Broomfield und Boulder, Colorado, sowie Vertretungen in Europa, Japan und Asien. Weitere Informationen über Cirrus Logic stehen unter www.cirrus.com zur Verfügung.
      Avatar
      schrieb am 08.04.02 06:41:43
      Beitrag Nr. 158 ()
      servus brummbär!

      wann kommen die Q1?

      wickerl
      Avatar
      schrieb am 08.04.02 12:35:04
      Beitrag Nr. 159 ()
      Hi,
      Wickerl,

      ich schätze so um den 15. May!

      Wer viel Zeit hat, kann das hier mal durchlesen:
      http://sec.freeedgar.com/displayText.asp?ID=1818898

      Grüße,
      Brummbär
      Avatar
      schrieb am 08.04.02 20:09:03
      Beitrag Nr. 160 ()
      Bin auch seit 1 Jahr dabei. Aber die letzten Zahlen sind
      eine Enttäuschung. Der Verlust pro Aktie ist ja um 300 %
      gestiegen. Bei den nächsten Zahlen sollte aber gewaltieg
      was passieren,sonst sehe ich auch für diese jahr wieder schwarz. Der Kurs um die 0,70 Cent ist zur Zeit gerechtfertigt.
      Avatar
      schrieb am 08.04.02 20:48:15
      Beitrag Nr. 161 ()
      Aha, schon wieder dieser Mock!
      Mock, laß es sein!
      Avatar
      schrieb am 08.04.02 21:10:51
      Beitrag Nr. 162 ()
      Optische Medien für MP3s und mehr
      Viel Speicherplatz für wenig Geld



      Mit der Dataplay-Technologie kommt demnächst ein optisches Speichermedium auf den Markt, das Platz für mehrere hundert MB an Daten bietet. Der Clou dabei: Diese Hardware ist sehr preiswert. Ein Datenträger wird je nach Stückzahl zwischen sieben und elf Euro kosten. Damit könnte er sich als echte Alternative zum Beispiel zu bisherigen MP3-Speichermedien erweisen.



      Britney entdeckt DataPlay

      Wie das Computermagazin c`t bereits Ende März berichtete, werden etliche Popstars ihre kommenden Alben auf DataPlay veröffentlichen. Darunter sind Showgrößen wie Britney Spears, N`Sync und R Kelly. Deren Plattenlabel Zomba Recording Corporation gab eine Kooperation mitDataPlay-Medium-Hersteller Imation bekannt.

      Kopierschutz mit dabei
      Die vorbespielten DataPlay-Medien sind kopiergeschützt. Sie beherrschen das Digital Rights Management. Der Preis steht bislang noch nicht fest. Vermutet wird, dass sie leicht teurer als eine CD sein werden.

      Klein aber oho

      Hinter DataPlay verbirgt sich ein Miniatur-Datenträger, der kaum größer als eine Zwei Euro-Münze ist. Bis zu 500 MB digitale Daten finden auf dem Winzling Platz. So kann er zum Speichern von Musik, digitalen Büchern, Spielen, Fotos oder Computer-Dateien verwendet werden.

      Spezielle Hardware nötig
      Zum Abrufen der Daten benötigt der Nutzer allerdings ein DataPlay-fähiges Gerät. Entwickelt sind hier schon ein Portabler Music Player, ein Video-Betrachter und eine Art Multifunktionsgerät, das MP3s abspielt, als externer Datenspeicher dient und DataPlay-Medien beschreibt. Letzteres soll im April 2002 auf den US-Markt kommen.

      Rosige Aussichten?
      DataPlay stellt die Hardware in Kooperation mit Evolution Technologies her. Dort ist man sich sicher, dass es sich um eine echte Zukunftstechnologie handelt. Wie Brad Deifer, Präsident von Evolution Technologies, betont, hat DataPlay als "digitales Medium durch seine einzigartige Größe, Fähigkeit und Funktionalität das Potential die universellste, transportabelste und preisgünstigste Marktlösung zu werden."

      USA ist Vorreiter
      Zuerst ist die Markteinführung in den USA geplant. Das soll im zweiten Quartal 2002 geschehen. In Deutschland wird die neue Technologie voraussichtlich im Mai zu haben sein. Ein Player soll dann um die 500 Euro kosten.
      Avatar
      schrieb am 08.04.02 21:21:02
      Beitrag Nr. 163 ()
      DataPlay ist ein Partner von FullPlay, leider auch von eDigital!
      http://www.fullplaymedia.com/partners/partners.htm


      Data Play - With 250mb and 500mb capacities, Dataplay is clearly front and center as a pioneer in the area of micro-optical storage technology aimed at Digital Audio. Because of its size (about the size of a matchbook cover), its performance (1 MB/sec transfer rate) which allows it to record and transfer data faster than a CD, and its low power consumption which makes it an ideal platform for battery powered portables, demand is expected to ramp quickly for consumer digital audio appliances based on Dataplay technology. Fullplay is the first company to do technical integration of the Dataplay drive for Cirrus Logic based platforms through Dharma. Companies licensing Dharma hardware platforms through Cirrus Logic and Fullplay will have immediate ‘out-of-the-box hardware support for Dataplay integration in their Cirrus Maverick based products. Through software, the Fullplay Media OS will additionally provide device specific optimizations for Dataplay digital audio appliances. Visit their web page at www.dataplay.com.

      Btw, lasst euch von Mock nicht beirren, der kennt nur ein Ziel: FullPlay muss down, egal wie. Ein richtiges Arsch...
      Sorry, aber diesen Mistk... rieche ich 10 km gegen den Wind!

      Brummbär
      Avatar
      schrieb am 08.04.02 23:07:53
      Beitrag Nr. 164 ()
      Wieso wurde trotz höherem Umsatz der Verlust auch erhöht.
      Alle schrieben doch schon von 0,03 Cent Gewinn.
      Wird das 1 Quartal nun noch mit noch mehr Verlust abschließen ?
      Was meint Ihr? Ich Tippe mal auf 0,06 Verlust und
      Umsatz 1.25 Mio.
      Avatar
      schrieb am 09.04.02 07:02:37
      Beitrag Nr. 165 ()
      Username: edgarw
      Registriert seit: 04.04.2002

      Egal ob Mock, edgarw, herbstregen, keinehoffnung...

      Mock,
      es ist dir hoffentlich bewusst, Falschmeldungungen sind strafbar und werden auch hier im w:o Board von ein paar Spezialisten verfolgt. Wenn du weiterhin bewusst Falsches hier reinstellst, kommt es zur Anzeige!

      Also, hör damit auf!

      Brummbär
      Avatar
      schrieb am 09.04.02 13:11:24
      Beitrag Nr. 166 ()
      an Brummbär
      Was für eine Falschmeldung meinst Du ?
      Per 30.9.2001 Verlust 0,01 Cent, per 31.12.2001 Verlust
      0,04 Cent. Das sind bei mir 300 % Verlust mehr.
      Oder kann ich nicht mehr Kopfrechnen ?

      Wenn Du alles weist, wann kommen denn nun die 0,05 Cent Gewinn die Du schon per 31.12. angedeutest Hast ?

      Man sollte doch realistisch sein. Der Kurs mit 0,70 Cent
      ist doch wohl bei dem Verlust mehr als gut bezahlt.
      Avatar
      schrieb am 09.04.02 20:25:13
      Beitrag Nr. 167 ()
      na schau mal einer an, der mock ist wieder da
      schleich dich
      Avatar
      schrieb am 09.04.02 21:10:30
      Beitrag Nr. 168 ()
      Mock,
      ich sage dir nur eines: Wenn du hier wieder den Unruhestifter spielen willst, dann bekommst du erhebliche Schwierigkeiten. Lass es sein!
      Avatar
      schrieb am 11.04.02 08:52:14
      Beitrag Nr. 169 ()
      Hi,

      wi seht Ihr das ? Nach meiner Meinung verändert sich FPLY vom Entwickler von Basistechnologien zu einem Hersteller von Endgeräten. Folge: FPLY tritt in Wettbewerb zu Sonicblue, Sony und alle anderen.

      Weitere Konsequenz: höherer Umsatz mit niedrigerer Marge ( oder ???).

      Wie seht Ihr die strategische Ausrichtung von FPLY ? Was ist nach eurer Meinung besser ??
      a. Entwicklung von Toolset Kits und Basistechnologien zu hohen Consulting-Preisen und damit hohen Gewinnen ( bei niedrigen Umsätzen ). Unter der Voraussetzung der bezahlten Entwicklungsdienstleistung für Kunden ( wie FYE) und zusätzlichen Lizenzeinnahmen für die Anzahl der eingesetzten / verkauften Geräte doch eigentlich interessantes Geschäftsmodell !
      b. Entwicklung und Vertrieb eigener Produkte ( Darwin ) führt zu Wettbewerbssituationen beim Endkunden. Der kennt aber eher Sony, Sonicblue usw. als FPLY.
      Es entsteht natürlich ein sehr viel höherer Umsatz. Durch Auftragsfertigung entstehen aber auch höhere Kosten. Trotzdem lukrativ ?

      Bin auf EURE Meinung gespannt.

      Gruss
      Rick
      Avatar
      schrieb am 11.04.02 20:07:44
      Beitrag Nr. 170 ()
      Hi Rick,
      endlich mal wieder ein vernünftiger Diskussionsansatz hier, danke Rick!

      Wenn ich das Gegenwärtige betrachte, sehe ich in FullPlay Media noch keinen Endgerätehersteller der ernsthaft den Großen in der Branche wie Sony, Sonicblue oder Panasonic das Wasser abgraben kann. iOmega wollte zusammen mit FullPlay Media Systems, unter der Führung des früheren CEO Bruce Albertson, genau diesen Markt Paroli bieten. Leider hat die neue Führung diesen tollen Ansatz verlassen und den alten Weg der Datensicherung wieder eingeschlagen.
      http://biz.yahoo.com/fo/020409/0409tentech_1.html

      Was FullPlay offiziell macht, wird hier beschrieben:
      Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and consumer electronics markets. Fullplay partners with many of the top brands in consumer electronics and entertainment, and holds a
      focused technology portfolio that includes the Dharma(TM) Digital Media Development Platform; the Fullplay Media OS and Media Manager; the Darwin(TM) Digital Audio Jukebox; and the Fullplay Muse Media Center(TM). Fullplay is headquartered at 12600 SE 38th, Suite 150, Bellevue, WA 98006, USA. Fullplay is listed on the OTC.BB under the symbol ``FPLY``.

      Jedoch beim genaueren Hinschauen sieht man, und da gebe ich dir vollkommen Recht, durchaus schon ein paar Ansätze für deine These.
      · Dennis Tevlin hat für FullPlay ein paar Top-Verkäufer gewinnen können.
      · Mit Nikko hat man einen wichtigen Elektrogerätehersteller als Partner.
      · Durch die neue Website ist jetzt FullPlay in der Lage, den Vertrieb auch über das Internet zu betreiben.
      · Die letzte News "New Cirrus Logic Processor Selected by Fullplay Media to Power the Darwin Digital Jukebox" erweckt irgendwie auch den Eindruck, bei FullPlay handelt es sich auch um einen Hersteller von Produkten.

      Fullplay Media hat in Zusammenarbeit mit Cirrus bewiesen, das sie kostengünstige Lösungen anbieten können.
      Warum eigentlich nicht mit Endgeräten den Markt beliefern?
      Eine gute Idee, jedoch scheint der Markt noch nicht reif zu sein. Du erinnerst dich noch an den letzten Investorbrief von Dennis Tevlin. Er beschrieb die gegenwärtige Zurückhaltung aufgrund des 11. Sept. sehr gut.
      Das Risiko vermindert sich erheblich, wenn man sich zur Zeit nur auf die Entwicklungsdienstleistungen konzentriert und so nebenbei Produkte wie Darwin(TM) Digital Audio Jukebox oder Muse Media Center verkauft. Wenn der Markt jedoch wieder anspringt, sollte sich auch FullPlay nicht mehr zurückhalten.

      Grüße,
      Brummbär
      Avatar
      schrieb am 12.04.02 01:10:03
      Beitrag Nr. 171 ()
      servus rick,

      ich denke, es ist gar nicht so einfach bei sony, sonicblue
      oder panasonic das betriebssystem von fply unter zubringen.
      die haben sicherlich eigene softwareentwickler und denken
      gar nicht daran einen anderen da ran zu lassen, auch edig
      nicht.
      fply chancen liegen vielleicht bei den anderen produkten
      die es nun bald geben wird. ich schließe hierbei handies,
      videobetrachter und hörsysteme für cd-, dvd-verkaufsstellen
      auch video-shops (geil, da wird bestimmt auch mal ein sex-
      shop dabeisein), museums- oder firmenführungssysteme ...... mit ein.
      ehrlich gesagt, ich weis gar nicht was da noch so als groß-
      auftrag an fply herangetragen werden kann.

      warum soll fply nicht home- oder car-geräte wie darwin digital
      producte oder muse media producte über ihre website verkaufen.
      den bisherigen kunden tut es nicht weh und dem umsatz tut es
      gut.

      wickerl
      Avatar
      schrieb am 13.04.02 21:04:38
      Beitrag Nr. 172 ()
      servus!

      fply wird im mai keine super zahlen liefern.
      wie wirkt sich das aus eurer sicht auf den kurz aus?
      spekulationen erlaubt

      wickerl
      Avatar
      schrieb am 14.04.02 11:31:15
      Beitrag Nr. 173 ()
      Einige vergleichen FPLY schon mit Weltfirmen.
      Fern aller Realität. Die nächsten Zahlen werden wieder entäuschend. FPLY kommt einfach nicht in den Gewinn.
      Darin liegt die Gefahr.
      Der Kurs wird noch lange unter 1 $ bleiben.

      Vor Jahren hatte man schon mal so eine Zeit wo Umsätze
      und Kurse stark stiegen, doch danach ging die Firma fast pleite.

      Die Entwicklung läuft zu schnell, nach meiner Ansicht kann
      hier FPLY einfach nicht mithalten. Auch wenn für dieses Jahr
      9 - 10 Mio Umsatz vorausgesagt werden nützt dies alles nichts wenn nur Verluste entstehen.
      Avatar
      schrieb am 14.04.02 12:45:40
      Beitrag Nr. 174 ()
      mock

      dich habe ich nicht gemeint
      schleich dich, aber bitte seeeeehr weit weg
      Avatar
      schrieb am 14.04.02 20:13:59
      Beitrag Nr. 175 ()
      Hi,

      Kurzfristig dürfte der Kurs noch einmal unter Druck geraten,vermutlich werden wir noch mal die Marke von 0,65cent testen,was mich wundert das sich der Kurs trotz der schwachen Zahlen doch recht passabel gehalten hat,und das obwohl ein Grossteil von uns doch deutlich höhere Einnahmen im 4.Quartal erwartet haben,hat kein Sell Off statt gefunden.

      10 mil.Dollar Umsatz im Jahr 2002 dürfte einen einen Nettogewinn von ca. 4-5 Mil.USD ausmachen.
      Mein persönliches Kursziel Ende des Jahres liegt bei 2,50$ bis 3$ macht eine Marketcap von 45 mil. aus und entspricht dem 4,2 fachen des Jahresumsatzes.
      Cash bedeutet Geld für Weiterentwicklungen,Neuerungen etc.,ohne Kredite aufnehmen zu müssen,nur so kann eine kleine Firma wie FPLY sie nun mal ist Wettbewerbsfähig bleiben.


      Der CEO hat auch gesagt das die Anschläge vom 11. September nicht spurlos an FPLY vorbei gegangen sind,deshalb der Rückgang des Umsatzes.

      Auf der CES wird Tevlin die Resonance vom ersten Endgerät der Digitalen Juke Box von Fullplay gespürt haben und ob es sich überhaupt lohnt dieses Gerät auf dem Markt zu bringen,Er wäre schlecht beraten Unmengen von Endgeräten zu produzieren die dann irgendwo in einem Lager verstauben.
      Wichtig ist es qualitativ Hochwertige Geräte zu einem Kostengünstigem Preis herzustellen,günstiger als die Konkurrenz,genau dies dürfte das Ziel von Cirrus und Fullplay sein siehe den neuen Cirrusprozessor(EP7312-90).

      Schönen Sonntag Euch allen

      Blockbuster
      Avatar
      schrieb am 15.04.02 11:12:43
      Beitrag Nr. 176 ()
      Mit den angekündigten 9-10 Mio. USD sind nach meiner Meinung hautpsächlich die LVS für Transworld gemeint.

      Da in diesem Segment jedoch Subunternehmer ( Auftragsfertiger ) im Hintergrund stehen, dürfte der Gewinn keinesfalls bei 4-5 Mio. USD liegen, sorry Blockbuster.

      Ob bereits nennenswerte Umsätze / Erlöse aus dem Verkauf von Darwin eintreten, ist für niemanden hier bekannt und hat D.Tevlin sicherlich nicht in seiner Prognose berüücksichtigt. Er kennt das amerikanische Recht sicherlich so gut, dass er in einer Mitteilung an Shareholder und an die Börse keine spekulativen Angaben macht ( Regress !!).

      Die 9-10 Mio. USD Umsatz sehen wir auf jeden Fall, aber ob wir Profit sehen ??? Ich glaube eher nicht. Es sei denn, Darwin kommt gut aus den Startlöchern....

      Jeder hier weiss: FPLY ist ein spekulatives Engagement. Das ist auch gut so. Schliesslich kann nur der gewinnen, der auch was riskiert, oder ?

      Gruss an alle, das war das Wort zum Montag.

      Rick
      Avatar
      schrieb am 15.04.02 23:13:59
      Beitrag Nr. 177 ()
      Was ist los ?
      Gibt es FPLY noch ?
      Kein Umsatz in Frankfurt
      Kein Umsatz in den USA
      Für eine Weltfirma etwas wenig, oder ??
      Avatar
      schrieb am 16.04.02 06:53:57
      Beitrag Nr. 178 ()
      herbstregen, keinehoffnung, glöckchen.........
      mock, wieviele nickname hast du hier?
      bist du deshalb laufend am wechseln, weil dich keiner
      leiden mag?
      Avatar
      schrieb am 16.04.02 06:55:52
      Beitrag Nr. 179 ()
      April 23: University of Washington CEO Speaker Series
      • Time: 6:15 p.m.
      • Place: Room 242 of Mary Gates Hall, UW
      • Cost: Free (limited seating)
      • Description: Dennis Tevlin of Fullplay Media Systems in Bellevue will speak on "Transforming Visions into Actual Products". This is part of the CEO Speaker Series for the UW Master of Communications in Digital Media evening degree.
      • Contact: (206) 685-0124
      Avatar
      schrieb am 17.04.02 12:26:29
      Beitrag Nr. 180 ()
      PoGo Products RipFlash
      CNET Rating: 7 out of 10

      http://electronics.cnet.com/electronics/0-6342420-1304-88140…
      Avatar
      schrieb am 17.04.02 22:12:52
      Beitrag Nr. 181 ()
      Hi Leute,

      Habe folgende Information über die Auslieferung von FYE erhalten:

      "As far as I know, the devices have already been released to various music businesses throughout the United States. This is first round release, so I can`t state exactly how many devices have actually been created, but I would say enough to fill 10-20 music businesses."

      Gruß,
      Brummbär
      Avatar
      schrieb am 18.04.02 06:22:59
      Beitrag Nr. 182 ()
      servus brummbär!

      das sind ja sehr gute news über fply
      wie gut ist deine quelle?

      wickerl
      Avatar
      schrieb am 18.04.02 06:25:53
      Beitrag Nr. 183 ()
      thank`s kathy!

      Flip or Rip?
      By Brian Urbanski - 02/25/02


      PoGo! has a couple devices in the works that will catch the eyes of all gadget lovers. The upcoming flipster
      and RipDrive will introduce some new possibilities in the way of handheld multimedia players. The flipster is
      pushing to be the first portable MP4 player. The device looks like a flip phone with an LCD display. It can play
      CD quality MP3, WMA, or AAC music, view Microsoft® Windows Media™ videos or high-resolution digital
      photography, and even play games, make voice memos. The flipster comes with 128MB of internal memory
      and can accept SD/MMC cards. Future expansion is also possible.

      The RipDrive is both a portable MP3/WMA player and an MP3 recorder. It has a built-in 20gig hard drive and
      can hold up to 500 CDs worth of music. With its MP3 recorder capabilities, you can simply hook the RipDrive
      up to an audio out (i.e. your CD player) and press record. This simplifies getting new music. The RipDrive can
      also function as an external hard drive, which connects through a USB interface.

      Features:

      128MB Internal Memory
      SD/MMC slot for expansion
      20GB of storage
      External hard drive

      http://www.edgereview.com/ataglance.cfm?Category=audio&ID=30…
      Avatar
      schrieb am 18.04.02 06:29:37
      Beitrag Nr. 184 ()
      kathy, thank`s again!

      "Edge Review of Pogo!Products RipFlash MP3 player. . ."
      Reviewed: PoGo! RipFlash MP3



      This product was supplied by NextGadget.com for review.

      Introduction

      Today, there are a variety of MP3 players available on the market. They can typically be broken down into
      several categories: The light and compact player usually limited by battery life and storage capacity, the
      crossbreed CD/Mp3 player type limited by its bulkiness and possible skipping, and the portable hard drive that
      corrects for capacity and skipping with added size. The RipFlash is the light and compact player.

      Appearance

      The RipFlash is a very attractive compact MP3 player. It``s also very easy to carry around because it fits
      comfortably within your hand with a wrist strap and rubberized grip. If you don``t want to hold it, it easily
      slips into a pocket. All in all, the designers did an excellent job matching form with function.

      Setup

      Setting up the RipFlash is fairly easy. The only real assembly is installing the Smart Media memory and two
      AAA batteries. Neither of these should pose any problems for even the casual user. After you have the
      RipFlash up and running, you``ll probably want to transfer some MP3 files to it.

      Most users probably already have an MP3 library. In this case, you just install the included CD software (MP3
      File Transfer Manager). Afterwards, you just connect the RipFlash to your computer with the USB cable. The
      software has a very user-friendly interface for anyone familiar with navigating through Windows folder
      hierarchy. Essentially, once you locate the directory where your MP3s are stored, you drag-and-drop them
      from one pane (stored location) to the other (the MP3 player). (Note: You cannot use Windows Explorer to
      directly drop files into the RipFlash; all transfers must be done within the program.) Transfers are quick and
      efficient. A six MB files took approximately ten seconds to transfer from the hard drive to the RipFlash.

      The MP3 File Transfer Manager also has the limited ability to play and stop MP3s so you can make sure that
      you picked the right MP3 player. Realistically, most people are not looking for a software MP3 player, so its
      limited functionality is not a problem. In case, you don``t already have a way to rip your own MP3s,
      RealJukebox is included.

      As usual, the total number of songs you can listen to is dependent upon the size of the MP3, the bitrate it is
      encoded in, etc. The software can automatically reencode your MP3s to a lower bitrate if you specify this in
      your settings. Otherwise, the program will tell you that you are trying to store more data than the RipFlash
      has space available.



      Apr-17-02, 02:43 PM (EST)
      46. "Edge Review of Pogo!Products RipFlash MP3 player. . ."
      Reviewed: PoGo! RipFlash MP3



      This product was supplied by NextGadget.com for review.

      Introduction

      Today, there are a variety of MP3 players available on the market. They can typically be broken down into
      several categories: The light and compact player usually limited by battery life and storage capacity, the
      crossbreed CD/Mp3 player type limited by its bulkiness and possible skipping, and the portable hard drive that
      corrects for capacity and skipping with added size. The RipFlash is the light and compact player.

      Appearance

      The RipFlash is a very attractive compact MP3 player. It``s also very easy to carry around because it fits
      comfortably within your hand with a wrist strap and rubberized grip. If you don``t want to hold it, it easily
      slips into a pocket. All in all, the designers did an excellent job matching form with function.

      Setup

      Setting up the RipFlash is fairly easy. The only real assembly is installing the Smart Media memory and two
      AAA batteries. Neither of these should pose any problems for even the casual user. After you have the
      RipFlash up and running, you``ll probably want to transfer some MP3 files to it.

      Most users probably already have an MP3 library. In this case, you just install the included CD software (MP3
      File Transfer Manager). Afterwards, you just connect the RipFlash to your computer with the USB cable. The
      software has a very user-friendly interface for anyone familiar with navigating through Windows folder
      hierarchy. Essentially, once you locate the directory where your MP3s are stored, you drag-and-drop them
      from one pane (stored location) to the other (the MP3 player). (Note: You cannot use Windows Explorer to
      directly drop files into the RipFlash; all transfers must be done within the program.) Transfers are quick and
      efficient. A six MB files took approximately ten seconds to transfer from the hard drive to the RipFlash.

      The MP3 File Transfer Manager also has the limited ability to play and stop MP3s so you can make sure that
      you picked the right MP3 player. Realistically, most people are not looking for a software MP3 player, so its
      limited functionality is not a problem. In case, you don``t already have a way to rip your own MP3s,
      RealJukebox is included.

      As usual, the total number of songs you can listen to is dependent upon the size of the MP3, the bitrate it is
      encoded in, etc. The software can automatically reencode your MP3s to a lower bitrate if you specify this in
      your settings. Otherwise, the program will tell you that you are trying to store more data than the RipFlash
      has space available.

      The only other settings are those on the RipFlash itself. Like other MP3 players, it has the usual volume,
      play, pause, stop, hold, etc. buttons. It also has several preset equalizer settings: Jazz, Rock, Pop, Classic,
      and Default.



      Performance and Use

      Where RipFlash distinguishes itself from other MP3 players is with its recording ability. You do not have to
      convert your CDs to an MP3 on your computer before you can listen to them. The RipFlash is able to record
      from any source (Tape, CD, Radio, etc. players) and convert the sound into the MP3 format on the fly with
      its Line In. The user specifies the bitrate (anywhere from 16-192 kps), and RipFlash does the rest.

      A unique feature about RipFlash`s recording is that it can automatically detect the gap between songs on a
      CD. This means that RipFlash can record each song as an individual MP3 instead of treating the entire CD as
      one MP3 file. Of course, if you want to treat the CD as one file, it can do this as well.

      If you were planning on using the RipFlash as a replacement for your voice recorder, it has a built-in
      microphone. Rather than recording in a proprietary format, it make voice recordings in the same MP3 format.
      You can improve the quality or length of recordings by simply changing the bitrates. By recording in the MP3
      format, the RipFlash makes it very easy to transfer lectures or meetings to almost any type of media rather
      than forcing you to have to playback everything through the device. The RipFlash will also automatically
      start and stop recording when it detects sound to save space; otherwise, you can delete files or recordings
      on the fly for additional space.

      You can either playback files through RipFlash``s monoaural speaker or the earbuds. While the sound quality is
      not great through the speaker, it is definitely improved through the speaker-out connection. Regardless,
      most people will find the quality perfectly acceptable. Additionally, make sure that you don``t push the
      headphone jack in to far because you won``t have a good connection.

      There are a few drawbacks with the RipFlash. While the LCD is easy to read and gives information like track
      number, song position, and bitrate, ID3 tags and filenames are not shown. If you are going to use the
      RipFlash in low-level light, plan on finding a light because it is not backlit. While it would be nice to reorganize
      file order or arrange songs by genre, etc., the nature of the media prevents any changes. Record your files in
      the order you want them played back, or you``ll need to erase the entire flash memory to make changes. A
      belt clip may have been a nice addition, but the RipFlash``s small size and wrist belt should be sufficient for
      most users.

      Conclusion

      The RipFlash definitely breaks new ground in recording capabilities; however, its greatest drawback is not
      playing back ID3 tag information. With competition that accepts several types of media, has a backlit LCD,
      and supports ID3 tags, users must have a real need to record MP3s with the device to make this a
      worthwhile purchase. Nonetheless, as an MP3 player it does succeed. While it only uses Smart Media, the
      media itself is small and easy to change. If users already have a stockpile of Smart Media, this MP3 player
      becomes more attractive.

      Pros:
      · Quick transfer times
      · Intuitive transfer method
      · Recording abilities
      · Easy bitrate changes
      · Attractive style
      · Internal Speaker
      Cons:
      · No Backlight
      · No ID3 tag support
      · Only supports Smart Media

      Rating (out of 10): 7

      http://www.edgereview.com/ataglance.cfm?Category=audio&ID=30…

      The only other settings are those on the RipFlash itself. Like other MP3 players, it has the usual volume,
      play, pause, stop, hold, etc. buttons. It also has several preset equalizer settings: Jazz, Rock, Pop, Classic,
      and Default.
      Avatar
      schrieb am 18.04.02 12:30:02
      Beitrag Nr. 185 ()
      Hi Wickerl,

      ich denke das ich da eine gute Informationsquelle habe.


      Gruß,
      Brummbär
      Avatar
      schrieb am 18.04.02 12:30:51
      Beitrag Nr. 186 ()
      Microsoft PC hub products to debut late this year

      SEATTLE, April 18 (Reuters) - Two Microsoft Corp. NasdaqNM:MSFT - news) initiatives to turn personal computers into hubs for work and entertainment will be included in products by the end of this year, the software giant`s Chairman Bill Gates is expected to announce on Thursday.
      The initiatives are ``Mira``, which adds wireless abilities o flat-panel displays so they can be toted around a home or office, and ``Freestyle``, which adds remote control features to PCs so music, video and photos can be accessed from, for example, a living room couch.

      Gates, scheduled to address the yearly Windows Hardware Engineering Conference on Thursday morning, is expected to announce that four electronics makers, Fujitsu, NEC Corp. (6701.T), Toshiba Corp. (6502.T) and Acer Inc. (2353.TW) unit Wistron, will add ``Mira`` technology to displays that should be on sale later this year.

      The four companies join others like Philips (PHG.AS)(NYSE:PHG - news) and ViewSonic in supporting Mira.

      ``We expect to see Mira products on the market by the fall time frame. They might not be there in time for back-to-school, but definitely by the holiday,`` Microsoft`s senior director of business strategy Steve Guggenheimer told Reuters in an interview.

      Such technology, which would let users browse the Web, access documents and photos on the detached display, might add $100 to $200 to the cost of a system, making it likely the features will debut in high-end computers, Guggenheimer said.

      ``If you are buying a flat-screen you`d want to consider a Mira version. It`s clearly the next generation of flat-screen monitors,`` Guggenheimer said. ``It`s like going from a phone with a long cord to a cordless phone.``

      At the conference, known as WinHEC, Microsoft also announced developments in Freestyle, saying it would make Windows-branded remote controls using Philips technology.

      The remote would call up a large interface on a computer screen that could be read from across a room, and would let users play music and video or view pictures stored in folders in Microsoft`s Windows XP operating system.

      The remote technology is also expected to hit the market by the end of the year in computers made by Hewlett Packard Co. (NYSE:HWP - news), NEC and Samsung, Guggenheimer said.

      Freestyle and Mira are among the first concrete pieces of a Microsoft plan to turn PCs into digital hubs that could eventually record television shows, pipe music and video to a home theater system, and even control home lighting and heat functions.

      Gates` Thursday keynote is expected to focus on that strategy, which has become one of his favorite themes lately as he hails the start of the ``digital decade``.

      ``Just a few years ago the PC was a stand-alone device used simply for personal productivity. Today its versatility is unmatched: It helps us learn, communicate, be entertained, run businesses and work smarter than ever,`` Gates said in a statement before his speech.

      ``It`s also becoming the `command center` for an increasing and dazzling array of smart devices. We expect that trend to accelerate through this Digital Decade, as the stand-alone PC, TV, telephone and associated devices are replaced by a world of interconnected user experiences,`` Gates said.
      Avatar
      schrieb am 18.04.02 12:51:21
      Beitrag Nr. 187 ()
      http://www.inthemidst.com/work/prototypes/fye/fye.htm

      Fullplay media, formerly known as Iobjects, is a Seattle-based media playback company. Last year, Fullplay was contacted by Trans World to design a personal in-store listening station. Unlike ancient CD playback racks found at Tower records, Border music and the like, this device was to be personal and flexible: Walk right up and scan any item within the store to preview. This device is now found at FYE (For Your Entertainment) stores nationwide. Did we fail to mention who Fullplay teamed up with to design the user screens and hardware interface layout? In the Midst Design.

      Design & Development

      User interface design
      Feature and functionality set
      Content layout and design
      Hardware user interface design
      Avatar
      schrieb am 18.04.02 19:52:06
      Beitrag Nr. 188 ()
      Ich weiß nicht ob Ihr es schon langsam mitbekommen habt
      das im 1 Quartal Umsatzeinbrüche im Einzelhandel von bis zu
      40 % normal sind in Deutschland.
      In den USA wird es nicht anders sein. Die MP Player
      vergammeln in den Lagern, Preise werden schon zu 50 %
      gesenkt.
      Dies wird auch FPLY zu spüren bekommen. Die Verluste werden
      sich wieder ausweiten.
      Auch wenn Brummbär bullisch ist sollte man vorsichtig sein.

      Die Umsätze sind doch seit Monaten gleich null in der Aktie.
      Wer hier Bestände von über 10.000 Stück hat wird diese
      nicht mehr los.
      In 4 Wochen bei den nächsten Zahlen sind wir schlauer.
      Hoffentlich kommt dann nicht das böse erwachen.
      Avatar
      schrieb am 18.04.02 20:03:36
      Beitrag Nr. 189 ()
      Danke das Du uns auf die Konjunkturflaute aufmerksam gemacht hast Herbstregen,was würden wir nur ohne Dich machen,jetzt weiß auch jeder hier im Board warum sich die Märkte seit Monaten im Abwärtstrend befinden.

      Der Informationsgehalt Deiner Postings ist gleich Null,ist Dir das schon mal aufgefallen ?
      Avatar
      schrieb am 18.04.02 23:00:47
      Beitrag Nr. 190 ()
      Danke Orchid,

      Mock ist und bleibt das was er ist und hat immer noch nichts dazugelernt!

      Grüße,
      Brummbär
      Avatar
      schrieb am 19.04.02 12:57:35
      Beitrag Nr. 191 ()
      Erste Anwendungen für Smartphone Z100 vorgestellt

      Microsoft und Sendo besonderes Augenmerk auf Spiele / Smartphone 2002-basierende Gerät soll unter anderem ".pdf"-Dokumente anzeigen können

      19. April 2002, 11:30 Uhr

      Von Dirk Delbrouck und Matthew Broersma

      Microsoft (Börse Frankfurt: MSF) und der britische Handyhersteller Sendo haben erste Anwendungen für den Smartphone 2002-basierten Telefon-PDA Z100 auf der Microsoft Mobility Developer Conference in London vorgestellt. Den Schwerpunkt des lang erwarteten Geräts legte man auf den Bereich Spiele.

      Für umfangreichere Dateneingabe in das Handy will der Z100-Hersteller Sendo zudem eine faltbare Tastatur verkaufen. Laut den beiden Unternehmen werden mehrere Netzwerkanbieter Spiele und Anwendungen beim Marktstart des Smartphones oder kurz danach anbieten. Die Spiele heißen etwa "The Untouchables Pin Ball", "Defender" oder "Rebound!". So werde die Firma Pixel Technologies beispielsweise ein Paket aus Schach-, Karten- und anderen Spielen anbieten, verkündet Sendo.

      Der US-Softwareprogrammierer Hexacto, der unter anderem auch "Defender" und "The Untouchables Pin Ball" entwickelte, will noch in diesem Jahr laut dem Handy-Produzenten rund 20 Titel für die Smartphone 2002-Plattform auf den Markt bringen. Demnach werde es auch Multiplayer-Spiele geben.

      Als Anwendungen soll das Z100 unter anderem Betrachter für Word-, Excel- und Powerpoint-Dateien bereithalten. Auch Formate wie Adobes ".pdf" sollen unterstützt werden. Das Mobilteil soll noch im zweiten Quartal auf den europäischen Markt kommen. Erste Stückzahlen des Multimedia-Handys liefert Sendo bereits im April an deutsche Netzbetreiber und Firmenkunden (ZDNet berichtete).

      Das Smartphone soll ausschließlich über die Netzbetreiber vertrieben werden, da das Betriebssystem spezielle Dienste enthalte, die vom Funknetz unterstützt werden müssten, so die Begründung des Herstellers. Auch Ausstattung und Preis sollen von den Netzbetreibern festgelegt werden. Der Hersteller rechnet mit rund 499 bis 999 Euro ohne Vertrag für das Gerät.

      Das Z100 soll das erste Smartphone-2002 basierende Gerät auf dem Markt werden. Mit dem Telefon-PDA wird der Anwender E-Mails verschicken, im Web browsen und andere Features nutzen können, verspricht der Hersteller. Samsung will ebenfalls ein Gerät auf Microsofts Plattform auf dem Markt bringen. Als Starttermin wurde Jahresende genannt.

      Avatar
      schrieb am 21.04.02 17:23:54
      Beitrag Nr. 192 ()
      Scheint interessant. Umsatz 2001 plus 300% auf ca. 3,1Mio U$ . Umsatzerwartung für 2002 9-10 Mio U$. Börsencap. 12,6Mio U$. Machen noch ein bißchen zu viel Verluste. Beobachten!!!
      Avatar
      schrieb am 21.04.02 18:30:48
      Beitrag Nr. 193 ()
      servus luisito

      du bist gut informiert. wie bist du auf fply gekommen?

      wickerl
      Avatar
      schrieb am 21.04.02 18:35:57
      Beitrag Nr. 194 ()
      Hatte früher einen anderen Namen. Mal rein und raus. Umsätze sind aber dürftig. Beobachte die Aktieseit Wochen wieder. Scheint wirklich der Turnaround in Sicht. Auf diesen haben wahrscheinlich viele Anleger seit 3-4 Jahren gewartet. Waren wohl nicht die hellsten Köpfe bei Microsoft die diese Firma gegründet haben.
      Avatar
      schrieb am 21.04.02 18:37:01
      Beitrag Nr. 195 ()

      msft gibt gas
      TV PHOTO VIEWER CD/3.5 jetzt verfügbar
      gute bewertungen
      der tv photo viewer ist von fply im auftrag von microsoft
      entwickelt worden
      http://www.computers4sure.com/Product.asp?ProductID=336999&i…
      http://www.us.buy.com/retail/computers/product.asp?sku=10308…
      http://www.amazon.com/exec/obidos/ASIN/B00005Q0SK/qid%3D1019…
      Avatar
      schrieb am 21.04.02 18:44:19
      Beitrag Nr. 196 ()
      servus luisito

      die beiden ex mfst manager hatten wirklich eine meise
      verklagen objx um wieder an aktien zu kommen, anderst
      kann ich mir den eigentlichen grund nicht vorstellen.

      lt. brummbär sind schon einige fye`s ausgeliefert worden,
      trans world wird vielleicht schon bald die werbetrommeln
      schwingen.

      wickerl
      Avatar
      schrieb am 22.04.02 17:15:07
      Beitrag Nr. 197 ()
      In Frankfurt gibt einer seit Tagen ab zu jedem Preis
      kleine Positionen.
      Was kommt da auf uns zu ?
      Weiß da schon wieder einer was mehr ?
      Bis zu nächsten Zahlen ist es noch eine Weile hin.
      Avatar
      schrieb am 23.04.02 07:00:51
      Beitrag Nr. 198 ()
      mein gott bist du ein depp
      Avatar
      schrieb am 23.04.02 07:07:09
      Beitrag Nr. 199 ()
      servus
      der flipster kann jetzt auch mp3 und wma entschlüsseln!


      http://www.pogoproducts.com/flipster.html
      Avatar
      schrieb am 23.04.02 07:49:11
      Beitrag Nr. 200 ()
      Auch in den USA Minus 8 % auf 0,74 $ runter.
      Werden heute die Kurse in Frankfurt mit 65 - 70 gehandelt werden ?
      Avatar
      schrieb am 23.04.02 21:36:41
      Beitrag Nr. 201 ()
      Nein Mock,
      0,800 Euro und da hat m. E. einer mit Sicht auf Q2 gut eingekauft!

      An alle,
      schaut euch mal den Sch... an was dieses Ar...l... Mock von sich gibt. Es gibt nur einen Grund hier ständig seinen Nickmame zu wechseln.

      Wickerl,
      ich schließe mich deiner Meinung voll und ganz an. Dieser Mock ist wirklich ein D...

      Grüße,
      Brummbär
      Avatar
      schrieb am 23.04.02 23:49:08
      Beitrag Nr. 202 ()
      brummbär

      dieser mock denkt tatsächlich, er könne den kurs nach
      unten drücken, wenn er ständig a bisserl unbehagen verstreut.
      dann steigt er wieder ein, wechselt seinen namen und puscht
      was das zeug hält. ich kann diesen deppen nicht ausstehen.

      wer kann mir sagen warum edig so weit gefallen ist?
      Avatar
      schrieb am 24.04.02 08:53:08
      Beitrag Nr. 203 ()
      Nun mal langsam , mir gefallen zwar die "Beiträge" von Mock usw. auch nicht aber wir sollten wohl jeden hier seine Meinung lassen.

      Ich bin auch nach wie vor überzeugt von Fullplay , aber der Kurs überzeug nun nicht unbedingt. Und ich glaube auch nicht das der Kurs so besch... am Boden ist nur weil Mock hier seine Kommentare abgiebt , das hat mit Sicherheit andere Gründe !!!!

      Wenn Fullplay mal durch gute Zahlen überzeugen würde hören sich solche Unqualifizierten Kommentare doch von selber auf.

      Und von neuen Produkten die wie es scheint zwar gut sind aber auch nicht gerde einen Riesigen Kurssprung erwarten lassen wird die Sache ja auch nicht besser.

      Es ist nun mal so das sich zur Zeit kein Schwa... für Fullplay interessiert und von ein auf das andere Q. zu warten macht die ganze Angelegenheit für die Anleger auch nicht leichter !

      Ich hoffe das Fullplay bald mal überzeugt sonst entwickelt sich diese Aktie in meinem Depot noch zu einem Rentenpapier.
      Ich denke zwar das der Kurs bei diesem Niveu gerdae zum Kaufen einläd aber ich persönlich hab die Nase von ewigen Nachkaufen voll. Zieht sich auch schon über einige Jahre !!


      In hoffnung auf bessere Zeiten
      Diamond23
      Avatar
      schrieb am 24.04.02 19:31:54
      Beitrag Nr. 204 ()
      Hi,
      Diamond,

      meine Meinung hat sich nicht geändert, dieser Mock bleibt für mich ein A..l... und das bleibt er so lange, bis er sich hier vernünftig äußert. Ich habe keine Probleme mich mit kritischen denkenden Usern hier auseinander zu setzen aber dieser Mock ist alles andere als ein Gesprächspartner mit dem man eine Diskussion führen kann.

      Btw,

      Fullplay ist bezüglich FYE im grünen Bereich:

      Tuesday April 23, 4:06 pm Eastern Time

      Press Release

      SOURCE: Trans World Entertainment Corporation

      Trans World Entertainment Comments on Earnings Outlook for the First Half of 2002

      ALBANY, N.Y., April 23 /PRNewswire-FirstCall/ -- Trans World Entertainment Corporation (Nasdaq:
      TWMC - news) today announced that it expects to report wider than anticipated losses for the first and second fiscal quarters of 2002.

      Due to the continued softness in music sales, Trans World expects to report a net loss of between $0.16 and $0.18 per share for the first fiscal quarter. Comparable store sales are expected to decline approximately 6%. It is further expected that the second quarter will have similar results as the first quarter.

      ``Other than music, sales remain strong driven by sales in DVD and video games. On a comparable basis, new releases in music have been weaker in the first quarter this year versus last year. We also anticipate a similar weakness in the second quarter, but expect improvement in the second half of the year. We also expect the labels and distribution companies to have copy protection on many of the CDs by that time. The duplication of CDs during the first quarter continued to have a major impact on music sales,`` said Robert J. Higgins, Chairman and Chief Executive Officer of Trans World.

      After the successful test in 25 stores of its listening and viewing stations, management continues its planned roll-out to Trans World`s 650 mall-based specialty stores. This roll-out, which is expected to convert browsers to buyers, increase the average sales transaction and increase customer closure rate, is scheduled to be completed in the fiscal third quarter.

      Trans World Entertainment is a leading specialty retailer of music and video products. The Company operates retail stores in 46 states, the District of Columbia, the U.S. Virgin Islands, Puerto Rico and an e-commerce site, http://www.fye.com. In addition to its mall locations, operated under the FYE brand, the Company also operates freestanding locations under the names Coconuts Music and Movies, Strawberries Music, Spec`s and Planet Music.

      Certain statements in this release set forth management`s intentions, plans, beliefs, expectations or predictions of the future based on current facts and analyses. Actual results may differ materially from those indicated in such statements. Additional information on factors that may affect the business and financial results of the Company can be found in filings of the Company with the Securities and Exchange Commission.

      SOURCE: Trans World Entertainment Corporation

      Gruß,
      Brummbär
      Avatar
      schrieb am 29.04.02 13:25:04
      Beitrag Nr. 205 ()
      Fullplay Media and Trans World Entertainment/FYE Move Ahead with Plans to Deploy New In-Store Multimedia Stations
      BELLEVUE, Wash.--(BUSINESS WIRE)--April 29, 2002--Fullplay Media Systems, Inc. (OTC:FPLY - news), a leading developer of multimedia merchandising systems, and Trans World Entertainment Corporation (Nasdaq:TWMC - news), the nation`s largest mall-based specialty music retailer, today announced Trans World/FYE`s decision to order 16,000 Listening and Viewing Stations (LVS) for deployment throughout their FYE stores in the United States in the third quarter of 2002.

