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    eröffnet am 12.06.00 14:45:14 von
    neuester Beitrag 19.06.00 14:10:36 von
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     Ja Nein
      Avatar
      schrieb am 12.06.00 14:45:14
      Beitrag Nr. 1 ()
      TAKE-TWO INTERACTIVE SOFTWARE (914508) ist eine Unternehmen, dass Software für Spielekonsolen herstellt. Der Gewinn lag bei 20 Mio. Dollar, damit ergibt sich ein KGV von gerade einmal 12! Die Marktkapitalisierung liegt bei ca. 260 Millionen Dollar.
      Das Marktpotential ist riesig:
      bis 2001 kommen 4 neue Spielekonsolen auf den Markt (von Nintendo, Sony, Microsoft und Sega). Nach Angaben der Hersteller sind diese Spielekonsolen leistungsfähiger als PCs! TAKE-TWO INTERACTIVE SOFTWARE wird die neuen Konsolen mit Spiele-Software versorgen.
      Schreibt, was ihr von der Aktie haltet!

      MfG,
      Broker84
      Avatar
      schrieb am 19.06.00 14:10:36
      Beitrag Nr. 2 ()
      Hallo,

      habe eben folgende aktuelle Meldung gelesen:

      Monday June 19, 7:31 am Eastern Time
      Company Press Release

      Take-Two Interactive Software, Inc.`s Broadband Studios Enters Into Strategic Alliance With Microsoft

      NEW YORK--(BUSINESS WIRE)--June 19, 2000--Broadband Studios, Inc (``BBS``), a subsidiary of Take-Two Interactive Software, Inc. (NASDAQ:TTWO - news) announced today that it has entered into a strategic alliance with Microsoft Corp. (NASDAQ:MSFT - news) to distribute select Microsoft computer games, utilizing BBS` Jive(TM) technology. The games are to be broadcast over BBS` PowerPlay Network.

      The Agreement provides for the distribution of products on BBS` PowerPlay Network, a multiplayer ``click-n-play`` interactive entertainment service with optimized content and community service packages for broadband connected PCS, video game consoles, cellular phones and digital set-top boxes. In addition, Microsoft and BBS have agreed to investigate the opportunity to license an existing Microsoft property for the basis of an online game channel for the PowerPlay Network.

      Ramy Weitz, President of Broadband Studios, Inc., said ``The addition of Microsoft as a content partner for BBS is a critical step for our Company and a key validation of our technology. As we move forward to the launch of GameTV and the integration of Jive and PowerPlay technology with that of key broadband delivery partners adding content partners of Microsoft`s caliber is our paramount objective.``

      ``As broadband connectivity becomes more widely available, companies like BBS are making it easier for gamers to access to the best content,`` said Ed Fries, vice president of games publishing at Microsoft. ``We`re excited to be working with BBS and Take-Two to provide our content for online distribution via the PowerPlay Network.``

      About Jive & The PowerPlay Network

      The Jive(TM) Platform is a server/client platform designed to offer a combination of multi-user on-demand software applications, enhanced video services, community-building tools, versatile subscription management systems and full scalability to operate within different interactive device platforms and digital networks such as Cable, DSL, Satellite, and Wireless etc. The PowerPlay Network is an online gaming service, which is designed to permit broadband-connected users to join and play in a fully featured persistent gaming channel and community environment. The PowerPlay Network utilizes the Jive(TM) Platform as its technological infrastructure and back end. Its key features are: A Click `n` Play Game-Library - allowing users to play an existing game without ever installing it. The game is streamed over the broadband network using the BBS proprietary Click `n` Play technology, on a pay-per-use or as an added value /affinity building basis. Online Game Channels - online-only games that support thousands of concurrent users, and create an immersive, persistent gaming world. Player Communities - a set of features, which create a true player community environment and allow the players to interact. Major features are chat, scoreboards, tournaments, leagues, messaging, online news, player white pages, sponsorships and more.

      About Microsoft, Inc.

      Founded in 1975, Microsoft (Nasdaq ``MSFT``) is the worldwide leader in software, services and Internet technologies for personal and business computing. The company offers a wide range of products and services designed to empower people through great software -- any time, any place and on any device.

      About Broadband Studios, Inc.

      Headquartered in London, Broadband Studios, focuses on the creation of broadband interactive entertainment software and technology. BBS intends to market Jive, a proprietary technology platform designed to give high-speed, high-capacity digital broadband network operators the ability to offer ``real-time`` interactive games on-demand. BBS develops and publishes original content for next-generation video game consoles under its Rockstar Games brand, and is engaged in the ongoing development of tools and technologies for the delivery of its own games and third-party games to consumers who have, or will have, broadband access. BBS maintains development offices in Tel-Aviv, Toronto, and Edinburgh, U.K., and production, marketing and business development offices in New York City, San Francisco and London.

      About Take-Two Interactive Software, Inc.

      Headquartered in New York City, Take-Two Interactive Software, Inc. is an integrated global developer, marketer, distributor, and publisher of interactive entertainment software games and accessories for the PC, Sony PlayStation, Nintendo 64, Nintendo Game Boy Color, Sega Dreamcast and the Sony PlayStation 2. The Company publishes and develops products through various wholly owned subsidiaries including: Rockstar Games, Gathering of Developers, TalonSoft, Joytech, DMA Design and under the Take-Two brand name. The Company`s Jack of All Games value added distribution arm maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Oslo, Stockholm, Copenhagen, Milan and Sydney. The Company recently formed Broadband Studios, Inc. to independently pursue technology and content opportunities within the emerging world of broadband game delivery.

      All trademarks and copyrights contained herein are the property of their respective holders.

      Safe Harbor Statement under the Private Securities Reform Act of 1995: The statements contained herein which are not historical facts are forward-looking statements that involve risks and uncertainties including, but not limited to: risks associated with the Company`s future growth and operating results; the ability of the Company to successfully integrate the operations and personnel of newly acquired companies; the availability of adequate sources of financing to fund periodic cash flow shortages; technology development risks; credit risks; seasonal factors; inventory obsolescence; technological change; competitive factors; product returns; market acceptance of newly developed technologies; failure of retailers to sell-through the Company`s products; and unfavorable general economic conditions, any, or all of which, could have a material adverse effect on the Company`s business, operating results and financial condition. The Company`s actual operating results, including results for its fiscal 2000 third quarter, may vary significantly from such forward-looking statements. Take-Two undertakes no obligation to update forward-looking statements contained within this press release.


      Hört sich doch verdammt gut an. Übere weitere Meinungen wäre ich erfreut.

      MfG


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