      Designed for Trans World by Fullplay, the LVS device is one of the first embedded devices to support Microsoft`s Windows Media 8 technology; incorporating both WMA audio and WMV video playback. The in store listening and viewing system connects the LVS multimedia preview stations within a single store location to a Microsoft WindowsXP server that provides access to all of the songs and videos from the store`s catalog of titles. Using Windows Media technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The system is part of an overall strategic initiative to re-brand Trans World`s 650 mall-based specialty stores and its web site under a single, unified brand, FYE (for your entertainment).

      "Our pilot program for the LVS system has demonstrated that we can improve the in-store customer experience and favorably affect purchases through a compelling sampling experience," said Trans World Vice President of Marketing, Mark Hogan. "Moving forward with this initiative moves us closer towards achieving our goal of leveraging our expertise in music and entertainment, and building long-lasting relationships with our customers through an integrated online and in-store consumer experience and product offering."

      About Fullplay Media Systems, Inc.

      Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and consumer electronics markets. Fullplay partners with many of the top brands in consumer electronics and entertainment, and holds a focused technology portfolio that includes the Dharma(TM) Digital Media Development Platform; the Fullplay Media OS and Media Manager; the Darwin(TM) Digital Audio Jukebox; and the Muse Media Center. Fullplay is headquartered at 12600 SE 38th, Suite 150, Bellevue, WA 98006, USA. Fullplay is listed on the OTC.BB under the symbol "FPLY" and can be reached on the web at www.fullplaymedia.com.

      FYE, a Trans World Entertainment brand, is the leading specialty retailer of music, movies, games and more. Trans World operates more than 900 retail stores, including more than 650 mall-based FYE locations, in 46 states and an online store at fye.com.

      Certain information included in this communication contains statements that are forward-looking, such as statements relating to the future anticipated direction of the high technology industry, plans for future expansion, various business development activities, planned capital expenditures, future funding sources, anticipated sales growth and potential contracts. These forward statements are subject to a number of known and unknown risks and uncertainties that could cause actual operations or results to differ materially from those anticipated. These risks include, among others, risks associated with unproven sales of the Company`s products, risks associated with the software development and risks associated with liquidity. Certain of these risks and other risks are described in the Company`s Form 10-KSB filed with the Securities and Exchange Commission (SEC) and available from the SEC`s Web site at http://www.sec.gov/.



      --------------------------------------------------------------------------------
      Contact:

      Fullplay Media Systems, Inc., Bellevue
      Richard Barber, 425/653-5505
      richb@fullplaymedia.com


      Email this story
      Avatar
      schrieb am 29.04.02 14:13:14
      Beitrag Nr. 206 ()
      Hallo zusammen!

      Ich habe es hier bereits früher erwähnt. Das zweite Halbjahr wird eine super Sache für FPLY. Im Herbst wird es Geld regnen! :-)

      Techroad
      Avatar
      schrieb am 29.04.02 19:43:14
      Beitrag Nr. 207 ()
      servus

      gute news techroad!
      Avatar
      schrieb am 29.04.02 22:59:43
      Beitrag Nr. 208 ()
      Hallo Wickerl

      Die $9 bis $10 Mio. Umsatz sind bereits im Trockenen. Zusätzliches Business wäre Bonus!

      Techroad
      Avatar
      schrieb am 30.04.02 07:18:12
      Beitrag Nr. 209 ()
      Ein Interview von DT mit dem Eastsidejournal

      http://www.eastsidejournal.com/sited/story/html/90618


      "BELLEVUE -- It`s the things Dennis Tevlin doesn`t say that make Fullplay Media Systems Inc. a company to watch."
      Avatar
      schrieb am 30.04.02 09:18:31
      Beitrag Nr. 210 ()
      April 29, 2002

      Dear Investor,

      Today we announced an agreement with Trans World/FYE to move ahead with the deployment of 16,000 merchandising kiosks throughout the company`s chain of approximately 650 FYE stores across the United States. This is the third and most important phase of an agreement that began back in March of 2001. After a successful pilot program in 25 FYE stores, Trans World has ordered enough devices to begin full scale deployment. We will start delivering systems to Trans World in the 2nd quarter of 2002 and plan to deliver the entire system before the holiday season.

      We are excited about the potential of this new business. Besides the obvious benefit of the revenue that will be derived, the agreement positions Fullplay as a leader in the emerging market for interactive merchandising systems. There are over 25,000 media retail outlets in the US alone. The untapped potential in this category is therefore huge.

      As part of this agreement with have contracted with Flextronics, the world`s leading provider of Electronics Manufacturing Services (EMS). Getting Flextronics on board as our manufacturing partner was a key piece in pulling together the entire supply chain for this business. Flextronics has agreed to provide Fullplay with end to end manufacturing and logistics support. The breadth of services they offer, their global reach, and their experience in building many of the leading consumer products on the market today makes Flextronics uniquely qualified as a partner and we are extremely excited to work with them on this and other projects.

      In addition to the press release that went out today announcing this agreement, a nice article appeared in one of the local Seattle area newspapers. For your convenience, attached is link to both the press release and the story.

      Regards,
      Dennis Tevlin
      President & CEO, Fullplay Media
      Avatar
      schrieb am 30.04.02 12:50:39
      Beitrag Nr. 211 ()
      Hi,
      orchid,

      ist doch ok, wenn ich den Bericht hier nochmals reinstelle?

      Fullplay Media signs Trans World deal - Company works with Microsoft on digital media
      2002-04-29
      by Cydney Gillis
      Journal Business Reporter

      BELLEVUE -- It`s the things Dennis Tevlin doesn`t say that make Fullplay Media Systems Inc. a company to watch.

      Tevlin, an alumnus of Microsoft Corp., is president and chief executive of Bellevue-based Fullplay Media, a tiny hardware design house that`s aiming to get very big, very fast, through deals it`s made with Microsoft and chip makers Cirrus Logic Inc. and Intel Corp.

      In January, the 6-year-old company changed its name from Interactive Objects to Fullplay (new ticker symbol: FPLY) to finalize a transition that Tevlin has driven in the past two years.

      Originally a provider of Web technology, the company now develops -- and in some cases plans to sell its own brand of -- audio and video components for digital entertainment.

      One product it plans to release this fall under the Fullplay name is the Darwin Jukebox, a $700 digital stereo that can save the contents of up to 1,000 compact discs in -- take your pick -- the MP3, Windows Media or Dolby AAC format.

      The company also has developed a new prototype it calls the Muse Media Center, an all-in-one CD/video player, jukebox and photo viewer that will work with a remote control -- similar to what Microsoft Corp. is doing with ``Freestyle,`` the code name of a new remote-control Windows that the software giant plans to release this year.

      Last week, Fullplay signed a major contract with one of Microsoft`s partners: Albany, N.Y.-based Trans World Entertainment Corp., which owns 730 FYE music and video stores in malls across the nation.

      In its biggest deal to date, Fullplay has gotten the go-ahead to manufacture 16,000 audio and video sampling devices it designed for FYE. The retailer plans to install the devices in 650 of its stores across the nation, starting this summer. Forty to 50 of the round devices, which include a 4-inch display screen and built-in bar-code scanner, will be installed along the aisles and walls of each FYE store.

      From just about anywhere in store, Tevlin explained, customers will be able to pick up a music, video or game disc package, swipe its bar code under the device`s scanner, and instantly hear a music clip or see a trailer from the product.

      It`s a first-of-a-kind device that Fullplay has dubbed an interactive merchandising system. In addition to offering clips, the devices will also work with a loyalty card called a ``Backstage Pass`` that FYE is rolling out to offer discounts and promotions.

      In retailing, ``The try-versus-buy ratios are well understood,`` Tevlin said. ``That`s where these devices pay off. They sell more CDs and DVDs.``

      But the systems typically used for in-store sampling today -- usually a touch-screen station running off a personal computer -- were too expensive for retailers to consider buying them in big numbers, Tevlin said.

      At less than $1,000 per device, the FYE station is ``a simple, specific appliance at a price point that makes sense for the retailer,`` Tevlin said.

      Fullplay, which lost $1.5 million last year on revenues of $3.1 million, expects the Trans World deal to triple its revenue this year -- to at least $9 million, Tevlin said.

      In a national field test that started last November, 25 stores have already tried out the sampling stations, including local FYE outlets at the Northgate and Southcenter malls. Fullplay plans to hire contract manufacturer Flextronics International Ltd. -- the same company that made the Xbox game console for Microsoft -- to produce the units at one of its plants in San Jose, Calif.

      The devices cost Fullplay about $1 million to develop over the past year. They use the company`s Dharma digital media platform, run on Windows, and are the first commercial products to incorporate ``Corona`` -- the code name for a new, movie-quality version of Microsoft`s Windows Media player software.

      There`s only one competitor that makes comparable merchandising units, but Tevlin said that company`s sampling stations don`t combine audio and video in one device, nor do they combine the electrical power line and network connection in a single cable, which makes Fullplay`s stations easy to install anywhere.

      That, Tevlin added, is why Trans World chose Fullplay-- because of the company`s innovative design work. But the idea for the stations, he said, was purely Trans World`s.


      ``Trans World is at the forefront of transforming the merchandising experience,`` Tevlin said. ``We won`t take credit for being the business geniuses in this market, but we will take credit for making it do-able.``

      ``The upside beyond that,`` Tevlin said of Fullplay`s prospects, ``is huge.``

      In the consumer market for digital music players, however, the payoff may not be soon.

      While Fullplay is entering a nearly empty field in interactive merchandising, companies that have introduced digital stereos, including Compaq, Escient and Hewlett-Packard, sold a total of only 40,000 units last year, according to Cindy Wolf, an industry analyst who follows converging technology markets for Scottsdale, Ariz.-based research firm In-Stat/MDR.

      But Wolf believes Fullplay is on the right track. The company`s Darwin Jukebox is priced less than the other units ($700 compared to $800 and up) and has more features in a market that`s expected to grow -- sooner or later.

      Cydney Gillis can be reached at 425-453-4226 or cydney.gillis@eastsidejournal.com.

      PHOTO by Rick Schweinhart/Journal: Dennis Tevlin is CEO of Fullplay Media, which installs viewing and listening screens in stores. The technology allows customers to view or listen to DVDs and CDS before renting or buying.
      PHOTO:

      Rick Schweinhart/Journal

      Dennis Tevlin is CEO of Fullplay Media, which installs viewing and listening screens in stores. The technology allows customers to view or listen to DVDs and CDs before renting or buying.
      Avatar
      schrieb am 01.05.02 18:38:31
      Beitrag Nr. 212 ()
      Hi,
      interessantes über FullPlay`s Partner "Inari":

      "Today`s technologies are developing at a phenomenal rate, offering newer and faster methods of automation, communication and interaction. Recent breakthroughs in LAN technology are now making it affordable for consumers to set up home networks that allow them to share a single Internet connection, transfer files between computers, share a printer and enjoy multi-player games.

      According to Yankee Group, 10 million North American households will use home networks by 2003. About 20 million homes now own two or more PCs; a figure that Access Media International of New York expects will double by 2002.

      Based on my experience at Inari, consumers that are looking to build a successful home network have four basic options: wired, phone line, powerline and wireless technology. Although each technology offers its own individual strengths, none are without limitations. Many industry experts believe that home networking will be a hybrid of all four technologies. Still others are considering each as a stand-alone option. Here`s some detail on technology and cost that may help consumers in their selection.

      Option 1: Wired networks have been utilized within the office environment for some time. As a result, wired solutions are time tested and offer distinct advantages over the other three options available; however, wired technology isn`t a panacea. The primary drawback of wired networks is the need to pull unsightly wiring between networked computers, appliances and devices. This can prove to be an insurmountable deterrent for networking within an existing home, not originally pre-wired. For new construction, wired technology provides an extremely efficient, reliable, high-speed alternative, and should be highly considered when new home construction is involved.

      Option 2: Phone lines provide a cleaner and more reliable medium than any other home networking technology on the market. However, this networking option is severely limited by the number of phone jacks in most American homes. AT&T recently noted that most U.S. homes contain an average of 2.7 phone jacks per dwelling. The average Asian and European home contains only 1.0 phone jack per dwelling. Although phone lines offer a low cost networking option, these same costs will skyrocket when additional phone lines are installed to extend past its two-outlet limitation.

      Option 3: Powerline technology utilizes a home`s existing electrical wiring and offers limitless connections - allowing any electrical outlet throughout the entire house to be a networking location. This feature offers the ability to handle tremendous growth and scalability without increasing expansion costs. Although slower than phone line connections, powerline technology currently provides a connection rate that is 30-40 times faster than current 56K modem technology - easily capable of handling MP3 audio, voice connections and other multimedia streams like Web concerts, etc. Powerline technology scales easily to both low-speed and high-speed devices and offers a high number of networking connections for next-generation appliances. Powerline delivers an extremely low cost home networking option.

      Option 4: Wireless technology is untethered and offers freedom from wire-based systems - allowing connections anywhere throughout the house without the hassle of wires or walls. Wireless phones, personal digital assistants (PDAs) and other remote control devices are tremendously convenient and utilize wireless signals. However, wireless networks also come with a hefty price tag and hidden strings attached. Wireless signals encounters significant challenges in overcoming barriers like metal or concrete obstructions - preventing many signals from passing back and forth, creating "dead spots" within the home. Microwave ovens and other RF-emitting appliances may also disrupt wireless signals. Wireless technology transmits at a high frequency and, therefore, requires complex logic. This requirement translates into substantially higher development and delivery costs. Nevertheless, wireless technologies will continue to be the solution of choice for pure mobile devices.

      As the Web-savvy family of the future evaluates and compares home networking, the industry offers a wide array of options in wired, phone line, powerline and wireless technology. Although each option offers its own unique qualities and advantages, none are without disadvantages. I strongly believe the home will always employ a hybrid of these technologies; however, powerline technology definitely has the potential to connect more nodes than any of the other technologies.

      Overall, powerline provides the best balance between ubiquity of connections, scalability of appliances, reliability of data delivery and overall affordability. Powerline provides a common native infrastructure that acts as the glue to bind subsystems of varying size and complexity. Most electrical appliances already come pre-configured for a powerline network connection. The majority of these appliances can also benefit from a link to other appliances through the same port that supplies power. Powerline doesn`t require the user to think about connectivity; it is truly the only "plug-n-play" solution available."


      Gruß,
      Brummbär
      Avatar
      schrieb am 02.05.02 01:13:24
      Beitrag Nr. 213 ()
      servus

      cirrus berichtet über seine highlights.
      fply ist auch dabei
      http://cirrus.com/press/news/index.cfm?NewsID=280
      Avatar
      schrieb am 02.05.02 07:37:32
      Beitrag Nr. 214 ()
      ARM-7-Prozessor EP7312-90 mit neuen Möglichkeiten für portable digitale Unterhaltungsgeräte

      Portable MP3-Aufzeichnung ohne Computer durch neuen Embedded-Prozessor von Cirrus Logic

      München, 12. März 2002 - Cirrus Logic stellte mit dem EP7312-90 einen der weltweit schnellsten ARM-7 Embedded-Mikroprozessoren vor. Mit dem neuen Prozessor lassen sich innovative und gleichzeitig kostengünstige portable Musik-Player realisieren, die während der Musikwiedergabe gleichzeitig MP3-Content aufzeichnen können. Der EP7312-90 eröffnet damit völlig neue Dimensionen für Produkte der digitalen Unterhaltungstechnik.

      "Die hervorragende Leistung des EP7312-90 bietet Herstellern die nötige Leistungsreserve für die Entwicklung einer neuen Generation von digitalen Unterhaltungsprodukten, bei denen für die Erzeugung von digitalen Audio-Inhalten kein Computer mehr benötigt wird", erklärte Lew Paceley, Vice President der Crystal Products Division von Cirrus Logic. "Mit einer schneller als in Echtzeit durchgeführten MP3-Codierung können Herstellern portable Audio-Player mit rotierenden Medien und Flash-Memory realisieren, die während der Wiedergabe CD/MP3-Daten aufzeichnen und speichern können. Dadurch ist es möglich, mehr als zehn Stunden Musik auf einer einzigen CD-RW-Disk aufzunehmen."

      Der neue Low-Power-Prozessorbaustein EP7312-90 arbeitet mit Taktfrequenzen bis 90 MHz und ermöglicht die MP3-Codierung in Echtzeit sowie die Decodierung aller wichtigen digitalen Musikstandards. Der Prozessor bietet eine hohe Leistung bei geringer Leistungsaufnahme und erlaubt die Verwendung von Betriebssystemen und komfortabler Benutzeroberflächen in batteriebetriebenen Unterhaltungsprodukten. Der EP7312-90 eignet sich für eine Fülle von Endprodukten, unter anderem für portable digitale Audio-Player und digitale Audio-Geräte auf Set-Top-Box-Basis, für Jukebox-Systeme im Automobilbereich sowie für universelle Controller-Anwendungen.

      Zusätzlich zur MP3-Codierung unterstützt der EP7312-90 auch die WMA-, MP3- und AAC-Wiedergabe. Darüber hinaus ermöglicht eine digitale Audio-Schnittstelle (DAI) den direkten Anschluss an die gebräuchlichsten D/A- und A/D-Wandler und damit die Realisierung abgestufter Audio-Fähigkeiten in verschiedenen Preisklassen.

      Der EP7312-90 verwendet die zum Patent angemeldete MaverickKey-Technology von Cirrus Logic. Diese bietet Herstellern von Internet-fähigen Consumer-Produkten eine bereits auf dem Chip integrierte Kopierschutzfunktion unter Verwendung spezieller Hardware-IDs für das Digital Rights Management (DRM) oder andere Authentifizierungsverfahren.

      "Der EP7312-90 von Cirrus zeigt beispielhaft, wie Fortschritte bei der Embedded-Prozessorleistung Hersteller dabei unterstützen können, die steigenden Ansprüche der Konsumenten im Bereich der digitalen Unterhaltungstechnik zu erfüllen", kommentierte Mike Paxton, Senior Analyst bei Cahners In-Stat/MDR. "Mit der Einführung von Codier-Fähigkeiten auch für portable Audio-Geräte werden Herstellern neue Kunden gewinnen können."

      Verfügbarkeit
      Der EP7312-90 ist ab sofort verfügbar und wird in drei verschiedenen Ausführungen angeboten: als 208-poliger LQFP-Baustein, als 256-poliger PBGA-Baustein und als 204-poliger TFBGA-Baustein. Alle Ausführungen sind für kommerzielle und industrielle Temperaturbereiche lieferbar.

      Cirrus Logic
      Cirrus Logic ist ein Anbieter von leistungsfähigen Analog- und DSP-Chip-Lösungen im Bereich Consumer-Unterhaltungselektronik, die den Endanwendern überzeugende Kommunikations- und Unterhaltungsfunktionen bieten. Aufbauend auf seiner weltweiten Marktführerschaft bei Audio-ICs und seinem reichhaltigen, durch Patente abgesicherten Mixed-Signal-Portfolio, entwickelt das Unternehmen Lösungen für Mainstream-Audio-, Video- und Internet-Entertainment-Anwendungen im Consumer-Markt. Cirrus Logic wurde 1984 im Silicon Valley gegründet und hat seinen Firmensitz heute in Austin, Texas. Das Unternehmen unterhält große Niederlassungen in Fremont und El Dorado Hills, Kalifornien, in Broomfield und Boulder, Colorado, sowie Vertretungen in Europa, Japan und Asien. Weitere Informationen über Cirrus Logic stehen unter www.cirrus.com zur Verfügung.

      Weitere Informationen:
      Cirrus Logic Germany
      Mühlfelder Strasse 2
      82211 Herrsching
      Tel.: 08152-92460
      Fax: 08152-924699

      Pressekontakt:
      Anne Klein
      AxiCom GmbH
      Tel.: 089-800 908-23
      Fax: 089-800 908-10
      E-Mail: anne.klein@axicom.de
      Avatar
      schrieb am 07.05.02 16:48:36
      Beitrag Nr. 215 ()
      Hallo Leute,
      für Erklärungen, wie der heutige Kurs (16:45 Uhr; 0,54$) zustande kommen kann, wäre ich dankbar.
      gruss
      Avatar
      schrieb am 07.05.02 22:24:21
      Beitrag Nr. 216 ()
      Warum dieser Abfall heute?

      Don`t worry Sarrefranz,

      vielleicht sind es die vielen US-Amerikaner, welche auf Kredit sich eingedeckt haben und jetzt, da der Kurs down geht nimmt sich die Bank das Recht zu verkaufen. MM`s sind nun diejenigen, welche jetzt gezielt am Markt agieren und sich günstig eindecken. Die Ungewissheit über die Q1 Zahlen tut sein übriges, die werden bekanntlich nicht so gut ausschauen. Dafür wird es im 2. Halbjahr Golddukaten hageln.

      Gruß,
      Brummbär
      Avatar
      schrieb am 08.05.02 06:56:14
      Beitrag Nr. 217 ()
      servus together
      leider ist in meinem depot totale leere, kein cash mehr um
      nachzukaufen. die range rider hier im board werden jetzt
      kaufen und ich muss erst einmal meinen einstandskurs wieder
      sehen.

      wickerl
      Avatar
      schrieb am 10.05.02 17:06:06
      Beitrag Nr. 218 ()
      Was ist los ???
      Mit vergleichbaren hohen Umsätzen geht es nach unten.
      Wer trennt sich von den Aktien kurz vor den Zahlen ?
      Wenn man dies recht deuten soll wird das 1 Quartal eine
      Katastrophe. Steigt hier das Management schon aus ?
      Sollte dies auch noch so sein werden wir Kurse um die
      0,30 Cent sehen.
      Mit dem Geldregnen sollte man vorsichtig sein.
      Denn meistens ist dies der Fall das diejenigen schon den
      Ausstieg planen.
      Avatar
      schrieb am 10.05.02 23:53:38
      Beitrag Nr. 219 ()
      Bald wird es Geld regnen ?
      Warum seit Ihr auf einmal so ruhig ?
      Könnte es sein das FPLY in kürze Insolvenz anmeldet ?
      Wie ist das so am NM - auch alles nur Scheingeschäfte.
      Sollten hier auch nur auf dem Papier was stehen ?

      Langsam sollten auch bei allen mal Zweifel aufkommen.
      Und sprecht nicht wieder im Herbst regent es Dukaten.
      Dies sollte so schon seit Jahren sein.
      Blos wenige haben immer wieder die Aktie gepuscht und
      haben sich verabschiedet.
      Avatar
      schrieb am 11.05.02 08:12:24
      Beitrag Nr. 220 ()
      schau mal, der gute alte mock ist wieder da
      gehn wir mal deine zwei posting durch:
      "mit vergleichbaren umsätzen geht es nach unten"
      -> bitte genauer beschreiben!
      "Wenn man dies recht deuten soll wird das 1 Quartal eine
      Katastrophe. Steigt hier das Management schon aus ?"
      -> ich habe nachgeschaut, es verkauft kein manager!
      -> testen wir mal deine lernfähigkeit aus deinen letzten
      down-postings: wo kann man denn das nachlesen?
      ich wette darauf das du keinen schimmer hast wo man
      das nachlesen kann!
      "Sollte dies auch noch so sein werden wir Kurse um die
      0,30 Cent sehen."
      "Denn meistens ist dies der Fall das diejenigen schon den
      Ausstieg planen."
      -> bitte übersetzen, ich nixe verstehn dein deutsch!
      "Könnte es sein das FPLY in kürze Insolvenz anmeldet ?
      Wie ist das so am NM - auch alles nur Scheingeschäfte.
      Sollten hier auch nur auf dem Papier was stehen ?"
      vorsicht mit deinen behauptungen!

      bin mal auf deine antwort gespannt
      Avatar
      schrieb am 11.05.02 17:35:56
      Beitrag Nr. 221 ()
      Wenn Du die letzten Monate am NM nicht verfolgt hast
      kann ich Dir leider auch nicht helfen.
      Tatsache ist einige Firmen Scheingeschäfte sogar noch per
      Adhoc veröffentlich haben und das ganze Kartenhaus erst
      sehr spät bekannt wurde. Hier wurde auch Umsätze voegegaukelt und die Inhaber haben sich leise zurückgezogen.
      Nun sind auch in den USA solche Praktiken in den letzten
      Wochen bei Unternehmen passiert.
      Als Vorsicht ist angesagt !!!!!

      Es soll nicht damit gesagt werden das dies auch bei FPLY so ist, aber auffällig sind die Verkäufe seit Tagen schon
      zumal in den letzten Monaten fast kaum Umsatz war.
      Avatar
      schrieb am 12.05.02 00:30:42
      Beitrag Nr. 222 ()
      ``During 2002 we will leverage our strong financial position and proven industry expertise, as we continue to expand Trans World`s leadership position. As we roll-out our new eWorks technology and customer loyalty programs in the second and third quarter this year we expect these initiatives to positively impact our financial results beginning in the second half of 2002."

      Herbstglocke,rate mal wer das gesagt hat,

      Scheingeschäft Du hast sie wirklich nicht mehr alle.

      Ist vielleicht nicht mehr ganz neu, FPLY hat einen neuen Partner,Flextronic.
      TWMC hat 650 Stores in den Staaten die bis Weichnachten mit den LVS Geräten von Fullplay ausgestattet sein werden,allein in den USA gibt es 25 000 solcher Musikläden.Das Potential für diesen Markt scheint tatsächlich riesig,FPLY hat natürlich kein Patent auf dieses Gerät,dafür aber mit Flextronic und Insync die geigneten Partner,mit denen Fullplay in der Lage wäre weit aus mehr als 16 000 Geräte zu produzieren
      Avatar
      schrieb am 12.05.02 11:36:28
      Beitrag Nr. 223 ()
      servus!

      TRANS WORLD ENTERTAINMENT CORP (TWMC) will in ihre eWorks
      technologie $35 mio. investieren. wer weis, vielleicht sind
      da noch einige 1.000 LVS`s eingerechnet.

      http://biz.yahoo.com/e/020503/twmc.html
      ...In fiscal 2002, the Company plans to spend approximately
      $60.0 million, net of construction allowances, for additions
      to fixed assets, including $35.0 million for the eWorks initiative...

      @mock!

      wenn du was drauf hast, bitte beantworte meine fragen!
      das desaster am neuen markt hat wohl jeder hier mitbekommen.


      wickerl
      Avatar
      schrieb am 12.05.02 20:29:58
      Beitrag Nr. 224 ()
      Lasst Euch doch nicht verrückt machen,die Ankündigungen die DT in der Vergangenheit bezgl. des Revenues gemacht hat sind bis jetzt immer eingetroffen,in seinem Quartalsbericht hat der CEO darauf hingewiesen das die Einnahmen im 1.Quartal geringer ausfallen werden als im 4. Quartal 01.
      Der Spread zwischen bid und ask zeigt deutlich das die MM`s die gunst der Stunde nutzen um die Zittrigen aus dieser Aktie zu treiben,ich selbst hatte am Freitag eine Order zu 0,58$ im Markt,diese Order wurde aber nur zum Teil ausgeführt.
      Tony Dirksen Stelle wurde ersetzt durch einen neuen Techniker,die Mitarbeiterzahl ist gleich geblieben.

      @orchid

      Du hast recht,könnte gut sein das auch andere Kaufhausketten sich entschliessen LVS Stationen in Ihren Kaufhäusern zu installieren,die Testphase hat gezeigt das dieses Gerät bei den Verbrauchern anklang gefunden hat,ansonsten hätte Transworld nicht 16 000 Stück geordert,für TWMC ist diese Investition mit enormen Anschaffungskosten verbunden,folglich verspricht sich man durch die Listening und Viewing Station eine Absatzsteigerung
      Ich denke bei den 16 000 Geräten wird es nicht bleiben.

      Fakt ist das FLPY durch den Deal mit Transworld 9 mil. USD Brutto dieses Jahr einnehmen wird,wieviel zum Schluss netto hängen bleibt wird man sehen,....


      Kein Insider hat Aktien verkauft, im Gegenteil eine Institution hat im letzten Quartal 20 000 Aktien gekauft,nicht viel,aber immerhin .......

      Genion
      Avatar
      schrieb am 12.05.02 23:29:30
      Beitrag Nr. 225 ()
      Hallo,
      was Kauforders bei FPLY angeht habe ich auch meine Erfahrungen gemacht. In den letzten 14 Tagen wurden drei Kauforders von mir nicht ausgeführt, obwohl mein Kauflimit über den Tagestiefkursen lag und die zu ordernde Stückzahl im Rahmen der anderen abgerechneten Tagesordes war. Dafür habe ich keine Erklärungen. Was die Kursentwicklung von FPLY angeht, ist klar das zur Zeit die Tiefstkurse neu getestet werden, was natürlich an den Nerven zerrt. FPLY sollte dieses Jahr positive Kursüberraschungen bringen, sonst ... .
      Grüsse an alle FPLY-Optimisten
      Avatar
      schrieb am 13.05.02 19:39:10
      Beitrag Nr. 226 ()
      Hallo
      Wer kann etwas über die riesigen Abschläge sagen? Werden die Tiefststände nochmal nur getestet oder vieleicht sogar unterboden?
      Hoffe auf positive Mitteilungen weil mir sonst meine Investitionen flöten gehen könnten. Vielleicht ist das Tief auch im allgemein schlechtem Umfeld begründet?
      Auf bessere Zeiten bye.
      Avatar
      schrieb am 14.05.02 07:54:15
      Beitrag Nr. 227 ()
      Hi Leute,

      wie Ihr inzwischen alle wisst, ist der Produktionspartner für FPLY die Fa. Flextronic. Flextronic ist weltweit führend in der Produktion von Consumer-Produkten, z.b. Microsoft X-Box, Handys ( Nokia, Ericsson, etc.) und dürfte damit der ideale Partner für FPLY sein, um mit den Endkundenprodukten Darwin und Muse Center richtig einzuschlagen !



      Monday May 13, 9:15 pm Eastern Time
      Reuters Company News
      Flextronics to buy 2 Casio plants

      TOKYO, May 14 (Reuters) - Singapore-based electronics manufacturing services (EMS) firm Flextronics International Ltd said on Tuesday it would purchase two factories from Japan`s Casio Computer Co Ltd.

      A spokeswoman for Flextronics confirmed a report in the Nihon Keizai Shimbun business daily, which said the Japanese maker of digital watches and calculators will sell the plants -- one in Japan and one in Malaysia -- as early as this summer.

      A formal announcement is expected later on Tuesday.

      A Casio official said earlier the firm was considering such steps as part of its restructuring efforts, but declined to confirm the report.

      A number of Japanese electronics makers, including Sony Corp (Tokyo:6758.T - News) and NEC Corp (Tokyo:6701.T - News), have sold factories to EMS providers to consolidate output bases and reduce manufacturing costs.

      Casio, maker of the G-Shock wristwatch, is expected to post its second loss in four years for the 2001/02 business year ended in March, after deepening its loss estimate to 25 billion yen ($195.7 million) in February.

      Casio`s factory in Japan produces cellular phones, digital cameras and liquid crystal display televisions, while the Malaysia plant specialises mainly in calculators, the Nihon Keizai said.

      Flextronics, which offers EMS services to Microsoft Corp (NasdaqNM:MSFT - News) for its Xbox game console, said last year it was interested in purchasing factories in Japan.

      Shares of Casio pushed 3.81 percent higher to 600 yen in early trade in Tokyo, compared with a one percent rise in the key Nikkei 225 average (^N225 - News).

      Flextronics shares closed Monday up almost seven percent at $14.09 in New York, outperforming a 3.23 percent rise in NASDAQ Composite Index (NasdaqSC:^IXIC - News). ($1=127.76 Yen)

      Gruss
      Rick
      Avatar
      schrieb am 14.05.02 23:46:18
      Beitrag Nr. 228 ()
      Und,sehen wir bald die 0,30 $ ??
      Schätze das auch morgen in Frankfurt die Verkäufe losgehen
      werden, könnte der schwarze Mittwoch werden für FPLY.

      Warum sollte man FPLY eigentlich noch haben ? Auf angebliche
      Aussichten gibt keiner mehr einen Pfifferling.
      Und die letzten Zahlen waren ja wohl eine Katastrophe.
      50 % Minus im Umsatz und 300 % Minus beim Gewinn.

      Wer hier noch Stücke hält sollte sich nun aber schleunigst
      verabschieden.
      Dann lieber in eine Deutsche Telekom denn die kann nicht
      Pleite gehen.
      Avatar
      schrieb am 15.05.02 07:11:36
      Beitrag Nr. 229 ()
      hey mock
      warum schreibst du so einen schrott?
      totals revenues:
      2001 -> $3,139 und 2000 -> $1,190
      4th Quarter 2001 -> $502 und 2000 -> $517
      wo sind deine -50%?

      earnings per sher:
      4th Quarter 2001 -> -$0.04 und 2000 -> -$0.04
      wo sind deine -300%?

      ich warte immer noch auf deine antwort!
      ich habe wohl meine wette gewonnen?

      kauf deine telecom und schleich dich!

      wickerl
      Avatar
      schrieb am 15.05.02 07:20:06
      Beitrag Nr. 230 ()
      mock do you understand english?

      FPLY provides software engineering, hardware design, and
      manufacturing services, and offers licenses of its
      proprietary Dadio operating system and Dharma reference
      design to leading consumer electronics, PC manufacturers,
      and computer software companies. For the FY ended 12/31/01,
      revenue totaled $3.1M, up from $1.2M.
      Net loss fell 26% to $1.5M. Results reflect the licensing
      of digitalmedia technology, partially offset by higher R&D
      expenses
      Avatar
      schrieb am 15.05.02 08:22:39
      Beitrag Nr. 231 ()
      Hallo Herbstregen,

      ich habe mich ja sehr lange rausgehalten, was die Diskussion um Deine Postings betrifft. Um ehrlich zu sein, fand ich es immer belustigend, in welches Rohr Du permanent geblasen hast... Und du hast immer in das gleiche Rohr geblasen ( deine Postings gehen immer in Richtung "Achtung, Verkaufen, es wird alles schlecht, es wird alles noch schlechter als es bisher war" ).

      Ich hoffe, du bist konsequent in dem, was du sagst und dem was du tust. Wenn das der Fall ist, dann hast du DEINE FPLY-Aktien sicher schon lange verkauft, oder nicht ?

      Wie du sicher auch weisst, ist Wallstreet:online ein Forum für Shareholder, und weniger für "Zu-Gucker".

      Also: hast du FPLY-Aktien oder nicht ? Wenn du FPLY-Aktien hast: VERKAUFEN, es wird alles viel schlimmer, als es jetzt schon ist... ")

      @ Alle: einen schönen Tag.

      Gruss
      Rick
      Avatar
      schrieb am 15.05.02 09:13:13
      Beitrag Nr. 232 ()
      Zu den Verlusten
      3. Quartal Reveneus 1.050
      4. Quartal Revenues 502
      Nach meiner Rechung sind das über 50 % Verlust !!!!!!!

      3. Quartal Ernings Per Share - 0,01
      4. Quartal Ernings Per Share - 0,04
      Nach meiner Rechnung ein Minus von 300 % !!!!!!!!

      Bei einem Umsatz von 3 Mio in 2001 hat die Aktie immer
      noch eine Marktkapitalisierung von 7,6 Mio bei einem
      Kurs von 0,51 $

      Also hier ist ein reeller Kurs um die 0,25 $ wohl eher
      gerecht.
      Avatar
      schrieb am 16.05.02 07:29:24
      Beitrag Nr. 233 ()
      hey mock

      ohne zweifel, du bist absolut einmalig hier im w:o-board.
      jeder alteingesessene investor kann nur lachen/schmunzeln
      oder ist genervt von deinen never end schmarn.

      lektion 1:
      der fairer aktienkurs wird aufgrund von zukunftaussichten
      ermittelt, nicht aus der vergangenheit.
      die umsatzerwartung für 2002 beträgt mind. $9 mio., also
      eine umsatzverdreifachung!

      lektion 2:
      bei einer marktkapitalisierung von derzeit $7,6 Mio ist
      fply deutlich unterbewertet.

      jetzt bist du wieder dran -> beantworte endlich meine fragen!

      wickerl
      Avatar
      schrieb am 16.05.02 08:50:30
      Beitrag Nr. 234 ()
      May 15, 2002

      Dear Investor,

      Today marks a new era in Fullplay`s history. After successfully landing our largest order and triumphing in a major lawsuit, the company is moving forward on a number of key initiatives. And, with the path now finally cleared of legal obstacles and demonstrated success in our core business, the company is raising additional funds in a private placement offering to angel investors and is in the process of retaining an investment bank to provide capital to fund future growth. The company is poised for a big upswing in business and we are confident we can obtain the necessary level of capital to fund these activities on an on-going basis. More information will be provided on our fundraising activities as the financing progresses.

      Our first shipments to Trans World are expected to begin in June and continue steadily throughout the summer and fall. Trans World`s order of 16,000 retail media kiosks was the result of an 18 month R&D effort the company began last year and which included a 6 month pilot program in 25 FYE stores. The result of this effort is a system that we believe fundamentally solves the core challenges media retailers have faced in deploying systems on a large scale basis that are feature rich, easy to deploy and maintain, and cost effective with respect to ROI. In conjunction with our contract with Trans World/FYE, the company has signed an agreement with Flextronics, the world`s leading Electronics Manufacturing Services (EMS) provider, to supply manufacturing and logistics support.

      Our success with Trans World could not have come at a better time. As announced in today`s 10Q filing for Q2 2002, business that had begun to deteriorate in Q4 2001, really hit bottom in Q1 2002. Contracts that had been signed with a number of OEMs were delayed or otherwise cancelled in the aftermath of September 11th. On top of this, the company was managing a time consuming and expensive lawsuit defending itself in the matter of Smith, Guarino vs. Interactive Objects.

      In the face of all this, somehow the company managed to focus on the right deals with the right customers, win the lawsuit, and continue putting the strategic building blocks in place to grow the business long term. Based on the Trans World/FYE business and other contracts, we believe we will achieve a minimum of $10MM in revenue this year, representing a tripling of revenue from last year. Other initiatives are underway that could significantly increase this figure but we will wait until receiving confirmed orders or contracts before changing our guidance. Moving forward to 2003 and 2004, we see the potential of continuing our pace of growth and expanding our market penetration even further. There are over 25,000 retail media outlets in the US alone representing a market potential of approximately $500MM. We believe our solution is exceptionally well-positioned vis-à-vis the competition and we are already developing this business aggressively.

      The company has also continued to refine consumer product designs first previewed at CES 2002 in January. Our go-slow approach in this area has been somewhat dictated by our need to conserve capital. This tactic, however, is beginning to pay unexpected dividends in that we`ve been able to better gauge market demand with key retailers and have received valuable input on product positioning and pricing. Recently, at Retail Vision 2002 in Anaheim, CA, for example, the company met with senior buyers from over 30 of the top retailers in the US and Canada. We showcased a number of consumer product solutions as well as our kiosk technology. We are now working closely with these retailers to evaluate their kiosk needs and to prepare for a fall launch of Fullplay`s Darwin Digital Audio Jukebox. We believe our efforts to engage retailers early in the design process and incorporate their feedback into the final product design maximizes our potential for success. Other product designs such as the Muse Media Center will be held back until next year. Our intention here is to go slowly but surely, learning and improving as we go.

      As announced previously, the company won the Smith, Guarino vs. Interactive Objects lawsuit. The judge has now ruled that the plaintiffs must reimburse the company for $429,000 in legal expenses accruing interest at 12%. Plaintiffs are appealing the Court`s findings. Based on counsel from our attorneys, however, we are confident the findings will stand up.

      We believe the market for networked digital media devices that can send simultaneous streams of digital audio and video content throughout a home or business has immense potential and remains largely untapped. Fullplay`s experience in doing advanced product development for leading companies such as Microsoft, Cirrus Logic, Iomega, and Trans World/FYE, has enabled the company to develop deep expertise in this emerging market and develop a mature, turn-key platform for networked media devices along the way. The company`s ability to use low cost embedded microprocessor technology as the basis for its advanced designs provides the company with a strong comparative cost advantage. Recent partnerships with industry leaders such as Flextronics extend the company`s capability to provide complete manufacturing and logistics support for retail kiosk solutions and other consumer products. In essence, the company has successfully evolved from a business model where it contributes IP or design services, to company that has integrated the key elements of the supply chain in providing a complete solution or product for sale. We believe this model is more attuned to what customers are looking for - namely, a one stop shopping solution - and offers the opportunity to build a much larger business long term.

      The last six months have been trying but we`ve persevered and made great strides. We defended the company and its shareholders in a frivolous but potentially damaging lawsuit and won convincingly. More importantly, we successfully identified market niches that uniquely leverage our technology and landed key deals to drive revenue growth for the year. With funding commitments in place to execute our plan and firm traction in our core business, I believe we are on the cusp of achieving our full potential.

      Thank you for your continued support.

      Regards,
      Dennis Tevlin
      CEO, Fullplay Media


      Certain information included in this communication contains statements that are forward-looking, such as statements relating to the future anticipated direction of the high technology industry, plans for future expansion, various business development activities, planned capital expenditures, future funding sources, anticipated sales growth and potential contracts. These forward statements are subject to a number of known and unknown risks and uncertainties that could cause actual operations or results to differ materially from those anticipated. These risks include, among others, risks associated with unproven sales of the Company`s products, risks associated with the software development process and risks related to the transition to a new management team. Certain of these risks and other risks are described in the Company`s Registration Statement on Form SB-2 and Form 10-KSB filed with the Securities and Exchange Commission (SEC). The registration statement is available from the SEC`s Web site at http://www.sec.gov/
      Avatar
      schrieb am 16.05.02 13:31:53
      Beitrag Nr. 235 ()
      Gut - schlecht -wer kann mehr Englisch als ich ;-))
      mfg
      Rost

      Thursday May 16, 6:00 am Eastern Time
      Press Release
      SOURCE: Fullplay Media Systems, Inc.
      Fullplay Media Announces Results for the First Quarter of 2002 and a Court Award of $429,000 in Litigation Defense Costs
      BELLEVUE, Wash.--(BUSINESS WIRE)--May 16, 2002--Fullplay Media Systems, Inc. (OTC:FPLY - News) today announced results for the quarter ended March 31, 2002.

      The company reported total revenues of $142,190 for the quarter ended March 31, 2002 as compared with total revenues of $622,375 for the quarter ended March 31, 2001.

      Total operating costs for the first quarter of 2002 were $1,230,598 compared to $909,213 in the first quarter of 2001, an increase of 35%. The increase in operating costs for the comparable quarters is the result of expenses incurred in successfully defending a lawsuit against the Company (John Guarino and Ryan Smith vs. Interactive Objects, Inc.). Were it not for these legal costs, operating expenses would have been similar the prior year quarter. On May 13, 2002 the King County Superior Court awarded the Company $429,000 in fees and costs plus 12% interest from the award date to be paid by the plaintiffs. The plaintiffs have appealed the case.

      Net loss for the first quarter of 2002 was $1,086,049, or $0.07 per share compared to $282,686 or $0.02 per share in the year earlier quarter.

      "Thus far 2002 has been challenging but the Company has persevered and made great strides in executing its business plan," said Dennis Tevlin, CEO of Fullplay. "After sustaining a fall off in our engineering services business in the aftermath of September 11th, we were successful in securing the largest contract in the history of the Company, a contract to deliver Trans World Entertainment Corporation (Nasdaq:TWMC - News), the nation`s largest mall-based specialty music retailer, 16,000 Listening and Viewing Stations (LVS) for deployment throughout their FYE stores in the United States. The remainder of the year should set a new standard for the company in terms of revenues."

      In addition, the Company is in the process of securing financing from a number of private investors. Closings on this round of financing are in progress and the Company expects this will continue for a short period of time. The Company is also in the process of retaining an investment bank to provide additional capital to fund future growth.

      Finally, the Company successfully defended against the claim brought by John Guarino and Ryan Smith. "Although we believed their claim lacked merit, the trial required a great deal of resources and management effort," said Richard Barber, CFO of Fullplay. "The plaintiffs have appealed the case, but based on the advice of counsel and the nature of the Court`s rulings, we don`t believe there is a significant risk the case will be overturned. Our feelings were bolstered by the May 13 decision by the court to award us $429,000 in fees and costs incurred in defending the case."

      A detailed account of Fullplay Media Systems` financial results for the first quarter of 2002 has been filed with the Securities and Exchange Commission on Form 10-QSB.

      About Fullplay Media Systems, Inc.

      Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and consumer electronics markets. Fullplay partners with many of the top brands in consumer electronics and entertainment, and holds a focused technology portfolio that includes the Dharma(TM) Digital Media Development Platform; the Fullplay(TM) Media OS and Media Manager; the Darwin(TM) Digital Audio Jukebox; and the Fullplay(TM) Home Media Center. Fullplay is headquartered at 12600 SE 38th, Suite 150, Bellevue, WA 98006, USA. Fullplay is listed on the OTC.BB under the symbol "FPLY" and can be reached on the web at www.fullplaymedia.com.

      Certain information included in this communication contains statements that are forward-looking, such as statements relating to the future anticipated direction of the high technology industry, plans for future expansion, various business development activities, planned capital expenditures, funding sources or the ability to raise capital, anticipated sales growth, litigation and potential contracts. These forward statements are subject to a number of known and unknown risks and uncertainties that could cause actual operations or results to differ materially from those anticipated. These risks include, among others, risks associated with unproven sales of the Company`s products, risks associated with the software development, risks associated with the litigation process, risks associated with liquidity and the risk that funding will not be available with terms acceptable to the Company or at all or that financing efforts currently in process will close. Certain of these risks and other risks are described in the Company`s Form 10-KSB filed with the Securities and Exchange Commission (SEC) and available from the SEC`s Web site at http://www.sec.gov/. Securities that potential investors may acquire from the Company, if any, will not be registered under the Securities Act of 1933, and the investors will not be able to offer or resell the securities in the United States absent registration or an applicable exemption from registration requirements.



      --------------------------------------------------------------------------------
      Contact:

      Fullplay Media Systems, Inc.
      Richard Barber, 425/653-5505
      investor@fullplaymedia.com
      Avatar
      schrieb am 16.05.02 18:12:05
      Beitrag Nr. 236 ()
      an Rost
      Gut das Du nicht Englisch kannst sonst würdest Du das ganze
      Desaster verstehen.
      Umsätze
      3. Quartal 2001 1.050
      4. Quartal 2001 502
      1. Quartal 2002 142 !!!!!!!!!!!

      Ernings Gewinn / Verlust
      3. Quartal 2001 0,01 Minus
      4. Quartal 2001 0,04 Minus
      1. Quartal 2002 0,07 Minus !!!!!!!

      Da versteht man die Verkäufe in den letzten Tagen. Hier wusten einige schon etwas mehr.
      Die Zahlen sind so wie ein Unternehmen kurz vor der Pleite steht.

      an Wickerl
      was sagtst Du nun.
      Der Aktienkurs richtet sich nach der Umsatzerwartung !!!!!

      von 1.050 auf 142 da ist die Aktie mit 0,10 Cent noch zu teuer.
      Wer sagt Dir denn das die 9 Mio und noch mehr an Umsatz
      kommen werden in 2002 bei dem Anfang mit 142 ???

      Die Verluste sind doch innerhalb von nur 2 Quartalen um
      600 % gestiegen. Da macht doch jede Pommes Bude mehr Umsatz
      mit 5 Beschäftigten.
      Die Aktien ist nun wirklich am Ende. Blos man wird Sie nicht mehr los.
      Aber träum schön weiter vielleicht ist der Umsatz im nächsten Quartal wieder bei 300 dann kannst Du stolz berichten das FPLY eine Steigerung von 100 % hatte.
      Avatar
      schrieb am 16.05.02 18:44:25
      Beitrag Nr. 237 ()
      Nja Herbstregen so richtig Englisch scheinst Du auch nicht zu können und von der Wirtschaft hast Du noch weniger Ahnung.Geh spielen,draussen ist so schönes Wetter.
      Hat Mutti Dir nicht gesagt wenn Erwachsene sich unterhalten mußt Du ruhig sein ?

      Fullplay hat mal eben durch den Rechtstreit 429 000 Dollar eingenommen,die Zukunft sieht fabelhaft aus.Im letzten Aktionärsbrief sprach DT von 9 bis 10 mil. Revenue für 2002 jetzt spricht er von Minimum 10 mil USD.

      Other initiatives are underway that could significantly increase this figure but we will wait until receiving confirmed orders or contracts before changing our guidance.

      Ein neuer Vetrag der Geld in die Kasse von FPLY fliessen lassen wird ?
      Avatar
      schrieb am 16.05.02 18:50:09
      Beitrag Nr. 238 ()
      Hier ein einfaches mathematisches Modell zur Entwicklung von FPLY:

      I: Die Umsätze haben sich halbiert von Q3/01 auf Q4/01,
      haben sich geviertelt von Q4/01 auf Q1/02,
      werden sich also achteln von Q1/02 auf Q2/02!

      Ergo: Umsatzerwartung für Q2/02 = 18.000 $.

      II: Die Verluste pro share haben sich erhöht um 0,03 von Q3/01 auf Q4/01,
      haben sich erhöht um 0,03 von Q4/01 auf Q1/02,
      werden sich also weiterhin erhöhen um 0,03 von Q1/02 auf Q2/02!

      Ergo: Verlusterwartung für Q2/02 = 0,10 $ pro share.

      Weitere Hochrechnungen überlasse ich dem geneigten Publikum ;)

      Michi
      Avatar
      schrieb am 16.05.02 20:55:59
      Beitrag Nr. 239 ()
      Wie sagte neulich ein Bänker so treffent.

      Verträge sind zur Zeit wie Scheißhauspapier, man sich den
      A... damit abputzen.

      Wenn wirklich dieses Jahr 10 Mio Umsatz gemacht werden sollten,wann soll das sein wenn an schon in den ersten
      5 Monaten geschlafen hat.

      Mit der Firma kann einfach was nicht stimmen. Wer so spät
      die Zahlen immer bekannt gibt da ist was oberfaul.
      Zahlen bei Miniunternehmen könnten innerhalb von 10 Tagen
      nach Quartal veröffentlich werden, es sei denn man kann auch
      diese Dienste schon nicht mehr bezahlen.

      Noch eine Frage ?
      Wer Finanziert die 10 Mio den vor für die Großaufträge ?
      Da die Firma selber keinerlei Gelder hat muß man doch
      sicher wieder Aktien ausgeben und danach gute Nacht !
      Avatar
      schrieb am 17.05.02 07:07:54
      Beitrag Nr. 240 ()
      nimm mal gas weg und mach a pause zum nachdenken

      "mit der firma kann einfach was nicht stimmen"
      so `nen schmarn, oberfaul bist nur du!
      deine argumente sind nur luftblasen und widerlegbar.

      egal ob zahlen und termine, das interpretieren von revenues
      ist nicht deine stärke. lass das lieber andere machen!
      Avatar
      schrieb am 17.05.02 09:17:31
      Beitrag Nr. 241 ()
      Professionelle Sound-Qualität zu Mainstream-Preisen

      Neue A/D-Wandler von Cirrus Logic

      Herrsching, 14. Mai 2002 — Cirrus Logic präsentierte auf der Audio Engineering Society Show (AES), die vom 10. bis 13. Mai in München stattfand, zwei neue Analog/Digital-Wandler (ADCs). Die beiden leistungsfähigen ADCs CS5361 und CS5351 liefern professionelle Sound-Qualität für Audio-Video-Receiver (AVR) und DVD-Recorder (DVD-R) zu Mainstream-Consumer-Preisen.

      „Die hohe Qualität und der Wert von digitalen Audio-Inhalten können nur dann optimal zum Tragen kommen, wenn auch die Stimmung der Darbietung naturgetreu eingefangen wird. Die Analog/Digital-Wandler CS5361 und CS5351, die jüngsten Total-E-Produkte von Cirrus Logic, machen digitalen Content in Studio-Qualität für breitere Kundenkreise als je zuvor verfügbar“, erklärt Lew Pacely, Vice President of Marketing der Crystal Products Division von Cirrus Logic.

      Der leistungsoptimierte CS5361 bietet die beste analoge Leistung (114 dB Dynamikbereich und 105 dB THD+N) und Sound-Qualität in seiner Preisklasse. Mit 24 Bit Auflösung und Unterstützung von Sampling-Raten bis 192 kHz ist der CS5361 mit den Audio-Formaten der nächsten Generation kompatibel, z. B. mit DVD Audio. Der CS5361 ist die ideale Lösung für Massenanwendungen im Profi- und Consumer-Bereich, bei denen ein hervorragendes Preis-Leistungs-Verhältnis ausschlaggebend ist. Zu solchen Anwendungen zählen u. a. DVD Audio-fähige Audio-Video-Receiver, DVD-Recorder, CD-Recorder, digitale Mischpulte, digitale Mehrspur-Recorder, digitale Effekte-Prozessoren und Audio-Systeme für Kraftfahrzeuge.

      Der CS5351 ist ein ideales Produkt für kostenkritische Anwendungen. Er bietet 24 Bit Auflösung und Unterstützung für Sampling-Raten von bis zu 192 kHz für einen Dynamikbereich von 108 dB und ein THD+N von 100 dB. Der CS5351 hat die gleiche Baugröße und Pin-Belegung wie der CS5361; der einzige Unterschied ist die unsymmetrische Eingangsarchitektur anstelle der vollständig differenziellen Eingänge des CS5361. Die Pin-Kompatibilität beschleunigt die Markteinführung neuer Produkte und bietet Herstellern eine einfache Upgrade-Möglichkeit, mit der sie ihr Produktangebot hinsichtlich der Preisgestaltung und der Sound-Qualität differenzieren können.

      Die Wandlerbausteine CS5361 und CS5351 basieren auf einer proprietären Multibit-Delta-Sigma-Architektur mit fortschrittlicher dynamischer Elementanpassung. Sie stellen komplette, leistungsfähige und kostengünstige ADC-Lösungen für digitale Audiosysteme dar.

      Preis und Verfügbarkeit
      Der CS5361 und der CS5351 sind in Musterstückzahlen ab sofort erhältlich (Abnahmemenge jeweils 10.000+ Stück). Beide Wandler sind als 24-polige SOIC-Bausteine verfügbar und untereinander funktional kompatibel.
      Avatar
      schrieb am 17.05.02 09:18:50
      Beitrag Nr. 242 ()
      Populäre DVD-Player für den europäischen Markt auf der Basis des CS98010-Prozessors von Cirrus Logic

      IC-Lösungen von Cirrus Logic in Cyber Home DVD-Playern von Argus Electronics

      Herrsching, 14. Mai 2002 — Der DVD-Prozessor CS98010, der Digital/Analog-Wandler CS4340 und der digitale Video-Encoder CS4955 von Cirrus Logic werden in einer populären DVD-Player-Produktlinie eingesetzt, die Argus Electronics über ihre Tochtergesellschaft Cyber Home Entertainment Europe GmbH für den europäischen Markt herstellt. Die Cirrus-Produkte kommen in den DVD-Playern CH-DVD 302 und AB-L 528 von Cyber Home zum Einsatz.

      Cyber Home ist ein führender Hersteller von kostengünstigen, hochwertigen DVD-Consumer-Geräten mit einer starken Präsenz in den europäischen Märkten. Die DVD-Player von Cyber Home verkaufen sich besonders gut in Deutschland, wo sie über große Handelsketten wie Wal-Mart, ProMarkt, Mediamarkt und Saturn vertrieben werden.

      Die Einführung von DVD-Playern im Consumer-Markt in Europa wird in den kommenden Jahren voraussichtlich stark zunehmen, so dass diese Region einen wichtigen Wachstumsmarkt für DVD-Hersteller darstellt. Nach Einschätzung der britischen Marktforschungsgesellschaft Understanding & Solutions, Ltd. wird sich die Verbreitung von DVD-Playern in Westeuropa von sieben Prozent der Haushalte im Jahre 2001 auf 60 Prozent der Haushalte im Jahre 2008 erhöhen.

      Mit diesem Design-Win im Consumer-Massengeschäft unterstreicht Cirrus Logic erneut ihre maßgebliche Rolle bei digitalen Entertainment-Lösungen, stärkt ihre Position in der DVD-Industrie und etabliert sich noch stärker als Lösungsanbieter für führende globale Markenhersteller. Hierdurch ergänzt das Unternehmen seine jüngsten Erfolge in Märkten für DVD-Player, bei denen Cirrus Logic-Prozessoren in mehreren marktführenden DVD-Playern großer Hersteller eingesetzt werden, u. a. von Bose und Shanghai Video & Audio Electronics.

      „Das elegante Design und die attraktive Preisgestaltung der DVD-Player von Cyber Home sind überzeugende Kaufargumente für die Käufer von digitalen Entertainment-Produkten in Europa“, kommentiert Thomas Chen, President von Cyber Home. „Der DVD-Prozessor CS98010 von Cirrus Logic unterstützt Cyber Home dabei, ihren Kunden hoch funktionale Produkte mit einem hervorragenden Preis-Leistungs-Verhältnis anzubieten.“

      Der CS98010-Prozessor von Cirrus Logic wurde für DVD-Player und DVD-Subsysteme entwickelt, die DVD-Standardmerkmale sowie zusätzliche Funktionalität wie MP3- und JPEG-Funktionen zu attraktiven Preisen bieten. Der Prozessor realisiert alle erforderlichen Audio- und Video-Verarbeitungsfunktionen, einschließlich MPEG-2 Video-Decodierung, MP3-Decodierung, Dolby Digital-Unterstützung, Unterstützung der DTS-Ausgabe, virtuelle 3D-Darstellung und On-Screen-Display (OSD) in mehreren Bildschirmbereichen mit vertikalem Flimmerfilter, in Form eines kompakten 128-poligen Bausteins.

      „Die bewährten Merkmale und die Leistung des CS98010-Prozessors sowie das hervorragende Design der DVD-Player von Cyber Home machen diese Modelle zu begehrten Produkten in einem heißen Marktsegment“, erklärt Lew Paceley, Marketing Vice President der Crystal Products Division von Cirrus Logic. „Die Player von Cyber Home sind ein ideales Beispiel dafür, wie die DVD-Prozessoren von Cirrus modernste Leistungsmerkmale zu attraktiven Systemkosten realisieren und Hersteller dabei unterstützen können, die Nachfrage der Kunden nach zeitgemäßen Entertainment-Produkten mit hervorragendem Nutzen zu erfüllen.“
      Avatar
      schrieb am 17.05.02 09:22:14
      Beitrag Nr. 243 ()
      Diese Nachricht wurde hier schon einmal in Englisch gepostet:
      Auszeichnung durch führende Fachzeitschrift

      Cirrus Logic gehört zu den “Red Herring 100”

      Herrsching, 15. Mai 2002 — Cirrus Logic, führender Anbieter von Chip-Technologie für digitale Unterhaltungselektronik, wurde von den Redakteuren des Red Herring, eines führenden US-amerikanischen Magazins für Business-Technologie und -Innovation, unter die “Red Herring 100” gewählt.

      Der “Red Herring 100”-Liste gehören die 50 besten Aktiengesellschaften sowie die 50 besten privaten Unternehmen an, deren Leistungen, Geschäftsmodelle, Produkte und Managementqualität einen maßgeblichen Beitrag zur Innovation in der Wirtschaft leisten. Die hier genannten Unternehmen sind die Marktführer von morgen in mehreren wichtigen High-Tech-Bereichen, u. a. Software, Biotechnologie, Wireless, Kom-munikationsdienste, Medien, Hardware, Nano-Technologie, Konsume-lektronik und Energie.

      „Wir freuen uns über die Nominierung durch Red Herring. Unsere Posi-tion unter den 100 besten Unternehmen des Jahres beweist die Richtig-keit unserer Entscheidung, uns auf digitale Unterhaltungsanwendungen zu konzentrieren“, kommentiert David French, President und CEO von Cirrus Logic. „Cirrus bietet heute das umfangreichste Portfolio von Halbleitertechnologien für Unterhaltungsanwendungen, u. a. für portable Audio-Player, leistungsfähige Surround-Sound-Systeme, DVD-Player, Personal Video Recorder und drahtlose Vernetzung. Wir werden weiterhin überzeugende Lösungen zu attraktiven Preisen anbieten, um uns als führenden Anbieter in der digitalen Unterhaltungsrevolution zu positionieren.“

      Im sechsten Jahr ihres Bestehens ist “Red Herring 100” die angesehenste Liste ihrer Art. Sie wird von den Redakteuren von Red Herring anhand der gleichen Kombination von subjektiven Erkenntnissen und objektiven Fakten zusammengestellt, die auch von Venture-Kapitalgebern und Investment-Bankern angewandt wird. Diese Faktoren prognostizieren die Fähigkeit eines Unternehmens, bestehende Märkte zu revolutionieren oder völlig neue Märkte zu schaffen.

      Die “Red Herring 100” mit einem Unternehmensprofil von Cirrus Logic ist in der Ausgabe von Juni 2002 der Fachzeitschrift Red Herring ent-halten und außerdem unter www.redherring.com verfügbar.
      Avatar
      schrieb am 17.05.02 22:14:25
      Beitrag Nr. 244 ()
      Hi,

      Dennis Tevlin hat uns Shareholder zwar dürftig, aber frühzeitig informiert. Es ist bekannt, dass FullPlay vor Weihnachten an vielen Projekten gearbeitet hat. Aber leider, leider wurden diese nach dem 11. Sept. zurückgestellt beziehungsweise gecancelt.

      Dennis Tevlin hat uns bereits mit den Q4-Zahlen über das schlechten Q1-Ergebnis vorab informiert. Was auf uns zukommen könnte war uns allen schon vorher bekannt. Wer jetzt die letzten Zahlen nicht akzeptieren kann ist selber Schuld, es stand jedem offen vorher zu verkaufen.

      FullPlay hat Entwicklung, Prototypen, Tests, auswärtige Rechnungen und sicherlich auch Werkzeugkosten in bezug auf Listening and Viewing Stations (LVS) und den Rechtsstreit zum Teil vorfinanzieren müssen. Das sind außergewöhnlich hohe Kosten und verfälscht die First Quarter Revenues. Der Monats- zu Monatsvergleich, insbesondere ohne den Weitblick und das Hindergrundwissen, hinkt deshalb erheblich. Eine stochastische oder deterministische Berechnungsmethode ist in diesem Fall nicht anwendbar.

      Zum 14.Mai 2002 sind insgesamt 22 Angestellte, also 3 Mitarbeiter weniger als zum 31. Dez. 2002 bie FullPlay beschäftigt. 17Angestellte sind in der Produktentwicklung, 1 Angestellter ist für den Verkauf und Marketing zuständig und 4 Angestellte sind in allgemeiner und administrativer Funktion. Für projektspezifische Arbeiten werden zusätzlich Fremdfirma hinzugezogen.

      Zum Thema "Scheingeschäfte" möchte ich nur sagen, dass es aus meiner Sicht keinerlei Bedenken gibt, dass da was oberfaul sein sollte. Sowohl Trans World als auch FullPlay haben diesen Deal eindeutig und klar publiziert.

      Mock ist halt wieder mal Meschugge und zieht hier in den w:o-Boards mit seiner ultimativen Verblödungsmasche.

      Das Umlaufvermögen beträgt noch: $719,076
      Am 31. März 2002, hatte die Firma Bargeld von $719.021, ein verfügbares Kapital von $472.816 und eine vorhandene Kreditlinie von $100.000.

      FullPlay benötigt zusätzliche Finanzierung um die Umsetzung der LVS`s zu unterstützen.
      Es wird in Kürze eine Kapitalerhöhung erwartet.

      Viele Grüße,
      Brummbär
      Avatar
      schrieb am 17.05.02 22:59:32
      Beitrag Nr. 245 ()
      servus!
      möchte hiermit mal wieder eine völlig " verrückte " these
      in den raum stellen, natürlich ohne fundamentalanalyse.
      es geht um edig. um den wettbewerber von fply steht es
      derzeitig nicht besonders gut. ich bin froh das ich aus edig
      rechtzeitig raus bin. kann es sein das es im falle einer
      verschlechterung eine insolvens nicht auszuschließen ist.
      fply hätte dann einen großen wettbewerber weniger.
      wickerl
      Avatar
      schrieb am 18.05.02 15:42:49
      Beitrag Nr. 246 ()
      So langsam kommt Ihr nun auch auf den Teppich zurück.
      Man kann ein Unternehmen mit solchen Zahlen nicht in den
      Himmel heben. Aber so ein Quartal da konnten doch sicher gleich alle zu Hause bleiben.
      Eine Kreditlinie besteht zu 100.000 $
      Aber angeblich sollen 10 Mio an Aufträgen in den nächsten
      4 - 6 Monaten ausgeliefert werden.
      Nun heißt es auf einmal eine Kapitalerhöhung wird erwartet.
      Zu welchen Kursen ??
      Ich würde sagen zu 0,20 $ zu anderen Bedingungen werden
      Tevlin und Co keine finden.
      Dies heißt gleichzeitig eine Verwässerung um mindestens
      300 % !!!!
      Ich kann da nur sagen das dieses Management Ihre Aktionäre
      in den letzten 12 Monaten verarscht hat.
      Hier treten augenscheinlich die gleichen Machenschaften
      wie am NM zu Tage.
      Hier heißt es nur noch sich mit Verlusten frühzeitig
      zu verabschieden denn ein Zusammenbruch ist nun täglich
      zu erwarten.
      Auch wenn einige immer noch an dem Unternehmen mit
      22 Angestellten glauben.Auch die haben immer mit diesen
      Kursen und dem Desaster sich selber was in die eigene
      Tasche gelogen.
      Wer jetzt noch zu 0.50 $ raus kommt sollte die Zeit nutzen
      denn wird erst eine Kapitalerhöhung bekannt werden die
      Aktien auf den Markt geworfen.
      Die Schweitzer die Ende 2001 schon ausgestiegen sind haben
      den Braten schon frühzeitig gerochen.

      Na schaun wir mal was in den nächsten Wochen passiert.
      Avatar
      schrieb am 18.05.02 17:58:12
      Beitrag Nr. 247 ()
      Prima,Deinem letzten Posting entnehme ich das Du Aktien von Fullplay besessen hast Dich aber jetzt mit Verlusten verabschiedest,bye bye Herbstregen.
      Vermissen werde ich Dich leider nicht,weil ich grundsätzlich nicht mit Leuten diskutiere dessen Meinung ich nicht schätze.


      Den Zweck Deiner Beiträge hab` ich eigentlich nie richtig verstanden,aufgrund Deiner miserablen Deutschkenntnisse liegt die Vermutung nahe das Twomil(RB Board)Mock und Herbstregen ein und dieselbe Personen sind.
      Avatar
      schrieb am 18.05.02 18:51:01
      Beitrag Nr. 248 ()
      mock du hast sie wohl nicht alle...
      Avatar
      schrieb am 18.05.02 19:04:38
      Beitrag Nr. 249 ()
      Kühles Wickerle

      gibt es neue Argumente Deinerseits
      oder einfach nur üble Beschimpfungen?

      Nur rumpöbeln ist mir zu dünnpfiffig!!

      Michi
      Avatar
      schrieb am 18.05.02 19:11:13
      Beitrag Nr. 250 ()
      servus michi!

      sorry, aber dieser mock/herbstregen nervt!

      wickerl
      Avatar
      schrieb am 18.05.02 21:30:19
      Beitrag Nr. 251 ()
      Servas!

      Dann ignoriere ihn doch einfach gar niemals nicht!

      Gruß

      Michi
      Avatar
      schrieb am 19.05.02 00:01:35
      Beitrag Nr. 252 ()
      Hi,

      versuchen wir es wieder mit Fakten:

      Embedded Systems Conference (ESC, San Francisco): Darwin Jukebox gewinnt Platzierung bei Prestige-trächtiger ‚Innovation Showcase`

      Fullplay Media setzt neuen Cirrus Logic-Prozessor in der Darwin Digital Jukebox ein

      München, 19. März 2002 - Cirrus Logics neuer EP7312-90, einer der weltweit schnellsten ARM-7 Embedded-Mikroprozessoren, wird von Fullplay Media in ihrer Darwin Digital Jukebox, einem digitalen Audio-Home-Entertainment-Center, eingesetzt. Die Darwin Jukebox kombiniert die Fähigkeiten eines Standard-CD/MP3-Players, eines CD-Wechslers und eines Entertainment-PCs in ein und demselben Gerät.

      Die Veranstalter der Embedded Systems Conference (ESC, San Francisco) wählten die Darwin Digital Jukebox nach eingehender Prüfung zahlreicher Produktbewerbungen als eines von zehn überzeugenden Produkten für die ‚ESC Innovation Showcase` aus. Die Showcase-Ausstellung zeichnet bahnbrechende Endkunden-Produkte aus, die neueste Entwicklungen in der Embedded-Technologie enthalten.

      Die Darwin Jukebox nutzt die Leistung des Prozessors EP7312-90 für ein leistungsfähiges und bedienerfreundliches digitales Audio-Produkt, mit dem Endkunden ihre Lieblingsmusik aus einer Vielzahl von Quellen mit einem Gerät aufzeichnen und wiedergeben können. Als Quellen können u. a. normale Audio-CDs, Magnetbänder, Vinyl-Platten oder digitale MP3- und WMA-Dateien dienen. Die Jukebox besitzt ein CD-Laufwerk, eine 20 GByte große Festplatte, einen Ethernet-Anschluss und RCA-Eingänge. Damit kann sie vom Anwender problemlos an einen PC oder eine Stereoanlage angeschlossen werden, wodurch ein integriertes Audio-System entsteht. Da der EP7312-90 mit einer Rekord-Taktfrequenz von 90 MHz arbeitet, verfügt er über ausreichende Leistungsreserven, so dass die Jukebox MP3-Dateien schneller als in Echtzeit codieren und alle digitalen Musikstandards decodieren kann.

      Nach den Worten von Dennis Tevlin, President und Chief Executive Officer von Fullplay, entschied sich das Unternehmen wegen der beispiellosen Leistung und einfachen Programmierbarkeit für den Prozessor EP7312-90 von Cirrus Logic. "Die Codierung einer Musikdatei erfordert eine höhere Rechenleistung als die einfache Decodierung oder Wiedergabe", erklärte Tevlin. "Unser eigenes Know-how der MP3-Algorithmen und die Leistung des neuen EP7312-90 von Cirrus erlaubt es Fullplay, die bisherigen, durch die Rechenleistung bedingten Barrieren für die Realisierung eines MP3 Audio-Gerätes der nächsten Generation zu überwinden."

      "Während andere Jukebox-Codierungs-/Decodierungs-Produkte entweder PC-Prozessoren oder DSPs mit fest vorgegebener Funktionalität verwenden, nutzt die Darwin Jukebox das marktspezifische Design des EP7312-90, um ihre Verarbeitungsanforderungen exakt zu erfüllen", kommentiert Lew Paceley, Vice President of Marketing der Crystal Products Division von Cirrus Logic. "Aufgrund dieser Präzision kann Fullplay eine leistungsstarke digitale Audio-Jukebox zu attraktiven Consumer-Preisen anbieten."

      Vorbestellungen für die Darwin Digital Jukebox können auf der neuen Fullplay-Website platziert werden, die im Frühjahr online gehen soll. Der Prozessor EP7312-90 von Cirrus Logic ist ab sofort verfügbar.

      Fullplay Media
      Fullplay Media ist ein führender Entwickler von Embedded-Software- und ?Hardware-Lösungen für die konvergierenden Internet-, Digitalmedien-, Unterhaltungs- und Consumer-Elektronik-Märkte. Das Unternehmen unterhält Partnerschaften mit zahlreichen führenden Herstellern von Consumer-Elektronik- und Unterhaltungsprodukten. Das Technologie-Angebot von Fullplay umfasst die Dharma Digital Media Development Platform, Fullplay Media OS und Media Manager, die Darwin Digital Audio Jukebox und das Fullplay Muse Media Center. Fullplay hat ihren Sitz in Bellevue (Seattle). Die Website des Unternehmens hat die Adresse www.fullplaymedia.com .

      Gruß,
      Brummbär
      Avatar
      schrieb am 19.05.02 00:30:52
      Beitrag Nr. 253 ()
      Hi Mock,

      in den Staaten spricht ein domi27 sehr gut deutsch und hat folgende Meinung über dich:
      http://ragingbull.lycos.com/mboard/boards.cgi?board=FPLY&rea…

      Thank`s domi27!

      Best wishes,
      Brummbär
      Avatar
      schrieb am 19.05.02 16:40:31
      Beitrag Nr. 254 ()
      betreffend #244
      ich habe irgendwo gelesen dass die entwicklung der LSV-
      station Fullplay etwa $1mm gekostet hat. diese kosten
      sind im letzten jahr angefallen und muessten auch so
      verbucht worden sein.
      da habe ich euch noch einen sehr guten link ist ab nur auf
      englisch
      http://www.investortoinvestor.com/dcforum/cgi-bin/dcboard.cg…

      domi27
      Avatar
      schrieb am 19.05.02 17:31:35
      Beitrag Nr. 255 ()
      Herzlich willkommen hier in Deutschland, domi27!

      Wo hast du so gutes Deutsch gelernt?

      Wenn die Kosten schon in 2001 verbucht wurden, dann ist das für uns Shareholder um so schöner. Ich weis von Dennis Tevlin, dass FullPlay für Forschung und Entwicklung 18 Monate brauchte und auch, das mit 25 Listening and Viewing Stations (LVS) zuerst ein Pilotprogramm gestartet wurde ehe Trans World/FYE den Vertrag unterschrieben hat. Mit der Auslieferung wird im Juni begonnen und soll im Sommer dann auch abgeschlossen sein.

      Viele Grüße nach USA,
      Brummbär
      Avatar
      schrieb am 19.05.02 20:19:57
      Beitrag Nr. 256 ()
      hello domi27!

      welcome to germany!
      nice to see you here!

      wickerl
      Avatar
      schrieb am 19.05.02 22:10:56
      Beitrag Nr. 257 ()
      Fullplay hat nur einen Mitbewerber der ähnliche LVS Geräte herstellen kann,laut Aussage von DT ist diese Company mit der Technik noch nicht soweit wie FPLY,der Nachteil dieser Stationen,die Idee stammt von TWMC und nicht von FPLY,sollten sich also auch andere Firmen für die LVS Stationen interessieren,wird sich Transworld mit Sicherheit auch ein Stück vom Kuchen abschneiden wollen.

      Herbstregen hat recht wenn er sagt das die MP3 Player in den Lagern der Hersteller einstauben,hätte sich DT im vergangenen Jahr einzig und allein mit seiner Plattform darauf beschränkt Technik für MP3 Player zu liefern würde es in der Tat ziemlich düster aussehen.

      Ein Manko bleibt weiterhin das Fullplay zur Zeit von wenigen Partnern abhängig ist die tatsächlich Geld in die Kasse bringen.Springt dieser potentielle Geldgeber ab,dann gute Nacht,aber auf diese Gefahren wird für alle zugänglich im SEC Filing hingewiesen.
      Anscheinend arbeitet Fullplay zusammen mit Flextronic an einem neuen Projekt,ich habe Tevlin daraufhin angeschrieben,natürlich habe ich darauf keine Antwort erhalten,ein gewisser Herr Bernd Steudle aus Pforzheim dürfte hier mehr Auskunft erhalten,immerhin hält der gute um die 850 000 Shares.


      Hier ist der link in dem Tevlin darauf hinweist das sich die Kosten für die LVS Station um die 1 mil. USD für Fullplay beliefen

      http://www.eastsidejournal.com/sited/story/html/90618

      The devices cost Fullplay about $1 million to develop over the past year. They use the company`s Dharma digital media platform, run on Windows, and are the first commercial products to incorporate ``Corona`` -- the code name for a new, movie-quality version of Microsoft`s Windows Media player software.
      Avatar
      schrieb am 19.05.02 22:47:36
      Beitrag Nr. 258 ()
      servus blockbuster!

      dt sieht für die nächsten jahre potential für weiteres
      wachstum in diesem markt. es gibt alleine über 25.000
      kioskes in den usa die alleine ein marktpotential
      von ungefähr $500 mio. darstellen. es stimmt was du sagst,
      dt sieht sein betrieb und seine kiosktechnologie angesichts der
      konkurrenz in außergewöhnlich guten position.
      offensichtlich arbeitet fply zur zeit sehr eng mit einigen
      einzelhändlern, um ihre kiosknotwendigkeiten auszuwerten.

      wickerl
      Avatar
      schrieb am 20.05.02 12:25:19
      Beitrag Nr. 259 ()
      Hi,

      auf Basis des Trans World (FYE) Geschäftes und anderen Verträgen, glaubt Dennis Tevlin ein Einkommen für 2002 von Minimum $10 Mio. zu erzielen. Das ist eine Verdreifachung des Einkommens vom letzten Jahr. Andere Aufträge sind derzeitig in der Bearbeitung und könnten bei Abschluss das selbstgenannte Ziel erheblich erhöhen. Dennis ist aber vorsichtig geworden und will erst dann die Öffentlichkeit informieren, wenn alles in trockenen Tüchern ist.

      Blockbuster,

      dieser Herr Bernd Steudle aus Pforzheim soll ein erfolgreicher Unternehmer sein. Ich wohne in der Nähe von PF und habe mich ein wenig über ihn erkundigt.
      Leider habe ich noch nicht herausbekommen warum er in FullPlay investiert. Reine Kapitalanlage oder plant er mit FullPlay einen neuen Geschäftszweig hier in Deutschland oder Europa aufzubauen? Letztere halte ich durchaus für möglich.

      Gruß,
      Brummbär
      Avatar
      schrieb am 20.05.02 15:13:33
      Beitrag Nr. 260 ()
      hi blockbuster
      fullplay arbeitet nicht mit flextronics an einem neuen
      produkt, flextronic ist der weltgroesste (bekannteste)
      auftragsproduzent (x-box). er wird die lsv fuer fullplay produzieren und ist auch fuer die logistik zustaendig.
      uebrigens, ich sitze nicht in den usa (viel zu kalt)

      gruesse, domi27
      Avatar
      schrieb am 20.05.02 16:28:11
      Beitrag Nr. 261 ()
      hi blockbuster
      noch was, auch wenn die idee fuer die lsv von transworld
      stammt so hat fullplay sich die rechte fuer die lsv-technologie gesichert. einzig das hier verwendete design darf fullplay nicht weitervermarkten.
      und zur konkurrenz ist zu sagen, dass es nur ein vergleichbares produkt gibt dieses aber nicht gleichzeitig
      video und audio abspielen kann und das daten und stromkabel separat fuehrt. oder wie DT so schoen sagte:
      our solution is exceptionally well positioned vis-à-vis
      the competition.(unsere loesung ist ausserordentlich gut
      positioniert gegenueber der konkurrenz)(in diesem fall, hebt sich ab von dem einzigen konkurrenzprodukt das es gibt)
      domi27
      Avatar
      schrieb am 20.05.02 17:33:11
      Beitrag Nr. 262 ()
      Hi domi

      Danke für Die Aufklärung,viele von uns haben sich wohl auch von der CES in diesem Jahr wesentlich mehr versprochen,zumal FPLY mit einem eigenen Stand vertreten war,im stillen haben wir doch alle auf neue Verträge oder Geschäftspartner gehofft,als dann nichts kam,keimten Gerüchte auf das kaum eine Firma an der Technik von Fullplay interessiert ist.
      Wer mitverfolgt hat wie lange es dauert bis ein Vertrag unter Dach und Fach ist dem wird klar wieviel Zeit es in Anspruch nimmt eine Geschäftsbeziehungen aufzubauen bis tatsächlich die ersten Einnahmen verbucht werden können.
      Fullplay hat sich durch den Auftrag von Transworld gerade einmal 2% des geschätzten Potential in den USA sichern können,evtl. schafft es diese Company mit etwas Glück sich 15 % vom Kuchen abzuschneiden,we will see.......
      Avatar
      schrieb am 20.05.02 17:39:29
      Beitrag Nr. 263 ()
      servus domi27!

      vielen dank für deine aufklärung, freue mich immer von dir
      zu hören. es tut gut hier mal mit "normalen" leuten zu
      diskutieren. dieser twomil hat offensichtlich auch nicht
      alle tassen im schrank.
      hier in deutschland ist es heute auch sehr schön aber
      zum baden gehn` reichts noch nicht ganz - aber bald.

      wickerl
      Avatar
      schrieb am 20.05.02 17:58:41
      Beitrag Nr. 264 ()
      is twomill, mock, hersbstregen... as dead as a dodo?

      He isn`t here anymore!
      Avatar
      schrieb am 21.05.02 08:20:12
      Beitrag Nr. 265 ()
      Hallo zusammen,

      um euren Spekulationen über Bernd Steudle ein Ende zu bereiten:

      Der Telefonbuch-Eintrag:

      Steudle Elektronische Kontakte Bernd Steudle GmbH (0 72 31) 38 94-0
      75179 Pforzheim, Stuttgarter Str. 24


      Gruss
      Rick
      Avatar
      schrieb am 21.05.02 08:55:30
      Beitrag Nr. 266 ()
      Avatar
      schrieb am 21.05.02 11:06:47
      Beitrag Nr. 267 ()
      Hi,
      domi27,

      da du nicht in den Staaten lebst, könnte eventuell die Dominikanische Republik dein derzeitiges Domizil sein. Dein Nickname "domi" gibt sicherlich den Hinweis hierfür. Wenn ja, dann bist du zu beneiden!

      Rick,
      wohnst du vielleicht im Schwäbischen Bermudadreieck PF - S - HN ?

      Wickerl,
      are you a Bavarian man?

      Gruß,
      Brummbär
      Avatar
      schrieb am 21.05.02 12:14:49
      Beitrag Nr. 268 ()
      servus brummi

      yes, i`m bavarian
      Avatar
      schrieb am 21.05.02 13:46:43
      Beitrag Nr. 269 ()
      Hi Brummbär,

      meine Frau stammt aus PF. Wir wohnen nicht im Bermudadreieck, aber in Baden-Württemberg.

      Gruss
      Rick
      Avatar
      schrieb am 21.05.02 15:22:15
      Beitrag Nr. 270 ()
      Oh weh Herr Steudle
      wer hat Ihnen da diese Aktien aufs Auge gedrückt ?
      Sicher ein guter Verkäufer der vor der Kapitalerhöhung
      noch schnell einige Prozente verdient hat.

      Wer weiß wann die Kapitalerhöhung nun kommen soll ?
      Kurs 0,20 - 0,30 $ ? Das gibt richtig Geld in die Kasse.

      Steudle kann man nur raten schmeiß den Plunder raus
      und schreib die Verluste an den Steuern ab.
      Avatar
      schrieb am 21.05.02 15:23:08
      Beitrag Nr. 271 ()
      ....bingo!
      Avatar
      schrieb am 21.05.02 15:26:36
      Beitrag Nr. 272 ()
      herbstregen
      wir sind hier nicht bei e-digital wo leute wie du den
      hausfrauen den letzten cent aus der tasche ziehen. diese
      investoren haben direkten kontakt mit der firma.
      Avatar
      schrieb am 21.05.02 15:48:08
      Beitrag Nr. 273 ()
      Hi Herbstregen,

      wer verdient denn schon Prozente ? Ich verdiene Euro, andere verdienen US-Dollar, und du verdienst Prozente ?

      Im übrigen, das ist kein Scherz: ich finde es gut, wenn man gesunde Kritik übt. Auf sachliche Art. Darunter verstehe ich, dass man sich mit einer Materie beschäftigt, und dann Informationen ( Fakten ) austauscht. Der Austausch solcher Fakten findet in sogenannten Foren ( Singular Forum ) oder auch Boards statt. In diesen Foren und Boards gibt es auch Gesetze und Regeln. Diese gelten für ALLE ( also für Herbstregen, Domi, Brummbär, Wickerl, Techroad, und viele mehr und auch für mich).

      Bitte beachten sie folgende Regeln beim Schreiben Ihres Beitrages:

      1. Man sollte auch im Internet auf rechtliche Bestimmungen achten. Das Verbreiten von Falschmeldungen etc. ist auch im Internet strafbar und wird ggf. entsprechend geahndet.

      2. Beleidigungen, sexuelle Anspielungen, rechtsradikale Inhalte etc. sind zu unterlassen.

      3. Gerade im Internet ist das Recht auf Meinungsfreiheit von großer Bedeutung. Versuchen Sie deshalb niemandem Ihre Meinung aufzuzwingen.

      4. Der Missbrauch des Brokerboards als Werbefläche für Webseiten oder Diensten ist nicht gestattet.



      Gruss an alle.
      Rick
      Avatar
      schrieb am 21.05.02 16:14:05
      Beitrag Nr. 274 ()
      shareholders
      hier habe ich euch noch eine nette zusammenstellung von
      shareholders fuer alle diejenigen die es noch nicht wissen.

      Here are "insiders", both for the common shares and the Series A:

      Common Shares
      Name (and Address of 5% Holder) or Beneficially Percent of Class/(2)/
      Identity of Group Owned/(1)/
      -----------------------------------------------------------------------------
      Mark Phillips/(3)/ 1,292,490 7.9%

      Dennis Tevlin /(4)/ 1,214,000 7.5%

      Cirrus Logic, Inc./(5)/ 1,049,136 6.5%
      4210 S. Industrial Blvd.
      Austin, TX 78744

      Steven G. Wollach/(3)/ 1,030,600 6.4%
      10900 NE 8th, Suite 900
      Bellevue, WA 98004

      Bernd Steudle /(5)/ 809,352 5.1%
      Elsaesser Strasse 7
      D-75173 Pforzheim
      Germany

      Brent Nelson/(6)/ 580,000 3.8%

      Peter Miller/(3)/ 205,000 1.4%

      Tim Davis/(3)/ 133,333 0.9%

      Richard Barber/(3)/ 100,000 0.7%

      Curt Blake/(3)/ 60,000 0.4%

      All Directors and Executive 3,583,833 19.7%
      Officers as a Group/(7)/
      _____________________________________________________

      Series A
      Preferred Shares
      Name (and Address of 5% Holder) or Beneficially Percent of Class/(2)/
      Identity of Group Owned/(1)/
      -----------------------------------------------------------------------------
      Cirrus Logic, Inc./(3)/ 1,049,136 44.9%
      4210 S. Industrial Blvd.
      Austin, TX 78744

      Bernd Steudle /(4)/ 809,352 36.0%
      Elsaesser Strasse 7
      D-75173 Pforzheim
      Germany

      William Marklyn/(5)/ 701,437 31.7%
      2322 E. Aloha St.
      Seattle, WA 98112

      Sanford R. Robertson/(5)/ 269,784 13.0%
      Two Embarcadero Center
      Suite 420
      San Francisco, CA 94111

      ____________________________________________________

      Link to the complete filings:

      http://www.freeedgar.com/search/ViewFilings.asp?CIK=1060228&…




      da sieht man doch gleich dass ein grosser teil der aktien
      in festen haenden ist und dass auch das managment an ihre
      aufgabe glaubt.

      domi27
      Avatar
      schrieb am 22.05.02 15:14:42
      Beitrag Nr. 275 ()
      Ist nur die Frage wie die an die Stücke gekommen sind ?
      Das Management sicher über Optionen also fast geschenkt.
      Bin mal gespannt wenn nun eine Kapitalerhöhung läuft
      ob die auch stillschweigend vonstatten geht ohne die
      Kleinaktionäre die schon Jahrelang geblutet haben.

      Sollte dies der Fall sein finde ich das gegenüber den
      Aktionären die zu 2 - 4 $ seit Jahren drin sind hoch
      Kriminell.
      Dann würden mit Sicherheit die Stücke schon bei 20 %
      Gewinn wieder sofort auf dem Markt geschmissen.
      Avatar
      schrieb am 22.05.02 15:40:17
      Beitrag Nr. 276 ()
      Mock!

      Hast Du schon einmal etwas von Haltefristen gehoert? Kriminell waere es, wenn FPLY ihre Chancen mit den LSV nicht ausnutzen wuerde.

      Die Kapitalerhoehung wird ohne Probleme ablaufen. Die meisten Aktionaere (im Gegesatz zu Dir) wollen naemlich, dass das Unternehmen weiterhin erfolgreich bleibt.
      Oder hast Du das Gefuehl, dass weitere pontentielle Auftraege fuer das LSV System abegwiesen werden sollten?
      Avatar
      schrieb am 22.05.02 16:25:53
      Beitrag Nr. 277 ()
      herbstflocke
      das einzige was hier kriminell ist bist du und e-digital.
      Avatar
      schrieb am 22.05.02 18:28:30
      Beitrag Nr. 278 ()
      Dharma II
      wie wir ja wissen ist Dharma die Grund-Platform von Cirrus fuer digitale Audioprodukte. wie steht`s aber um Video? seit laengerem unterstuetzt Dharma ja auch Video und das erst noch mit kostenguenstigen Prozessoren. wie DT ja einmal gesagt hat kann man damit die $99.00 Videorekorder produzieren, also dort wo die Konkurrenz gerade mal ihre Prozessoren kauft. Cirrus hat in ihrem Interview an der Robertson Stephens Technology Conference gesagt(28.2.2002)dass sie in der lage sind neue Produkte innerhalb von nur gerade mal 3 Monate zur Verfuegung zu stellen und waren hell begeistert darueber. auch wurde Fullplay erwaehnt und von der kurzen Entwicklungszeit spricht einiges dafuer. aber bis jetzt habe ich noch nirgens eine Bestaetigung darueber gelesen.
      Vielleicht weiss einer von euch mehr darueber?
      Avatar
      schrieb am 22.05.02 18:31:06
      Beitrag Nr. 279 ()
      Hi Domi27

      Mock ist und bleibt ein Anfaenger. Natuerlich gefaellt es mir auch nicht, dass die FPLY jetzt eine Kapitalerhoehung durchfuehren muss. Aufgrund der vor Gericht behandelten Verfahren gegen zwei ehemalige Manager war es FPLY gar nicht moeglich weiteres Kapital aufzunehmen. Leider hat sich seit dem positiven Ende der Verfahren das Umfeld fuer High-Tech nochmals stark verschlaechtert. In der ganzen Firmengeschichte von FPLY wurde noch nie ein so grosser Auftrag (Transworld) an Land gezogen. Zudem konnte ein Deal mit Flextronics fuer die Produktion abgeschlossen werden. Solche "Deals" passieren ganz sicher nicht, wenn eine Firme wie gemaess Mock kurz vor dem Ende steht.

      Mock ich bitte Dich nochmals Deine Aussagen besser zu ueberdenken oder vielleicht jemanden der mehr davon versteht zu fragen.
      Avatar
      schrieb am 22.05.02 19:37:34
      Beitrag Nr. 280 ()
      Techroad,

      verschlaechtert?

      War das ne Freudsche Fehlleistung?
      (Schlaechter = Schlachten = Blut?)

      Sag dreimal schnell hintereinander:
      Der Metzger wetzt das Metzgersmesser!

      Michi
      Avatar
      schrieb am 22.05.02 20:02:19
      Beitrag Nr. 281 ()
      Hi Michi

      Sorry fuer meinen Typo! Wie ihr sehen koennt habe ich Probleme mit meinem Keyboard. Der Typo macht allerdings sogar Sinn. Das Marktumfeld ist ein Blutbad geworden.

      Techroad
      Avatar
      schrieb am 22.05.02 22:07:27
      Beitrag Nr. 282 ()
      Jetzt wird schon über Haltefristen gesprochen. Sicher sind
      die jedem bekannt.
      Aber wie sich dies solangsam alles anhört ist die Kapitalerhöhung schon gelaufen.
      Wer weiß darüber was ?
      Dann sollten auch die Haltefristen bekannt sein.
      2 Monate - 3 Monate - 6 Monate ??
      Eins sollte jedem klar sein wer so in klemme steckt und
      unbedingt Geld braucht dem wird schnell geholfen wenn dem
      Investor Garantiert wird innerhalb 6 Monate 50 % mit
      seinen Aktien zu machen.
      Über diesen Deal bin echt gespantt wenn er an die Öffentlichkeit kommt. Kann ja nicht mehr lange dauern.

      Auf eure Reaktion bin ich echt gespannt.
      Avatar
      schrieb am 23.05.02 04:12:34
      Beitrag Nr. 283 ()
      novembernebel
      ich finde es doch immerwieder schoen wie sehr du dich anstraengst um investoren von dieser firma wegzulocken und in die bankrotte e-digital zu treiben. die muessen dir ja eine menge dafuer bezahlen. ja, bei dem jetzigen aktienkurs koennen die offshorefirmen keine aktien mehr auf dem markt leerverkaufen und spaeter bei der firma mit einem discount wieder eindecken. und e-digital braucht doch wirklich geld, dringend sehr viel geld!
      wenn du die letzte aktienplazierung anschaust dann siehst du dass die aktien bei wenigen ausgewaehlten anlegern oder firmen plaziert wurden. der kurs wurde sehr fair gegenueber den bestehenden anlegern festgelegt und die haltefrist betrug ein jahr. und es sagt ja schon sehr viel aus wenn Cirrus Logic sich als anleger bereit erklaert und das wuerde sie sicher nicht machen wenn da nicht grosses eigeninteresse vorhanden ist. und wer beauftraegt schon eine investmentbank um zukuenftiges wachstum zu finanzieren wenn da nur scheingeschaefte, luegen und schoenwetterschwaetzer wie du einer bist, vorhanden sind?
      viel spass noch beim plazieren von e-digital aktien.....
      Avatar
      schrieb am 25.05.02 09:13:29
      Beitrag Nr. 284 ()
      tolle grafik:
      Avatar
      schrieb am 26.05.02 21:25:43
      Beitrag Nr. 285 ()
      an die charttechniker!

      wird bald ein Kaufsignal generiert?


      wickerl
      Avatar
      schrieb am 27.05.02 14:16:57
      Beitrag Nr. 286 ()
      Hi,
      Wickerl,

      wenn FullPlay in nächsten Tagen noch ein paar mal zulegen kann, dann wird sicherlich der Chart ein Kauf signalisieren. Ich denke jedoch, dass wir zuerst die grüne Linie testen werden.

      Gruß,
      Brummbär
      Avatar
      schrieb am 27.05.02 22:06:20
      Beitrag Nr. 287 ()
      Hi,
      Domi,

      ich habe auch irgendwo gelesen, dass Dennis Tevlin in der Lage ist bereits für 99$ Videorekorder herzustellen. Hier ein etwas älterer Artikel (Januar 2002):

      "Jetzt möglich: Produkte mit Progressive-Scan-Funktionalität für weniger als 150 US Dollar

      Neuer DVD-Prozessor von Cirrus Logic für preisgünstige Digital-TV-fähige DVD-Player

      München, 10. Januar 2002 - Mit dem neuen DVD-Prozessor CS98100 von Cirrus Logic können DVD-Player-Hersteller ihre Geräte nun mit Progressive-Scan-Video-Funktionen und anderen hochwertigen DTV-Merkmalen zu Massenmarkt-gerechten Preisen ausstatten. Als Erweiterung der DVD-Produktlinie CS98000 von Cirrus enthält der CS98100 drei 10-Bit-Video-D/A-Wandler und TV-Codierungs-Schaltungen mit Progressive-Scan-Funktionalität. Der Prozessor ermöglicht den Bau von DVD-Playern für den Consumer-Markt, die zu einem Endverkaufspreis von unter 150 US Dollar eine Vielzahl von DVD-Audio-Standards unterstützen und hervorragende DTV-Leistung bieten.

      "Cirrus trägt durch die Einführung von DVD-Prozessoren mit erstklassigen Merkmalen zur rasanten Wachstumsdynamik von DTV bei. Die neuen Prozessoren werden es unseren OEM-Kunden ermöglichen, ihr Umsatzpotenzial zu maximieren. Im Zuge der steigenden Verkaufszahlen von DTV-Geräten erkennen die Endkunden, dass Progressive-Scan ein unverzichtbares Merkmal für ihren DVD-Player ist", kommentiert Lew Paceley, Vice President der Crystal Division von Cirrus Logic.

      In Verbindung mit digitalen Fernsehgeräten liefert die Progressive-Scan-Video-Technik eine höhere Auflösung ohne das für die herkömmliche Video-Wiedergabe typische Bildflimmern. Das Prozessor-Design berücksichtigt die zu erwartende steigende Akzeptanz der digitalen Fernsehtechnik (DTV). Auf der Basis eines kundenprogrammierbaren 32-Bit-RISC-Prozessorkerns mit 90 MIPS Verarbeitungsleistung übernimmt der CS98100-Prozessor alle erforderlichen Decodierungs- und Verarbeitungsfunktionen in Heimkino-Systemen, u.a. DVD-Navigation, Disk-Steuerung, MPEG-2 Video-Decodierung und Multinorm-Audio-Decodierung. Zusätzlich unterstützt der Prozessor das Kodak Picture CD-Media-Format. Speziell für die Audio-Signalverarbeitung ist der CS98100 mit einem 32-Bit-Audio-DSP mit 90 MIPS ausgestattet, der alle Audio-Standards - Dolby Digital, DTS, MP3, WMA und MPEG - sowie die virtuelle Lautsprecherausgabe unterstützt.

      Der hoch integrierte CS98100 verkörpert das Total-E (Total Entertainment)-Konzept von Cirrus Logic für die DVD-Technik und stellt Herstellern ein ‚Framework` und Software-Tools zur Verfügung, mit denen sie ihre Produkte nicht nur einfacher an bestimmte Anwendungen anpassen, sondern auch schneller bis zur Marktreife entwickeln können. Die Total-E Unterstützung von Cirrus für DVD-Technologien umfasst DVD-Codierungs- und Decodierungstechnologie, Digital/Analog-Wandler, Schnittstellen-Chips, Analog/Digital-Wandler und Class D-Verstärker-Controller. Cirrus Logic ist der einzige Hersteller, der einen optischen Front-End-DVD-Controller, einen Back-End-DVD-Video-Prozessor und zukunftsorientierte Class D-Leistungsverstärker für DVD anbieten kann.

      Die Analysten von Cahners In-Stat sagen voraus, dass bis zum Jahr 2005 jährlich über sieben Millionen DTV-Geräte verkauft werden. Ähnlich schätzt Kathleen Maher, Vice President der Analystengesellschaft Jon Peddie Research die Situation auf dem DVD-Player-Markt ein: "Mit der Einführung des DVD-Prozessors CS98100 demonstriert Cirrus Logic ihre Vision der Halbleiterlösungen für Consumer-Unterhaltungsprodukte der nächsten Generation. Wir stellen einen zunehmenden Wettbewerb im DVD-Markt fest, ausgelöst durch die Einführung neuer Chips, die High-End-Merkmale wie Progressive-Scan-DVD für den Mainstream-Markt verfügbar machen. DVD-Player sind bereits heute die Consumer-Elektronikprodukte mit der höchsten Wachstumsrate aller Zeiten. Die Verfügbarkeit kostengünstiger DVD-Player mit neuen, fortschrittlichen Merkmalen wird für ein nachhaltiges Wachstum sorgen."

      Verfügbarkeit
      Der DVD-Prozessor CS98100 von Cirrus Logic ist in Musterstückzahlen ab sofort verfügbar."

      Gruß,
      Brummbär
      Avatar
      schrieb am 28.05.02 10:09:19
      Beitrag Nr. 288 ()
      Was ist heute los mit FPLY ???
      Kurs bei Consors auf 0.07 gestellt Minus 90 %!!!!!!
      Eingabefehler oder ??
      Avatar
      schrieb am 28.05.02 10:23:59
      Beitrag Nr. 289 ()
      Oh Mock, ich zahl Dir 0.10 !!
      Natürlich meinen die 0.70. Kein Grund nervös zu werden.
      Ich stelle in D manchmal die Bid-Kurse. Billig ist hier nur selten etwas zu bekommen, meist aufgrund der geringen Stückzahlen nur Teilausführungen. Die die welche haben geben nur ungerne ab. Soweit so gut.
      Gute Zeit.
      #schupfnudel
      Avatar
      schrieb am 28.05.02 15:51:52
      Beitrag Nr. 290 ()
      novembernebel
      hast du heute schon e-digital-aktien plaziert? weisst du,es ist ende monat und es waere ja wirklich nicht nett wenn sie den lohn ihrer angestellten nicht bezahlen wuerden.
      Avatar
      schrieb am 28.05.02 20:26:44
      Beitrag Nr. 291 ()
      gebt den 0190er-webdialer (abzockern) keine chance!
      http://www.dialerschutz.de/home/home.html
      Avatar
      schrieb am 29.05.02 22:31:39
      Beitrag Nr. 292 ()
      FullPlay Media System, Anmerkungen eines Long-Shareholders:

      Teil I:

      In einer Zeit, in der ein Mock oder ein twomil einmütig das Ende von FullPlay verkünden und sich an den neuen Märkten weltweit Pessimismus breit gemacht hat, scheint es manchmal so, als hätte so mancher hier - dazu zähle ich mich in erster Linie - bedauerlicherweise einen Dauerlauf hinter einer großen Luftblase gemacht. Als müsste man das, was sich in den letzten fünf Jahren vor unseren Augen entwickelt hat, relativieren.

      Müssen wir unsere Einschätzungen für FullPlay korrigieren?

      Fortsetzung folgt,

      Brummbär
      Avatar
      schrieb am 29.05.02 23:59:58
      Beitrag Nr. 293 ()
      Ja, Du solltest Deine Einschaetzungen korrigieren. Und zwar nach oben! FPLY wird das beste Jahr in der ganzen Firmengeschichte haben. Der Auftrag von Transworld ist nur der Anfang der Geschichte. Leider haben uns 9/11 und die Geschichte mit den zwei ehemaligen Managern rund 6 Monate gekostet.

      Techroad
      Avatar
      schrieb am 30.05.02 10:03:36
      Beitrag Nr. 294 ()
      servus brummbär!

      ich habe bereits mein aktienbestand korrigiert:
      raus aus edig und habe es in fply gesteckt

      wickerl
      Avatar
      schrieb am 30.05.02 13:02:21
      Beitrag Nr. 295 ()
      Hi,
      Techroad und Wickerl!

      Ganz genau, deswegen lautet meine Prognose:
      Wir befinden uns weiterhin am Anfang der Entwicklung von FullPlay Media Systems. ES GEHT BESTIMMT BALD WEITER NACH OBEN!


      Im Mittelpunkt stehen zur Zeit die Digitalisierung und die Personalisierung von Medienangeboten. Wir erleben gerade, wie Funktionen in Endgeräten verschmelzen:
      Der Fernseher und das Internet konvergieren; das Mobiltelefon ist schon lange nicht mehr nur zum Telefonieren da; über den PC oder mobile Geräte höre ich Musik oder schaue mir Videos an. Und dennoch können wir uns noch nicht genau voraussehen, über welche Endgeräte und mit welcher Technologie der Verbraucher digitale Produkte in Zukunft betrachten/hören möchte. Wenn alle Produkte digitalisiert sind - und Medienprodukte sind vollständig digitalisierbar -, stehen sie auf allen "Kanälen" zur Verfügung. Und das genau ist sicherlich das Ziel von FullPlay: Verfügbarkeit, wo immer und wann immer der Kunde dies wünscht.

      Die Digitalisierung eröffnet ein großes Potenzial für die FullPlay. Z. B. ist es mit dem LVS (Listening and Viewing Stations) von FullPlay möglich, den Kunden genau das anzubieten was er wünscht. Er kann über ein einfaches Suchsystem verschiedene Videos oder Musikstücke aussuchen und abspielen. Was gefällt wird dann auf CD, DVD oder einen anderen Datenträger (auch das ist möglich) kopiert und mitgenommen.

      Die Digitalisierung treibt eine weitere Entwicklung voran: die Personalisierung von Inhalten.
      Damit ist gemeint, dass der Kunde sich ein Angebot wünscht, das auf seine ganz spezifischen Interessen zugeschnitten ist.

      Lagerhallen sind überflüssig, Grenzkosten für die Produktion weiterer Kopien tendieren gegen null. Und - in welch anderem Geschäft ist das möglich - der Kunde kann seine Produkte verkaufen und gleichzeitig behalten. Original und Kopie sind nicht mehr voneinander zu unterscheiden.

      There`s only one competitor that makes comparable merchandising units, but Tevlin said that company`s sampling stations don`t combine audio and video in one device, nor do they combine the electrical power line and network connection in a single cable, which makes Fullplay`s stations easy to install anywhere.

      That, Tevlin added, is why Trans World chose Fullplay-- because of the company`s innovative design work. But the idea for the stations, he said, was purely Trans World`s.

      ``Trans World is at the forefront of transforming the merchandising experience,`` Tevlin said. ``We won`t take credit for being the business geniuses in this market, but we will take credit for making it do-able.``

      ``The upside beyond that,`` Tevlin said of Fullplay`s prospects, ``is huge.``

      In the consumer market for digital music players, however, the payoff may not be soon.

      While Fullplay is entering a nearly empty field in interactive merchandising, companies that have introduced digital stereos, including Compaq, Escient and Hewlett-Packard, sold a total of only 40,000 units last year, according to Cindy Wolf, an industry analyst who follows converging technology markets for Scottsdale, Ariz.-based research firm In-Stat/MDR.

      But Wolf believes Fullplay is on the right track. The company`s Darwin Jukebox is priced less than the other units ($700 compared to $800 and up) and has more features in a market that`s expected to grow -- sooner or later.


      Gruß,

      Brummbär
      Avatar
      schrieb am 01.06.02 20:14:37
      Beitrag Nr. 296 ()
      he, was für ein spiel -> 8:0, weiter so!

      servus

      ich benötige eure unterstützung.
      auf der hompage von fply wird auch etwas über
      "In-Seat-Video-Systems" geschrieben, mir fehlt jedoch
      die vorstellung was das sein könnte.

      wer kann mir dieses system erklären?

      vielen dank im voraus!

      wickerl
      Avatar
      schrieb am 02.06.02 05:06:44
      Beitrag Nr. 297 ()
      Servus Bayer

      na wie ist denn die stimmung bei euch?
      bist du auch schon im flugzeug unterwegs gewesen? da hast du je nach modell und klasse entweder den kleinen bildschirm ueber kopf, in der ruecklehne oder kannst ihn aus der armlehne herausklappen. und schon geht`s los. du suchst dir dein videokanal, dein spiel usw. klar, das ist noch nicht bei allen fluggesellschaften und in allen klassen erhaeltlich aber sicher nur eine frage der zeit. z.b. bei der air france von domi nach haupthub kannst du aus bis zu 5 verschiedenen videos waehlen je nach klasse.

      oder du denkst ein bisschen weiter, an die unterhaltung im auto. ideal sind zum beispiel die lehnen der vordersitze.
      da passt ein kleiner bildschirm ohne probleme rein. und die "hinteren" koennen sich beim spiel oder video vergnuegen und nerven nicht dauernd die armen, gestressten fahrer und beifahrer....................
      (hier wuerde man sagen, sie stoeren einen beim trinken)

      uebrigens, gibt es eine moeglichkeit wie man direkt auf diese seite und an die neuste post kommt?

      bis dann

      domi
      Avatar
      schrieb am 02.06.02 11:07:28
      Beitrag Nr. 298 ()
      Hallo,
      wie kann ich einen Chart den ich mit meiner Software erstelle hier ins Board importieren? Das Format des Bildes (Chart)wäre ein *.gif.
      Avatar
      schrieb am 02.06.02 20:48:57
      Beitrag Nr. 299 ()
      Servus domi!

      die stimmung ist sau gut, das wetter ist wie in der dominikanischen und a bayrisches biergartenfeeling gibt`s a.
      Ich gönne mir jetzt ein frisches weizenbier, prost domi!

      Vielen dank für deine Hilfe, jetzt kann ich mir ein "In-Seat-Video-Systems" sehr gut vorstellen.


      dieser Link führt dich immer zu den neusten Beiträgen von wallstreet online:
      http://www.wallstreet-online.de/ws/community/board/threadpag…

      wickerl
      Avatar
      schrieb am 02.06.02 20:58:51
      Beitrag Nr. 300 ()
      servus sarrefranz!

      das geht ganz einfach:
      - deine grafik speicherst du auf deiner homepage
      - gehe dann auf deine seite
      - klick mit der rechten maustaste das bild an
      - wähle "grafikadresse speichern"
      - gehe dann hier her zurück
      - setze vor deiner grafikadresse (img) und am schluss (/img),
      jedoch mit eckigen klammern (AltGr+klammer)

      wickerl
      Avatar
      schrieb am 02.06.02 21:23:44
      Beitrag Nr. 301 ()
      hier noch weitere "In-Seat-Video-Systems"







      hoffentlich war das nicht zuviel!
      Avatar
      schrieb am 02.06.02 23:12:46
      Beitrag Nr. 302 ()
      Hallo Wickerl,
      wenn es keinen anderen Weg gibt den Chart zu speichern, muss ich leider passen. Dazu habe ich keine Funktionen. Tut mir leid.
      gruss Sarrefranz
      Avatar
      schrieb am 02.06.02 23:21:52
      Beitrag Nr. 303 ()
      Hi,
      Sarrefranz,

      ich kenne leider auch keinen anderen Weg aber vielleicht hat hier einer eine eigene Homepage und hilft dir?
      Vielleicht kannst du den Chart in kurzen Worten fassen?
      Würde mich freuen wenn wir auf das gleiche Resultat kommen!

      Domi,
      hast du vielleicht eine Vorahnung über die Inhalte des Vertrages mit Microsoft vom 14. August 2001?

      Gruß,
      Brummbär
      Avatar
      schrieb am 03.06.02 22:18:34
      Beitrag Nr. 304 ()
      was ist mit edig los?

      ??????????0.4799 -0.0500 (-9.43 %)??????????????

      ich bin froh, das ich bei rechtzeitig edig raus bin
      Avatar
      schrieb am 03.06.02 22:35:40
      Beitrag Nr. 305 ()
      ...und schon hat sich ein verdreher reingeschlichen,
      aber das mit edig ist wirklich so.

      wie bewertet ihr die changen für fply wenn edig immer
      mehr ins minus rauscht und weitere Aktien ausgibt, vielleicht
      sogar von der bildschirmfläche verschwindet?

      insolvensgefahr für edig?

      ich kenne nur edig, fply und das frauenhofer institut die
      diesen markt beliefern.

      wenn ein wettbewerber schwierigkeiten hat langfristig gesund
      zu bleiben, hat dann ein großer noch interesse mit einen
      wackelkandidaten weiter zuarbeiten?

      wickerl
      Avatar
      schrieb am 04.06.02 16:39:25
      Beitrag Nr. 306 ()
      Avatar
      schrieb am 04.06.02 16:42:09
      Beitrag Nr. 307 ()
      Hallo Wickerl

      ich wundere mich sehr, dass e-digital noch existiert. eigentlich duerfte da schon lange kein working capital mehr vorhanden sein und die 2 verpflichtungen (geldbeschaffung) die sie eingegangen sind, sind kaum zurueckbezahlt worden. auch duerften sie kaum genug aktien in den markt reinverkauft haben da das volumen doch recht tief war. und auf diesem niveau kommt halt nicht viel rein pro verkaufte aktie.
      klar, jeder konkurrent weniger ist ein gewinn fuer fply. aber ist e-digital wirklich ein konkurrent? bis jetzt hat diese firma noch nie lizenzgebuehren fuer irgendein digitales musikgeraet bekommen!!! sie kuendigen viele heisse partnerschaften an aber wenn man genau liest was es eigentlich ist, dann sieht man dass sie selber die lizenznehmer sind oder ploetzlich werden diese "partners" nicht mehr aufgefuehrt beim naechsten filing (nicht zufrieden mit der geleisteten arbeit: remotesolution=PogoProducts)
      aber fply macht sich langsam aber sicher einen namen und ich bin ueberzeugt, dass wir in nicht allzuferner zeit etliche neue vertraege praesentiert bekommen werden.

      gruss domi
      Avatar
      schrieb am 04.06.02 20:47:10
      Beitrag Nr. 308 ()
      gruess dich brummbaer

      ich habe nie gelesen um was es sich da ganz genau handelt. aber wenn man die moeglichkeiten von "dharma" anschaut dann koennte es sich zum beispiel um ein home media server handeln wie "muse" oder ein tablet pc wie "mira".

      http://www.tomshardware.com/business/02q2/020604/computex-05…

      In jedem fall, wenn es vermarktet wird gibt es lizenzgebuehren und microsoft setzt ja in der regel groessere stueckzahlen ab. und was auch noch sehr interessant zu beobachten ist, ist dass auch microsoft auf "dharma" setzt fuer neue produkte.

      domi
      Avatar
      schrieb am 04.06.02 22:24:32
      Beitrag Nr. 309 ()
      Hi,
      domi,

      vielen Dank für deine Meinung. Auch ich denke, dass es in Richtung "Muse" oder "Tablet PC" geht. Für mich sind das zwei wichtige Zukunftsprodukte.
      Btw, deine Anwesenheit tut hier gut, nicht nur für Detailaufklärungen. Danke!

      Sarrefranz,

      Schau dir den "Point & Figure View" an. Schön wenn wir hier den chartechnischen Durchbruch schaffen würden!
      http://stockcharts.com/gallery?FPLY


      Grüße,
      Brummbär
      Avatar
      schrieb am 04.06.02 22:29:32
      Beitrag Nr. 310 ()
      Nochmals ich,
      Sarrefranz,

      ich kann leider den Chart auf meinem Bildschirm nicht erkennen. Bitte klicke den Link an.
      Hier hast du auch die Möglichkeit mit verschiedenen Intekatoren zu arbeiten.

      Gruß,
      Brummbär
      Avatar
      schrieb am 04.06.02 23:32:08
      Beitrag Nr. 311 ()
      Hallo,
      zuerst will ich sagen, dass ich bei fply keine Chartanalyse mache, da, bei dem zum Teil wenigen Umsatz der Aktie, dies wohl nicht sinnvoll ist. Trotzdem ist mir aufgefallen, das der fallende Trend der letzten fast 6 1/2 Monate (wäre nächste Woche dann soweit) praktisch identisch ist mit dem fallenden Trend von Ende März 2001 der ebenfals damals 6 1/2 Monate andauerte. Zwischenhochs sind in der jetzigen Abwärtsfase etwas deutlicher gewesen. Das es die letzten Wochen eine Seitwärtsbewegung zwischen 0,65 und 0,72 € cent gibt wisst ihr ja sicher selber. Kaufsignale aus charttechnischer Sicht gibt es meiner Meinung nach im Moment keine. Der Abwärtstrend ist noch intakt.
      Aber wie oben erwähnt, macht es meiner Meinung nach keinen Sinn zu analysieren.
      Frage habe ich noch, woher ist zu erfahren, welche Personen wieviele Aktien (in diesem Falle FPLY) besitzen, und ab wievielen Stücken dies bekannt gemacht werden muss?
      grüsse Sarrefranz
      Avatar
      schrieb am 05.06.02 20:50:10
      Beitrag Nr. 312 ()
      E DIGITAL CORP (OTC BB:EDIG.OB)
      Last Trade
      2:20pm · 0.44
      Change
      -0.03 (-6.38%)

      vielen dank domi,

      wie du siehst, der abwärtstrend ist bei edig immer noch in takt.
      wenn ich mir überlege, das edig ja das geliehene geld
      zurückzahlen muss, der aktienpreis immer weiter in den
      keller geht, sehe ich jetzt auch kaum noch eine chance
      für ein überleben von edig.

      schaut euch mal bei gelegenheit diesen thread an:
      http://www.wallstreet-online.de/ws/community/board/threadpag…
      weis noch nicht was ich davon halten soll.

      wickerl
      Avatar
      schrieb am 05.06.02 22:12:12
      Beitrag Nr. 313 ()
      Hi,

      "Mira" von Microsoft soll im Herbst kommen!



      Nachzulesen unter:
      http://www.spiegel.de/netzwelt/technologie/0,1518,197402,00.…

      Grüße,
      Brummbär
      Avatar
      schrieb am 06.06.02 07:36:52
      Beitrag Nr. 314 ()
      Hi,
      Sarrefranz,

      gehe hier weiter nach unten und lese Domi`s Posting vom 21.05.02 und deine Frage bezüglich "welche Personen wieviele Aktien besitzen" wird beantwortet. (Z. Zt. auf Seite 2)
      Meiner Meinung nach müssen Mitglieder der Geschäftsführung bzw. des Aufsichtsrates und eventuell industrielle Anleger gelistet werden.

      Vielleicht findest du hier etwas:
      http://www.boersenlexikon.de/
      http://www.safir-wid.de/Lexikon/lex_b.htm
      http://de.biz.yahoo.com/d/g/

      Wickerl,

      das mit eDigital war mir von Anfang an klar, hast du viel Geld verloren?

      Grüße,
      Brummbär
      Avatar
      schrieb am 07.06.02 21:17:30
      Beitrag Nr. 315 ()
      servus

      @brummbär
      wenn ich sagen würde: "es geht so", würde es eh keiner glauben.
      ja, selbst wenn ich jetzt spott und hohn ernden sollte,
      ich habe mit meinen aktien schon einiges verloren. viel
      zu viel!

      wer weis, vielleicht kann ich mit fply in nächster zeit
      wieder etwas boden gut machen?
      ich habe jedenwals den eindruck, als fply in der letzten
      wochen sich nach oben kämfen will. die nachfrage schaut auch
      besser aus.

      wickerl
      Avatar
      schrieb am 08.06.02 08:00:57
      Beitrag Nr. 316 ()
      servus

      schaut euch mal die preise für kiosk-terminals an!
      http://www.mediawatch.at/terminals.htm
      ganz schön teuer!
      aus meiner sicht kann fply super günstige hardwares und
      inhalte anbieten.
      Avatar
      schrieb am 08.06.02 17:39:23
      Beitrag Nr. 317 ()
      hallo

      hier gibt es noch was neues von Cirrus Logic und zwar eine liveuebertragung ueber das aktuelle geschaeft. besonders interessant fuer uns ist natuerlich der "audio" teil und der "video" teil.

      http://www.videonewswire.com/event.asp?id=5426

      ich werde wenn immer moeglich reinhoeren und wenn ich was neues endtecke hier schreiben.

      domi
      Avatar
      schrieb am 08.06.02 18:36:26
      Beitrag Nr. 318 ()
      Hi Domi,

      vielen Dank für deine Info!
      Ich freue mich schon auf den

      Cirrus Logic Investor Day
      on Thursday, June 13, 2002 11:00 AM Eastern US.


      Vielleicht wird auch die Zusammenarbeit mit FullPlay ein wichtiges Thema sein. Wir werden sehen!

      Gruß,
      Brummbär
      Avatar
      schrieb am 09.06.02 08:29:10
      Beitrag Nr. 319 ()
      servus domi,

      auch von meiner seite vielen dank für dein angebot hier uns
      über den verlauf des "Cirrus Logic Investor Day" auf
      den laufenden zu halten. du weist ja, mein english ist nicht
      besonderst gut. ich würde vielleicht nur die hälfte verstehen.

      hier gibt es noch einen anderen besonderen tag im zusammenhang
      mit fply:
      Father`s Day Special! Get your dad a gift that "rips!"
      Until Tuesday ONLY: 5% off ANY RipFlash!
      file:///C|/T-ONLINE/EMAIL2/1wl6tc1s.n2p/Anltmp/part1.htm

      wickerl
      Avatar
      schrieb am 11.06.02 22:47:56
      Beitrag Nr. 320 ()
      Der Strohalm ist dünn an dem Ihr euch festhaltet.
      Ich sehe für FPLY die Lichter bald ausgehen. Es soll eine
      neue Finanzierung gelaufen sein woran man sieht wie dreckig es dem Unternehmen geht.
      Aktien wurden unter 0,50 $ verscherbelt um überhaupt zu
      Überleben.
      Die Altaktionäre durfen mal wieder draußen bleiben.
      In 3 - 6 Monaten werden dies mal kurz wieder gepuscht bis
      1 $ und die dofen Altaktionäre werden dann diese wieder kaufen.
      Ich habe die Aktie bereits abgeschrieben. Ist nur traurig
      das doch einige immer noch hoffen.
      Avatar
      schrieb am 11.06.02 23:03:01
      Beitrag Nr. 321 ()
      hoffnungsloser, einfallsloser kleiner furz!!!
      geh doch einfach wieder zu deinem e-dig board zurueck. geruechteverbreiter und panikschuerer sind hier ueberfluessig.

      domi27
      Avatar
      schrieb am 12.06.02 18:55:52
      Beitrag Nr. 322 ()
      KeineHoffnung

      Du bist hier im falschen Bord,für E.Digital interessiert sich hier in D kein Mensch,das letzte Posting von Dir hat genau die Situation von Deiner ach so tollen Aktie EDIG widergespiegelt.
      Jeder zahlt irgendwann mal Lehrgeld an der Börse,ich hoffe allerdings das es Dich besonders hart getroffen hat,mit dem Geld was Du in EDIG investiert macht sich Mr.Falk und Co ein schönes Leben.
      Ein Trost bleibt Dir dann aber,mit Deinen wertlosen Aktien von EDIG kannst Du Dir Dein Wohnzimmer tapezieren,fragt sich allerdings mit welchem Geld Du den Kleister bezahlen willst....

      Bleib schön geschmeidig mein Freund
      Avatar
      schrieb am 12.06.02 20:04:35
      Beitrag Nr. 323 ()
      mock, der ewige looser!
      all` seine investionen, siehe seine threads, sind der beweis
      für seine fehlhandlungen.
      mock = keinehoffnung = herbstregen = gloeckchen = usw.
      Avatar
      schrieb am 12.06.02 20:17:31
      Beitrag Nr. 324 ()
      servus,

      ich weis nicht ob da fply mit im spiel ist!
      vom partner srs labs:
      SRS Labors und Micronas erstellen strategisches Bündnis,
      um SRS Audiotechnologien an globalen Fernsehen-Markt zu liefern

      SOURCE: SRS Labs, Inc.

      SRS Labs and Micronas Create Strategic Alliance to Deliver
      SRS Audio Technologies to Global Television Market

      Largest Supplier of TV DSPs Enables Licensing of SRS Labs` Popular Stereo
      Audio Enhancements for Millions of TV Products Worldwide

      SANTA ANA, Calif. and FREIBURG, Germany, June 11 /PRNewswire-FirstCall/ -- SRS Labs, Inc.
      (Nasdaq: SRSL - News), a leading provider of patented audio and voice technologies and Micronas
      (SWX: MASN; Neuer Market Frankfurt: MNSN), a leading global semiconductor company, today
      announced a strategic alliance that will make SRS Labs` technologies vastly more available to the global
      television market. Under the terms of the first licensing agreement between the two companies,
      Micronas will feature SRS Labs` WOW(TM) stereo audio enhancement technology in two families of
      digital signal processor (DSP) semiconductors that target low-to-mid priced TVs, the highest unit
      volume segments of the global TV market. These two chip families, MSP34xy and MSP44xy, sold
      more than 130 million chips in total to date.

      "This new relationship creates a powerful partnership," said Lenka Koloma, director of European sales
      and marketing, SRS Labs, Inc. "With Micronas` deep penetration in the TV market and our strong
      portfolio of audio technologies, this new alliance brings significant business opportunities to both
      companies. Micronas is the world`s leading TV-Audio chip supplier with a market share of 60 percent
      worldwide. By working closely with Micronas, we can leverage the sales teams of each company and
      aggressively co-market the solution to the TV market."

      Micronas supplies chips to all of the world`s leading television manufacturers. The global stereo-TV
      market reached 53 million units in 2001 and is expected to grow to 90 million by year 2005. The SRS
      WOW feature will be available on the Micronas TV audio processors in June 2002 and will be
      marketed by the global sales force of both SRS Labs and Micronas. SRS Labs will receive a per unit
      licensing fee for each television shipped with WOW and expects licensing revenue from this new DSP
      solution to begin as early as Q3 2002.

      "Our alliance with SRS Labs enables Micronas to be once more the first semiconductor supplier to offer
      a great sound improvement technology in a single-chip TV-Audio solution," said Stefan Hepp,
      marketing manager TV audio & IF of Micronas. "SRS Labs has a good reputation for quality, WOW is
      a strong brand and our customers have been requesting the technology as a feature in our TV chips. As
      a result of this partnership, existing Micronas customers can now immediately license and use WOW to
      improve the audio performance of their television products without the need to change their current product designs."

      SRS Labs` WOW technology uses patented audio processing techniques to enlarge the sound image field and dramatically improve the
      bass performance of television speakers. Manufacturers can save costs by licensing WOW while utilizing smaller speakers and still
      provide a higher quality audio experience.

      WOW has already shipped in over 200 million consumer hardware and software products globally including products from Sony,
      Olympus and Microsoft. To hear an online demonstration of WOW, visit http://www.srslabs.com/demonstrations.asp#WOW .

      Key features of WOW include:
      Wider and taller sound image field
      Larger sweet spot
      Deep, rich bass tones
      Dramatic quality improvements to audio listening experience
      Improved clarity of speech from TV programs, videos and DVD movies
      Superior game audio from stereo video game consoles connected to the

      television speakers

      About Micronas

      Micronas (SWX: MASN; Neuer Market Frankfurt: MNSN), a semiconductor company group with worldwide operations, is a leading
      supplier of cutting-edge IC and sensor system solutions for consumer electronics, multimedia and automotive electronics. The holding is
      headquartered in Zurich (Switzerland). Currently, the Micronas group employs about 1500 people. In 2001, it generated over CHF 566
      Million in sales. Micronas develops and holds patents for its own picture- and sound-improvement technologies and also supplies selected
      licensed technologies of e.g. Dolby Laboratories and SRS Labs, Inc. For more information on Micronas and its products, please visit
      www.micronas.com

      About SRS Labs, Inc.

      SRS Labs, Inc. ( www.srslabs.com ) and its subsidiaries provide advanced technology solutions for high growth consumer markets,
      including home theater, DVD, portable audio, wireless devices, game consoles, automotive, broadcast, Internet and personal computer
      software. SRS Labs, the parent company, develops the core audio and voice technologies and licenses these patented technologies to
      over 200 well-known manufacturers and semiconductor companies, including Sony, RCA, Philips, Kenwood, Mitsubishi, Hitachi,
      Microsoft, and Pioneer. ValenceTech, Ltd., ( www.valencetech.com ) SRS Labs` Hong Kong-based subsidiary, is a leading fabless
      application specific integrated circuit (ASIC) design and manufacturing company providing analog and digital ASIC solutions to the
      world`s leading manufacturers of consumer electronics, gaming, telecommunications and computer products. SRS Labs` subsidiary,
      SRSWOWcast Technologies, ( www.srstechnologies.com ) focuses on the Internet and broadcast markets by developing and licensing
      customized hardware and software products incorporating SRS Labs` patented technologies. The information on the above-referenced
      websites is not incorporated by reference into this press release.

      Except for historical information contained in this release, statements in this release, including those of Ms. Koloma in paragraph two are
      forward- looking statements and projections (which include statements concerning plans and objectives of management for future
      operations) that are based on management`s belief, as well as assumptions made by, and information currently available to, management.
      While the Company believes that its expectations are based upon reasonable assumptions, there can be no assurances that the Company`s
      goals and strategy will be realized. Numerous factors (including risks and uncertainties) may affect the Company`s actual results and may
      cause results to differ materially from those expressed in forward-looking statements made by or on behalf of the Company. Some of
      these factors include the general market conditions concerning semiconductor business, the acceptance of SRS Labs` technologies by
      Micornas` customer base, Micronas` ability to maintain and grow its TV DSP market share, the impact of competitive products and
      pricing, the timely development and release of technologies by the Company, general business and economic conditions, especially in
      Asia, and other factors detailed in the Company`s Form 10-K and other periodic reports filed with the SEC. SRS Labs specifically
      disclaims any obligation to update or revise any forward-looking statement whether as a result of new information, future developments or
      otherwise.

      For further information, please contact Investors, Tami Yanito, x 3093, tami@srslabs.com, or Media, Jennifer Drescher, x 5110,
      jenniferd@srslabs.com, both of SRS Labs, Inc., +1-949-442-1070; or Media, Iris Bahr of Micronas, +49 (761) 517-2324,
      media@micronas.com.

      SOURCE: SRS Labs, Inc.
      Avatar
      schrieb am 13.06.02 15:36:00
      Beitrag Nr. 325 ()
      Hi,
      es geht bald los:

      Coming Soon: Cirrus Logic Investor Day Webcast
      Vision and Technology Overview
      June 13, 2002
      It`s time for investing to be fun again. And at Cirrus, the best is yet to come. We invite you to listen to this live webcast from New York City.

      Agenda
      Introductory Remarks
      Craig Ensley, Vice President, Corporate Marketing

      Business Overview
      David French, President and Chief Executive Officer

      Audio, Video, and Connectivity Products Overview
      Craig Ensley, Vice President, Corporate Marketing
      Terry Leeder, Vice President, Worldwide Sales

      Cirrus Logic Total-E™ Solution Demo
      Kevin Daroca, Vice President of Sales, Wireless Products


      Warten wir mal ab!

      Gruß,
      Brummbär
      Avatar
      schrieb am 13.06.02 15:36:42
      Beitrag Nr. 326 ()
      Hi,
      bald ist es so weit:

      Coming Soon: Cirrus Logic Investor Day Webcast
      Vision and Technology Overview
      June 13, 2002
      It`s time for investing to be fun again. And at Cirrus, the best is yet to come. We invite you to listen to this live webcast from New York City.

      Agenda
      Introductory Remarks
      Craig Ensley, Vice President, Corporate Marketing

      Business Overview
      David French, President and Chief Executive Officer

      Audio, Video, and Connectivity Products Overview
      Craig Ensley, Vice President, Corporate Marketing
      Terry Leeder, Vice President, Worldwide Sales

      Cirrus Logic Total-E™ Solution Demo
      Kevin Daroca, Vice President of Sales, Wireless Products

      Gruß,
      Brummbär
      Avatar
      schrieb am 13.06.02 17:48:29
      Beitrag Nr. 327 ()
      Grrrr,
      das schaut gar nicht schön aus.Da möchte man den PC wieder ausschalten.
      Weiß jemand was neues ?
      Schönes Wetter draußen.
      Schupfnudel
      Avatar
      schrieb am 13.06.02 22:31:36
      Beitrag Nr. 328 ()
      Ok nur so eine Theorie,vielleicht bin ich auch schon etwas Börsengeschädigt.

      Towil oder wie auch immer er sich im Netz nennt ist wirklich ein EX Mitarbeiter von Fullplay,evtl. sogar einer von den beiden die vom Gericht verdonnert wurden die Entschädigung in Höhe von 429 tsd Dollar an Fullplay zu zahlen,defakto besitzt er bestimmt noch ein paar Shares die Er billigst auf den Markt schmeissen kann.
      Seht Euch die Trades doch an,wenn das Insider sind die Ihre Shares abstossen,bin ich wahrscheinlich im falschen Film.
      Avatar
      schrieb am 13.06.02 22:51:12
      Beitrag Nr. 329 ()
      Ein ausführlicher Bericht über die LVS Station


      http://www.microsoft.com/windows/windowsmedia/content_provid…
      Avatar
      schrieb am 14.06.02 06:08:10
      Beitrag Nr. 330 ()
      Hallo zusammen!

      Vielleicht habt Ihr schon gesehen, dass Mock wieder mit einem neuen Namen (franzikaPP) einen absoluten Mist über Fullplay geschrieben hat.

      Wichtig:Bitte reagiert nicht auf seinen Kommentar!

      Zu FPLY: Die laufende Finanzierungsrunde wird bald abgeschlossen sein. Gemäss meiner Quelle hat das Unternehmen bereits über US$ 2 Mio. erhalten. FPLY musste keine neuen Aktien bei $0.30 oder so rausgeben.

      Zu Mock: Ich glaube es ist an der Zeit, dass jeder von uns sich bei den Verantwortlichen von Wallstreet-Online wegen Mock und seinen Spielchen mit verschiedenen Nacknamen meldet. Weiss jemand, wo man sich bei Wallstreet-Online beschwerden kann?

      Techroad
      Avatar
      schrieb am 14.06.02 15:21:00
      Beitrag Nr. 331 ()
      Ist das nicht schön wie Mock Selbstgespräche führt!

      Mir war es möglich etwas über die Herkunft von Mock herauszufinden. Ich bin ihm auf den Fersen.

      Techroad
      Avatar
      schrieb am 14.06.02 17:57:26
      Beitrag Nr. 332 ()
      Hi,

      http://www.aktienundco.net/analysen/analysen_detail.asp?Anal…

      Die Analysten von Thomas Weisel Partners bewerten die Aktien von Cirrus Logic in ihrer Analyse vom 11. Juni mit “Buy“.

      Das Unternehmen stelle, den Analysten zufolge, einen sehr guten Wert im schnell wachsenden digital-entertainment-Markt dar. Dieses Marktsegment werde über die nächste Dekade wahrscheinlich eines der wachstumsstärksten sein und das Unternehmen habe die Visionen, das Management und die technischen Vorraussetzungen um davon zu profitieren. Seitdem man den Datenspeicher-Bereich vor fast 12 Monaten abgestoßen habe, sei die Bruttomarge erheblich verbessert worden.

      Grüße,
      Brummbär
      Avatar
      schrieb am 14.06.02 19:44:25
      Beitrag Nr. 333 ()
      Hi,

      so, jetzt habe ich etwas mehr Zeit.

      Techroad,
      Selbstgespräche scheint nun das Einzige zu sein, was er hier im w:o noch ohne "Angeschnauzt" zu werden betreiben kann. Er hat offensichtlich auch noch Spass daran, denn so kann er sich auch mal ein paar Eigenlobe zuschieben. Meiner Meinung nach ist er ernsthaft krank und wir sollten den Nervenarzt benachrichtigen und nicht die Bordaufsicht.

      Bisher konnte ich mich auf deine Informationen zu 100% verlassen, deshalb gehen ich davon aus, das bald, vielleicht schon in der nächsten Woche, die Finanzierungsart und der -umfang bekannt gemacht wird. Ist ja auch logisch, wie will FullPlay sonst die LVS Station finanziert haben. Halte uns bitte auf dem Laufenden.

      Danke im Voraus,
      Brummbär
      Avatar
      schrieb am 14.06.02 20:10:07
      Beitrag Nr. 334 ()
      Hi Domi,

      war wohl nichts über FullPlay dabei, bei der Liveübertragung von Cirrus?
      Trotzdem, vielen Dank für dein Angebot.

      Gruß,
      Brummbär

      Btw, ist euch auch aufgefallen, das FullPlay mit ein paar wenigen Shares runtergedrückt wurde. Treiben MM`s wieder ihr Spielchen?

      Grüße,
      Brummbär
      Avatar
      schrieb am 14.06.02 21:03:05
      Beitrag Nr. 335 ()
      Ne glaub` ich nicht das die MM`S ihre Finger im Spiel haben,vom Gefühl her würde ich sagen da schieben sich zwei Leute Aktien hin und her die diese Company nicht unbedingt mögen,wie gesagt nur so ein Gefühl.
      Avatar
      schrieb am 14.06.02 21:19:49
      Beitrag Nr. 336 ()
      Hallo Leute,
      das sich da einige Leute Aktien von FPLY gegenseitig zuschieben und den Kurs dadurch "manipulieren", das vermute ich schon länger. Nur so konnte ich mir bis jetzt auch erklären, wieso ich mit meinem Kauforders (3) nicht zum Zuge kam, obwohl ich um einige Cent höher Kauforders aufgab, als an den jeweiligen Tagen der Tagestiefkurs war der bedient wurde. Allerdings denke ich auch, das bei Umsatzstückzahlen von 20.000 oder 40.000 dies nicht allein sein kann. Es werden schon einige kalte Füsse bekommen oder Stopkurse werden ausgelöst die dann die Stückzahlen erhöhen. Ob das Hin- und Hergeschiebe von den Aktien gemacht wird nur um den Kurs zu drücken oder obs gemacht wird um an die Aktien ran zukommen die durch die Stops verkauft werden, dies kann ich nicht klären.
      Gruss
      Sarrefranz
      Avatar
      schrieb am 14.06.02 22:01:36
      Beitrag Nr. 337 ()
      Hallo, bin nun schon seit ca. 3,5 Jahren in OBJX bzw. heute FPLY, bin aber jetzt doch langsam am graue Haare bekommen, obwohl ich relativ hartgesotten bin. Warum gibt es Eurer Meinung nach keine neuen guten Infos? Bei der positiven Entwicklung hins. der Produkte frage ich mich seit Monaten, warum dennoch der Kurs nur noch nach unten geht. Früher waren wir mal bei € bzw. Dollar 2-4 (und mehr) und 1 war meist die untere Grenze. Heute freut man sich, wenn der Kurs mal über 1 klettert, aber nur, um dann wieder abzubröckeln. Sicher, der gesamte Techmarkt hat stark korrigiert, aber FPlY fast bis auf jahrelange Tiefststände? Ich vermisse doch stark die wirklichen News für die mittelfristige Zukunft und warum bekommt man nur die Ankündigung über neue Produkte/ Verträge, aber dann still ruht der See.
      Warum schlagen sich eigentlich die bisherigen Entwicklungen nicht endlich in wirklichen Ertrag um? Was ist ein realistisches Ziel auf 6 Monate und warum??
      PS: eigentlich steht die Aktie bei mir seit 3 Jahren als Strong buy.. brauche jetzt aber ein paar Argumente für ruhigeren Schlaf..
      Avatar
      schrieb am 14.06.02 22:50:34
      Beitrag Nr. 338 ()
      http://www.investortoinvestor.com/dcforum/NewsletterDiscussi…

      kathy
      Jun-14-02, 02:42 PM (EST)

      73. "Two differing opinions on Cirrus Logic after Investor Day. . ."

      I think there was a knee jerk reaction earlier on Cirrus and it transferred over to Fullplay. This market is afraid of it`s own shadow and some analysts are erroring on the side of caution these days. I see no reason for Fullplay to be down based on this information, particularly when the major portion of expected revenues is coming from TransWorld Entertainment not Cirrus Logic:

      DJ Cirrus Logic Down -3:Adams Harkness Says Co.`s 1Q On Track

      14 Jun 14:23

      Adams Harkness & Hill reiterated their buy rating on Cirrus Logic, saying the
      meeting`s purpose was to provide an overview of Cirrus` business segments, end
      markets, strategies and growth drivers.

      Analysts Rick Faust and Eric Glover wrote in a research note that Cirrus
      appears "on track" with the firm`s first quarter loss forecast of 7 cents a
      share and revenue guidance of $88.6 million.

      Faust and Glover said the primary growth drivers in audio continues to
      transition to digital systems from analog. They added Cirrus is using the
      company`s "strong" audio market position to drive new growth opportunities.

      SG Cowen kept its buy rating on the integrated circuit maker and said the
      meeting focused on Cirrus` market opportunities in audio, video and WLAN
      semiconductors.

      SG Cowen analysts Mark Grossman wrote Cirrus expects the company`s market to
      grow 2-to-3 times faster than the semiconductor market.

      On May 1, Cirrus said it expected to post a first quarter operating loss of 6
      cents to 10 cents a share on revenue growth of 5% to 6%. At the time, the
      company also anticipated a second quarter loss of 3 cents to 7 cents on a 5% to
      6% increase in revenue.

      Cirrus officials were unavailable for comment Friday.

      Analysts surveyed by Thomson Financial/First Call expect Cirrus to post a
      2003 first quarter loss of 8 cents a share on revenue of $87.9 million. For the
      first quarter ended June 30, 2001, Cirrus earned 10 cents a share on revenue of
      $179.7 million.

      Analysts project a second quarter loss of 5 cents a share on revenue of $94.1
      million for Cirrus, which lost 20 cents a share on revenue of $77.3 million a
      year ago.

      Shares of Cirrus recently traded down 22%, or $1.97, to $6.97 on volume of 4
      million shares. Average daily volume is 1.6 million.

      -Eamon Beltran; Dow Jones Newswires; 201-938-5400; Eamon.Beltran@DowJones.com

      (END) DOW JONES NEWS 06-14-02
      02:23 PM

      ------------------------------------------------------------------------
      *DJ Cirrus Logic Down 22%; No Outlook Provided At Investor Day

      14 Jun 12:48

      (MORE) DOW JONES NEWS 06-14-02

      12:48 PM

      ------------------------------------------------------------------------

      DJ Cirrus Logic Down -2: Salomon Downgrades Stk 2 Notches

      14 Jun 13:11

      NEW YORK (Dow Jones)--Cirrus Logic Inc.`s (CRUS) shares fell as much as 24%
      after the company declined to comment on first quarter guidance during its
      annual investor day held on Thursday.

      Salomon Smith Barney downgraded its rating on the Austin, Texas, company two
      notches to neutral from buy, saying it had expected some outlook. Analyst
      Jonathan Joseph wrote in a research note that Cirrus shares have been weak
      lately on fears of excessive competition in the DVD decode and controller
      markets, as well as concern over Xbox.

      Salomon is maintaining it`s first quarter loss guidance of 8 cents a share
      but revised second quarter guidance downward. It expects Cirrus to post a
      second quarter loss of 6 cents a share on flat revenue growth. Salomon had
      expected Cirrus to post second quarter loss of 3 cents a share on revenue
      growth of 6%.

      Salomon also dropped its price target for the analog and chip systems
      provider to $9 from $18.
      Shares of the Nasdaq-listed stock recently traded down 22.3%, or $1.99, to
      $6.95 on volume of 3.5 million shares. Average daily volume is 1.6 million.

      (MORE) DOW JONES NEWS 06-14-02

      01:11 PM
      Avatar
      schrieb am 14.06.02 22:59:50
      Beitrag Nr. 339 ()
      @Cosmos990

      Die ersten Erträge haben wir schon im 2. und 3. Quartal 01 gesehen,den 11.Sept. konnte wirklich keiner voraussehen,ein Grund dafür das einige Verträge die FPLY abgeschlossen hatte verschoben oder sogar storniert worden sind.
      Mit Informationen werden wir wirklich nicht bombadiert,DT sagt zwar A,aber das B lässt dann ziemlich lange auf sich warten,ich meine damit die Ankündigung vom CEO das Gespräche über einen neuen Kredit laufen bezw. kurz vor dem Abschluss stehen,die Aktionäre danach aber nichts mehr seitens der Firma über den aktuellen Stand gehört haben.
      Diese Tatsache verunsichert natürlich einige,wenn dann noch ein Trollo wie Mock daher kommt und Unwahrheiten über diese Aktie verbreitet,fällt es schwer an steigende Kurse zu glauben.
      Ein Blick auf die Insider zeigt mir das bei FPLY noch alles paletti ist.
      Wie hat Warren Buffet treffend gesagt,kaufe keine Aktie die Du nicht zehn Jahre halten würdest,bleiben Dir doch noch 6 oder ?
      Avatar
      schrieb am 14.06.02 23:41:39
      Beitrag Nr. 340 ()
      Heute schon tiefstände von 0,40 $ wie soll das noch enden ?
      Wer hier als Finanzier einsteigt muß Nerven wie Drathseile haben.
      Avatar
      schrieb am 15.06.02 00:11:59
      Beitrag Nr. 341 ()
      Ich hoffe Du weißt das man für mehr als fünf verschiedene ID`s eine Extra Gebühr an W.O entrichten muss ? E.Digital Aktien sind ja bald wertlos,mein Tip nächstes Jahr um diese Zeit ist EDIG Geschichte,nimmst Du Die Wette an,mein Einsatz ist eine kostenlose Führung durch`s W.O Board.......
      Avatar
      schrieb am 15.06.02 09:33:27
      Beitrag Nr. 342 ()
      @orchid

      die 5 id`s hat er doch schon lange.

      bitte helft mir!
      - mock2 (mit diesem id kann er sich hier nicht mehr sehen lassen)
      - gloeckchen (wollte wohl ein bischen freundlichkeit zeigen)
      - hundefreund (...)
      - herbstregen (er weis es sehr wohl wann fply gold regnen lässt)
      - franzikapp (geht er nun bald ins kloster?)
      - essindkeinefreundemehrvonmirhier (die nächste id?)

      ... jetzt wieder das fussballspiel ...

      wickerl
      Avatar
      schrieb am 15.06.02 13:49:07
      Beitrag Nr. 343 ()
      ... super, wir sind weiter!

      @mock
      bitte, bitte bleibe in deinem thread!

      wickerl
      Avatar
      schrieb am 15.06.02 15:44:02
      Beitrag Nr. 344 ()
      Hallo ihr alle

      habe leider seit 2 tagen eine sehr schlechte (wenn ueberhaupt) verbindung zum provider und konnte erst gerade mal 15 minuten hinhoeren. aber ich tus sobald meine verbindung stabieler wird.
      nicht verzagen...................

      domi27
      Avatar
      schrieb am 15.06.02 21:18:14
      Beitrag Nr. 345 ()
      Cirrus Logic ist gestern in den Staaten gnadenlos abgestraft worden,eigentlich warte ich auf `nen Beitrag von unserem ID-König,das sich die momentanen Aussichten von CRUS besonders negativ auf den Geschäftsverlauf von FPLY auswirken wird.

      The Company has performed services for Cirrus Logic, Inc. in the ordinary course of business. Revenues from Cirrus Logic, Inc. amounted to $537,000 in 2001.

      The Company reported total revenues for the year ended December 31, 2001 of $3,139,041

      Fullplays Einnahmen stammen also nicht nur von Cirrus Logic !!!

      Ich geb`Dir auch gerne den Link wo Du alles nachlesen kannst.

      Blockbuster
      Avatar
      schrieb am 16.06.02 11:28:26
      Beitrag Nr. 346 ()
      @Cosmos
      "Ich vermisse doch stark die wirklichen News für die mittelfristige Zukunft und warum bekommt man nur die Ankündigung über neue Produkte/ Verträge, aber dann still ruht der See."

      1.April 2002
      The Company announced that it expects revenues of $9 to $10 million for 2002, reflecting a significant increase compared to prior years. The bulk of this revenue is forecasted to occur in the second half of 2002. Revenues for the first quarter 2002 are expected to be lower than those reported for the fourth quarter 2001.

      Für mich ist dieses Statement mittelfristig genug,persönlich kenne ich keinen CEO der eine so klare und deutlich Aussage gemacht hat,warum sollte ich an der Glaubwürdigkeit von DT zweifeln,weil er nicht jeden Monat einen Brief an die Aktionäre veröffentlicht ?
      Schon mal probiert mit der IR Abteilung von Fullplay in Verbindung zu treten ?


      Blockbuster
      Avatar
      schrieb am 17.06.02 12:57:01
      Beitrag Nr. 347 ()
      Cirrus Unveils New DVD Recording Technology
      Saturday, June 15, 2002 08:10:29 AM - NewsFactor Network




      Jun 6, 2002 (NewsFactor.com via COMTEX) -- Cirrus Logic Nasdaq: CRUS)announced Wednesday that it is releasing new DVD recording technology that lets PC users transfer videotapes onto DVDs without taxing their computer resources.

      The company said its new design reference will enable the manufacture of sub-US$200 devices that will allow users to "preserve, edit and store aging analog home movies and videotape collections onto DVD media."

      "It allows you to take your old videotape collection that you`ve had for years and, using your PC as the editing mechanism, create DVDs, so that you have them for good," Cirrus spokesperson Jack Taylor told NewsFactor.

      `Shortcut` for Manufacturers

      The new technology allows the output of MPEG video to either a computer display or a video monitor. Users will be able to play back their custom DVDs on TV sets or record them to videotape using a VCR -- capabilities that software-based encoders do not have, according to the company.

      Devices using Cirrus` chipsets would include peripherals that connect to the PC via a USB (universal serial bus) port. Current software technologies can tax a system`s resources, but Cirrus claims its technology avoids that problem.

      "Our technology would be the brains that connect this thing to your PC, so it would barely use much of your PC," Taylor said. "This is sort of a shortcut for manufacturers."

      The company said that unlike software-based encoders, the new technology can record up to full D1 resolution images in real-time, using only a fraction of a PC`s resources. D1 is a resolution standard, and "full D1" in the United States
      means 720 x 480 pixels.

      DVD Interest Booming

      Digital recording is a growing market that is attracting some of high-tech`s biggest players, including Microsoft, Hewlett-Packard (NYSE: HPQ) , Apple (Nasdaq: AAPL) and Phillips Electronics. PC maker Dell (Nasdaq: DELL) started
      shipping DVD recording systems last year.

      "Digital recording is becoming a mainstream part of video entertainment," Brian Heuckroth, Cirrus vice president of marketing, said in a statement. "While new PC sales have declined, consumer interest in entertainment applications for their current PCs has steadily increased.
      "Meanwhile, DVD-recordable drives have begun to ramp in earnest, camcorder sales are booming, and DVD recording software is readily usable even by novice consumers. All these factors combine to make the desktop DVD recording market a very profitable category this year," Heuckroth said.

      Market Set To Boom

      Gartner (NYSE: IT) recently reported that manufacturers shipped more than 600,000 DVD recording drives last year, and the research firm predicted that number will double in 2002.

      Gartner also forecast that the number of DVD recording drives shipped will soar to 3.9 million in 2003 and 14.3 million in 2004. The company said it expects DVD makers will ship 27.6 million units in 2005 and 55.7 million in 2006.

      Although DVDs are becoming increasingly popular for both audio and video uses, CDs still lead in audio. CD makers shipped 45.6 million CD rewritable drives last year and will ship in the neighborhood of 53.8 million by the end of 2002.

      `Freestyle` Coming This Christmas

      Microsoft (Nasdaq: MSFT) will be selling "Freestyle" PC systems this holiday season -- PCs equipped with a special version of the Windows XP operating system that enables users to use their PCs to record TV programs. Those PCs will come with a remote control.

      For its part, Apple said in April that it had shipped nearly 500,000 computers with DVD recording drives and more than 2 million DVD recording disks.

      `Extreme Entertainment`

      Based in Austin, Texas, with operations in Japan, Taiwan, China and Europe, Cirrus specializes in digital entertainment electronics and touts its involvement in "extreme entertainment."
      The company is exploiting the popularity of DVDs and is also involved in the manufacture of audio/video receivers, game boxes, personal video recorders, set-top boxes, MP3/CD players and wireless residential gateways.

      By Tim McDonald
      Avatar
      schrieb am 17.06.02 15:41:49
      Beitrag Nr. 348 ()
      Cirrus Logic
      habe es endlich geschafft wenigstens die ersten zwei vortraege anzuhoeren. im ersten, die begruessung, war nix.
      im zweiten, geschaeftsueberblick, hat der ceo bei der erleuterung von margen zwischen analog und digital betont,
      dass im digitalen bereich die margen fuer halbleiterchiphersteller viel besser seien. und beim beispiel DVD sagte er, dass sogar im $100 - $150 bereich
      eine marge von $20 - $30 besteht.
      somit haben wir doch schon zwei bestaetigungen bekommen:

      1. Dharma wird auch fuer video verwendet, ob als "default"
      das ist noch nicht bekannt.

      2. Dharma ist aeusserst guenstig herzustellen ( $100 -
      ($20 Cirrus Logic) - ($5 - $10 Fullplay) = ~$75 fuer
      herstellung, marge hersteller, vertrieb, marge
      vertreiber.

      ich werde mich heute noch dem audio und video teil widmen
      wenn es die linie zulaesst.

      bis spaeter

      domi27
      Avatar
      schrieb am 17.06.02 17:11:31
      Beitrag Nr. 349 ()
      Hi,

      ihr könnt auf der deutschen Homepage von Microsoft einen Referenzbericht über Trans World nachlesen. Da der Bericht ca. 10-seitig ist, verzichte ich auf das einstellen ins board.


      http://www.microsoft.com/germany/ms/kundenreferenzen/show_al…



      Gruss
      Rick
      Avatar
      schrieb am 17.06.02 17:52:10
      Beitrag Nr. 350 ()
      Höhere Produktivität für FYE und Kunden
      Sowohl für FYE als auch für die Kunden birgt die neue Touchpoint-Infrastruktur den Vorteil höherer Produktivität. Die Kunden profitieren von einem personalisierten Service, der sie zielgenau mit allen relevanten Informationen versorgt und den Kauf oder die Suche nach Produkten erheblich erleichtert. Die FYE-Läden hingegen konnten durch die Implementierung der .NET Lösung eine höhere Konversionsrate erzielen. „In den Läden, in denen wir die Kioske und die Audio- und Videostationen bisher aufgestellt haben, hat sich das Verhältnis von Besucheranzahl und tatsächlich getätigten Käufen immens verbessert“, sagt Hogan. „Wenn das Projekt erst einmal in allen 700 Filialen durchgeführt ist, werden wir auf einen deutlich gestiegenen Gesamtumsatz blicken können.“

      Könnte eine kleine Goldgrube für Fullplay,vor dreißig war es eine kleine Revulotion als die Plattenläden in Ihren Geschäften Kopfhörer "installierten" ......
      Avatar
      schrieb am 17.06.02 18:12:12
      Beitrag Nr. 351 ()
      Cirrus Logic

      also, habe mir den audio und videoteil reingezogen. im audioteil ist mir nichts besonderes aufgefallen. vielleicht dass der groesste teil immernoch analog sei aber in sehr naher zukunft alles digital. fuer cirrus wichtig hier, der kostenpunkt.
      im videoteil war auch nichts spezielles aber auch hier das
      wichtigste fuer Cirrus: 1. kosten 2. feature-rich
      und da Dharma einmalig guenstig zu produzieren und die produkte daraus feature-rich sind (sein koennen)glaube ich dass Fullplay bei Cirrus sehr tief verankert ist. DT hat ja schon mehr als einmal betont dass ihre beziehung zu Cirrus sehr eng ist und auf gegenseitigkeit beruht!

      hoer mir spaeter noch den rest an

      domi27
      Avatar
      schrieb am 18.06.02 07:07:58
      Beitrag Nr. 352 ()
      @domi

      danke für deine mühe!

      wickerl
      Avatar
      schrieb am 18.06.02 12:32:43
      Beitrag Nr. 353 ()
      Hi,
      Blockbuster, Domi, Orchid, Rick, Wickerl ...,
      vielen Dank für eure Fleißarbeit!

      Es kristallisiert sich immer mehr heraus, dass auf der Dharma-Plattform gut gearbeitet wird. Die digitale Zukunft kann keiner mehr aufhalten und wird deshalb unbeirrt seinen Weg machen. FullPlay kann hierzu kostengünstig und in kürzester Zeit Top-Technologien entwickeln, hat den größten Softwarehersteller sowie den größten Chiphersteller für digitale Anwendungen auf seiner Seite. Daher ist für mich FullPlay immer für eine Überraschung gut. Was will man mehr?

      Dieses Jahr wird ein tolles Jahr für FullPlay werden. Ich denke, die Big News werden in der 2. Hälfte 2002 kommen, werden also nicht mehr lange auf sich warten lassen. Alleine die Kiosks-Technologie von FullPlay kann eine Revolution werden. Wer will schon eine CD oder gar eine Doppel-CD kaufen, wenn er eigentlich nur ein Teil davon benötigt.

      Die Finanzierung ist für mich kein Thema mehr, da vertraue ich voll und ganz auf Techroad‘s Aussage, das der Abschluß bald bekannt gegeben wird.

      Gruß,
      Brummbär
      Avatar
      schrieb am 18.06.02 12:55:22
      Beitrag Nr. 354 ()
      Hi,
      Blockbuster,

      es gibt auch andere Analystenstimmen zu Cirrus:

      http://de.biz.yahoo.com/020617/85/2t8xy.html

      Montag 17. Juni 2002, 13:57 Uhr
      Cirrus Logic: Buy - Soundview

      Analysten - Research im Original
      Die Analysten aus dem Hause SoundView bewerten die Aktie von Cirrus Logic (NASDAQ: CRUS - Nachrichten) in der Analyse vom 14. Juni 2002 mit Buy.
      Die Analysten sind der Auffassung, dass der Kursrückgang in der vergangenen Zeit eine attraktive Möglichkeit biete, eine Position aufzubauen. Während des Analystentages habe das Management keine Angaben zum kurzfristigen Ausblick gemacht.

      Im zweiten Halbjahr sollte das Wachstum vor allem durch den DVD-Bereich des amerikanischen Technologieunternehmens unterstützt werden. Die Analysten rechnen nicht vor dem dritten Quartal mit einer Auswirkungen auf den Umsatz. Sie sind aber der Meinung, dass die Strategie des Unternehmens, eine breite Produktpalette aufzubauen, eine gute Wachstumsmöglichkeit biete. Das Kursziel sieht SoundView bei 25 Dollar.

      Grüße,
      Brummbär
      Avatar
      schrieb am 18.06.02 17:59:34
      Beitrag Nr. 355 ()
      http://de.biz.yahoo.com/020614/71/2t3ws.html
      KÜNFTIGE DISC-GENERATIONEN MIT RIESIGER SPEICHERKAPAZITÄT

      Obgleich die erst seit 1996 existierende DVD den Markt noch
      gar nicht richtig erobert hat, wird schon an den nächsten
      beiden Generationen mit noch mehr Speicherkapazität gearbeitet. Die "Blu-ray disc", auf deren Standard sich
      alle führenden Hersteller im Februar geeinigt haben, bietet
      eine noch höhere Speicherdichte durch kleinere Strukturen
      für die Daten-Pits und engere Spuren auf den Scheiben.
      Speicherkapazität einer Blu-ray disc laut Bayer: 25
      Gigabyte. Das Vierfache und damit ein Speichervolumen, das
      deutlich größer ist als bei den meisten gebräuchlichen
      Festplatten in Heimcomputern, sollen Discs bieten, bei
      denen die Daten noch dichter direkt auf der Oberfläche der
      Zwölf-Zentimeter-Scheibe gespeichert werden.

      Bayer-Manager Dahmer geht davon aus, dass sich bis 2005 der
      Bedarf an Polycarbonat für die nur wenige Gramm leichten
      Kunststoffscheiben auf 800.000 Tonnen verdoppeln werde.
      Schon vor eineinhalb Jahren beschloss der Konzern, eine
      Milliarde Euro in den Aufbau neuer Kapazitäten für sein
      Polycarbonat-Produkt Makrolon zu investieren, vorrangig an
      Standorten in den Wachstumsmärkten Thailand und Asien.

      Der Anteil der Audio-CD wird indessen sinken, wohl auch,
      weil per Internet Musik verfügbar ist und als MP3-Datei auf
      eigene Geräte heruntergeladen werden kann. Hinzukommt
      aktuell der Preisanstieg für Musik-CD, der im Einzelhandel
      zu erheblichen Absatzeinbußen geführt hat.
      Avatar
      schrieb am 18.06.02 22:33:41
      Beitrag Nr. 356 ()
      Immer wieder wird noch versucht den Markt für DVD als
      die Sensation für FPLY zu beschreiben.
      Nach meiner Ansicht ist das FPLY hier eine Mücke ist
      und nichts aber auch garnichts verdienen wird.
      Ihr werde es noch sehen wenn Tevlin den Bankrott verkündet.
      Die Verluste auch im 2 Quartal werden es euch noch zeigen.

      Aber einige versuchen immer noch den Kurs durch Meldungen
      aus anderen Unternehmen die mit FPLY aber auch garnichts zu tun haben bei 0,40 zu halten um Ihre Stücke vor den zu
      erwartenden Einbrúch unter 0,10 noch zu verscherbeln.
      Avatar
      schrieb am 18.06.02 22:47:14
      Beitrag Nr. 357 ()
      Glöckchen!

      Ich auch glaube, das FPLY hier eine Mücke ist
      und nichts aber auch garnichts verdienen wird.

      Wenn die Bank rott ist, werden sich viele hier die Augen reiben und sich sagen ich währe besser draußen geblieben!

      Sie werden es euch noch zeigen!
      Avatar
      schrieb am 18.06.02 23:03:13
      Beitrag Nr. 358 ()
      @mock

      das war eigentlich nur zur information gedacht, ist doch
      nicht schlecht zu wissen wo die technik hingeht. aber diesen
      zusammenhang hat jeder ausser deiner einer verstanden.

      wer hat denn dir erlaubt deinen dümmlichen thread zu verlassen?
      marsch, marsch zurück zu deines gleichen!
      Avatar
      schrieb am 19.06.02 06:55:35
      Beitrag Nr. 359 ()
      @Dummelchen,@Glöckchen

      Mehrfachintervralle von Funktionen mehrerer Veränderlichen führen zu irreparablen Schäden am Großhirn, soweit man die Integrationsgrenzen nicht richitg erkennt!!

      Wuff Wuff
      Avatar
      schrieb am 19.06.02 08:26:35
      Beitrag Nr. 360 ()
      Es ist schade um diese Diskussion , von Tag zu Tag verliert
      sie mehr und mehr an Niveau !!!

      Wir werden sehen wer sich die Augen reibt !
      Entweder Pleite oder Highflyer mit allem ist bei solchen Werten zu rechnen.
      Aber bitte bleibt Sachlich !!!!!
      Ist ja nicht zum Aushalten !!!
      Avatar
      schrieb am 19.06.02 13:05:12
      Beitrag Nr. 361 ()
      Hallo
      Ganz meine Meinung, ich schaue mir die Kommentare schon über längere Zeit an und mit sachlicher Analyse oder Informationsaustausch hat das schon seit längerem nichts zu tun. Das hier ist keine Stammtischrunde im Wirtshaus sonder
      ein Diskusionsforum, das aber auch über entsprechendes Niveu
      verfügen sollte. Also beschränkt euch doch bitte wieder auf das wesentliche. Wenn jemand meint er müsse unter aliasnamen
      hier immer wieder die selben unqualifizierten Kommentare abgeben dann können wir das nicht ändern aber wir können ihn ignorieren und uns nicht auf sein Niveau herunterlassen.
      Also viel Spass noch beim Traden und Beurteilen von FPLY.
      Avatar
      schrieb am 19.06.02 13:56:25
      Beitrag Nr. 362 ()
      Hi Blockbuster,

      klingt sehr mathematisch, was Du sagst.
      Nur: Die Intervalle selbst führen nicht zu Schäden, sondern höchstens der Versuch, diverse Funktionen mehrerer Variabler über sie zu integrieren.

      Übrigens: Integrieren ist eher möglich als Differenzieren.
      Zumindest in der Mathematik!
      Selbst unstetige Funktionen sind integrierbar.

      FPLY ist aber bei aller Unstetigkeit hoffentlich nicht streng monoton fallend.

      So long.

      Wau Wau ;)
      Avatar
      schrieb am 19.06.02 21:58:43
      Beitrag Nr. 363 ()
      Techroad,

      Post für dich!
      Avatar
      schrieb am 21.06.02 19:54:22
      Beitrag Nr. 364 ()
      Sind wir alle zu verliebt in "unser Baby"?
      Der Kurs spricht eine relativ deutliche Sprache in der letzten zeit...
      Je mehr man verbilligt; um so mehr verliert man ggf....
      die Hoffnung stirbt immer zuletzt.
      Rost
      Avatar
      schrieb am 21.06.02 20:48:01
      Beitrag Nr. 365 ()
      Bei genauerem Überlegen habe ich schon wieder den gleichen Fehler gemacht:

      Zu lange gehalten.

      Bloß nicht zugeben, dass man falsch investiert hat, halten, schlimmer noch: verbilligen und hoffen, hoffen, hoffen.

      Bei einer wirklich gescheiten Strategie hätte ich schon längst verkauft!

      Hab ich aber nicht!

      Gruß an die ditos! :mad:

      Michi
      Avatar
      schrieb am 21.06.02 21:38:31
      Beitrag Nr. 366 ()
      Hi,
      vielleicht sollten wir mal bei Dennis nachfragen warum er sich zur Zeit zurückhält?
      Ich habe nun schon einige Mails geschrieben aber leider nur das Übliche bekommen.
      Vielleicht erreichen wir gemeinsam mehr?
      Hier die Mail-Adresse:

      investor_relations@fullplaymedia.com

      Gruß,
      Brummbär
      Avatar
      schrieb am 21.06.02 22:05:24
      Beitrag Nr. 367 ()

      abwarten, nächste woche geht`s up!
      Wickerl
      Avatar
      schrieb am 22.06.02 05:25:31
      Beitrag Nr. 368 ()
      hey - immer schoen cool bleiben!

      ist bei euch nicht wochenende und super wetter? hat sich eure super-11 nicht gegen die twomillies durchgesetzt? habt ihr nicht ein f1-rennen am sonntag mit grosser deutscher fahrerbesetztung?

      die boersen weltweit sehen im moment nicht allzugut aus aber wir wissen ja, dass dieses jahr mindestens us$10mm reinkommen.

      vergisst nicht, geduld ist auch eine tugend!

      ich wollte hier eine kleine mp3-datei anfuegen aber ich weiss wirklich nicht wie. geht nicht mit einfuegen oder drag-and-drop. vielleicht hat ja irgendwer eine idee?

      domi
      Avatar
      schrieb am 22.06.02 10:52:31
      Beitrag Nr. 369 ()
      Hi,

      nach langer Zeit möchte ich mich mal wieder zu Wort melden,bei der letzten Finanzierung im April 01 hat DT die bestmöglichen Konditionen für FPLY aushandeln können,ich vermute diesmal wird es mehr als $2,5 mil. sein um die es sich dreht.
      Warum sich DT so zurückhält ?
      Die Kosten der LVS Station beliefen sich im Vorfeld auf ca. $1 mil. im vergangenen Jahr,ohne das Fullplay einen cent davon zurückbekommen hat,dies sind Investitionen die sich auf Dauer ausszahlen sollten.
      Es gibt Interessenten mit denen Fullplay in Verbindung steht die sich ähnliche LVS Stationen in Ihren Läden installieren lassen wollen,dafür benötigt Fullplay Cash um diesen Auftrag abwickeln zu können,erst wenn die Finanzierung steht,FPLY den Cashbestand erhöht hat,können neue Verträge abgeschlossen werden.
      Zur Zeit ist es ein leichtes für Basher unruhe in diese Aktie zu bringen,geht es wieder aufwärts werden diese Schreiber in der Versenkung verschwinden,so war es schon immer,daran werdet auch Ihr nichts ändern können.

      Genion
      Avatar
      schrieb am 22.06.02 11:35:02
      Beitrag Nr. 370 ()
      @Brummbär

      Post für Dich.
      Avatar
      schrieb am 22.06.02 18:11:54
      Beitrag Nr. 371 ()
      Hi Genion,

      vielen Dank für deine Mail. Ich kann mir jetzt über das derzeitige Geschehen bei FullPlay ein wesentlich besseres Bild machen.
      Werde die Gelegenheit nützen und mal wieder meinen Aktienbestand aufzubessern.



      Grüße,
      Brummbär
      Avatar
      schrieb am 22.06.02 19:25:36
      Beitrag Nr. 372 ()
      servus domi,

      ich glaube nicht das man hier eine mp3 datei anhängen kann.
      unter hilfe (schaue oben rechts in der kopfleiste) kannst
      du die möglichkeiten und techniken nachvollziehen.

      dank OLLiiiiiiiiiiiiiii.... sind wir eine runde weiter.
      der nächste gegner ist auch schlagbar. finale? mal sehen!

      ich bleibe dabei: nächte woche geht es bei fply wieder hoch.

      wickerl
      Avatar
      schrieb am 24.06.02 18:58:46
      Beitrag Nr. 373 ()
      hab`s doch euch gesagt:
      +++++++15.38%

      es geht noch weiter!
      Avatar
      schrieb am 24.06.02 22:11:11
      Beitrag Nr. 374 ()
      cool fette 1 cent hoch!
      2,56 % klingen da schon besser gell ;-)
      einfach mal 100 Stück billigst abgeben und der Kurs ist wieder da, wo er (fast) war....
      Humor ist, wenn man trotzdem lacht !
      mfg
      Rost
      Avatar
      schrieb am 24.06.02 22:19:02
      Beitrag Nr. 375 ()
      cool bleiben, das wird schon!
      Avatar
      schrieb am 24.06.02 22:34:42
      Beitrag Nr. 376 ()
      Diese Woche mit Sicherheit sehen wir erst mal die 0,35 $
      Warten wir die Zahlen am 30.6.mal ab.
      Bei den riesen Umsatz werden diese sicher erst Anfang
      September bekannt gemacht werden.
      So kann man dann doch noch einige Monate weiter Zittern.
      Avatar
      schrieb am 24.06.02 22:43:20
      Beitrag Nr. 377 ()
      @mock

      so, so... nun sollen die zahlen am 30.6. kommen.
      mal wieder ein zeichen, dass du keine ahnung hast.

      ich bleibe dabei: es geht in dieser woche hoch.
      die tiefstände haben wir gesehen.
      auch der markt scheint einen boden auszubilden.

      wickerl
      Avatar
      schrieb am 24.06.02 23:10:35
      Beitrag Nr. 378 ()
      der composite hat die wende geschafft?
      schaut doch gut aus
      Avatar
      schrieb am 25.06.02 15:11:46
      Beitrag Nr. 379 ()
      TOOOOOOOOOOOooooooooooooooooooooorrrrrrrrrrrrrr
      1:O für deutschland
      Avatar
      schrieb am 26.06.02 19:34:28
      Beitrag Nr. 380 ()
      Hallo Leute,
      ein schwarzer Tag heute für die Börse, das Vertrauen der Anleger wird wohl weiter schwinden, das bisschen was noch da war.
      Befürchtet Ihr Auswirkungen auf FPLY, gibt es neue Infos zu FPLY-Geschäfte, was macht die Finanzierung gibt es dazu was neues?
      gruß sarrefranz
      Avatar
      schrieb am 26.06.02 22:20:05
      Beitrag Nr. 381 ()
      Ich befürchte das gleiche Drama bei FPLY. Auch hier ist
      alles im Dunkeln. Ob Verträge bestehen ? Dies behaupten alle
      Pleitefirmen wie wir wissen. Nach dem Kursverfall werden
      hier auch keine neuen Investoren einsteigen.
      Heute in Frankfurt 30 % minus !!!!!!!
      Kurs auf 0,30 gestellt !!!!!!!!!
      Das Ende kommt schneller als ich gedacht habe.
      Servus FPLY !!!!
      Wickerl freut sich wenigstens noch über ein Tor der Deutschen.
      Alles andere nur lug und Betrug.
      Avatar
      schrieb am 26.06.02 22:37:44
      Beitrag Nr. 382 ()
      Freust Du Dich nur wenn Aktien die Du besitzt steigen ?
      Dann hast Du irgendtwas in Deinem Leben falsch gemacht,meine persönliche Meinung.
      Avatar
      schrieb am 26.06.02 22:50:27
      Beitrag Nr. 383 ()
      servus

      jetz haben wir das finale geschafft, fply wird uns nicht
      im stich lassen. lasst euch von mock nicht beirren.
      - 30% ??, kann das nicht nachvollziehen.
      bei mir ist in F +- 0, in d alles in festen händen.
      Avatar
      schrieb am 27.06.02 07:25:07
      Beitrag Nr. 384 ()
      Hi Sarrefranz!

      Wickerl hat recht, lass dich nicht von Mock beeinflussen.
      FullPlay hat bereits einige Verträge abgeschlossen (Trans World, Microsoft, Pogo, Neo...), somit Einnahmen und somit auch sehr gute Aussichten zu guten Konditionen von der Bank, aber auch durch private Investoren, die nächste Finanzierung abzuschließen. Meines Wissen wurde bereits im April 01 die Option für weitere 2,5 Mio. ausgehandelt.

      FullPlay wird aber sicherlich noch mehr benötigen, Genion hat es ja schon bereits geschrieben. FullPlay wird jetzt eine Finanzierung benötigen, um weitere "LVS Stations" für den Markt anbieten zu können. Da wird es sicherlich Kunden-Designs aber auch Standardausführung(en) geben.

      Der Bedarf an solchen Geräten ist vorhanden. In Australien wurde sogar das Gesetz geändert, um den Kiosks die Möglichkeit zu geben, CDs nach Kundenwunsch zu brennen.
      Vielleicht gibt es künftig sogenannte CD/DVD-Kopiershops oder -Downloadshops?

      Grüße,
      Brummbär
      Avatar
      schrieb am 27.06.02 21:14:35
      Beitrag Nr. 385 ()
      Hallo Leute,
      natürlich lasse ich mich nicht beeinflussen von gewissen "Schreibern" hier. Ich ignoriere schon immer deren Kommentare, wie es einige andere auch tun sollten!
      Aber doch ist die Kursentwicklung für mich etwas undurchsichtig, ebenso wie die Umsatzzahlen, nicht die Zahlen an sich, sondern folgendes: Will ich kaufen, bekomme ich keine, auch wenn mein Kurslimit höher war wie andere abgerechnte Trades. Will ich verkaufen, teurer wie der gültige Kurs den ich bei Realtime vorher nachschaue, steigt zwar der Kurs bis knapp unter mein Verkaufslimit und werden auch Verkäufe abgerechnet, aber ich werde meine nicht los. Habe ich (entschuldigt bitte das ich mich jetzt soooo wichtig nehme) dadurch den Kurs hochgetrieben, so kommt es oft, kurz vor Öffnungsschluss, zu einem kleinen Verkauf (100- 500 St) deutlich tiefer als zu der restliche Tagesverlauf war und schon ist der Tagesschlusskurs tief wie gehabt oder noch tiefer sogar.
      Hat jemand ähnliche Erfahrungen gemacht? Oder hat jemand eine Erklärung dafür?
      Gruss Sarrefranz
      Avatar
      schrieb am 27.06.02 21:48:43
      Beitrag Nr. 386 ()
      Auch meine Order wurde vor zwei Wochen nur zum Teil ausgeführt,obwohl ich das Limit zwei cent über den Ask abgegeben hatte.
      Ein Schelm wer böses dabei denkt,evtl. hat der MM`s einen Auftrag in seinem Orderbuch vorliegen x-tausend Shares für jemanden vom Markt zu kaufen,er bekommt eine bestimmte Summe und das was übrig bleibt ist sein Profit,das war Variante A,bei einem Marktengen Wert wie FPLY ist dies nicht auszuschliessen.

      Die andere Variante die Investoren versuchen sich durch einen tiefen Kurs eine optimale Ausgangsbasis für die Finanzierung zu ermöglichen.

      Ok,ist vielleicht nicht von grosser Bedeutung,im letzten Quartal hat ein Insider 30 000 Aktien von Fullplay gekauft,nicht viel,aber besser als verkauft,oder ?
      Avatar
      schrieb am 28.06.02 21:16:16
      Beitrag Nr. 387 ()
      Avatar
      schrieb am 28.06.02 22:17:35
      Beitrag Nr. 388 ()
      Hallo Wickerl,
      von den Vermutungen was sein könnte oder nicht, wird sich der Kurs von FPLY nicht erholen. Besser, das einzig wahre, wäre es mal, wenn von FPLY selber ab und an (ein mal im monat) was rüber käme.
      Gruss Sarrefranz
      Avatar
      schrieb am 28.06.02 22:25:25
      Beitrag Nr. 389 ()
      Hallo Wickerl,
      von den Vermutungen was sein könnte oder nicht, wird sich der Kurs von FPLY nicht erholen. Besser, das einzig wahre, wäre es mal, wenn von FPLY selber ab und an (ein mal im Monat) was rüber käme. Schliesslich habe ich hier schon was weiß ich wie viele Infos gelesen was sein könnte, das es langsam weniger interessant ist weiteres zu lesen. Nicht das ich das Bemühen von Dir und den anderen nicht zu schätzen weiß, aber dem Kurs hilft das nix und der spricht eine eigene Sprache, leider. Also werden wir noch die paar Monate warten was wird.
      Gruss Sarrefranz
      Avatar
      schrieb am 28.06.02 23:41:32
      Beitrag Nr. 390 ()
      Was ist und was sein könnte sind alles vermutungen die nach meiner Ansicht alle nur selber vom Unternehmen bezahlt werden um so einen blödsin hier immer wieder ins Board zu stellen.
      Eine Firma wird keine Aufträge an jemanden vergeben welcher
      diese überhaupt nicht ausführen kann da diese selber kein Geld haben um in Vorleistung zu treten.

      Aber immer und immer wieder werden alte kamellen aus den Löchern geholt was in 2 - 3 Jahren saein könnte.

      Doch FPLY wird die nächste Woche schon nicht mehr sein !!

      Begreift dies einmal und wartet auf bessere Zeiten.

      Ob Techroad,Wickerl,Brumbbär oder dergleichen alle diese hätten euch vor 6 Monaten noch gesagt ein Kurs unter
      1 $ ist unmöglich.
      Und, wo liegen wir heute bei 0,35 Cent !!
      Avatar
      schrieb am 29.06.02 07:45:42
      Beitrag Nr. 391 ()
      servus sarrefranz,

      lies nochmal, hier ist mit hoher wahrscheinlichkeit die
      partnerschaft von fply und crus angesprochen

      Chief executive David French said that sales of other products are growing by
      double digits, helping offset the Xbox shortfall.

      "We continue to believe we are gaining share in important markets such as analog
      audio, DVD video controllers and in video compression technology," he said.

      vielleicht würde fply zu viel verraten, wenn die aktuellen
      dinge bekanntgegeben werden?


      Las Vegas (dpa-AFX) - Microsoft will mit neuen Computermodellen die Wohnzimmer erobern.
      Bill Gates, der Gründer des weltgrößten Softwarekonzerns, präsentierte am Montagabend
      (Ortszeit) zur Eröffnung der Consumer Electronics Show in Las Vegas die Projekte mit den
      Codenamen "Mira" und "Freestyle". "Mira" ist ein tragbarer Flachbildschirm, über den überall im
      Haus Musiktitel, E-Mail oder andere digitalisierte Inhalte abgerufen werden können.
      "Freestyle" ist eine Art PC, der nicht wie üblich am Schreibtisch bedient werden muss,
      sondern auch aus einem Abstand von mehreren Metern mit Hilfe einer Fernbedienung oder
      einer drahtlosen Tastatur.
      Im Gegensatz zu den Tablet-PC-Konzepten von Microsoft steckt in "Mira" keine eigene
      Rechenkapazität. Der 15-Zoll-Bildschirm ist über ein Funknetzwerk an einen PC
      angeschlossen, der als Verteilstation ("Hub") für die digitalisierten Inhalte dient. Die
      Chiphersteller Intel und National Semiconductor sowie die Monitorproduzenten ViewSonic und
      Wyse würden bis Mitte 2002 Produkte nach dem "Mira"- Konzept anbieten, sagte Gates.

      Hinter "Freestyle" stecke die Idee, "den PC in einen Fernseher verwandeln zu können, ohne
      vor der Tastatur sitzen zu müssen", sagte Gates. Damit wolle Microsoft nach Einschätzung
      des Branchenexperten P.J. McNealy von dem Technologie-Beratungsunternehmen GartnerG2
      in San Jose Jugendliche und junge Erwachsene gewinnen, die schon heute den PC als
      wichtigstes Gerät zur Unterhaltung benutzten. Zusammen mit dem Spielecomputer "Xbox"
      biete Microsoft dann eine komplette Produktpalette für College-Studenten und andere junge
      Leute an. Von der "Xbox" wurden nach Angaben von Gartner im Weihnachtsgeschäft 1,5
      Millionen Stück abgesetzt. Bis Juni 2002 würden es rund sechs Millionen sein.
      Avatar
      schrieb am 29.06.02 09:15:42
      Beitrag Nr. 392 ()
      Mock!

      Du redest einmal mehr einen totalen Blödsinn. Transworld hat den Auftrag an FPLY offiziell mit einer Pressemitteilung bekannt gegeben.

      Deine Aussagen betreffend des Aktienkurses zeigen mir einmal mehr wie dumm du bist. Du lebst in irgendeiner Traumwelt. Du hast immer noch nicht begriffen, was in den letzten Monaten an der Nasdaq passiert ist. Hätte jemand gedacht, dass Lucent auf $1.50 fällt oder Cisco auf unter $15 geht? Der Kursrückgang bei FPLY kam mit sehr kleinen Volumen zustande. Wir haben an den Börsen einen klassischen Käuferstreik. Zudem fördern die Market Maker mit ihren Manipulationen und den unglaublichen Spreads zwischen Geld- und Briefkurs diese Situation umsomehr. Warum sollte jemand eine Aktie bei $0.55 kaufen wenn ich zwei Sekunden später nur noch $0.40 dafür kriegen würde?

      Ich stehe weiterhin zu meiner Aussage. FPLY ist ein hervorragendes Unternehmen. Es verfügt über ein erstklassiges Managementteam. FPLY hat mit den vorhandenen finanziellen Mittel unglaubliches geleistet und erstklassige Produkte auf den Markt gebracht. Der Transworld-Auftrag ist der klare Beweis dafür. FPLY wird in diesem Jahr Rekordumsätze erzielen. Meiner Meinung nach ist der Deal mit Transworld nur die Spitze des Eisbergs.

      Hör endlich auf hier deine Unwahrheiten und deinen Mist zu verbreiten! Du tust der Firma und seinen Mitarbeitern unrecht. Ich bin mit der Firma betreffend deinen Aussagen mit verschiedenen Nicknamen hier im Board in Kontakt getreten. Ich kann dir nur sagen, dass amerikanische Anwälte bei solchen Sachen keinen Spass verstehen. Es kann dir niemand verbieten deine Meinung zu sagen. Es gibt allerdings Regeln, wie man es machen muss.
      Du hast leider grosse Fehler gemacht.
      Avatar
      schrieb am 29.06.02 12:32:59
      Beitrag Nr. 393 ()
      Hallo Wickerl,
      danke für Deine Ausführungen. Wie ich schon vorher schrieb, glaube ich auch das es bei FPLY, was die Kursfeststellung angeht, Manipulationen gibt, die auch legal sein werden. Ich halte es ebenso für möglich, das sich einige Akteure Aktien hin und her zuschieben um den Kurs auf ein gewünschtes Niveau du bekommen. Deshalb habe ich auch meine Anfragen hierzu gestellt, in der Hoffnung jemand wüsste was "genaues". Ich bin bestimmt einer derjenigen, die am Längsten in FPLY investiert sind, ich mit wechselnden Stückzahlen. Im Moment halte ich die mit Abstand grösste Stückzahl die ich je hatte mit FPLY. Auch bin ich an eine länger Haltedauer meiner Anlagen gewöhnt. Ein solches Invest wie bei FPLY ist allerdings etwas Neuland und deshalb auch mit der entsprechenden Skepsis. Ich hoffe aber das ich niemanden nerve damit, wenn doch, ist es nicht mein Anliegen zu nerven, was sich der ein oder andere wohl hier als sein "Lieblingshobby" ausgesucht hat. Darum möchte ich also bitten mich nicht mit "denen" zu verwechseln oder auf die gleiche Stufe zu stellen.
      Techroad, ignorieren ist das beste was man in manchen Fällen machen kann, dann erledigt sich`s schon von selbst, das Problem, das für mich gar keins ist.
      Gruss an alle FPLY`er
      Avatar
      schrieb am 29.06.02 14:27:26
      Beitrag Nr. 394 ()
      Hallo

      Fest steht die Firmenpolitik von DT muß Transparenter werden,50% des Kursverlustes geht auf das Konto des CEO,jeder von uns und kann eins und eins zusammen zählen und weiß das Fullplay für das dritte Quartal Geld benötigt um weiter zu existieren,deshalb gibt es zur Zeit keine Käufer am Markt die sich für FPLY interessieren,und wenn die Zukunft noch so rosig aussieht.
      Die Ankündigung man stünde in Verhandlung mit Privatinvestoren und verschiedenen Banken ist absolut unzureichend,je mehr Tage ohne Details der Finanzierung verstreichen desto mehr kommt mir tatsächlich der Gedanke irgendetwas stimmt nicht,und ich denke mir geht es nicht alleine so,nur aussprechen mag es hier wohl keiner.
      Sicher ist allerdings das der Kursverlust nicht durch massive Verkäufe der Insider statt gefunden hat,wie uns ein Gewisser USER hier weiss machen will,es gab auch kein Dementi seitens Transworld,das der Auftrag für die LVS Stationen gecancelt wurde.
      Ich gehe fest davon aus das wir spätestens nächste Woche etwas von DT hören werden,ob positiv oder Negativ lass ich mal dahin gestellt.

      Schönes Wochenende,es gibt wirklich noch andere Hobbys ausser die Börse,schaut Euch mal diesen Link an,

      http://www.rc-raceboats.de/galerie.htm

      Adrenalin pur !!!!

      Have a nice Weekend

      Blockbuster
      Avatar
      schrieb am 29.06.02 18:38:57
      Beitrag Nr. 395 ()
      Hi Blockbuster,

      ich gebe dir vollkommen Recht. Ein bischen mehr Info von FullPlay hätte ich auch gerne.

      Hier ist meine 2. Leidenschaft:


      Schönen Sonntag,
      Brummbär
      Avatar
      schrieb am 30.06.02 10:44:37
      Beitrag Nr. 396 ()
      servus

      fußball (um eins gehts los!)

      und a kühlendes weissbier, a deftige Brotzeit, im gemütlichen biergarten und a fesches madel


      wickerl
      Avatar
      schrieb am 01.07.02 12:16:09
      Beitrag Nr. 397 ()
      In Hamburg heute Minus 16 % !!
      Ob FPLY zu retten ist ?? Da von Tevlin nichts kommt kann man
      davon ausgehen das täglich das Aus kommen kann !!
      Avatar
      schrieb am 03.07.02 16:05:43
      Beitrag Nr. 398 ()
      Hi,

      hoffe nur, dass FPLY bei der Cirrus-Komponente automatisch mit dabei ist.

      Tuesday July 2, 11:25 am Eastern Time
      Press Release
      SOURCE: Cirrus Logic Inc.
      Cirrus Logic MPEG A/V Codec Incorporated Into Intel Media Center Reference Design
      Reference Design Features Digital Video Recording Capabilities That Enable Consumers to Easily Capture, Store and Play Digital Media in Their Living Rooms

      AUSTIN, Texas--(BUSINESS WIRE)--July 2, 2002-- Cirrus Logic (Nasdaq:CRUS - News) today announced that its CS92288 MPEG Audio/Video codec chip has been incorporated into the Intel® Media Center Reference Design.

      The reference design was created to help hardware and software developers accelerate the development and production of powerful, scaleable, integrated consumer products that offer personal video recording, Web browsing, and video on demand.

      The Cirrus CS92288 codec offers audio and video real-time encoding and decoding in a single, highly integrated device. It supports MPEG-1 and MPEG-2 digital-video standards as well as Dolby® Digital and MPEG digital-audio standards. The codec enables high-quality video and audio playback across the widest range of bitrates, offering cost-saving advantages to OEMs. For example, using a lower bitrate setting provides greater content storage capacity for end-users, while allowing OEMs to cut costs on disk drives by potentially using smaller drives that still provide high visual quality.

      "Intel`s decision to select Cirrus Logic as the provider of digital video encoding duties for Intel`s visionary media center speaks volumes about the quality of our CS92288 codec," said Brian Heuckroth, marketing vice president, Optical Products Division, Cirrus Logic. "Cirrus is proud to be included in this leading-edge home entertainment platform."

      The reference design incorporates technologies from the following participating companies: display components from Focus Enhancements, hard drives from Maxtor Corporation, Celeron® microprocessors from Intel Corporation, and video decoder components from Sigma Designs. The components are linked together via an embedded Linux-based operating system operated by TUXIA.

      Schematics of the Intel Media Center Reference Design are now available for download to consumer electronics OEMs, set-top box manufacturers, and content and service providers.

      Cirrus Logic Inc.

      Cirrus Logic is a premier supplier of high-performance analog, DSP, and codec chip solutions for consumer entertainment electronics that allow people to see, hear, connect, and enjoy digital entertainment. Building on its global market share leadership in audio integrated circuits and its rich mixed-signal patent portfolio, the company targets mainstream audio, video and Internet entertainment applications in the consumer entertainment market. Cirrus Logic operates from headquarters in Austin, Texas, and major sites located in Fremont and El Dorado Hills, Calif., Broomfield and Boulder, Colo., as well as offices in Europe, Japan and Asia. More information about Cirrus Logic is available at www.cirrus.com.

      Safe Harbor Provision

      Except for historical information contained herein, the matters set forth in this news release are forward-looking statements that are dependent on certain risks and uncertainties including such factors, among others, as the ability of the CS92288 to perform as expected and the risk factors listed in the company`s Form 10-K for the year ended March 30, 2002, and in other filings with the Securities and Exchange Commission. The foregoing information concerning Cirrus Logic`s business outlook represents our outlook as of the date of this news release, and Cirrus Logic undertakes no obligation to update or revise any forward-looking statements, whether as a result of new developments or otherwise, except as required by law.

      Note to editors: Cirrus Logic is a registered trademark of Cirrus Logic Inc. All other product names noted herein may be trademarks of their respective holders.



      --------------------------------------------------------------------------------
      Contact:

      Cirrus Logic Inc., Austin
      Jack Taylor, 512/912-3231
      jack.taylor@cirrus.com
      Avatar
      schrieb am 03.07.02 18:25:57
      Beitrag Nr. 399 ()
      Die Finanzierung scheint abgeschlossen...........
      Avatar
      schrieb am 07.07.02 21:02:14
      Beitrag Nr. 400 ()
      servus

      charttechnisch schaut`s nicht so schlecht aus.
      http://stockcharts.com/def/servlet/SC.web?c=FPLY
      der macd hat schon reagiert und der große sprung nach oben
      könnten insider ausgelöst haben.
      die korrektur am freitag war wohl eher gesund.

      der composite geht auch up


      wickerl
      Avatar
      schrieb am 09.07.02 00:15:17
      Beitrag Nr. 401 ()
      only for mock:

      this makes you so fast nobody after.
      i believe me kicks a horse only 200 shares traded today.
      i drive out the skin fply co down again.
      i think my pig whistles, it knocks me out the socks
      mock listen, what comes from outside in
      i white a go-home pre-punch: sell fply or
      you stand like the ox before the hill

      i hope you can anderstand my engish well

      wickerl


      pain let after, i wish all the best
      Avatar
      schrieb am 09.07.02 22:46:42
      Beitrag Nr. 402 ()
      AFI-Capital has provided its services for the following projects.
      http://www.afi-capital.com/credits.htm
      Avatar
      schrieb am 09.07.02 22:53:45
      Beitrag Nr. 403 ()
      s the number of broadband Internet users and digital video subscribers increases, so does the demand for consumer electronics products
      that can tap into and store today?fs treasure trove of digital content. One common characteristic shared by these new products is their need for
      greater storage capacity. To answer this need, consumer electronics manufacturers are increasingly turning to the magnetic hard disk drive.

      This report examines and updates the integration of hard disk drive-based storage in consumer electronics products. Specifically, it examines
      the markets for products like Personal Video Recorders (PVRs), digital audio jukeboxes, and other devices with integrated local storage
      capabilities.

      The report offers worldwide unit shipment and revenue forecasts for:
      - PVRs
      - Digital audio jukeboxes
      - Portable digital music players with integrated hard disk drives

      In addition, worldwide unit shipments forecasts are provided for:
      - Television sets with integrated hard disk drives
      - Video game consoles with hard disk drives

      able of Contents

      Executive Summary
      Methodology
      Overview: The Emergence of Local Magnetic Storage in Consumer Electronic Products
      Why Hard Disk Drive-based Local Storage?
      Industry Interest in Local Storage is Increasing
      Hard Disk Drive-based Product Segments
      Video Products
      PVRs
      Types of PVRs
      PVR Service Providers
      TiVo
      ReplayTV
      UltimateTV
      Keen PM
      PVRs in the Satellite Industry
      Echostar
      DirecTV
      PVRs in the Cable Industry
      Motorola Broadband
      Scientific-Atlanta
      Pace
      Stand-alone PVRs
      Panasonic
      Philips
      Sony
      Other Types of PVRs
      Moxi Digital
      Fujitsu Siemens
      Other Manufacturers
      PVR Issues
      PVR Forecasts
      Time Shifting Competition: DVD Recorders and PVRs
      TV`s with Integrated Hard Disk Drives
      Issues
      Forecast
      Audio Products
      Portable Digital Music Players
      Manufacturers & Models Integrating Hard Disk Drives
      Apple
      Archos
      Creative Labs
      D-Link
      e.Digital
      RCA
      SONICblue
      Portable Player Issues
      Portable Digital Music Players with Hard Disk Drives: Forecast
      Digital Audio Jukeboxes
      Manufacturers & Models Integrating Hard Disk Drives
      Compaq
      Escient
      Fullplay Media
      Hewlett-Packard
      Imerge
      JVC
      Kenwood
      Lansonic
      Perception Digital
      ReQuest Multimedia
      ReVox
      Samsung
      Sima
      SONICblue
      ZAP Media
      Digital Audio Jukebox Issues
      Digital Audio Jukeboxes: Forecast
      Other Consumer Electronics Devices with Integrated Hard Disk Drives
      Video Game Consoles
      PDAs
      Hard Disk Drive Manufacturers in the Consumer Electronics Market
      Seagate
      Maxtor
      Western Digital
      IBM
      Toshiba
      The Next Few Years

      List of Tables

      Table 1. Worldwide Unit Shipment Forecast: Personal Video Recorders (000s)
      Table 2. Worldwide PVR Revenue Forecast ($ in millions)
      Table 3. A Time Shifting Forecast Contrast: PVRs vs. DVD Recorders (000s)
      Table 4. TV sets with Integrated Hard Disk Drives: Worldwide Unit Shipment Forecast (000s)
      Table 5. Portable Digital Music Players with Hard Disk Drives: Worldwide Unit Shipment Forecast (000s)
      Table 6. Portable Digital Music Players with Hard Disk Drives: Worldwide Revenue Forecast ($ in millions)
      Table 7. Digital Audio Jukeboxes: Worldwide Unit Shipment Forecast (000s)
      Table 8. Digital Audio Jukeboxes: Worldwide Revenue Forecast ($ in millions)
      Table 9. Video Game Consoles with Hard Disk Drives: Worldwide Unit Shipment Forecast (000s)

      List of Figures

      Figure 1. Maxtor`s 541DX Hard Disk Drive for Consumer Electronics Applications
      Figure 2. Apple`s iPod Portable Digital Music Player
      Figure 3. Panasonic`s Showstopper PVR with ReplayTV Service
      Figure 4. Internal view of the ReplayTV 4000
      Figure 5. Worldwide Unit Shipment Forecast: Personal Video Recorders (000s)
      Figure 6. Portable Digital Music Players with Hard Disk Drives: Worldwide Unit Shipment Forecast (000s)
      Figure 7. Digital Audio Jukeboxes: Worldwide Unit Shipment Forecast (000s)
      Figure 8. Microsoft`s Xbox



      Hard Disk Drives Answer Call for Greater Storage Capacity in Consumer Electronics Products

      SCOTTSDALE, Ariz., May 21, 2002 - As the number of broadband Internet users and digital video subscribers has increased over the past few
      years, there has been a concurrent demand for advanced consumer electronics products that can tap into and play back digital files. According
      to In-Stat/MDR, today?fs consumers of digital content are also looking for a more ?gpersonalized?h experience that allows them to customize and
      store vast amounts of digital video, music, and data. Many consumer electronics manufacturers have responded to the demand for greater
      storage capacity by turning to the magnetic hard disk drive, an option that meets their customers?f desires for increased storage while
      maintaining reasonable product price points. Hard disk drives are now found in products like personal video recorders (PVRs), in video game
      consoles like Microsoft?fs Xbox, in portable digital music players like Apple?fs popular iPod, as well as in other products like digital audio
      jukeboxes and even television sets.

      ?gMany of the leading hard disk drive manufacturers have been developing products for the consumer market for several years, and they are
      finally beginning to taste success, ?h according to Mike Paxton, a Senior Analyst with the high-tech research firm. ?gWhile the PC industry
      remains the most important market for hard disk drives, the consumer electronics market is developing into an excellent secondary market
      segment.?h While use of hard disk drives will grow in the consumer segment, other storage formats will provide plenty of competition. Flash,
      RAM, and optical storage solutions will continue to be widely used in the consumer products space, although the advantages that hard disk
      drives offer to consumer electronics manufacturers - reliability, cost competitiveness, and capacity - should continue to provide hard disk drive
      suppliers with a distinct advantage.

      In-Stat/MDR also found that:

      Worldwide unit shipments of PVRs are forecasted to increase from 1.2 million in 2001, to over 6 million in 2003. Over the same period, PVR product
      revenues are forecasted to increase from $550 million to over $2.3 billion.
      Satellite set top boxes with integrated hard disk drives will continue to make up the bulk of PVR unit shipments, although cable set top box-based
      PVR unit shipments are expected to grow rapidly over the next two years.
      Portable digital music players that integrate hard disk drives have proven to be extremely popular. Led by models like the iPod and the Rio Riot,
      worldwide unit shipments are forecasted to increase from 230,000 in 2001 to over 950,000 in 2003.
      Product development of consumer electronics products with hard disk drive-based storage is continuing. The next generation of products will
      include hard disk drive-enabled PDAs, cell phones, and even wearable computers

      The report, From TiVo to the iPod, Hard Disk Drives Penetrate Consumer Electronics Products (#IN020009MI), examines and updates the
      integration of hard disk drive-based storage in consumer electronics products. The report offers worldwide unit shipment and revenue forecasts
      for PVRs, digital audio jukeboxes, portable digital music players with integrated hard disk drives, television sets with integrated hard disk drives
      and video game consoles with hard disk drives.?@
      Avatar
      schrieb am 14.07.02 21:48:50
      Beitrag Nr. 404 ()
      keiner mehr da?
      sind denn alle bereits ausgeflogen?
      Avatar
      schrieb am 14.07.02 22:31:13
      Beitrag Nr. 405 ()
      Hi Wickerl,

      ich bin noch da und keineswegs ausgeflogen, nur mit anderen Dingen beschäftigt.
      Vielleicht hilft dir dieses hier:

      http://media.corporate-ir.net/media_files/nsd/twmc/reports/t…

      This is only the beginning!

      Gruß,
      Brummbär
      Avatar
      schrieb am 15.07.02 18:21:29
      Beitrag Nr. 406 ()
      Cirrus Logic Selects iObjects` Dharma™ Digital Audio Platform for Maverick™ Based Systems


      Las Vegas, NV - January 6, 2001
      Designed with Maverick
      Dharma`s design takes full advantage of the power and programmability of Cirrus Logic`s Maverick Internet audio SOCs. Cirrus` new Dharma-based reference design will support the entire range of Maverick processors including the 7312, the recently announced 9312 and future Maverick processors. An Internet audio leader, the Maverick line targets new Internet audio markets where decoding audio and protecting digital content are essential. Cirrus Logic`s patent-pending MaverickKey™ and MaverickLock™ technology provide manufacturers with a variety of security choices, including the highest "military level" security. Maverick on-chip security utilizes specific hardware IDs, such as those assigned for Secure Digital Music Initiative (SDMI) or any other authentication mechanism.



      Monday July 15, 7:03 am Eastern Time
      Press Release
      SOURCE: Cirrus Logic

      Cirrus Logic Delivers Performance and Rich Functionality For iRiver`s Award-Winning SlimX Portable Audio Player
      Cirrus Builds on Portable MP3 Leadership, Establishes Momentum in Exploding CD-Based MP3 Player Market
      AUSTIN, Texas--(BUSINESS WIRE)--July 15, 2002-- Cirrus Logic Inc. (Nasdaq:CRUS - News) today announced a portable audio design win with iRiver that establishes Cirrus as an early leader and innovator in the CD-based MP3 player space -- an exploding digital entertainment category that is building marketplace momentum by creating convenient and inexpensive new ways to store, carry and enjoy multiple hours of digital music.

      Cirrus` EP7312 processor provides powerful performance and rich functionality for iRiver`s award-winning SlimX iMP-350, which is the world`s slimmest CD-based MP3 player. Measuring just 16.7mm thick, the SlimX offers up to 23 hours of music on a single CD when using such popular music formats as MP3, ASF and the Microsoft WMA digital audio content standard.

      "The groundbreaking SlimX product is a great example of why consumers are rapidly adopting CD-based MP3 players for portable music," said Lew Paceley, marketing vice president, Crystal Products Division, Cirrus Logic. "Consumers like the fact that they can burn more than 250 of their songs on a lightweight, inexpensive CD-R. Now that manufacturers like iRiver are bringing ultra-thin CD-based MP3 players to market, consumers have an easy new way to use and enjoy their digital music collections wherever they go."


      Gruss Orchid
      Avatar
      schrieb am 15.07.02 19:23:33
      Beitrag Nr. 407 ()
      servus

      ich befürchtete schon hier selbstgespräche führen zu müssen.

      nun müßten doch die news von fply auch bald kommen?

      das hier stammt nicht von mir, da hat ein übersetzungsprogramm geholfen:

      Montag Juli 15, 7:03 morgens östliche Zeit

      Pressekommuniquã©

      QUELLE: Cirrus-Logik

      Cirrus-Logik liefert Leistung und reiche
      Funktionalität für Zusprechen-Gewinnenden
      SlimX der iRivers beweglichen Audiospieler

      Cirrus-Bauten auf beweglicher Führung MP3, stellt Momentum her, wenn sie CD-Based MP3
      Spieler-Markt explodieren

      AUSTIN, Texas -- (BUSINESS WIRE) -- Juli 15, 2002 -- Cirrus Logic Inc. (Nasdaq:CRUS - Nachrichten) verkündete heute einen
      beweglichen Audiodesigngewinn mit iRiver, das Cirrus als ein früher Führer und Pionier im CD-based MP3 Spielerplatz herstellt -- eine
      explodierende digitale Unterhaltung Kategorie, die Gebäudemarktmomentum ist, indem es die bequemen und billigen neuen Methoden
      erstellt zu speichern, mehrfache Stunden der digitalen Musik tragen und genießen.

      Prozessor EP7312 der Cirrus` stellt leistungsfähige Leistung und reiche Funktionalität für award-winningslimX iMP-350 der iRivers zur
      Verfügung, das der dünnste CD-based MP3 der Welt Spieler ist. Gerade starkes 16.7mm messend, bietet das SlimX bis 23 Stunden
      Musik auf einer einzelnen CD an, wenn das Verwenden solcher populärer Musik als MP3, ASF und der Microsoft WMA digitale
      zufriedene Audiostandard formatiert.

      "das groundbreaking SlimX Produkt ist ein großes Beispiel von, warum Verbraucher schnell CD-based MP3 Spieler für bewegliche
      Musik annehmen," sagte Lew Paceley, Marketing-Vizepräsident, Kristallproduktsparte, Cirrus-Logik. "Verbraucher mögen die Tatsache,
      daß sie mehr brennen können, als 250 ihrer Liede auf einem kompakten, billigen Cd-r., nun da Hersteller wie iRiver ultradünne CD-based
      MP3 Spieler zum Markt holen, Verbraucher eine einfache neue Methode haben, ihre digitalen Musikansammlungen zu benutzen und zu
      genießen, wohin sie gehen."

      Forschung festes IDC prognostiziert, daß VEREINIGTE STAATEN Versand CD-based MP3 der Spieler die jeder anderen
      beweglichen komprimierten Audiospielerkategorie 2002 übertrifft, und wird von über 1 Million Maßeinheiten 2001 wachsen, um 18
      Million Maßeinheiten 2006 zu übertreffen und stellt eine zusammengesetzte jährliche Wachstumsrate von 77 Prozent dar.

      "komprimierte Audio-CD-Spielerangebot eine extrem kosteneffektive Methode, damit Verbraucher Musik weg von einem PC genießen,"
      sagte IDC Forschung Analytiker Susan Kevorkian. "konkurrierende Einheitpreispunkte plus billige Speichermedien sind eine gewinnende
      Kombination."

      Prozessor EP7312 der Cirrus` aktiviert die reiche Funktionalität, die Ravezusammenfassungen Verbraucher und Rezensenten gleich
      festgelegt hat -- von seiner hervorragenden Audioqualität von bedienungsfreundlichen Fernbedienung und zu von den erstaunlichen guten
      Blicken. In den letzten Monaten ist das SlimX ein CNET "Oberseite ein 10 Winter-Wunder" und Wahlpreise der gegebenen Herausgeber
      von CNET, von ZD-Net, VON DER PC Zeitschrift und von der Computer-Spiel-Welt benannt worden.

      "die Mission der iRivers, zum der Verbraucher bereitzustellen, die Flexibilität hören und speichern, die ihre Lebensstile widerspiegelt, liegt
      weiter an unserem Verhältnis zur Cirrus-Logik," erhöhtes, sagte John Kim, Präsident, iRiver Amerika. "EP7312 der Cirrus` spielte eine
      bedeutende Rolle in unserer Fähigkeit, ein Welt-Kategorie Audioprodukt zu liefern, das hat ergriffen die Aufmerksamkeit der Industrie."

      Der SlimX Spieler verwendet die in hohem Grade integrierte Architektur EP7312 der Cirrus`, um eine aussergewöhnliche bewegliche
      Unterhaltung Einheit anzubieten. Die EP7312`s niedrige Leistungsbedarfhilfe das SlimX liefern 23 Stunden Playback mit gerade zwei
      Ni-MH nachladbare Batterien und zwei AA Batterien. Zusätzlich aktivieren die hochentwickelten zufriedenen Audioerreichbaren
      Fertigungsgenauigkeiten des EP7312 den Spieler, Playback der mehrfachen digitalen Musikformate einschließlich MP3, WMA und ASF
      zu unterstützen.

      Das SlimX ist von den Hauptverteilern einschließlich Amazon.com, Mikrolager, gute Kerle und Marke Handelszentrum vorhanden.

      Über Cirrus-Logik

      Cirrus-Logik ist ein Premierlieferant leistungsstarke Entsprechung und DSP Chip-Lösungen für Verbraucherunterhaltung Elektronik, die
      Leuten erlauben, digitale Unterhaltung von zu sehen, von zu hören, von anzuschließen und von zu genießen. Gebäude auf seiner globalen
      Marktanteilführung Audiointegrierte Schaltungen und seine reiche Mischensignal Patentmappe, die Firma zielt in Hauptströmungsaudio, im
      Bildschirm und in der Internet-Unterhaltung Anwendungen im Verbraucherunterhaltung Markt. Cirrus-Logik funktioniert von den
      Headquarters in Austin, Texas und die Hauptsites, die Fremont und EL Dorado in den Hügeln, Calif., Broomfield und Boulder, Colo.,
      sowie Büros in Europa, in Japan und in Asien gelegen sind. Mehr Informationen über Cirrus-Logik sind an www.cirrus.com vorhanden.


      wickerl
      Avatar
      schrieb am 15.07.02 22:20:55
      Beitrag Nr. 408 ()
      Hi,

      ich beobachte nun eine ganze Weile das Handelsgeschehen an der OTC und FullPlay Media Systems. Meiner Meinung nach ist es immer wieder Knight Trading, welche den Kurs am häufigsten nach unten aber auch nach oben drückt. Eventuell laufen da Tradings mit Verstöße gegen US-Handelsregeln?

      Ich kann es leider nicht beweisen aber schaut selber, das Kürzel ist NITE!

      Grüße.
      Brummbär
      Avatar
      schrieb am 15.07.02 22:27:03
      Beitrag Nr. 409 ()
      ... ein Schelm wer böses denkt:
      http://biz.yahoo.com/prnews/020715/nym169_1.html

      (Soeben gefunden)

      Brummbär
      Avatar
      schrieb am 16.07.02 09:33:02
      Beitrag Nr. 410 ()
      Windows Media 9 für Unterhaltungselektronik

      Pioneer hat erklärt, die unter dem der Bezeichnung "Corona" bekannt gewordene Multimedia-Architektur aus dem Hause Microsoft in kommenden Produkten fürs "Digital Network Entertainment" einsetzen zu wollen. Microsoft hatte erst heute den offiziellen Namen der dritten Generation seiner Multimedia-Software bekannt geben. Wenig überraschend soll die bislang als "Corona" bezeichnete Kreation unter dem Namen "Windows Media 9 Series" vermarktet werden -- aktuell ist Windows Media 8.


      Das erste Pioneer-Gerät mit Windows Media 9 soll die Ende des Jahres auf dem US-Markt erscheinende "DigitalLibrary" sein. Nach bisherigen Berichten handelt es sich dabei um einen Multimedia-Server für zu Hause, der via Breitband-Anschluss Verbindung zu Content-Providern aufnehmen kann und schließlich Audio- und Videodatenströme an mehrere Clients im Haus liefert. Laut Pioneer lassen sich etwa durch die Verwendung von Windows Media Audio (WMA) doppelt so viele Audiodaten in CD-Qualität auf der Festplatte der DigitalLibrary speichern wie bei der Verwendung von MP3 als Kompressionsverfahren. Zudem unterstütze Windows Media digitales Rechtemanagment, was die Nutzung entsprechend gesicherter Audio- und Video-Daten ermögliche.

      Nachdem Panasonic auf der diesjährigen CES seine Unterstützung für WMA angekündigt und auch bereits entsprechend ausgestattete DVD-Player präsentiert hatte, war es nur noch eine Frage der Zeit, bis auch Windows Media Video in den Consumer-Bereich vordringen würde. Bleibt nur noch die Frage, wann die ersten DVD-Player mit eingebauten Decodern für Windows Media 9 angekündigt werden; immerhin lobte Microsoft bereits die Vorteile einer CD mit WMV-Film gegenüber einer DVD. Zusätzlich bietet der neue Audio-Codec in der kommenden Version 9 auch Mehrkanal-Ton: Der Vorstoß in die Heimkinowelt dürfte auch Surround-Entwickler Dolby kaum freuen. (nij/c`t)
      Avatar
      schrieb am 16.07.02 20:48:09
      Beitrag Nr. 411 ()
      Hallo Brummbär,
      würdst Du mir bitte kurz den Inhalt der Yahoo-knigt-trading-seite erklären und welchen Zusammenhang Du mit den Tradings bei FPLY vermutest?
      Vielen Dank
      Gruss Sarrefranz
      Avatar
      schrieb am 16.07.02 21:00:33
      Beitrag Nr. 412 ()
      Hi Sarrefranz,

      beobachte folgende Seite:
      http://www.otcbb.com/asp/mp_quotes.asp?Quotes=fply&Board.x=3…
      Knight Trading (NITE) ist in der Regel der aktivste Kursmakler.

      Gruß,
      Brummbär
      Avatar
      schrieb am 16.07.02 21:51:28
      Beitrag Nr. 413 ()
      Hi,

      die Aktionärsversammlung ist am 20. November 2002 vorgesehen.
      http://knobias.10kwizard.com/filing.php?repo=tenk&ipage=1799…

      Sarrefranz,

      Knigth Trading hat heute bei $0,35 gekauft und vor ein paar Minuten bei §0,40 verkauft.


      Grüße,
      Brummbär
      Avatar
      schrieb am 16.07.02 22:37:27
      Beitrag Nr. 414 ()
      Nochmal ich,

      hatte heute ein bischen Zeit und habe auch so manches im Internet gesichtet.
      An die Long-Term-Sharholders unter uns!
      Schaut euch diese Webpage an:
      http://www.otcbb.com/profiles/FPLY.htm
      Ist euch unter "Share Data" was aufgefallen?

      Grüße,
      Brummbär
      Avatar
      schrieb am 16.07.02 22:50:49
      Beitrag Nr. 415 ()
      Hallo Brummbär,
      soll das etwa bedeuten das fply zum 15.5.2002 eine Kapitalerhöhung gemacht hat und jetzt 50 millionen Stücke im Umlauf sind? Oder ist das nur die Berechtigung bis 50 mill. zu verkaufen? Was bedeutet 10QSB?
      Gruss sarrefranz
      Avatar
      schrieb am 16.07.02 22:58:40
      Beitrag Nr. 416 ()
      hallo,
      hab da was gefunden.
      Das Unternehmen ist verpflichtet, Quartalsberichte in der Form 10QSB binnen 45
      Tagen nach Quartalsende und Jahresberichte in der Form 10KSB binnen 90 Tagen ...
      http://www.sangui.de/de/aktie/bilanz.html [Weitere Ergebnisse von www.sangui.de]
      Avatar
      schrieb am 16.07.02 23:57:33
      Beitrag Nr. 417 ()
      Hat FPLY eine Kapitalerhöhung durchgeführt ?
      So eine blöde Frage !
      Ohne euch ist ist schon längst zu 0,40 gelaufen.
      Ihr seit erst wieder dran wenn die Investoren die Stücke
      raufziehen und euch dies für 1 $ verkaufen.
      50 Mio sind nun im Umlauf was eine schöne verwässerung ist.
      Der Kurs wird nun nie mehr über 1 $ kommen.
      Aber bis dahin werden die Lichter doch noch ausgehen.
      Avatar
      schrieb am 17.07.02 13:38:40
      Beitrag Nr. 418 ()
      Wednesday July 17, 5:59 am Eastern Time
      Press Release
      SOURCE: Fullplay Media Systems, Inc.
      Fullplay Media Announces New Board Members
      BELLEVUE, Wash.--(BUSINESS WIRE)--July 17, 2002--Fullplay Media Systems, Inc. (OTCBB:FPLY - News), a leading provider of networked digital media solutions for home and commercial use, announced today the appointment of three new independent Board members effective July 1, 2002.

      Anthony Bay, Jim Cady and David Risher join existing Board members Peter Miller and Dennis Tevlin.

      Anthony Bay is an advisor to technology companies and a private venture investor with over 20 years experience in various roles within the high-tech industry. Bay currently serves on the boards of Loudeye Corporation and European Capital Ventures. He spent 6 years with Microsoft most recently as vice president and general manager of its Digital Media Division and a member of its executive staff. In this role he was responsible for Microsoft`s multimedia, streaming media and digital rights management technologies. Previously, Bay was general manager of Microsoft`s Commercial Systems Division, responsible for core components of Microsoft`s Internet services platform. Bay also held management positions at Apple Computer and two Silicon Valley start-up companies. Bay received a BA from the University of California at Los Angeles and an MBA from San Jose State. He also studied at INSEAD in France.

      Jim Cady is the president and CEO of Watchguard Technologies (Nasdaq:WGRD - News), a leading provider of Internet security solutions. Cady brings with him over 20 years experience in the electronics, communications and high technology industries. Prior to his position at Watchguard, Cady served as president of SONICblue`s Rio division where he helped drive Rio to a position of market leadership, growing its worldwide customer base into the millions. He has also held executive positions at Diamond Multimedia, a leading vendor of computer and networking hardware and at Supra Corp. Cady holds a B.S. in marketing and computer science from Portland State University.

      David Risher has most recently served as senior vice president, Marketing and Merchandising at Amazon.com where he was responsible for managing worldwide marketing and retail merchandising activities. Before joining Amazon.com, David founded and managed Microsoft Investor, Microsoft`s web property for personal investment. From 1991 to 1995, he held a variety of management positions within Microsoft, including Microsoft Access Product Unit Manager. In this role he oversaw the marketing and product development of Microsoft Access `95. From 1987 to 1989 Risher worked as an associate at the strategy consulting firm The LEK Partnership, where he created econometric models for retailers. David received his BA in Comparative Literature, magna cum laude, from Princeton University and his MBA from Harvard Business School.

      "We are very pleased to have Anthony, Jim and David join the team," said Dennis Tevlin, president and CEO of Fullplay. "They bring with them years of relevant experience and accomplishments in areas that will be very important to Fullplay`s future success. Over the last eighteen months, we have restructured the company`s operations, rebuilt the management team and staff, and refocused the company on building complete digital media solutions. Rebuilding the company`s Board was the next step in our mission. Our ability to attract this caliber of Director is a clear indication of where we are headed as a company."

      Bay, Cady and Risher were appointed to fill positions opened by the resignations of Curt Blake, Brent Nelson and Mark Phillips. Phillips remains as Fullplay`s chief technology officer.

      "We very much appreciate the contributions made by Curt, Brent and Mark in their capacity as board members," said Tevlin, "They played an important role in getting us to this level."

      About Fullplay Media Systems, Inc.

      Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and consumer electronics markets. Fullplay is headquartered at 12600 SE 38th, Suite 150, Bellevue, WA 98006, USA. Fullplay is listed on the OTC.BB under the symbol "FPLY" and can be reached on the web at www.fullplaymedia.com.

      Certain information included in this communication contains statements that are forward-looking, such as statements relating to the future anticipated direction of the high technology industry, plans for future expansion, various business development activities, planned capital expenditures, future funding sources, anticipated sales growth and potential contracts. These forward statements are subject to a number of known and unknown risks and uncertainties that could cause actual operations or results to differ materially from those anticipated. These risks include, among others, risks associated with unproven sales of the Company`s products, risks associated with the software development and risks associated with liquidity. Certain of these risks and other risks are described in the Company`s Form 10-KSB filed with the Securities and Exchange Commission (SEC) and available from the SEC`s Web site at http://www.sec.gov/
      Avatar
      schrieb am 17.07.02 16:01:31
      Beitrag Nr. 419 ()
      Hallo zusammen

      Seit ihr langsam alle am verbloeden? FPLY hat keine 50 Mio Aktien ausstehend. Es wurde wahrscheinlich bewilligt, dass bis zu 50 Mio ausgegeben werden koennten. Zudem wurden keine Finanzierungen bei $0.40 gemacht. Es wurde ueberhaupt nichts unter $0.50 gemacht.

      Lasst Euch von Mock2 nicht in die Irre fuehren. Er wird schon noch sein Wunder erleben.

      Techroad
      Avatar
      schrieb am 17.07.02 18:56:27
      Beitrag Nr. 420 ()
      "50 Mio sind nun im Umlauf was eine schöne verwässerung ist."

      Hey Franzi erklär doch mal den interessierten Lesern dieses Threads den Unterschied zwischen Autorisiert und Outstanding,

      Ok,Du kannst es nicht,wie ich Deinem letzten Beitrag entnehme.
      Deutsch Lektion 1 für unseren Amerikanischen Bordteilnehmer

      Autorisiert Artverwandte Wörter

      Befugt/Berechtigt/Genehmigt/Gestattet/Bewilligt

      Ein gut gemeinter Rat von mir,lass besser die Finger von Aktien.
      Avatar
      schrieb am 17.07.02 19:02:45
      Beitrag Nr. 421 ()
      "Aber bis dahin werden die Lichter doch noch ausgehen"

      Na klar,genau deswegen sind die drei Neuen auch zu Fullplay gestossen,weil diese Firma so gar keine Zukunft mehr hat,bohh bist ein schlaues Kerlchen,Hut ab.....
      Avatar
      schrieb am 17.07.02 19:36:45
      Beitrag Nr. 422 ()
      tja, schaun mer mal was mecker-mock wieder zu mocken hat.
      armer, armer mockel. was wird er nun wieder alles in sich
      hinein fressen müssen. vor frust. oder vielleicht doch mit
      der leidenschaft am untergang?

      von kathy`s enthält einen guten bericht.

      http://www.investortoinvestor.com/dcforum/cgi-bin/dcboard.cg… Jul-16-02, 06:56 PM (EST)
      75. "7/16/02 - FPLY - Fullplay Media filed a FORM 8-K dated July 15, 2002 "
      Dear Investor to Investor readers:

      Fullplay Media has filed an 8K stating that the 2002 annual shareholder meeting is tentatively scheduled for
      November 20, 2002.

      I had a chance to speak with Dennis Tevlin today about Fullplay Media. He was very positive and said things
      are going well, in fact when I asked him if everything was going okay with the TransWorld FYE deal, he said
      “better than okay”, but would not get into specifics as usual.

      I got the distinct impression that the company had no worries on the financing or earnings fronts and that
      the company was going strong. He said that he has been very busy doing company business and not
      spending time promoting the company because of it. I think that things will probably change in regard to
      promotion later in the summer after financials are disclosed and we get news about installations of FYE
      listening viewing stations.

      Kathy Knight-McConnell
      Investor to Investor
      http://www.investortoinvestor.com

      Item 5: Other Events

      The Registrant’s 2002 annual meeting of shareholders is tentatively scheduled for November 20, 2002. The
      location and record date for the meeting have not yet been set.

      Proposals of shareholders to be considered for inclusion in the Registrant’s proxy statement and proxy for the
      Company’s 2002 annual meeting of shareholders must be received by Fullplay Media Systems, Inc. at its
      principal office at 12600 SE 38th Street, Suite 150 Bellevue, WA 98006, Attn: Richard Barber, on or before
      August 15, 2002.

      In addition, in order for a matter to be properly brought before the 2002 annual meeting of shareholders by a
      shareholder, notice of a matter must be received by the Registrant a reasonable time before the Registrant
      mails its proxy materials to shareholders.


      SIGNATURES


      Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this
      report to be signed on its behalf by the undersigned hereunto duly authorized.

      FULLPLAY MEDIA SYSTEMS, INC.


      Dated: July 15, 2002 By: /s/
      Richard Barber
      CFO, Vice President of Finance,
      Secretary and Treasurer

      Click here to read disclaimer: http://www.investortoinvestor.com/disclaim.html
      Avatar
      schrieb am 17.07.02 20:00:39
      Beitrag Nr. 423 ()
      dieser jim cady passt in fply wie die faust auf das auge

      02.07.2001 11:30 -mj-
      Die WatchGuard Technologies Inc., ein Unternehmen für Netzwerksicherheit, meldete am
      Montag, dass sie Jim Cady zu ihrem neuen President und COO berufen hat.

      Cady folgt somit Christopher Slatt, Chairman und CEO, als President. Slatt bleibt jedoch
      weiterhin Chairman und CEO.

      Cady war zuvor sowohl bei der SONICblue Inc. als auch bei der Diamond Multimedia Systems
      Inc. tätig. Letztere wurde in 1999 von SONICblue übernommen. Bei der Supra Corp., die 1995
      von Diamond Multimedia akquiriert wurde, hatte Cady die Position des Executive Vice President
      und COO inne.

      Die Aktie von WatchGuard schloss gestern an der Nasdaq bei 10,25 Dollar (+9,63 Prozent).
      Avatar
      schrieb am 17.07.02 20:13:36
      Beitrag Nr. 424 ()
      wow, he was geht da vor?

      das hier ist David Risher (Foto), der war senior
      vice president des weltgrößten online-händlers Amazon.
      Avatar
      schrieb am 17.07.02 20:35:05
      Beitrag Nr. 425 ()
      was läuft da ab?
      anthony bay ist ein weiterer super mega media manager
      http://google.yahoo.com/bin/query?p=anthony+bay+microsoft&hc…
      Avatar
      schrieb am 17.07.02 21:10:18
      Beitrag Nr. 426 ()
      Hey Wickerl,das sind doch die drei Konkursverwalter,Fullplay existiert überhaupt nicht mehr,so ist das nun mal in den Staaten,erst werden wie blöd Autorisierte Aktien auf den Markt geschmissen,die SEC hat noch gar nichts davon mitbekommen,weil die haben soviel zu tun mit Worldcom,Xerox etc.da fällt es gar nicht auf wenn eine kleine Company mal eben 36 mio. neue Shares auf den Markt bringt.
      Avatar
      schrieb am 17.07.02 22:02:00
      Beitrag Nr. 427 ()
      jo geanu, schnell verkaufn, do kommt wos gigamäßiges auf die
      unautorisierten aktienbesizter zu.
      machs guad orchid, i drink jetzt a schdamperl.
      für den mock den dreiquartlprivatier bitte a gracherl
      der is eh so a vareckling.

      servus,
      wickerl
      Avatar
      schrieb am 18.07.02 08:55:01
      Beitrag Nr. 428 ()
      I hab alles verkauft ,weil ja die Firma am Ende ist sogt da Mock !

      An Techroad ,

      Ärgere dich doch nicht , nimms mit Humor wir wissen ja was in der Firma steckt.
      Soll er doch Posten was er will , wir können ihn dann ja mal unter der Brücke besuchen hehe ;-)
      Avatar
      schrieb am 18.07.02 16:43:24
      Beitrag Nr. 429 ()
      @Brummbär

      NITE ist tatsächlich ein Ar...,seit vorgestern hab` ich eine Kauforder zu $0,47 im Markt(unser Freund will mir ja keine verkaufen),ist aber immer noch nicht ausgeführt worden,die MM`s besitzen heute aber die Dreistigkeit das bid auf $0,37 zu stellen,für wie blöd halten die uns eigentlich.
      Avatar
      schrieb am 18.07.02 18:46:19
      Beitrag Nr. 430 ()
      servus
      na, wenn das nicht nach fply riecht:

      http://de.news.yahoo.com/020716/71/2uzo2.html
      Dienstag 16. Juli 2002, 17:54 Uhr
      Microsoft bringt Windows XP mit Fernbedienung

      Seattle (Reuters) - Der US-Softwarehersteller Microsoft will nach eigenen Angaben eine
      neue Version seines Betriebssystems Windows XP mit einer Fernbedienung nutzbar
      machen.

      Mit dem neuen "Windows XP Media Center" sollen sich Computer auf Knopfdruck in
      digitale Multimedia-Zentralen verwandeln. Die neue Software werde nur zusammen mit
      extra entwickelten PCs voraussichtlich
      Ende November in den USA, Kanada
      und Südkorea auf den Markt kommen,
      teilte das Unternehmen am Dienstag
      mit. Die Computer sollen von der
      US-Firma Hewlett-Packard, von NEC
      in Japan und der koreanischen Firma
      Samsung entwickelt werden. Sie sollen
      über erweiterte Fähigkeiten zum
      Abspielen von Musikdateien, DVDs
      und auch als Fernseher dienen.

      Die mit den Geräten gelieferten Fernbedienungen haben einen
      Start-Knopf, ähnlich dem weithin bekannten Start-Button von Windows.
      Damit soll eine einfache Benutzeroberfläche auf den Computerbildschirm
      gerufen werden, die einen schnellen Zugang zu den verschiedenen
      Unterhaltungsangeboten ermöglicht.

      Das unter dem Code-Namen "Freestyle" entwickelte XP-Version richte sich vor allem an Fans digitaler Medien und jüngere
      Nutzer, sagte eine Marketing-Managerin des Unternehmens in Redmond. Besonders jüngere Nutzer seien es gewohnt, auf
      dem Computer Musik zu hören und Videos zu sehen. Für sie sei das Komplett-Angebot mit Internet-Zugang, E-Mail und
      digitalen Unterhaltungsangeboten gedacht.
      Avatar
      schrieb am 18.07.02 18:50:24
      Beitrag Nr. 431 ()
      ......... oder hier?
      Dienstag 16. Juli 2002, 15:23 Uhr
      Microsoft enthüllt Windows XP Media Center Edition

      Microsoft hat dem seit Monaten angekündigten Unterhaltungs-Betriebssystem Freestyle den
      Namen "Windows XP Media Center Edition" verpasst. Gleichzeitig nannte die
      Microsoft-Managerin Jodie Cadiuex erste Details des "Fernseh-PCs", der erstmals Anfang
      des Jahres auf der Consumer Electronic Show (CES) in Las Vegas vorgestellt wurde. Es
      handelt sich um eine Art
      Multimediacenter mit
      Fernsehanschluss im Rahmen von
      Microsofts "E-Home"-Konzept.
      Ausgestattet mit speziellem
      Hardware-Equipment soll der PC im
      vernetzten Wohnzimmer alle
      vorstellbaren digitalen
      Medienangebotealso Musik,
      DVD-Filme, Fernsehen, Fotos und
      Spielein sich vereinen.

      Nach Angaben von Cadiuex wird die Media Center Edition nicht zum
      Kauf angeboten werdensie soll ausschließlich OEMs zum Einbau in
      speziellen Rechnern oder Fernsehgeräten vorbehalten bleiben. "Damit
      das Betriebssystem richtig wirkt, darf es ausschließlich von Herstellern
      aufgespielt werden. So ein Produkt muss unbedingt gleich beim ersten
      Mal richtig funktionieren, sonst wenden sich die Anwender enttäuscht davon ab." Das System soll kurz vor der Comdex Mitte
      November frei gegeben werden.

      Windows XP Media Center stellt die fünfte Version des Windows XP-Betriebssystems dar. Die anderen vier hören
      bekanntlich auf die Namen Windows XP Home, Windows XP Professional, Windows XP Tablet PC sowie Windows XP
      Embedded. Das ZDNet Windows XP Resource Center bietet News, Tests, Screenshots und Leserforen zum OS.

      Kontakt: Microsoft, Tel.: 089/31760
      Avatar
      schrieb am 21.07.02 17:39:44
      Beitrag Nr. 432 ()
      Montag 17. Juni 2002, 13:57 Uhr
      Cirrus Logic: Buy - Soundview

      Die Analysten aus dem Hause SoundView
      bewerten die Aktie von Cirrus Logic (NASDAQ:
      CRUS - Nachrichten) in der Analyse vom 14. Juni
      2002 mit Buy.

      Die Analysten sind der Auffassung, dass der
      Kursrückgang in der vergangenen Zeit eine
      attraktive Möglichkeit biete, eine Position
      aufzubauen. Während des Analystentages habe
      das Management keine Angaben zum kurzfristigen
      Ausblick gemacht. Im zweiten Halbjahr sollte das
      Wachstum vor allem durch den DVD-Bereich des
      amerikanischen Technologieunternehmens
      unterstützt werden. Die Analysten rechnen nicht
      vor dem dritten Quartal mit einer Auswirkungen auf den Umsatz. Sie sind aber der
      Meinung, dass die Strategie des Unternehmens, eine breite Produktpalette aufzubauen,
      eine gute Wachstumsmöglichkeit biete. Das Kursziel sieht SoundView bei 25 Dollar.
      Avatar
      schrieb am 21.07.02 18:05:36
      Beitrag Nr. 433 ()
      Fullplay Media Announces New Board Members

      BELLEVUE, Wash.--(BUSINESS WIRE)--July 17, 2002--Fullplay Media Systems, Inc. (OTCBB:FPLY), a leading provider of networked digital media solutions for home and commercial use, announced today the appointment of three new independent Board members effective July 1, 2002.

      Anthony Bay, Jim Cady and David Risher join existing Board members Peter Miller and Dennis Tevlin.

      Anthony Bay is an advisor to technology companies and a private venture investor with over 20 years experience in various roles within the high-tech industry. Bay currently serves on the boards of Loudeye Corporation and European Capital Ventures. He spent 6 years with Microsoft most recently as vice president and general manager of its Digital Media Division and a member of its executive staff. In this role he was responsible for Microsoft`s multimedia, streaming media and digital rights management technologies. Previously, Bay was general manager of Microsoft`s Commercial Systems Division, responsible for core components of Microsoft`s Internet services platform. Bay also held management positions at Apple Computer and two Silicon Valley start-up companies. Bay received a BA from the University of California at Los Angeles and an MBA from San Jose State. He also studied at INSEAD in France.

      Jim Cady is the president and CEO of Watchguard Technologies (Nasdaq:WGRD), a leading provider of Internet security solutions. Cady brings with him over 20 years experience in the electronics, communications and high technology industries. Prior to his position at Watchguard, Cady served as president of SONICblue`s Rio division where he helped drive Rio to a position of market leadership, growing its worldwide customer base into the millions. He has also held executive positions at Diamond Multimedia, a leading vendor of computer and networking hardware and at Supra Corp. Cady holds a B.S. in marketing and computer science from Portland State University.

      David Risher has most recently served as senior vice president, Marketing and Merchandising at Amazon.com where he was responsible for managing worldwide marketing and retail merchandising activities. Before joining Amazon.com, David founded and managed Microsoft Investor, Microsoft`s web property for personal investment. From 1991 to 1995, he held a variety of management positions within Microsoft, including Microsoft Access Product Unit Manager. In this role he oversaw the marketing and product development of Microsoft Access `95. From 1987 to 1989 Risher worked as an associate at the strategy consulting firm The LEK Partnership, where he created econometric models for retailers. David received his BA in Comparative Literature, magna cum laude, from Princeton University and his MBA from Harvard Business School.

      "We are very pleased to have Anthony, Jim and David join the team," said Dennis Tevlin, president and CEO of Fullplay. "They bring with them years of relevant experience and accomplishments in areas that will be very important to Fullplay`s future success. Over the last eighteen months, we have restructured the company`s operations, rebuilt the management team and staff, and refocused the company on building complete digital media solutions. Rebuilding the company`s Board was the next step in our mission. Our ability to attract this caliber of Director is a clear indication of where we are headed as a company."

      Bay, Cady and Risher were appointed to fill positions opened by the resignations of Curt Blake, Brent Nelson and Mark Phillips. Phillips remains as Fullplay`s chief technology officer.

      "We very much appreciate the contributions made by Curt, Brent and Mark in their capacity as board members," said Tevlin, "They played an important role in getting us to this level."

      About Fullplay Media Systems, Inc.


      Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and consumer electronics markets. Fullplay is headquartered at 12600 SE 38th, Suite 150, Bellevue, WA 98006, USA. Fullplay is listed on the OTC.BB under the symbol "FPLY" and can be reached on the web at www.fullplaymedia.com.

      Certain information included in this communication contains statements that are forward-looking, such as statements relating to the future anticipated direction of the high technology industry, plans for future expansion, various business development activities, planned capital expenditures, future funding sources, anticipated sales growth and potential contracts. These forward statements are subject to a number of known and unknown risks and uncertainties that could cause actual operations or results to differ materially from those anticipated. These risks include, among others, risks associated with unproven sales of the Company`s products, risks associated with the software development and risks associated with liquidity. Certain of these risks and other risks are described in the Company`s Form 10-KSB filed with the Securities and Exchange Commission (SEC) and available from the SEC`s Web site at http://www.sec.gov/

      CONTACT: Fullplay Media Systems, Inc.
      Richard Barber, 425/653-5505
      richb@fullplaymedia.com

      Vielleicht kommen jetzt die richtigen Leute um die Firma voranzubringen. Weiterhin nur Watchlist.
      Avatar
      schrieb am 22.07.02 20:23:56
      Beitrag Nr. 434 ()
      Hallo Orchid,
      meine Kauforder zu 0,4$ wurde bis jetzt auch noch nicht ausgeführt. Ich werde Bescheid geben, wenn diese Order ausgeführt wird. Sonstige Erklärungen zu Kauf- und Verkauforders habe ich ja schon früher hier geschrieben.
      Gruss Sarrefranz
      Avatar
      schrieb am 22.07.02 23:02:06
      Beitrag Nr. 435 ()
      Hallo Leute, untenstehend, ein Traum, allerdings sieht es doch gut auch, oder? Leider ein Übertragungsfehler, habs nur kopiert um mal ein Ziel für unser Liebling vorzugeben :-) wie so ein paar Tagestrades aussehen sollten.
      gruss sarrefranz

      FULLPLAY MEDIA SYS INC - OTC BB: FPLY


      Rec. Time Action Price Volume Exch.
      2:57:35 PM Trade (at Bid) 5.84 1000 OTC BB
      2:57:29 PM Ask 5.85 2000 CHI
      2:57:27 PM Bid 5.84 2000 NYSE
      2:57:26 PM Trade (at Ask) 5.85 1700 OTC BB
      2:57:24 PM Trade (at Ask) 5.85 3000 OTC BB
      2:57:09 PM Trade (at Ask) 5.85 4100 OTC BB
      2:57:04 PM Ask 5.85 3000 CHI
      2:56:58 PM Ask 5.86 3500 NYSE
      2:56:58 PM Trade 5.85 2000 OTC BB
      2:56:47 PM Trade 5.85 200 OTC BB
      2:56:43 PM Ask 5.86 3400 NYSE
      2:56:43 PM Trade 5.85 5000 OTC BB
      2:56:43 PM Trade 5.85 400 OTC BB
      2:56:42 PM Bid 5.83 10000 NYSE
      2:56:40 PM Trade 5.85 13400 OTC BB
      2:56:31 PM Trade (at Bid) 5.83 100 OTC BB
      2:56:28 PM Trade 5.84 200 OTC BB
      2:56:26 PM Bid 5.83 1700 NYSE
      2:56:26 PM Ask 5.87 2400 NYSE
      2:56:24 PM Bid 5.83 2000 NYSE

      most recent back next
      4:31:21 PM EDT - Monday, July 22, 2002 - data is real-time
      Avatar
      schrieb am 23.07.02 07:13:30
      Beitrag Nr. 436 ()
      Cirrus Logic Reports Fiscal Q1

      http://www.wsrn.com/apps/news/art.xpl?id=4310280&f=NEWS&s=CR…

      "Our audio product line was especially strong in the first quarter, up more than 20 percent over
      fourth quarter," said Mr. French. "We are continuing to see important design wins in key markets,
      and believe we are gaining share in many of the emerging consumer entertainment electronics
      markets we are targeting."

      Customer Highlights:
      - iRiver selected Cirrus` EP7312 processor for its CD-based MP3 player
      - Strix Systems selected Cirrus` EP7312 microprocessor to power its Bluetooth(tm)-based wireless networking system
      - Announced a new DVD recording technology that lets PC users compose their own DVDs
      - Introduced its CS4202, an AC `97 audio codec ideal for surround sound multi-channel applications in gaming and entertainment
      - Introduced its CS5361 and CS5351 high performance analog-to-digital converters that deliver professional sound quality for Audio Video receivers and DVD-Recorders at mainstream consumer prices
      Avatar
      schrieb am 23.07.02 07:20:14
      Beitrag Nr. 437 ()
      "We have established meaningful market share in DVD video decoders, a remarkable
      achievement considering it has been only six months since we acquired that
      technology," he said.

      In March, Cirrus began volume shipments of DVD optical controllers to a large
      manufacturer of consumer DVD player subsystems. In addition, the company said it
      is on track to launch a CD-based MP3 solution in the first quarter, which can be
      designed into end products in time for Christmas revenue opportunities. The
      company also recently began volume shipments for a production of a combination
      DVD player/video recorder, and has received its first orders for components at
      the heart of a new mainstream portable DVD player
      Avatar
      schrieb am 23.07.02 09:24:16
      Beitrag Nr. 438 ()
      Wednesday, May 22, 2002

      Cirrus Logic Embedded Microprocessor Selected For Strix Systems’ Wireless Networking System
      Speed and Flexibility of Cirrus’ EP7312 Proves ideal

      AUSTIN, Texas – May 22, 2002– Cirrus Logic (Nasdaq: CRUS) announced today that its EP7312 microprocessor will power Strix Systems’ new Bluetooth™-based wireless networking system, which provides continuous, secure connections between corporate servers and mobile devices used within the workplace.
      “Meeting the demanding performance requirements of digital entertainment markets has helped Cirrus create ICs that are extremely powerful, flexible and cost efficient,” said Lew Paceley, marketing vice president, Crystal Products Division, Cirrus Logic. “Consequently, enterprise application developers have found that Cirrus’ technology is ideal for their needs as well. In the case of Strix Systems, our technology is additionally used to enable connectivity in networked environments, which is a fundamental element of Cirrus’ company-wide value proposition.”

      Strix Systems’ wireless networking solution deploys Bluetooth-based access points placed at calculated intervals throughout the enterprise. Powered by Cirrus’ 7312 microprocessors, each access point provides wireless network connectivity for PDAs, bar-code scanners and other mobile devices. Employing Strix Systems’ inventive technology, the Cirrus-powered access points automatically transfer user connections from one point to another, extending coverage beyond Bluetooth’s 30-foot limit and ensuring seamless and continuous network connectivity as users roam throughout the enterprise.

      “The EP7312’s strong processing capabilities help Strix Systems deliver a competitive solution,” said Duke Kamstra, vice president of engineering, Strix Systems. “From a development standpoint, we appreciate the EP7312’s ARM-based architecture, which simplifies integration with our network solution, and accelerates our ability to get our product to market.”

      The Cirrus Logic EP7312 microprocessor is designed for ultra low-power portable and line-powered applications, such as portable consumer entertainment devices, home and car audio jukebox systems, and general purpose industrial control applications. The core-logic functionality of the device is built around an ARM-720T processor with 8 Kbytes of four-way set-associative unified cache and a write buffer. Incorporated into the ARM720T is an enhanced memory management unit (MMU) which allows for support of sophisticated operating systems like Microsoft® Windows® CE and Linux®.

      About Strix Systems
      Strix Systems develops and markets solutions for wireless networking of mobile devices. These solutions enhance productivity and efficiency by providing users with instant information via continuous, secure connections to their company networks and the Internet. The company is developing a broad portfolio of wireless networking technologies. The Los Angeles-area company entered the marketplace with more than $13 million in initial funding from two leading venture capital firms – El Dorado Ventures and Palomar Ventures – as well as a prominent corporate partner, a subsidiary of Siemens AG, the global electronics concern. Strix Systems is located at 310 N. Westlake Blvd., Suite 150, Westlake Village, Calif., 91362. The company can be reached by telephone at 805-777-7911 or at www.strixsystems.com.

      About Cirrus Logic, Inc.
      Cirrus Logic, Inc. is a premier supplier of high-performance analog and DSP chip solutions for consumer entertainment electronics that allow people to see, hear, connect, and enjoy digital entertainment. Building on its global market share leadership in audio integrated circuits and its rich mixed-signal patent portfolio, the company targets mainstream audio, video and Internet entertainment applications in the consumer entertainment market. Cirrus operates from headquarters in Austin, Texas and major sites located in Fremont and El Dorado Hills, California and Broomfield and Boulder, Colorado, as well as offices in Europe, Japan and Asia. More information about Cirrus Logic is available at www.cirrus.com.

      # # #

      Safe Harbor Provision
      Except for historical information contained herein, the matters set forth in this news release are forward-looking statements that are dependent on certain risks and uncertainties including such factors, among others, as the ability of the Cirrus Logic EP7312 to perform as expected, the risk factors listed in the company`s Form 10-K for the year ended March 31, 2001, and in other filings with the Securities and Exchange Commission. The foregoing information concerning Cirrus Logic`s business outlook represents our outlook as of the date of this news release, and Cirrus Logic undertakes no obligation to update or revise any forward-looking statements, whether as a result of new developments or otherwise, except as required by law.

      Cirrus Logic is a trademark of Cirrus Logic, Inc. All other product names noted herein may be trademarks of their respective holders.


      Media Contacts:

      Jack Taylor

      Cirrus Logic, Inc.
      (512) 912-3231
      jack.taylor@cirrus.com
      Avatar
      schrieb am 23.07.02 12:42:42
      Beitrag Nr. 439 ()
      Wir haben bald August !!!!!!!!!!!
      Was soleln da die alten Kamellen von März und noch älter.
      Zur Zeit hängen viele Unternehemn in der Luft.
      Bei FPLY ist dies nicht anders.
      Ob die angeblichen Aufträge je zur Ausführung kommen
      weiß heute keiner !
      Avatar
      schrieb am 23.07.02 16:09:49
      Beitrag Nr. 440 ()
      Das gilt aber auch für Dich, Fakten sind gefragt und keine allgemeine Angstmacherei. Davon hat die Börse zur Zt. genug. Wie wir heute sehen, konnte niemand wirklich vor 2-3 Jahren die heutigen vielen weltwirtschaftlichen Probleme und seine Auswirkungen auf das Kaufverhalten und die Zeiten für die Umsetzung von technologischen Neuerungen am Markt, geschweige das Eintrocknen der VentureCapital-Gelder, voraussehen. Ein junges Unternehmen ist davon noch mehr als ein gestandener Konzern betroffen. Also was sollen diese ewigen nervenden schwachsinnigen UNKONSTRUKTIVEN Bemerkungen. PS: Auch ich wünsche mir eher einen 5$ Kurs bei FPLY, als ein Abschreiben meiner Investition.
      Avatar
      schrieb am 23.07.02 20:55:48
      Beitrag Nr. 441 ()
      Hallo Leute, meine Kauforder wurde heute in voller Höhe ausgeführt. Eigentlich bin ich sogar etwas überrascht deswegen!
      gruss sarrefranz
      Avatar
      schrieb am 24.07.02 06:57:21
      Beitrag Nr. 442 ()
      "alten Kamellen von März und noch älter"?
      mock
      du distanzierst dich immer mehr von uns -
      natürlich qualitativ gesehen!

      may heist übersetzt nicht MÄRZ sondern MAI!
      ich hoffe dir auch mal geholfen zu haben

      wickerl
      Avatar
      schrieb am 27.07.02 11:41:04
      Beitrag Nr. 443 ()
      Hi,

      ich wollte eigentlich einige Wochen nichts mehr von FullPlay sehen und hören, deshalb habe ich mich eine Weile hier im Board zurückgehalten. Sollte ich öfters tun, denn es hat mir gut getan.

      Um wieder etwas Ordnung in unserem Board zu bringen:
      Fullplay ist berechtigt 50 Mio Aktien auszugeben,
      Im Umlauf befinden sich lediglich nur14,976,344 Aktien und wer schon länger dabei ist, der weis, das dieses Volumen in all den Jahren nur geringfügig gestiegen ist. Ein Negativvergleich ist wohl EDIG.

      Die Company kann gar nicht so schnell in den Konkurs geraden, da in der Hinterhand noch genügend Finanzierungsmöglichkeiten vorhanden sind.

      Der Neue "RISHER" hat ca. 500.000 Amazon Aktien verkauft oder wird diese noch verkaufen, das sind mind. $7,000,000.
      Er alleine könnte mit jeder Menge Geld FullPlay unter die Arme greifen, ich denke, er hat es sicherlich auch schon getan. Ich gehe davon, aus das FullPlay neue Aktien an Risher ausgegeben hat, denn das Verkaufsvolumen war zu gering, um sich über den regulären Handel einzudecken.

      Und dann ist noch Brent Nelson, der durch Northwest Capital, AFI-Capital und Fleming and Associates für weiteren Geldfluss sorgen kann.
      http://www.ecle.de/managementd-4.html
      http://www.afi-capital.com/credits.htm
      http://www.fleming-asoc.com/credits.html

      Bernd Steudle aus Pforzheim hat kürzlich nicht nur eine weitere Firma dazu gekauft, sondern auch Anteile seiner Firma von Investoren zurück gekauft. Da die Geschäfte sicherlich auch bei Steudle nicht mehr so laufen, wird wohl kein Geld für weitere FullPlay-Anteile mehr übrig sein.

      Weiter unterstützen könnten vielleicht noch William Marklyn oder R. Robertson. Beide zusammen halten über 40% der Aktien.

      Ich glaube nicht, das diese Großinvestoren FullPlay fallen lassen werden. Wir hätten das sicherlich am Verkaufsvolumen bemerkt.

      Grüße,
      Brummbär
      Avatar
      schrieb am 27.07.02 16:16:52
      Beitrag Nr. 444 ()
      Seht euch mal diesen link an

      http://www.quicken.com/investments/insider/?symbol=fply

      bis vor kurzem standen dort noch einige Namen,die Ihre Shares zum Verkauf angemeldet hatten........
      Avatar
      schrieb am 27.07.02 16:42:28
      Beitrag Nr. 445 ()
      William Marklyn und R. Robertson werden mit Sicherheit einmal im Quartal von Tevlin auf dem Laufenden gehalten,Sie bekommen Informationen die uns Kleinanleger verwährt bleiben,selbst Steve Wollach Ex Ceo hat seine angemeldeten Verkäufe zurück gezogen,oder den Antrag nicht verlängern lassen,waren immerhin 125 000 Shares die Er zum Verkauf angemeldet hatte.
      Auch Mark Phillips behält seine 75 000 Shares,obwohl vom Posten als CTO abgelöst.
      Sieht so eine Company aus die kurz vor dem Aus steht ???
      Avatar
      schrieb am 28.07.02 17:36:44
      Beitrag Nr. 446 ()
      servus

      natuerlich ist marklyn auch ein ehmaliger top-manager von microsoft

      William Marklyn has an advanced degree in computer
      engineering from Stanford University and brings substantial
      experience in software product development to Oncalls. He has
      over twelve years experience working at Microsoft Corporation,
      playing a key role in the success of the MS Access as the
      Development Manager. He also was the Technical Lead and
      Developer for MS Works, Excel, & other applications. Mr. Marklyn
      has also co-founded and managed other successful business
      ventures, including Ocean Park Software, Inc. and Marklyn
      Consulting.
      Avatar
      schrieb am 29.07.02 18:27:49
      Beitrag Nr. 447 ()
      hey habt ihr noch nicht die big news gelesen?
      http://biz.yahoo.com/bw/020729/290125_1.html
      schoene urlaubsgruesse von euren wickerl
      Avatar
      schrieb am 30.07.02 08:42:48
      Beitrag Nr. 448 ()
      big news von gestern. Der Absturz geht weiter.
      Aber immer possitiv denken.
      Avatar
      schrieb am 30.07.02 09:29:43
      Beitrag Nr. 449 ()
      Hi,

      also ich finde die News von Cirrus gut!

      http://news.zdnet.de/story/0,,t101-s2119941,00.html
      Musikprozessor ermöglicht MP3-Player für unter 50 Euro

      Cirrus Logics stellt Hardware-/Software-Lösung CS7410 vor; Player sollen 22 Stunden Musik mit einer CD realisieren

      29. Juli 2002, 13:12 Uhr

      Von Dirk Delbrouck

      Cirrus Logic (Börse Frankfurt: CRU) hat mit dem CS7410 seinen neuen Musikprozessor vorgestellt. Durch den Chip seien Hersteller von portablen MP3- oder WMA-Playern in der Lage, Geräte für einen Endverkaufspreis von unter 50 Euro zu realisieren.




      Cirrus Logic hat die Hardware-/Software-Lösung CS7410 für CD-basierte Audio-Systeme wie portable CD-Player, Boom-Boxen und Mini-Audio-Systeme optimiert. Der CS7410 ist in LQFP- oder MQFP-Ausführung in Abnahmemengen von 10.000 Stück ab sofort erhältlich. Preise nennt der Hersteller nur auf Anfrage.

      Der skalierbare Digital-Audio-Prozessor-Chip unterstütze auf der Basis einer flexiblen Architektur die Komprimierungsformate CD-DA, ".mp3", Windows Media Audio (".wma") sowie andere künftige Standards. Das Format ".wma" ermögliche dabei die Speicherung von über 22 Stunden Musik guter Qualität auf einer CD.

      Der CS7410 enthält laut Cirrus Logic einen 32-Bit RISC-Kernprozessor, einen 16-Bit Audio-DSP, einen 18-Bit Delta Sigma D/A-Wandler, 256 KBit ROM und 80 KBit RAM in einem 100-poligen LQFP- oder MQFP-Baustein. Trotz der Funktionalität biete der CS7410 Herstellern aufgrund seines integrierten Designs niedrigere System-Gesamtkosten.

      Die Marktforschungsgesellschaft IDC sagt voraus, dass allein in den USA die ausgelieferten Stückzahlen von MP3-CD-Playern schon 2002 höher als die Verkaufszahlen in jeder anderen Audio-Player-Kategorie liegen werden. Von über 1 Million Stück im Jahre 2001 soll sich nach IDC der Absatz bis 2006 auf über 18 Millionen Stück erhöhen, was einer konsolidierten jährlichen Zuwachsrate von 77 Prozent entspricht.

      Kontakt:
      Cirrus Logic Germany, Tel.: 08152/92460 (günstigsten Tarif anzeigen)

      Grüße,
      Brummbär
      Avatar
      schrieb am 30.07.02 16:06:43
      Beitrag Nr. 450 ()
      Hallo Leute,
      wo bleiben eigentlich die neuen Zahlen von FPLY?
      Avatar
      schrieb am 30.07.02 16:38:01
      Beitrag Nr. 451 ()
      Die Zahlen werden wieder schlecht sein. Schon das letzte Quartal war das schlechteste in der Firmengeschichte.
      Heute rauscht der Kuirs wieder mit Minus 25 % in die Knie.

      Welche Zahlen sollen da noch helfen.
      Mein Rat bestens verkaufen solange es noch geht.
      Es sind nur noch Pfennige die je Stück verdient werden
      da müssen schon Milliarden von Geräte verkauft werden und nicht läpige 100 Millionen.
      Avatar
      schrieb am 31.07.02 08:10:06
      Beitrag Nr. 452 ()
      Hi,
      Sarrefranz,

      - so um den 15.August kommen die Q2-Zahlen!
      - Ende August/Anfang September rechne ich mit Werbemassnahmen von Trans World!
      - Darwin Digital Jukebox wird vielleicht im Oktober zur Verfügung stehen!
      - November kommen Microsoftprodukte - vielleicht auch weitere FullPlay-Produkte?


      NITE hat wieder bei $0,37 eingekauft, dass Verkaufsziel ist wohl in Bälde bei $0,49. Ich weis nicht wie die das machen aber die sind mit ihrer Methode erfolgreich.

      Grüße,
      Brummbär
      Avatar
      schrieb am 31.07.02 12:18:48
      Beitrag Nr. 453 ()
      Oktober - November wird Werbung kommen ??
      Aber am 31.12. ist das Jahr schon wieder rum !
      Kommen in den letzten 2 Wochen dann die 12 Mio Umsatz
      im Dezember erst ?
      Wenn dies Verträge mal je überhaupt zur Ausführung kommen.
      Avatar
      schrieb am 31.07.02 16:23:16
      Beitrag Nr. 454 ()
      Danke Brummbär,
      was den Kurs angeht verstehe ich das auch nicht so recht, ich habe ja schon öfter geschreiben das ich da "Eigenhandel" vermute um den Kurs zu drücken, werden dann welche nervös und verkaufen, dann haben sie ein Ziel erreicht. Ich für meinen Teil mache da halt mit und versuche auch bei 0,38 oder 0,38 zu kaufen. Das ist mir bis jetzt allerdings noch nicht gelungen, zu 0,42 war mein tiefster Einstieg. Vielleicht sollten wir mal eine gemeinsame Aktion machen, ebenfals billig rein und zu ca. 0,5 wieder raus. Mal sehen was dann passiert.
      gruss Sarrefranz
      Avatar
      schrieb am 31.07.02 19:26:44
      Beitrag Nr. 455 ()
      Hi Sarrefranz,

      fangen wir an. Ich habe gerade 4.000 geordet. Wenn ich so weiter mache, erscheine bestimmt bald in der sharholder-list von Fullplay.

      Gruß,
      Brummbär
      Avatar
      schrieb am 31.07.02 19:36:21
      Beitrag Nr. 456 ()
      Also die Order wurde sofort bedient.
      Ich habe den Kurs auf $0,42 gehoben.
      Wie lange die $0,42 wohl stehen bleiben?

      Gruß,
      Brummbär
      Avatar
      schrieb am 31.07.02 20:40:49
      Beitrag Nr. 457 ()
      Hallo Brummbär,
      meine alte Order zu 0,38 wurde heute teilausgeführt 2000 Stück habe ich bekommen. Passt mir zwar nicht so wegen der %tual hohen Gebühren, aber was solls :-). Sehen wir mal weiter was kommt. Ab 0,49 werde ich wieder verkaufen. Normalerweis halte ich den erzielten Gewinn bei FPLY in Aktie von FPLY weiter, sozusagen als Gratisaktien.
      Gruss Sarrefranz
      Avatar
      schrieb am 02.08.02 18:54:31
      Beitrag Nr. 458 ()
      Hi,

      es macht keinen Sinn sich mit diesen Mock zu unterhalten, dass haben wohl alle hier mittlerweile verstanden.. In Fullplay stehen erfahrene Longs einem Zocker gegenüber. In den letzten Beiträgen von Mock ist nicht mal mehr ein Ansatz von Mühe zu erkennen, das Bashing irgendwie zu verkleiden. Einfach nur ein paar unwahre Punkte, die in letzter Zeit üblicherweise auch nicht mehr kommentiert wurden - denn sie kommentieren sich selbst. Das vermehrte auftreten von Sinnlos-Bashern dient den Tradern mittlerweile schon wieder als Einstiegsignal. Vor diesem Hintergrund verliert das Bashing hier jeglichen Sinn.

      Grüße,
      Brummbär

      Btw, Sarrefranz, wer war der Glückliche, der heute für 0,35 eingekauft hat?
      Avatar
      schrieb am 02.08.02 20:28:23
      Beitrag Nr. 459 ()
      Hallo Brummbär,
      ich wars nicht der zu 0,35$ die 1000 bekam, meine Order zu 0,36$ wurde weder ganz noch teilausgeführt. Solche Orders werden in meinen Augen nur gemacht um den Kurs tief zu halten oder zu drücken, Nerven der Anleger zu zermürben um schliesslich doch was einzusammeln. Wie ich schon erwähnt habe lasse ich meine Kauforders unter 0,39$ weiter bestehen und meine Verkauforders über 0,49$ auch. Bekomme ich welche so "billig" ist es ok, verkaufe ich dann diese so "teuer" ist es auch nicht zu meinem Schaden. Normal ist es nicht meine Art, so zu investieren, aber was solls, will jemand diese Spiele spielen, mach ich halt mal mit, versuche es halt.
      Eine paar Fragen habe ich noch! Ab welchen Stückzahlen wird man in der sharholder-list von Fullplay geführt? Hast Du da Info drüber? Wie wird das überhaupt bekannt welche Personen wieviele Aktien haben? Würde das verteilen auf mehreren Depots verhindern das man in der Liste geführt wird?
      sonniges Wochenende wünsche ich allen FPLY`er
      sarrefranz
      Avatar
      schrieb am 06.08.02 21:12:07
      Beitrag Nr. 460 ()
      Hi,
      Sarrefranz,

      das mit der shareholder-list war nur ein Spass von mir.
      Hier nochmal die mir bekannte Liste:
      ________________________________________________

      Mark Phillips/(3)/ 1,292,490 7.9%

      Dennis Tevlin /(4)/ 1,214,000 7.5%

      Cirrus Logic, Inc./(5)/ 1,049,136 6.5%
      4210 S. Industrial Blvd.
      Austin, TX 78744

      Steven G. Wollach/(3)/ 1,030,600 6.4%
      10900 NE 8th, Suite 900
      Bellevue, WA 98004

      Bernd Steudle /(5)/ 809,352 5.1%
      Elsaesser Strasse 7
      D-75173 Pforzheim
      Germany

      Brent Nelson/(6)/ 580,000 3.8%

      Peter Miller/(3)/ 205,000 1.4%

      Tim Davis/(3)/ 133,333 0.9%

      Richard Barber/(3)/ 100,000 0.7%

      Curt Blake/(3)/ 60,000 0.4%

      All Directors and Executive 3,583,833 19.7%
      Officers as a Group/(7)/


      Series A
      Preferred Shares
      Name (and Address of 5% Holder) or Beneficially Percent of Class/(2)/
      Identity of Group Owned/(1)/

      -----------------------------------------------------------------------------
      Cirrus Logic, Inc./(3)/ 1,049,136 44.9%
      4210 S. Industrial Blvd.
      Austin, TX 78744

      Bernd Steudle /(4)/ 809,352 36.0%
      Elsaesser Strasse 7
      D-75173 Pforzheim
      Germany

      William Marklyn/(5)/ 701,437 31.7%
      2322 E. Aloha St.
      Seattle, WA 98112

      Sanford R. Robertson/(5)/ 269,784 13.0%
      Two Embarcadero Center
      Suite 420
      San Francisco, CA 94111

      Grüße,
      Brummbär
      Avatar
      schrieb am 06.08.02 21:32:38
      Beitrag Nr. 461 ()
      Hi,
      Blockbuster,

      in der nächsten Woche stehen wieder Quartalszahlen an. Meiner Meinung nach müsste FullPlay schon Zahlungen von Trans World ausweisen können. In Deutschland ist es üblich, dass 1/3 vor Auslieferung ausbezahlt werden. Wie mag das in den Staaten sein?

      Des Weiteren wird wohl der Brief von Dennis Tevlin an die Investoren interessant sein. Er wird sich zu den neuen Direktoren, die gegenwärtige Auftragslage, Finanzierung und Aussichten endlich äußern müssen.

      Gruß,
      Brummbär
      Avatar
      schrieb am 06.08.02 22:42:42
      Beitrag Nr. 462 ()
      @Brummbär

      Fullplay könnte meines erachtens ein Flop oder der Highflyer im Jahr 2003 werden,die Chancen stehen 50/50.
      10 Milionen USD wird Fullplay dieses Jahr als Revenue verbuchen,soviel ist sicher,ob im 3. oder 4. Quartal spielt das eine so grosse Rolle ????
      Wer jetzt verkauft hat sich nie richtig mit FPLY beschäftigt,und schwimmt mit dem Strom,oder benötigt Cash um in Aktien zu investieren die nach dieser Baisse mehr Potential haben.

      Tritt FPLY den Gang in den Konkurs an wäre dies nicht meine erste Company die ich bis zu Exitus begleite,KMGG sagt einigen unter Euch evtl. noch etwas ?
      Hab` damals gepumt wie ein Irrer,geholfen hat`s nix,ausser das ich Oberarme bekam wie Schwarzenegger

      Hab` mich heute von Thiel getrennt,jetzt warte ich auf einen günstigen Zeitpunkt zum Einstieg,vor den Zahlen ist mir zu Riskant,weil noch ein paar Lemminge den Finger auf dem Sell Knopf haben.

      Blockbuster
      Avatar
      schrieb am 07.08.02 00:30:30
      Beitrag Nr. 463 ()
      @ Blockbuster,

      alias Bubka im Consorsboard - der hat gepumpt bei KmGG - habe auch noch ein paar im Keller; kann man die auch verschenken (Gebühren höher als Ertrag...)?? (erstgemeinte Frage...)
      mfg
      Rost
      Avatar
      schrieb am 07.08.02 21:29:25
      Beitrag Nr. 464 ()
      @Rost

      Versuch`s doch mal bei E-Bay,ne war nur ein Scherz,hab` echt keine Ahnung was man mit den Teilen machen soll......,ich frag mal meine Bank ob ich die in E-Digital Aktien umwandeln lassen kann,mit der Option Sie ein Jahr lang halten zu müssen,dann dürfte sich der Kurs dem jetzigem Niveau von Kaleidoscope angeglichen haben.
      Avatar
      schrieb am 10.08.02 15:12:34
      Beitrag Nr. 465 ()
      Hi Leute


      Wahrscheinlich wird FPLY im 2.Quartal noch keine Einnahmen von TWMC verbuchen können,es sein denn der Vertrag zwischen Transworld und Fullplay beinhaltet eine Klausel,das Fullplay eine Art Vorschuss für erbrachte Leistung erhält, widerum würde dieser Aspekt erklären weshalb Tevlin es nicht besonders eilig mit der Finanzierung hat,derzeitiger Cash Bestand ca. 820 000$

      Quartal 1/02
      Laufende Kosten: $1,230,598
      Nettoverlust: $1,086,049
      Einnahmen :$142,190

      $250 000 an anfallenden Kosten können wir getrost abziehen,weil ich denke das sich die Ausgaben für die LVS Station die FPLY in den letzten 4 Quartalen hatte jetzt auf ein minimum reduziert werden können.

      Zu der oben angesprochenen Klausel,denkbar ist es das FPLY bei endgültiger Auftragsbestätigung der 16 000 Units seitens Transworld zumindest anlaufenden Kosten für Entwicklung,Technikerkosten usw ca. $1 mio.(The devices cost Fullplay about $1 million to develop over the past year) im 2Q. als Revenue verbuchen kann.

      In den folgenden Quartalen wird dann nach ausgelieferten Units abgerechnet.

      Mag sein das ich mit meiner Prognose zum 2Q./02 völlig daneben liege,riskier es trotzdem selbst auf die Gefahr hin mich zum Gespött der eingefleischten Fullplayer zu machen

      Quartal 2/02 (könnte wie folgt aussehen)

      Revenue:ca. $1,000,000
      Laufende Kosten:ca. $ 850 000
      Nettoeinkommen $ ca. 150 000
      EPS: $ 0,01


      Imho denke ich das der momentane Kurs den Wert der Firma widerspiegelt,alles weitere wird man in den kommenden Monaten sehen.In den letzten vier Tagen ist das Handelsvolumen angezogen,ob es Käufe oder Verkäufe waren konnte ich leider nicht erkennen,ich hoffe das Ihr mich am 15.8. aufgrund meiner hier abgegeben Prognose nicht zerreisst,jedenfalls hab` ich es nicht nötig meinen Benutzernamen einmal im Monat zu ändern um Unwahrheiten über Aktien zu verbreiten.

      Gruss

      Blockbuster
      Avatar
      schrieb am 11.08.02 22:08:29
      Beitrag Nr. 466 ()
      Hi,
      Blockbuster,

      dieses Bord dient uns, um Informationen und Meinungen auszutauschen. Viele Informationen erhalten wir leider nicht von Dennis Tevlin, daher ist jede Äußerung in Richtung Q2-Revenue reine Spekulation. Etwas leichter hätten wir es, wenn Produkte am Markt verkauft werden, so könnten wir wenigstens das Verkauftsvolumen abschätzen..

      Das Umlaufvermögen betrug $719,076 per 31. März 2001. Ich persönlich rechne mit einer Kapitalerhöhung, um das Trans World Projekt und auch weitere Projekte finanzieren zu können.

      Bisherige Ergebnisse:
      Quartal......1998.....1999.....2000....2001....2002
      MÄR............476.......583.......298.....622........142
      JUN..........1,340....1,203.......150........965
      SEP.............900.......883.......225....1,050
      DEZ............ 870.......533.......517.........502
      Summe.....3,586....3,202....1,190....3,229
      In $1.000

      Fest steht, dass 2002 ein Minimum von $10.000.000 erzielt wird.

      Das meiste Einkommen dürfte von Cirrus Logics kommen (EP7312-90).
      Weiterhin rechne ich mit der Zahlung von J. Guarino und R. Smith, denn der Richter hatte am 13. Mai 2002 das Urteil getroffen und ich glaube nicht, dass diese beiden einen Einspruch eingereicht haben.

      FullPlay hat noch weitere Hardwareentwickler eingestellt, dafür die PR-Seite auf 0 heruntergefahren. Zu den laufenden Kosten müssen daher Gehalt, Labor- und Arbeitsplatzkosten hinzugerechnet werden.

      Revenue:
      Cirrus: . $400.000
      Lizenzeinnahmen $50.000
      Microsoft: $200.000
      TransWorld: $150.000 (nur Auslieferung der 1. Units im Juni)
      John Guarino and Ryan Smith: $429.000
      Gesamt: $1.229.000
      Laufende Kosten:ca. $1.000.000
      Nettoeinkommen ca. $229.000
      EPS: $ 0,015

      Grüße,
      Brumbär
      Avatar
      schrieb am 13.08.02 17:01:57
      Beitrag Nr. 467 ()
      Hallo, heute scheint bei FPLY ein "normaler" Handelstag zu sein, meine Order zu 0,38$ wurde zum Teil ausgeführt (2000St bekommen). Vergangene Tage habe ich keine bekommen, obwohl ich höheres Kauflimit hatte wie der tiefste abgerechnete Trade.
      Gruss Sarrefranz
      Avatar
      schrieb am 14.08.02 19:25:19
      Beitrag Nr. 468 ()
      Hi,
      Sarrefranz,

      schon zu $0,49 verkauft - ich denke nein? Vorerst werden sich die MMs (z. Zt. mal wieder Nite) bedienen.
      http://www.otcbb.com/asp/mp_quotes.asp?Quotes=fply&Board.x=3…
      Mein kurzfristiges Kursziel wird so um die $1,20 sein.
      Bin auf die morgigen Q2-Zahlen neugierig.

      Gruß,
      Brummbär
      Avatar
      schrieb am 14.08.02 20:55:54
      Beitrag Nr. 469 ()
      Hallo Brummbär,
      meine Order wurde noch nicht ausgeführt. Bin allerdings auch noch nicht enttäuscht darüber, vielleicht werde ich es ja morgen sein, enttäucht. Allerdings mache ich paar Tage frei und werde bis Sonntag wohl nichts mitbekommen.
      Gruss
      Sarrefranz
      Avatar
      schrieb am 14.08.02 21:10:46
      Beitrag Nr. 470 ()
      Wer träumt noch von Kurszielen ?
      1,20 $ ein unglaublicher Kurs.
      Von diesen Kursen hätten alle vor 2 Jahren noch geträumt.
      Mindestens 10 Mio kommen dieses Jahr noch laut Tevlin.
      In den erstenm 3 Monaten immerhin schon 142.000 $ Umsatz.
      Das wird morgen eine Steigerung werden, Tevlin wird vor
      Freude unter die Decke springen, und der Kurs erst...
      Avatar
      schrieb am 14.08.02 22:20:22
      Beitrag Nr. 471 ()
      Mock, Franziska oder Gloeckchen versucht gar nicht die Pressemitteilung zu lesen. Ihr versteht es ja sowieso nicht!

      Fullplay Media Announces Common Stock Financing and Operating Results for the Second Quarter of 2002
      BELLEVUE, Wash.--(BUSINESS WIRE)--Aug. 14, 2002--Fullplay Media Systems, Inc. (OTC: FPLY - News) today announced that it will file a Form SB-2 with the Securities and Exchange Commission to register the resale of more than $2 million in common stock that the Company has recently sold to several individual accredited investors.

      The sales of its common stock were at prices ranging from $0.50 to $0.57 per share. Each of the sales included warrants to purchase 30% of the number of common shares sold at a 30% premium over the sales price. No other rights or re-pricing options were included in this transaction. The Company is using the proceeds to fund product marketing and development expenses and for other corporate purposes.

      In addition, the Company announced operating results for the quarter ended June 30, 2002 reporting revenues of $202,563 and deferred revenue of $1,279,400. Deferred revenue will be recognized in the second half of 2002. Total operating costs were $1,023,252 and net loss was $817,386, or $0.05 per share for the quarter.

      The Company also reaffirmed its guidance for revenue targets for the year. The Company expects revenues to be between $9 million and $10 million for the year 2002. "The production of our multimedia merchandising system has now begun in earnest and shipments to our first major customer -- Trans World Entertainment -- are expected throughout the third and fourth quarters," said Dennis Tevlin, CEO of Fullplay. "We are very optimistic about the potential of this breakthrough system."

      The Company also announced that it has set November 20, 2002 as the date for its next shareholders meeting. Newly appointed directors Anthony Bay, Jim Cady and David Risher, and incumbent directors Dennis Tevlin and Peter Miller, will stand for election at this meeting. The exact time and location will be announced at a later date.

      A detailed account of Fullplay Media Systems` financial results for the second quarter of 2002 are included in the Form 10-QSB filed with the Securities and Exchange Commission.

      About Fullplay Media Systems, Inc.

      Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and consumer electronics markets. Fullplay is headquartered at 12600 SE 38th, Suite 150, Bellevue, WA 98006, USA. Fullplay is listed on the OTC.BB under the symbol "FPLY" and can be reached on the web at www.fullplaymedia.com.

      Certain information included in this communication contains statements that are forward-looking, such as statements relating to the future anticipated direction of the high technology industry, plans for future expansion, various business development activities, planned capital expenditures, funding sources or the ability to raise capital, anticipated sales growth, litigation and potential contracts. These forward-looking statements are subject to a number of known and unknown risks and uncertainties that could cause actual operations or results to differ materially from those anticipated. These risks include, among others, risks associated with unproven sales of the Company`s products, risks associated with product development, risks associated with the litigation process, risks associated with liquidity and the risk that funding will not be available with terms acceptable to the Company or at all or that financing efforts currently in process will close. Certain of these risks and other risks are described in the Company`s Form 10-KSB filed with the Securities and Exchange Commission (SEC) and available from the SEC`s Web site at http://www.sec.gov/. The common stock sold by the Company, as reported in this communication, was not registered under the Securities Act of 1933, and the investors will not be able to offer or resell these securities in the United States absent registration or an applicable exemption from registration requirements.



      --------------------------------------------------------------------------------
      Contact:

      Fullplay Media Systems, Inc.
      Richard Barber, 425/653-5505
      investor@fullplaymedia.com
      Avatar
      schrieb am 14.08.02 23:50:09
      Beitrag Nr. 472 ()
      Hallo,

      könnte jemand die Zahlen so "übertragen", wie es Brummbär, bzw. Blockbuster getan haben? Wer hatte denn nun recht?
      Kann es sein, dass beide schön daneben lagen ($ 0,05 Gewinn??)
      bis die Tage und Danke
      Rost
      Avatar
      schrieb am 15.08.02 11:15:03
      Beitrag Nr. 473 ()
      Hi,

      FullPlay hat eine sehr schwierige Zeit durchgemacht. Dementsprechend war nun erneut das 2. Quartalsergebnis für 2002.

      So wurde ein
      berichtigtes Einkommen von $200.563,
      Betriebskosten von $1.023.252,
      Reinverlust von $817.386
      erzielt.

      Wenn ich das Ganze richtig verstanden habe, musste das Ergebnis nach unten korrigiert werden, da Umsätze bereits gebucht wurden, obwohl diese noch nicht reell eingegangen waren. Wie viele Quartalsberichte und Umsätze hiervon betroffen sind, kann ich nicht beurteilen. Die Ertragsabgrenzung wurde zur Hälfte für 2/2002 eingerechnet. Bitte korrigiert mich, wenn ich das falsch interpretiere!

      Das Positive ist, dass durch die Kapitalerhöhung (über $2 Mio.) nun genügend Geld für Produktwerbung vorhanden ist, denn dadurch wird die stark vernachlässigte Produkt Marketing- und sicherlich auch Investor Relations- und Public Relations-Arbeit verbessert. FullPlay wird hoffentlich eine geeignete Person einstellen, die dann auch im Hinblick auf IR Dennis Tevlin deutlich entlasten wird, und das ist mehr als nur ein Funke Hoffnung

      Eine gelernte PR-Fachkraft kann ohne Probleme bereits im ersten Arbeitsmonat die Zahl der Fach- und sonstige Presseberichte über die Firma deutlich erhöhen. Ich denke sogar, dass durch Fachberichte auch nicht US-Fondsmanager positiv auf FullPlay angesprochen werden. Das ist derzeitig aus meiner Sicht das Hauptproblem. Da US-Fonds keine OTC-Werte kaufen dürfen, ist man auf die ausländischen Fonds angewiesen. Aber wie soll das funktionieren, wenn man keine Informationen publiziert.

      Weiterhin positiv ist, dass FullPlay nun auf Wachstum aus eigener Kraft setzt und eigene Produkte anbieten wird. Meiner Meinung nach werden die neuen Direktoren sich als neue Anteilseigner vorstellen und aktiv bei der Umstrukturierung von FullPlay mir Rat und Tat, aber auch mit Geld unterstützen.

      Für gute Stimmung sorgen die nochmals bestätigten Umsatzerwartungen von $ 9 Mio. bis $10 Mio. und ""We are very optimistic about the potential of this breakthrough system."

      Grüße,
      Brummbär
      Avatar
      schrieb am 15.08.02 12:29:02
      Beitrag Nr. 474 ()
      Nun ist die Katze aus dem Sack.
      Brummbär sieht das alles noch positiev.
      Aber kommen wir mal zu den Fakten.

      FPLY ist am Ende.

      Bei 200.000 Umsatz 1 Mio an Betriebskosten zu Produzieren
      ist echt der Hammer und dies schon im 2 Quartal.

      Was meinst Du denn wie lange die 2 Mio an frischen Geldern nun noch reichen werden. Diese 2 Mio an neuen Aktien haben sich die Geldgeber schon längst zu 30 % über Ihren Einstand
      wieder reingeholt nur die haben verdient.
      Und so wird das Spiel mit Sicherheit noch mal laufen.
      FPLY wird in 6 Wochen schon kein Geld mehr haben die Geldgeber werden wieder nur vosichtig 2 Mio geben zu Kursen
      die wir nicht kennen udn vorab schon Aktien wieder für
      40 bis 50 Cent verschleudern.
      Bei diesem Budged soll dies auch noch ein zusätzlicher
      PR Mann schüren ?
      Einfach lächerlich. Jeder Investor witrd sich die Zahlen
      anschauen und anfangen zu lachen.

      Nun denkt mal schön weiter. Das Tevlin die ganze Zeit ruhig war könnt Ihr nun auch verstehen.

      Fragt Ihn mal ob er gestern auch die Vereinbarung nach dem
      neuen US Gesetz unterschrieben hat !!
      Avatar
      schrieb am 15.08.02 16:25:40
      Beitrag Nr. 475 ()
      Mock/Franziska zu bist wirklich der größte Idiot den es gibt. Du hast absolut KEINE Ahnung wovon zu sprichst.

      Kauf Dir doch eine Übersetzungssoftware und übersetze einmal den untenstehenden Satz der Pressemitteilung. Spezielle das Wort „deferred“ solltest Du einmal anschauen. Die $1,279,400 sind Umsätze die im 2. Quartal erwirtschaftet wurden allerdings erst im 2. Halbjahr verbucht werden können.
      In addition, the Company announced operating results for the quarter ended June 30, 2002 reporting revenues of $202,563 and deferred revenue of $1,279,400. Deferred revenue will be recognized in the second half of 2002. Total operating costs were $1,023,252 and net loss was $817,386, or $0.05 per share for the quarter.
      Zudem findest Du in der Pressemitteilung weiterhin die Bestätigung von Mr. Tevlin, dass zwischen $9 und $10 Mio. Umsatz erreicht werden. Nach den Skandalen mit WorldCom und Enron kann man solche Aussagen nicht mehr einfach so machen.

      Auch Dein Kommentar über die Finanzierung bzw. Geldgeber zeigt ganz klar wie dumm Du bist.
      Avatar
      schrieb am 15.08.02 18:50:14
      Beitrag Nr. 476 ()
      Diese 2 Mio an neuen Aktien haben sich die Geldgeber schon längst zu 30 % über Ihren Einstand ?????????

      Ich wußte es Franzi kann nicht lesen,nein,nein,nein,Herr lass Hirn vom Himmel regnen........

      Franziskus diese Zeichen"$" ist ein Dollar Zeichen,wie kommst Du auf 2 Millionen Aktien ????? solltest Du uns aufmerksamen lesern mal erklären.

      @Brummbär

      deferred = aufgeschoben

      folglich ist das Revenue das Fullplay in der zweiten Jahreshälfte Gut geschrieben bekommt !!!!!
      Avatar
      schrieb am 15.08.02 19:03:12
      Beitrag Nr. 477 ()
      @Rost

      Brummbär und ich lagen beide daneben

      Addiere $ 202,563 und $ 1,279,400
      Subtrahiere $ 1,023,252

      Nettogewinn $ 458711
      Avatar
      schrieb am 15.08.02 20:00:16
      Beitrag Nr. 478 ()
      Hi,

      danke Blockbuster und Techroad. Ich gebe zu, ich hatte so eine Revenue auch noch nicht gesehen und auch deshalb nicht richtig interpretiert. Sorry an alle.

      Habt ihr schon gelesen, Cirrus Logic hat, wie erwartet, ein schlechtes Quarterly Report bekannt gegeben:
      http://biz.yahoo.com/e/020813/crus10-q.html

      Das Gute hieraus für FullPlay:
      "Revenue from the Audio product group increased $12.7 million, the Video product group increased $5.4 million and the Connectivity product group decreased $1.4 million from the first fiscal quarter of the prior fiscal year."

      Der Audio-Bereich ist also weiterhin auf Wachstumskurs. Des Weiteren sollen noch weitere Angestellte entlassen werden. Das könnte auch ein gutes Zeichen für FullPlay sein. Wer es noch nicht weiß, FullPlay unterstützt Cirrus durch Entwicklungsaufträge (5-Jahresvertrag).


      Grüße,
      Brummbär
      Avatar
      schrieb am 15.08.02 20:39:09
      Beitrag Nr. 479 ()
      Bis zum November sollten weitere Aufträge der LVS Stationen Unterschriftsreif sein,FPLY hat jetzt ausreichend liquide Mittel diese Projekte vorzufinanzieren,

      @Franzi

      "Diese 2 Mio an neuen Aktien haben sich die Geldgeber schon längst zu 30 % über Ihren Einstand,wieder reingeholt nur die haben verdient."

      Hmmmmm,diese Mathematische Rechnung bedarf dringend einer Erklärung Deinerseits,ich helfe Dir mal ein wenig,wie wir hier ja alle schon mit bekommen haben hast es nicht so mit dem Schreiben und Rechnen scheint auch nicht so Dein Ding zu sein,
      Also grob geschätzt wurden ca. 3,5 mio neue Aktien ausgegeben,diese Aktien müsste der Markt dann folglich in den vergangenen zwei Monaten zu einem Durchschnittskurs von $1,00 absorbiert haben.

      Du Franzi,es fängt an mir Spass zu machen

      Miau Miau
      Avatar
      schrieb am 15.08.02 21:26:46
      Beitrag Nr. 480 ()
      Hi,

      schaut mal hier, Risher verkauft seine AMAZON-Aktien.
      Insider Trading Summary for Risher, John D.:
      http://www.quicken.com/investments/insider/?filer=8103aa3bb6…

      ...und tausch diese in FullPlay-Aktien?
      http://biz.yahoo.com/t/f/fply.html

      Die Zeit wird es zeigen!

      Grüße,
      Brummbär
      Avatar
      schrieb am 16.08.02 00:44:12
      Beitrag Nr. 481 ()
      Hier noch ein kleiner Ausschnitt aus der neuesten Pressemitteilung von Transworld Entertainment:

      "Our second quarter results for sales and earnings were in-line with our previously stated expectations. We continue to focus on growing our DVD, video game and electronics categories to offset continued weakness in music, and to further develop our entertainment offering," said Robert J. Higgins, Trans World`s Chairman and Chief Executive Officer. "In addition, the rollout of the listening and viewing stations in our stores remains on schedule and will be substantially complete in time for the holiday selling season."

      http://biz.yahoo.com/prnews/020814/nyw188_1.html

      Hilfe! Hilfe! Transworld hat Systeme von einer Firma, die gemaess Mock/Franzi am Ende ist, bestellt. ;-)
      Avatar
      schrieb am 16.08.02 19:33:34
      Beitrag Nr. 482 ()
      Von Kathy`s
      Aug-15-02, 01:18 PM (EST)
      103. "FORM 10-QSB for the quarterly period ended June 30, 2002"

      Dear Investor to Investor readers:

      Fullplay Media put out news yesterday (posted below) that the company had secured a common stock financing (with warrants) through private transactions with accredited investors for more than $2 million and there will be a Form SB-2 filed to detail and register the financing. All of the stock sold is restricted with various demand registration rights. Approximately half of the stock is required to be registered in a registration statement and declared effective by November 3, 2002 with a 2% penalty payment for each 30 days after that date that the stock is not registered.. The company also filed their 10QSB for the quarter ended June 30, 2002 reporting revenues of $202,563 received and deferred revenue of $1,279,400 which will be counted in the next or third quarter as revenue. There are statements in the 10QSB which clarify these issues as follows:

      “In May and June 2002, the Company sold 4,053,542 shares of common stock at prices ranging from $0.50 to 0.57 per share to a number of accredited investors in a series of separate transactions for gross proceeds to the Company of $2,113,482. In connection with those sales, the Company issued five-year warrants to purchase 1,216,062 shares of common stock at an exercise prices equal to 130% of the common stock sales price per share. The investors received varying demand registration rights. For certain investors representing $1,013,456 of the gross proceeds, the Company agreed to file with the Securities Exchange Commission a shelf registration statement covering resale of the common stock held by the investors. If the Company does not cause the registration statement to be declared effective under Securities Act of 1933, as amended (the “Securities Act”) by November 3, 2002, the Company is obligated to pay these investors 2% of their investment on that date and every 30 days thereafter until the registration statement is declared effective under the Securities Act. For the remaining investors, the Company has agreed to use its best efforts to register the resale of their common stock.”

      “These securities were offered and sold in private transactions without registration under the Securities Act of 1933, as amended (the “Act”), in reliance upon the exemption from registration provided by Section 4(2) thereof and Rule 506 of Regulation D promulgated thereunder. Each person purchasing the securities represented their intention to acquire the securities for investment only and not with a view to or for distribution. In connection with their purchase, an appropriate legend was placed on the certificates representing the common stock with respect to transfer and resale and will be placed on the shares issuable upon exercise of the warrants. All of the investors received, or had adequate access to information about the Company through information made available to them, including all Company reports filed with the SEC pursuant to the Securities Exchange Act of 1934.”

      I like the financing terms as the stock was sold at a higher price than it is trading today and the warrants are at a 30% premium and it is restricted.

      The number of shares outstanding now stands at 19,084,976 as of August 13, 2002

      There are statements in regard to revenue in the 10QSB as follows:

      “Revenues for the three and six months ended June 30, 2002 were $202,563 and $344,753, respectively, compared to $964,724 and $1,587,099 for the three and six months ended June 30, 2001, respectively. This decrease in revenues for the comparative three- and six-month periods is due to our heightened focus on developing and selling our own products rather than performing contract engineering services. Assuming we perform under existing contracts, we expect revenues for the remainder of the year to exceed $9 million.”

      “Shipping of the devices and peripheral equipment (LVS) began in the final days of June 2002 and is expected to continue throughout the third quarter of 2002. Because the criteria for revenue recognition under accounting principles generally accepted in the United States were not met, those shipments could not be recognized as revenues by June 30, 2002.”

      This shows that Fullplay Media is executing on its business plan and working on bringing in revenues as promised within the projected time frame. I like that accounts receivable is $1,087,453 and inventory is at $1,493,543. This indicates to me that product is ramping up for further shipments and billing is in place for those shipments.

      I will post a few more notes below from the 10Q, although I believe the main points have been discussed.

      Kathy Knight-McConnell
      Investor to Investor
      http://www.investortoinvestor.com

      Fullplay Media Announces Common Stock Financing and Operating Results for the Second Quarter of 2002

      BELLEVUE, Wash.--(BUSINESS WIRE)--Aug. 14, 2002--Fullplay Media Systems, Inc. (OTC: FPLY) today announced that it will file a Form SB-2 with the Securities and Exchange Commission to register the resale of more than $2 million in common stock that the Company has recently sold to several individual accredited investors.

      The sales of its common stock were at prices ranging from $0.50 to $0.57 per share. Each of the sales included warrants to purchase 30% of the number of common shares sold at a 30% premium over the sales price. No other rights or re-pricing options were included in this transaction. The Company is using the proceeds to fund product marketing and development expenses and for other corporate purposes.

      In addition, the Company announced operating results for the quarter ended June 30, 2002 reporting revenues of $202,563 and deferred revenue of $1,279,400. Deferred revenue will be recognized in the second half of 2002. Total operating costs were $1,023,252 and net loss was $817,386, or $0.05 per share for the quarter.

      The Company also reaffirmed its guidance for revenue targets for the year. The Company expects revenues to be between $9 million and $10 million for the year 2002. "The production of our multimedia merchandising system has now begun in earnest and shipments to our first major customer -- Trans World Entertainment -- are expected throughout the third and fourth quarters," said Dennis Tevlin, CEO of Fullplay. "We are very optimistic about the potential of this breakthrough system."

      The Company also announced that it has set November 20, 2002 as the date for its next shareholders meeting. Newly appointed directors Anthony Bay, Jim Cady and David Risher, and incumbent directors Dennis Tevlin and Peter Miller, will stand for election at this meeting. The exact time and location will be announced at a later date.

      A detailed account of Fullplay Media Systems` financial results for the second quarter of 2002 are included in the Form 10-QSB filed with the Securities and Exchange Commission.

      About Fullplay Media Systems, Inc.

      Fullplay is a leading designer of embedded software and hardware solutions for the converging Internet, digital media, entertainment and consumer electronics markets. Fullplay is headquartered at 12600 SE 38th, Suite 150, Bellevue, WA 98006, USA. Fullplay is listed on the OTC.BB under the symbol "FPLY" and can be reached on the web at www.fullplaymedia.com.

      Certain information included in this communication contains statements that are forward-looking, such as statements relating to the future anticipated direction of the high technology industry, plans for future expansion, various business development activities, planned capital expenditures, funding sources or the ability to raise capital, anticipated sales growth, litigation and potential contracts. These forward-looking statements are subject to a number of known and unknown risks and uncertainties that could cause actual operations or results to differ materially from those anticipated. These risks include, among others, risks associated with unproven sales of the Company`s products, risks associated with product development, risks associated with the litigation process, risks associated with liquidity and the risk that funding will not be available with terms acceptable to the Company or at all or that financing efforts currently in process will close. Certain of these risks and other risks are described in the Company`s Form 10-KSB filed with the Securities and Exchange Commission (SEC) and available from the SEC`s Web site at http://www.sec.gov/. The common stock sold by the Company, as reported in this communication, was not registered under the Securities Act of 1933, and the investors will not be able to offer or resell these securities in the United States absent registration or an applicable exemption from registration requirements.

      CONTACT:

      Fullplay Media Systems, Inc.
      Richard Barber, 425/653-5505
      [ulr]investor@fullplaymedia.com[/url]

      Additional Notes of interest from the 10Q for the 3 month period include the following statements:

      Total Assets - $5,009,283
      Accounts payable - $1,525,772
      Revenues - $202,563
      Expenses Labor and benefits - $555,106
      Selling, general and administrative - $468,145
      Net loss - $(817,386
      Basic and diluted loss per share - $(0.05)
      Unearned revenue - $1,224,400
      Net cash used in operating activities - (1,455,009)
      Net cash provided by financing activities - $2,259,447

      Basic loss per share is computed by dividing net loss by the weighted average number of common shares outstanding in the period. Diluted loss per share takes into consideration common shares outstanding (computed under basic loss per share) and potentially dilutive common shares. Potentially dilutive common shares at June 30, 2002, consist of 7,063,050 shares issuable to holders of outstanding employee stock options, 1,978,415 shares issuable upon conversion of preferred stock, 1,216,062 shares issuable upon conversion of common stock warrants and 989,207 shares issuable upon conversion of Series A Preferred Stock which underlie currently outstanding warrants to acquire Series A Preferred Stock. Accordingly, because these shares are antidilutive in the periods presented, they are not included in the calculation of diluted loss per share and, therefore, basic and diluted loss per share are the same.

      We have designed a state of the art multimedia kiosk type listening and viewing station (a “LVS). In April 2002, we announced the signing of a contract for the sale of 16,000 LVS devices to Trans World Entertainment Corporation, the nation’s largest mall-based specialty music retailer (“Trans World”). The LVS device is one of the first embedded devices to support Microsoft’s Windows Media 8 technology; incorporating both WMA audio and WMV video playback. The in-store listening and viewing system connects the LVS multimedia preview stations within a single store location to a Microsoft WindowsXP server that provides access to all of the songs and videos from the store’s catalog of titles. Using Windows Media technology to store and stream content, songs and videos can be accessed and previewed from any device at any time. Shoppers simply scan any CD or DVD in the store to access a particular song or video. The system is part of an overall strategic initiative to re-brand Trans World’s 650 mall-based specialty stores and its web site under a single, unified brand, FYE (For Your Entertainment).

      We have contracted with Flextronics International USA, Inc., one of the world’s largest contract manufacturers, to build these devices to our specifications.

      Shipping of the devices and peripheral equipment began in the final days of June 2002 and is expected to continue throughout the third quarter of 2002. Because the criteria for revenue recognition under accounting principles generally accepted in the United States were not met, those shipments could not be recognized as revenues by June 30, 2002.

      In addition, during 2002 we have continued the development of our Fullplay ™ Digital Audio Jukebox (“DJ”) and expect to begin selling this product in 2003.

      DJ is a consumer electronic device that can convert existing CDs, cassette tapes and LPs to MP3 files and store them on its internal hard disk drive. It can connect to home PCs in order to download music from the Internet, and as a standalone unit, the DJ plays standard audio format CDs as well as MP3, WMA and AAC digital format CDs. It can also encode (record) CDs and other analog music into a variety of MP3 sample rate formats (i.e. differing levels of compression) and store this music on its hard drive, providing high quality digital music playback. To date, we have not sold any DJs under either the Fullplay ™ name or private label.

      In addition to the above product offerings, we continue to develop other products and services focused on digital media.

      Revenues. Revenues for the three and six months ended June 30, 2002 were $202,563 and $344,753, respectively, compared to $964,724 and $1,587,099 for the three and six months ended June 30, 2001, respectively. This decrease in revenues for the comparative three- and six-month periods is due to our heightened focus on developing and selling our own products rather than performing contract engineering services. Assuming we perform under existing contracts, we expect revenues for the remainder of the year to exceed $9 million.

      Depending on the contracts we have performed in any given quarter, we have experienced significant concentration of revenues from one or a small number of customers. We expect this trend to continue until we are successful in selling our own consumer electronic products to a wide variety of customers, if ever. There can be no assurance as to future revenue levels in total or from a particular customer. During the three months ended June 30, 2002, 95% of our revenues came from two customers. During the six months ended June 30, 2002, 93% of our revenues came from those same two customers.

      Labor and Benefits Expenses. Labor and benefits includes all internal labor costs such as salaries, benefits, and payroll taxes and independent contractor fees. Labor and benefits expenses for the three and six months ended June 30, 2002 were $555,106 and $1,130,029, respectively, compared to $567,533 and $932,740 incurred in the three and six months ended June 30, 2001, respectively. The increase in labor and benefits expenses during the comparable six-month periods is directly attributable to a higher head-count during the first quarter of 2002 compared to the first quarter of 2001.

      As of June 30, 2002, we had 24 employees and two regularly used full- or part-time consultants. Of the employees, 19 worked primarily in product development, including the delivery of engineering services to customers, one had primarily a sales and marketing role, and four had primarily general and administrative functions. We manage our staffing levels to achieve greater efficiencies and meet customer demands through the use of contract employees.

      Selling, General and Administrative Expenses. Selling, general and administrative (“SG&A”) expenses represent all operating costs other than labor and benefits. For the three and six months ended June 30, 2002 SG&A expenses were $468,145 and $1,123,820, respectively, compared to $809,763 and $1,353,769 during the same respective periods in the prior year. The decrease in selling, general and administrative expenses for the three and six months ended June 30,2002 compared to the three and six months ended June 30,2001 was primarily a result of significant research and development expenditures during the prior year period associated with contract engineering services including the building of prototypes for Trans World Entertainment. The decrease in SG&A expenses for the six-months ended June 30, 2002 compared to the same period last year was offset by significant litigation costs incurred in the first quarter of 2002 in successfully defending a lawsuit which was tried in February and March 2002 (see Pary II, Item 1. “Legal Proceedings”). The court awarded us $429,000 in fees and costs from the plaintiffs in this matter which earns interest at 12% from the May 18, 2002 award date. No receivable for the award has been recorded as the case is under appeal.

      Note 5. Litigation

      In August 2000, a lawsuit was filed in King County Superior Court against the Company, two former board members and the former CEO and chairman of the board (John Guarino and Ryan Smith vs. Interactive Objects, Inc., et al.). The lawsuit was brought forth by two founders of the Company (Plaintiffs) who, in 1999, agreed to sell the majority of their shares of Company stock back to the Company. They claimed that they were induced to sell through fraudulent representations and omissions. The Plaintiffs sought in excess of $25 million in damages.

      On March 18, 2002, the King County Superior Court dismissed all claims against the Company in this matter. On May 13, 2002 the Court awarded the Company $429,000 in fees and costs from the Plaintiffs which earns interest at 12% from the award date. The Plaintiffs have appealed this case to the Washington State Court of Appeals. On June 11, 2002, based on the nature of the court’s ruling, the Company made a demand for coverage to its insurance carrier who had previously denied coverage. The insurance carrier is currently reconsidering coverage, but has not reached a conclusion on the matter. No receivable related to the award of fees and costs has been recorded as the case is under appeal. Because of the nature of the litigation process, the Company is not able to predict with certainty the final outcome of this matter.

      Net Loss. We had a net loss of $817,386 and $1,903,435, respectively for the three and six months ended June 30, 2002 compared to a net loss of $399,679 and $682,365, respectively, for the same periods in 2001. The increase in net loss during 2002 is the result of decreased revenues and the fluctuations in operating expenses described above.

      Exhibit 10.1

      Promissory Note

      $20,000
      January 19, 2001

      For value received, the undersigned, Richard P. Barber (Borrower), hereby promises to pay to the order of Interactive Objects, Inc., a company with a place of business in Bellevue, Washington, the principal sum of Twenty thousand dollars ($20,000), plus interest compounded annually at 5%. Such payment shall be made on Jaunary 17, 2003 (due date). In the event of a decrease in timely annual compensation of $110,000 for reasons outside the control of the Borrower from the date hereof until the due date, such amount shall no longer be payable.
      /s/ RICHARD BARBER
      Signature and Date

      Exhibit 99.1

      CERTIFICATION PURSUANT TO

      18 U.S.C. SECTION 1350

      (SECTION 906 OF THE SARBANES-OXLEY ACT OF 2002)


      In connection with the Quarterly Report of Fullplay Media Systems, Inc. (the “Company”) on Form 10-QSB for the period ended June 30, 2002 as filed with the Securities and Exchange Commission on the date hereof (the “Report”), I, Dennis Tevlin, Chief Executive Officer of the Company, certify, pursuant to 18 U.S.C. § 1350, that:

      (1) The Report fully complies with the requirements of section 13(a) or 15(d) of the Securities Exchange Act of 1934; and
      (2) The information contained in the Report fairly presents, in all material respects, the financial condition and result of operations of the Company.


      /s/ DENNIS TEVLIN

      Dennis Tevlin
      Chief Executive Officer

      August 14, 2002

      Exhibit 99.2

      CERTIFICATION PURSUANT TO

      18 U.S.C. SECTION 1350

      (SECTION 906 OF THE SARBANES-OXLEY ACT OF 2002)


      In connection with the Quarterly Report of Fullplay Media Systems, Inc. (the “Company”) on Form 10-QSB for the period ended June 30, 2002 as filed with the Securities and Exchange Commission on the date hereof (the “Report”), I, Richard Barber, Chief Financial Officer of the Company, certify, pursuant to 18 U.S.C. § 1350, that:

      (3) The Report fully complies with the requirements of section 13(a) or 15(d) of the Securities Exchange Act of 1934; and
      (4) The information contained in the Report fairly presents, in all material respects, the financial condition and result of operations of the Company.

      /s/ RICHARD BARBER

      Richard Barber
      Chief Financial Officer

      August 14, 2002

      Click here to read disclaimer: http://www.investortoinvestor.com/disclaim.html
      Avatar
      schrieb am 17.08.02 18:00:00
      Beitrag Nr. 483 ()
      Hi zusammen


      Bis zum Shareholdermeeting ist zwar noch jede Menge Zeit,evtl. ist der ein oder andere bis dahin auch schon ausgestiegen,trotzdem sollten wir die Möglichkeit nutzen Anthony Bay, Jim Cady,David Risher,Dennis Tevlin und Peter Miller fragen zu stellen,dazu bedarf es natürlich jemandem der beide Sprachen perfekt beherrscht.
      Es gibt bestimmt einige Dinge die uns Kleinaktionäre interessiert um sich ein besseres Bild von Fullplay machen zu können.

      Ist wie gesagt nur ein Gedanke von mir,falls kein Interesse vergesst es einfach.

      Blockbuster
      Avatar
      schrieb am 18.08.02 16:04:36
      Beitrag Nr. 484 ()
      "FPLY Sets Annual Meeting for November 20, 2002"

      Hi,
      Blockbuster,

      ich finde deine Idee ausgezeichnet und bin mit von der Party, einen geeigneten "Translator" werden wird schon finden. Aber werden die Direktoren unsere Fragen per eMail auch akzeptieren? Ich befürchte, dass eventuell nur Fragen von anwesenden Sharholders beantwortet werden. Sollten wir uns vielleicht mit Kathy Knight-McConnell in Verbindung setzen?

      "The Company also announced that it has set November 20, 2002 as the date for its next shareholders meeting. Newly appointed directors Anthony Bay, Jim Cady and David Risher, and incumbent directors Dennis Tevlin and Peter Miller, will stand for election at this meeting. The exact time and location will be announced at a later date."

      Gruß,
      Brummbär
      Avatar
      schrieb am 19.08.02 09:08:19
      Beitrag Nr. 485 ()
      Hallo, vielleicht sollten wir uns "zusammen tun" damit wir auf eine grössere Stückzahl kommen und unser "Wortführer" bei dieser Angelegenheit etwas mehr Gewicht bekommt. Ich bin Mitglied in einem Börsenclub, dort halten wir im Moment 18.000 St FPLY. Ohne die Stücke, die der ein oder andere wie ich selbst noch hat. Annehmen würde ich schon das die Teilnehmer hier im Board alleine schon mal mindestens 100.000 St. halten an der Aktie halten. Da müsste doch schon mal die ein oder andere Anfrage von uns an die Geschäftsführung diese zu einer ausführlichen Antwort bewegen.
      PS: Wir sollten wohl einen eigenen Interessenvertreter zu diesem Meeting schicken :-)
      Gruss
      Sarrefranz
      Avatar
      schrieb am 19.08.02 19:49:00
      Beitrag Nr. 486 ()
      Wie kann ich den FullPlay`ianern Aktien abluchsen, lautet der geflügelte Satz, mit dem sich Mock Mut gemacht hat. Denn eigentlich stand er vor einer unlösbaren Aufgabe. Wie um alles in der Welt sollte es ihm gelingen, den Long Shareholders in ein Verkaufs-Chaos zu versetzen um billig an Shares ranzukommen. Wo doch jedermann weiß, dass ein eingeschworener FullPlayer und Mock so viel gemein haben, wie ein Wirtschaftexperte und Mocks Meerschweinchen. Doch dann kam ihm folgende Idee. Schreibe so viel Misst, Lügen und Unwahres über das Goldjuwel, wie und was sollen keine Rolle spielen. Die FullPlay`ianer werden dann genervt ihr barmherziges Mäntelchen um die armen "Möck`er" legen und hier und da ein paar Shares abgeben. Wäre doch gelacht, wenn nach dieser grandiosen Idee und der Masse an Arbeit der Geldschrank nicht nach vielen Euros schimmern wird, wie im Onkel Dagoberts $$$$-Panzerschrank-$$$$. Selbstverständlich gehört auch der Porsche, das Motorrad, die Jacht, die Villa, und, und... auch dazu.

      Mock, höre bitte auf. Wir wissen doch alle, dass auch du ein überzeugter Shareholder von FullPlay bist. Die einzigen die wirklich den Kurs beeinflussen können sind die MMs, wir hier spielen keine Rolle, egal ob UP- oder DOWN-Pusher.

      Brummbär
      Avatar
      schrieb am 21.08.02 17:13:19
      Beitrag Nr. 487 ()
      Warum kauft keiner bei diesen Kursen. IN 3 Monaten wird der
      Umsatz auf 5 Mio springen laut Aussage von Tevlin.
      Das sind immerhin 1.000 %
      Und der Kurs wird Richtung 15 - 20 $ danach laufen.
      Und der Ausblick wir Tevlin für 2003 auf 30 Mio anheben.

      Oder kommt doch wieder alles anders ?
      Avatar
      schrieb am 21.08.02 19:30:13
      Beitrag Nr. 488 ()
      http://biz.yahoo.com/prnews/020821/nyw035_1.html
      Wednesday August 21, 8:20 am Eastern Time

      Press Release

      SOURCE: Trans World Entertainment Corporation

      Elvis is in the building!

      Entertainment Retailer FYE Brings Elvis Memorabilia and Music to Your Fingertips to FYE Stores Nationwide

      ALBANY, N.Y., Aug. 21 /PRNewswire-FirstCall/ -- Honoring the 25th anniversary of Elvis Presley`s passing, leading entertainment retailer FYE -- for your entertainment -- has teamed up with Harrah`s Casinos, Elvis Presley Enterprises (EPE) and RCA Records/BMG to create Mobile Graceland, a nationwide tour showcasing cherished Elvis artifacts spanning the artist`s legendary career. Since 1977, more than 12 million Elvis fans have made the pilgrimage to Graceland to honor the King and his legacy. Now, for the first time Graceland is hitting the road and coming to an FYE store near you.

      By adapting FYE`s state-of the-art listening and viewing stations (LVS) to Mobile Graceland, fans who visit the traveling museum will have the chance to experience Elvis music, movies and more while touring the memorabilia. Fans will also be able to pre-order the eagerly anticipated RCA Records/BMG release of ELV1S 30 #1 HITS at the FYE retail store located at Mobile Graceland prior to the September 24th release date.

      "Elvis` undeniable influence on all music, both past and present, is the incredible legacy he left to music lovers around the world," said Mark Hogan, FYE`s vice president of marketing and advertising. "As the leading entertainment retailer, FYE is proud to bring this special exhibition of Elvis` music and memorabilia to fans across the country."

      Stunning super graphics greet Mobile Graceland visitors before they enter the exhibit, which houses more than a dozen authentic artifacts. Along the promenade of Presley memorabilia is a TCB ring (for "Taking Care of Business," Elvis` motto) encrusted with nearly 16 carats of diamonds. Other highlights of the collection include: a telegram Elvis sent to the Beatles, a record player Elvis kept in his bedroom at Graceland, a U.S. Army jacket Elvis gave to the future Priscilla Presley, a letter to Elvis from former President Richard M. Nixon, and Elvis` favorite guitar -- a 1956 Gibson J-200.

      FYE will host Mobile Graceland at 21 of their 650 stores nationwide now through November 14th. Fans who pre-order the new ELV1S 30 #1 HITS CD at Mobile Graceland will also receive a commemorative gift card. FYE`s retail store also provides fans many limited edition ELV1S merchandise, as well as a variety of music and movies from the Elvis catalog.

      Itinerary of Confirmed Mobile Graceland Tour Dates at FYE stores:

      Date City

      August 29 Oakwood Mall, New Orleans, LA

      September 5 Pierre Bossier Mall, Shreveport, LA

      September 12 Sheraton Hotel, Saratoga Springs, NY

      September 13 Colonie Center Mall, Albany, NY

      September 14 Auburn Mall, Auburn, MA


      Times and locations are subject to change. For a complete list of dates, please check http://www.fye.com for updated details.

      For a complete schedule of events and store locations, visit http://www.fye.com or http://www.mobilegraceland.com.

      FYE -- for your entertainment -- is the mall brand of Trans World Entertainment Corporation (Nasdaq: TWMC - News), the leading specialty retailers of music, movies, games and more. Trans World operates more than 900 retail stores, including more than 650 mall-based FYE locations, in 46 states, the District of Columbia, the U.S. Virgin Islands, Puerto Rico and an online store at http://www.fye.com.

      SOURCE: Trans World Entertainment Corporation
      Avatar
      schrieb am 21.08.02 19:42:01
      Beitrag Nr. 489 ()
      Habe bei fullplay nach dem Verkaufsstart für Darwin Jukebox nachgefragt: die ersten Geräte für den Privatkunden unter Markennamen "Fullplay" sollen Anfang 2003 verkauft werden.
      Avatar
      schrieb am 26.08.02 18:36:07
      Beitrag Nr. 490 ()
      Monday August 26, 10:01 am Eastern Time

      Press Release

      SOURCE: Cirrus Logic Inc.

      Cirrus Logic to Present at SoundView Semiconductor Conference on Aug. 27

      AUSTIN, Texas--(BUSINESS WIRE)--Aug. 26, 2002--Cirrus Logic Inc., (Nasdaq:CRUS - News), a premier supplier of high-performance analog and DSP chip solutions for consumer entertainment electronics, will present at the SoundView Technology Group Semiconductor Conference in Santa Clara, Calif., on Tuesday, August 27 at 9 a.m.

      Steve Overly, chief financial officer, and Craig Ensley, vice president of engineering, will be speaking, and a webcast of the presentation will be available:

      Date: Tuesday, Aug. 27
      Time: 9 a.m. (PT); Noon (ET) for the live presentation
      Location: On the web at www.cirrus.com
      Replay: Available within 24 hours and accessible for 30 days
      Avatar
      schrieb am 26.08.02 19:57:34
      Beitrag Nr. 491 ()
      Quelle: www.investorIQ.info

      Subject: New Pogo Ripflash DX plays & records mp3/wma etc.
      Serial: of 553

      Date: 8/26/2002 1:39:00 PM

      Thanks to TrueVector for the news:
      http://www.pogoproducts.com/pr_5.html

      This product sounds a lot like the Darwin and is almost certainly the result of Fullplay technology:
      http://www.fullplaymedia.com/products/products_darwin.htm

      Daniel
      Avatar
      schrieb am 26.08.02 20:26:19
      Beitrag Nr. 492 ()
      Hi,
      cosmos990,

      schön wieder ein neues Produkt von FullPlay zu sehen!

      http://www.pogoproducts.com/ripflash_dx.html



      Gruß,
      Brummbär
      Avatar
      schrieb am 26.08.02 22:13:37
      Beitrag Nr. 493 ()
      Jeden Monat ein neus Produkt von Fullplay ?
      Verstehe nur nicht wo bleiben denn dann die Umsätze ?
      Bei der Aktie ist seit Tagen kein Handel mehr.
      Fragt euch doch mal selber warum wohl ?
      Avatar
      schrieb am 28.08.02 06:32:13
      Beitrag Nr. 494 ()
      Mock,

      eigentlich hatte ich ja gehofft, das sich die Lage wieder etwas beruhigt, dem ist leider nicht so. Bis du überhaupt in der Lage, und willens, sachlich zu schreiben?

      Es gibt durchaus Leute die diesen Thread als Informationsthread begreifen und nun keine Lust mehr haben sich durch deinen Müll durchquälen zu müssen.
      Also, Müll dir deinen Thread selber zu, lass diesen hier sauber.

      Brummbär
      Avatar
      schrieb am 28.08.02 12:22:26
      Beitrag Nr. 495 ()
      Gestern gab es ein Interview mit Dennis Tevlin bei CeoCast,bin dort leider nicht registriert.
      http://www.ceocast.com/index.cfm


      Gruss Blockbuster

      P.S. Mock,Franzi,Keine Hoffnung etc. ist ein und dieselbe Person,dieser User ist ein bezahlter Basher !!!!
      Avatar
      schrieb am 30.08.02 19:11:41
      Beitrag Nr. 496 ()
      hallo leute, bin wieder zurueck aus den ferien.

      beim ceocast kannst du dich gratis anmelden und dann reinhoeren. klang sehr vielversprechend vorallem fuer 2003.

      domi
      Avatar
      schrieb am 30.08.02 23:25:00
      Beitrag Nr. 497 ()
      Welcher Irre spricht denn nun das es 2003 besser wird ?
      Seit 3 Jahren wird dies den Aktionären vermittelt nächstes
      Jahr wird ein Super Jahr. Doch die Wirklichkeit sieht leider anders aus.
      Es sollen ja nun erst mal die 10 Mio in diesem Jahr fallen.

      Was sagen eigendtlich Daimond 23 und Wickerl zu diesen
      Kursen?
      Seit 2 Jahren seit Ihr nur auf Mock am lästern.
      Leider hat dieser aber recht behalten.
      Ich selber sehe das genau so. Es sollen nur Aktie egal zu
      welchen Preisen an den Mann gebracht werden damit die Herren wie Tevlan sich einen schönen Tag machen.

      Wir hier in den letzen Jahren gelogen wurde ist mit dem
      NM hier zu vergleichen.
      Schmeist den Mist raus und kauft euch Standartwerte.
      Avatar
      schrieb am 31.08.02 11:49:53
      Beitrag Nr. 498 ()
      Nun , es ist wohl klar das die Kurse nicht gerade Freude machen.
      Aber an der Firma muß ich deshalb noch lange nicht zweifeln.
      Ich bin schon einige Jahre in Fullplay bzw. objx investiert und die Fa. stand mit Sicherheit schon schlechter da als heute und das bei höeren Kursern. Aber da war nun mal ein viel besseres Börsenumfeld.

      Es läuft nun mal nicht aber auch die Standartwerte ob Nokia , Dt. Telekom , Cisco usw. hätten uns in den letzten 2 Jahren auch nicht mehr Freude gemacht als Fullplay.

      Also "franzi" kauf dir deine Standartwerte und lach alle aus die an Fullplay festhalten.
      Ich für meinen Teil werd das tun , ist nicht die erste Schwankung die ich bei Otc-werten mitmache.

      Und wer sich mal die Mühe macht sich die Umsätze anzuschaun wird wohl feststellen das weder gepushe noch panikmache in diesem Board irgend jemanden zum Kauf oder Verkauf von Fullplay treiben.

      Also lasst es einfach und stellt mal wieder Fakten ins Board die von Interesse sind und nicht Produkte wo evtl. ein stück Fullplay enthalten sein könnte.
      Mock und Franzi usw. wieso kümmert ihr euch nicht um eure Standartwerte oder bringt mal einen Vorschlag in welche Aktien wir Fullplay tauschen sollen! Bin schon sehr gespannt !!!!!!
      Wie wärs mit einer Wette , da laut Mock Fullplay ja schon seit ca. 1 Jahr Pleite ist würd ich um eine Flasche Sekt wetten das es Fullplay auch noch 2003 gibt , na Mock und Franzi wie stehts ??
      Es sind auch alle Fullplay Anhänger eingeladen , Mock und Franzi sollen ja was verdienen ;-)) !

      Grüße an alle
      Diamond23
      Avatar
      schrieb am 31.08.02 12:14:13
      Beitrag Nr. 499 ()
      Hi,
      Diamond,

      bin gerne dabei aber ich denke, dass Mock genau weis das er diese Wette nicht gewinnen kann. Er hat sicherlich nur eines im Sinn: Downpuschen und einsammeln.

      Gruß,
      Brummbär
      Avatar
      schrieb am 31.08.02 12:30:49
      Beitrag Nr. 500 ()
      Hi,
      Domi,

      schönen Urlaub gehabt?
      Ich habe mir heute etwas Zeit genommen und das Interview ein 2. Mal angehört. Die einfache Handhabung kann ich nur bestätigen. An alle, die es noch nicht getan haben: hört mal rein, es lohnt sich.

      Kurzdarstellung, natürlich nur aus meiner Sicht:
      Zuerst hat er Fullplay vorgestellt - nichts Neues.

      Dennis glaubt an seine Wettbewerbsvorteile, da die Plattform von Fullplay günstige Produkte entwickeln und anbieten kann. Fullplay verwendet zum Beispiel wesentlich günstigere Mikroprozessoren ($10) als Wettbewerber ($100 - $150)

      Trans World hat die "Interactive Merchandising Technology" von Fullplay sechs Monate getestet. Durch den Einsatz von Fullplay`s Kiosk-System rechnet Higgins, CEO von Trans World, in 2003 mit einem zusätzlichen Umsatz von $50 Millionen.

      Ungefähr $9 Millionen Umsatz in den Quartalen 3 + 4 von Trans World. Wobei meiner Meinung nach das meiste wohl im 4. Quartal verbucht werden wird. Die Auslieferung sowie Installation der Systeme müsste bis Oktober abgeschlossen sein.

      Fullplay ist die einzige Firma, die in der Lage ist, CDs, DVDs, Audios, Videos und PC-Spiele in einem Merchandising-System zu integrieren. Fullplay hat in diesem Bereich den Durchbruch bisher als einziger geschafft.

      Weltweite Produktion und gute Produktqualität.

      Die neuen Direktoren bringen ihre Qualifikationen für die zukünftige Ausrichtung von Fullplay mit ein. Er sprach davon, dass er sehr zuversichtlich in die Zukunft schaut. Er hat seine Manager und Direktoren vorgestellt.

      Dennis Tevlin erwartet den Einsatz von seiner Kiosk-Technologie auch in anderen Branchen.

      Fullplay arbeitet mit einigen Einzelhändlern zusammen. Es besteht durchaus die Hoffnung, dass diese das System für ihre Geschäfte auch einsetzen werden.

      Es soll einiges in der Pipeline sein. Für 2003 sind die Aussichten sehr positiv, so dass das Wachstum weiter voranschreiten kann. (Big business for a long time)

      Er sprach auch über die Finanzierung und die Kapitalerhöhung. Fullplay hat nicht viel Zeit aufwenden müssen, um private Investoren zu finden. Er erwähnte, dass die komplette Finanzierung sehr konservativ für die Firma durchgeführt wurde.


      Leider habe ich nicht alles verstanden. Deshalb kann es sein, dass ich das eine oder andere hier unvollständig oder falsch interpretiert habe. Hoffe aber es so einigermaßen sinngemäß hier dargestellt zu haben.

      Gruß,
      Brummbär
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